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Andreas Boll207d52e2012-06-16 10:51:06 +02001<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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5 <title>Mesa Release Notes</title>
Emil Velikov5fd3b3b2013-04-12 12:41:49 +01006 <link rel="stylesheet" type="text/css" href="../mesa.css">
Andreas Boll207d52e2012-06-16 10:51:06 +02007</head>
8<body>
Brian Paul65b9cd72009-05-15 08:02:40 -06009
Andreas Bollb5da52a2012-09-18 18:57:02 +020010<div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12</div>
13
Emil Velikov5fd3b3b2013-04-12 12:41:49 +010014<iframe src="../contents.html"></iframe>
Andreas Bollb5da52a2012-09-18 18:57:02 +020015<div class="content">
16
Andreas Boll207d52e2012-06-16 10:51:06 +020017<h1>Mesa 7.4.2 Release Notes / May 15, 2009</h1>
Brian Paul65b9cd72009-05-15 08:02:40 -060018
19<p>
20Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release.
21</p>
22<p>
23Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by
24glGetString(GL_VERSION) depends on the particular driver being used.
25Some drivers don't support all the features required in OpenGL 2.1.
26</p>
27<p>
Emil Velikov5fd3b3b2013-04-12 12:41:49 +010028See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
Brian Paul65b9cd72009-05-15 08:02:40 -060029for DRI hardware acceleration.
30</p>
31
32
33<h2>MD5 checksums</h2>
34<pre>
35172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz
36b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2
37cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip
38182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz
39bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2
405379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip
417cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz
42e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2
434a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip
44</pre>
45
46
47<h2>Bug fixes</h2>
48<ul>
49<li>Fixed segfault when rendering to front buffer with DRI 1.
50<li>Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and
51 filter mode = GL_LINEAR. (bug 21461)
52<li>Fixed texture object mem leak during context destruction.
53<li>Fixed a state validation bug in glCopyTex[Sub]Image()
54<li>Fixed some i965 GLSL bugs.
55<li>Fixed an R300 driver texture object bad memory reference.
56</ul>
57
58
59
60<h2>Driver Status</h2>
61
62<pre>
63Driver Status
64---------------------- ----------------------
65DRI drivers varies with the driver
66XMesa/GLX (on Xlib) implements OpenGL 2.1
67OSMesa (off-screen) implements OpenGL 2.1
68Windows/Win32 implements OpenGL 2.1
69Glide (3dfx Voodoo1/2) implements OpenGL 1.3
70SVGA unsupported
71Wind River UGL unsupported
72DJGPP unsupported
73GGI unsupported
74BeOS unsupported
75Allegro unsupported
76D3D unsupported
77</pre>
78
Andreas Bollb5da52a2012-09-18 18:57:02 +020079</div>
Brian Paul65b9cd72009-05-15 08:02:40 -060080</body>
81</html>