| Emil Velikov | 887ad46 | 2017-03-20 14:07:38 +0000 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
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| 5 | <title>Mesa Release Notes</title> |
| 6 | <link rel="stylesheet" type="text/css" href="../mesa.css"> |
| 7 | </head> |
| 8 | <body> |
| 9 | |
| 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="../contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
| 17 | <h1>Mesa 17.0.2 Release Notes / March 20, 2017</h1> |
| 18 | |
| 19 | <p> |
| 20 | Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 release. |
| 21 | </p> |
| 22 | <p> |
| 23 | Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by |
| 24 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| 25 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| 26 | Some drivers don't support all the features required in OpenGL 4.5. OpenGL |
| 27 | 4.5 is <strong>only</strong> available if requested at context creation |
| 28 | because compatibility contexts are not supported. |
| 29 | </p> |
| 30 | |
| 31 | |
| 32 | <h2>SHA256 checksums</h2> |
| 33 | <pre> |
| Emil Velikov | 54fd78f | 2017-03-20 14:17:20 +0000 | [diff] [blame] | 34 | 2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz |
| 35 | f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz |
| Emil Velikov | 887ad46 | 2017-03-20 14:07:38 +0000 | [diff] [blame] | 36 | </pre> |
| 37 | |
| 38 | |
| 39 | <h2>New features</h2> |
| 40 | <p>None</p> |
| 41 | |
| 42 | |
| 43 | <h2>Bug fixes</h2> |
| 44 | |
| 45 | <ul> |
| 46 | |
| 47 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68504">Bug 68504</a> - 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot convert 'bool' to '__vector(4) __bool int' in return</li> |
| 48 | |
| 49 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=97988">Bug 97988</a> - [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API</li> |
| 50 | |
| 51 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99484">Bug 99484</a> - Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly</li> |
| 52 | |
| 53 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99715">Bug 99715</a> - Don't print: "Note: Buggy applications may crash, if they do please report to vendor"</li> |
| 54 | |
| 55 | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100049">Bug 100049</a> - "ralloc: Make sure ralloc() allocations match malloc()'s alignment." causes seg fault in 32bit build</li> |
| 56 | |
| 57 | </ul> |
| 58 | |
| 59 | |
| 60 | <h2>Changes</h2> |
| 61 | |
| 62 | <p>Alex Smith (3):</p> |
| 63 | <ul> |
| 64 | <li>radv: Emit pending flushes before executing a secondary command buffer</li> |
| 65 | <li>radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer</li> |
| 66 | <li>radv/ac: Fix shared memory offset calculation</li> |
| 67 | </ul> |
| 68 | |
| 69 | <p>Bas Nieuwenhuizen (3):</p> |
| 70 | <ul> |
| 71 | <li>radv: Disable HTILE for textures with multiple layers/levels.</li> |
| 72 | <li>radv: Emit cache flushes before CP DMA.</li> |
| 73 | <li>Revert "radv: Emit cache flushes before CP DMA."</li> |
| 74 | </ul> |
| 75 | |
| 76 | <p>Dave Airlie (3):</p> |
| 77 | <ul> |
| 78 | <li>radv: drop Z24 support.</li> |
| 79 | <li>radv: disable mip point pre clamping.</li> |
| 80 | <li>radv: setup llvm target data layout</li> |
| 81 | </ul> |
| 82 | |
| 83 | <p>Emil Velikov (4):</p> |
| 84 | <ul> |
| 85 | <li>docs: add sha256 checksums for 17.0.1</li> |
| 86 | <li>cherry-ignore: add the swizzle blorp_clear fix</li> |
| 87 | <li>i965: move brw_define.h ifndef guard to the top</li> |
| 88 | <li>Update version to 17.0.2</li> |
| 89 | </ul> |
| 90 | |
| 91 | <p>Fredrik Höglund (2):</p> |
