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Ilia Mirkin5cfd45f2014-05-04 20:16:44 -04001<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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5 <title>Mesa Release Notes</title>
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10<div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12</div>
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16
17<h1>Mesa 10.3 Release Notes / TBD</h1>
18
19<p>
20Mesa 10.3 is a new development release.
21People who are concerned with stability and reliability should stick
22with a previous release or wait for Mesa 10.3.1.
23</p>
24<p>
25Mesa 10.3 implements the OpenGL 3.3 API, but the version reported by
26glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
27glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
28Some drivers don't support all the features required in OpenGL 3.3. OpenGL
293.3 is <strong>only</strong> available if requested at context creation
30because compatibility contexts are not supported.
31</p>
32
33
34<h2>MD5 checksums</h2>
35<pre>
36TBD.
37</pre>
38
39
40<h2>New features</h2>
41
42<p>
43Note: some of the new features are only available with certain drivers.
44</p>
45
46<ul>
Marek Olšákc7b5a5c2014-06-06 03:00:18 +020047<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
48<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
Marek Olšákf98a7d82014-05-07 13:15:41 +020049<li>GL_ARB_sample_shading on radeonsi</li>
Ilia Mirkin5cfd45f2014-05-04 20:16:44 -040050<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
Marek Olšák2484daa2014-04-22 21:23:29 +020051<li>GL_ARB_texture_cube_map_array on radeonsi</li>
Marek Olšákc7b5a5c2014-06-06 03:00:18 +020052<li>GL_ARB_texture_gather on radeonsi</li>
Tobias Klausmanncd01e162014-06-15 21:24:05 +020053<li>GL_ARB_viewport_array on nvc0</li>
Ilia Mirkin5cfd45f2014-05-04 20:16:44 -040054</ul>
55
56
57<h2>Bug fixes</h2>
58
59TBD.
60
61<h2>Changes</h2>
62
63<ul>
64</ul>
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