| 92 | <ul> |
| 93 | <li>radv: fix the dynamic buffer index in vkCmdBindDescriptorSets</li> |
| 94 | <li>radv/ac: fix multiple descriptor sets with dynamic buffers</li> |
| 95 | </ul> |
| 96 | |
| 97 | <p>Gregory Hainaut (1):</p> |
| 98 | <ul> |
| 99 | <li>glapi: fix typo in count_scale</li> |
| 100 | </ul> |
| 101 | |
| 102 | <p>Ilia Mirkin (2):</p> |
| 103 | <ul> |
| 104 | <li>nvc0: take extra pushbuf space into account for pushbuf_space calls</li> |
| 105 | <li>nvc0: increase alignment to 256 for texture buffers on fermi</li> |
| 106 | </ul> |
| 107 | |
| 108 | <p>Jacob Lifshay (1):</p> |
| 109 | <ul> |
| 110 | <li>vulkan/wsi: Improve the DRI3 error message</li> |
| 111 | </ul> |
| 112 | |
| 113 | <p>James Legg (1):</p> |
| 114 | <ul> |
| 115 | <li>radv: Fix using more than 4 bound descriptor sets</li> |
| 116 | </ul> |
| 117 | |
| 118 | <p>Jason Ekstrand (7):</p> |
| 119 | <ul> |
| 120 | <li>anv/blorp/clear_subpass: Only set surface clear color for fast clears</li> |
| 121 | <li>anv: Accurately advertise dynamic descriptor limits</li> |
| 122 | <li>anv: Stall before fast-clear operations</li> |
| 123 | <li>anv: Properly handle destroying NULL devices and instances</li> |
| 124 | <li>anv/blorp: Turn off AUX after doing a CCS_D resolve</li> |
| 125 | <li>anv/blorp: Only set a clear color for resolves if fast-cleared</li> |
| 126 | <li>nir/intrinsics: Make load_barycentric_input take a 2-component coor</li> |
| 127 | </ul> |
| 128 | |
| 129 | <p>Jonas Pfeil (1):</p> |
| 130 | <ul> |
| 131 | <li>ralloc: Make sure ralloc() allocations match malloc()'s alignment.</li> |
| 132 | </ul> |
| 133 | |
| 134 | <p>Kenneth Graunke (1):</p> |
| 135 | <ul> |
| 136 | <li>egl: Ensure ResetNotificationStrategy matches for shared contexts.</li> |
| 137 | </ul> |
| 138 | |
| 139 | <p>Marek Olšák (3):</p> |
| 140 | <ul> |
| 141 | <li>st/mesa: reset sample_mask, min_sample, and render_condition for PBO ops</li> |
| 142 | <li>st/mesa: set blend state for PBO readbacks</li> |
| 143 | <li>radeonsi: mark all bound shader buffer ranges as initialized</li> |
| 144 | </ul> |
| 145 | |
| 146 | <p>Matt Turner (1):</p> |
| 147 | <ul> |
| 148 | <li>clover: Work around build failure with AltiVec.</li> |
| 149 | </ul> |
| 150 | |
| 151 | <p>Nanley Chery (2):</p> |
| 152 | <ul> |
| 153 | <li>anv/pass: Avoid accessing attachment array out of bounds</li> |
| 154 | <li>anv/image: Remove extra dependency on HiZ-specific variable</li> |
| 155 | </ul> |
| 156 | |
| 157 | <p>Nicolai Hähnle (2):</p> |
| 158 | <ul> |
| 159 | <li>st/glsl_to_tgsi: avoid iterating past the head of the instruction list</li> |
| 160 | <li>st/mesa: inform the driver of framebuffer changes before compute dispatches</li> |
| 161 | </ul> |
| 162 | |
| 163 | <p>Robert Foss (1):</p> |
| 164 | <ul> |
| 165 | <li>mesa: Avoid read of uninitialized variable</li> |
| 166 | </ul> |
| 167 | |
| 168 | <p>Samuel Iglesias Gonsálvez (5):</p> |
| 169 | <ul> |
| 170 | <li>i965/fs: mark last DF uniform array element as 64 bit live one</li> |
| 171 | <li>i965/fs: detect different bit size accesses to uniforms to push them in proper locations</li> |
| 172 | <li>i965/fs: fix indirect load DF uniforms on BSW/BXT</li> |
| 173 | <li>i965/fs: fix source type when emitting MOV_INDIRECT to read ICP handles</li> |
| 174 | <li>i965/fs: emit MOV_INDIRECT with the source with the right register type</li> |
| 175 | </ul> |
| 176 | |
| 177 | <p>Samuel Pitoiset (1):</p> |
| 178 | <ul> |
| 179 | <li>radeonsi: disable sinking common instructions down to the end block</li> |
| 180 | </ul> |
| 181 | |
| 182 | |
| 183 | </div> |
| 184 | </body> |
| 185 | </html> |