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3<TITLE>Mesa News</TITLE>
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Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Paule3f41ce2006-03-31 23:10:21 +000014<h2>March 31, 2006</h2>
15<p>
16Mesa 6.5 has been released. This is a new development release.
17</p>
18<pre>
19 New:
20 - OpenGL Shading Language support through GL_ARB_shader_objects,
21 GL_ARB_shading_language_100, GL_ARB_vertex_shader and
22 GL_ARB_fragment_shader (done by Michal Krol)
23 - GL_EXT_packed_depth_stencil extension
24 - GL_EXT_timer_query extension
25 - GL_EXT_framebuffer_blit extension
26 - GL_ARB_half_float_pixel
27 - GLX_MESA_copy_sub_buffer for DRI drivers (Dave Reveman)
28 - reflect demo improved to support multiple windows
29 - singlebuffer demo (shows no/little-flicker single-buffered rendering)
30 - r200: enable GL_ARB_texture_env_crossbar, separate the texture
31 sampling unit bits from the texture env combine enable bits
32 - r200: add support for GL_ATI_fragment_shader
33 - added fast XOR-mode line drawing optimization
34 - radeon: add support for all 3 tmus, GL_ARB_texture_cube_map
35 and GL_EXT_fog_coord
36 - MESA_GLX_ALPHA_BITS env var for xlib driver
37 - many DRI driver updates (including screen rotation support
38 for the Intel DRI driver)
39 Changes:
40 - removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
41 - removed GL_SGIX/SGIS_pixel_texture extensions
42 Bug fixes:
43 - fixed glxcontextmodes.c datatype problem (bug 5835)
44 - fixed aix-gcc build/install bugs (bug 5874)
45 - fixed some bugs in texture env program generation
46 - glXCopyContext() didn't handle texture object bindings properly
47 - glXCopyContext() didn't copy all lighting state
48 - fixed FreeBSD config (Pedro Giffuni)
49 - fixed some minor framebuffer object bugs
50 - replaced dprintf() with _glu_printf() in GLU (bug 6244)
51 - fixed a number of thread safety bugs/regressions
52 - fixed a number of GLU tesselator bugs (John Shell, bug 6339)
53 - paletted texturing was broken w/ floating point palettes (K. Schultz)
54 - lots of assorted framebuffer object bug fixes
55</pre>
56<p>
57The MD5 checksums are:
58</p>
59<pre>
60TBD
61</pre>
62
63
Brian Paulea970da2006-02-03 17:21:54 +000064<h2>February 2, 2006</h2>
65<p>
66Mesa 6.4.2 has been released. This is primarily a bug-fix release.
67</p>
68<pre>
69 New items:
70 - added OSMesaColorClamp() function/feature
71 - added wglGetExtensionStringARB() function
72 Bug fixes:
73 - fixed some problems when building on Windows
74 - GLw header files weren't installed by installmesa script (bug 5396)
75 - GL/glfbdev.h file was missing from tarballs
76</pre>
77<p>
78The MD5 checksums are:
79</p>
80<pre>
81cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz
827674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2
83d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip
84d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz
859cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2
862da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip
8784427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz
88b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2
89fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip
90</pre>
91
92
93<h2>November 29, 2005</h2>
94<p>
95Mesa 6.4.1 has been released. This is a stable, bug-fix release.
96</p>
97<pre>
98 Bug fixes:
99 - redefining a vertex program string didn't take effect in TNL module
100 - fixed occasional segfault upon vertex/fragment parsing error
101 - vertex program LIT instruction didn't handle 0^0=1 correctly
102 - fragment program fog option didn't work with glDrawPixels, glBitmap
103 - USE_MGL_NAMESPACE didn't work for x86-64
104 - OSMesa demos were missing from previous release tarballs
105 - fixed problem with float->ushort conversion in glClear (bug 4992)
106 - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
107 - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
108 - fixed occasional triangle color interpolation problem on VMS
109 - work around invalid free() call (bug 5131)
110 - fixed BSD X server compilation problem by including stdint.h
111</pre>
112<p>
113The MD5 checksums are:
114</p>
115<pre>
116698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz
117ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2
11842e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip
119e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz
12099df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2
121b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip
122eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz
123bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2
12471c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip
125</pre>
126
127
128
129
Brian Paul7e4cc1c2005-10-24 23:33:27 +0000130<h2>October 24, 2005</h2>
131<p>
132Mesa 6.4 has been released. This is a stable, bug-fix release.
133</p>
134<pre>
135 New:
136 - Added a fast XOR line drawing function in Xlib driver
137 - Added support for GL_ARB_texture_mirrored_repeat to savage
138 driver (supported only on Savage4 hardware).
139 Changes:
140 - Mesa now packaged in three parts: Library, Demos and GLUT
141 Bug fixes:
142 - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
143 - Some files were present multiple times in the 6.3.2 tarballs
144 - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
145 - glxgears_fbconfig demo didn't work (bug 4237)
146 - fixed bug when bilinear sampling 2d textures with borders
147 - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
148 - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
149 - fixed a few problems with proxy color tables (bug 4270)
150 - fixed precision problem in Z clearing (bug 4395)
151 - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
152 - fixed potential segfault caused by reading pixels outside
153 of renderbuffer bounds
154 - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
155 - fixed memory corruption bug involving software alpha buffers
156 - glReadPixels clipped by window bounds was sometimes broken
157 - glDraw/CopyPixels of stencil data ignored the stencil write mask
158 - glReadPixels from a texture bound to a framebuffer object didn't work
159 - glIsRender/FramebufferEXT weren't totally correct
160 - fixed a number of point size attenuation/fade bugs
161 - fixed glFogCoord bug 4729
162 - GLX encoding for transpose matrix functions was broken
163 - fixed broken fragment program KIL and SWZ instructions
164</pre>
165<p>
166The MD5 checksums are:
167</p>
168<pre>
1691cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz
17085a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2
171b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip
172d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
1731a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2
174607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip
1753260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz
1760465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2
17702abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip
178</pre>
179
180
Brian Paulb7c727e2005-08-19 16:57:50 +0000181<h2>August 19, 2005</h2>
182<p>
183Mesa 6.3.2 has been released.
184Note: there was no public release of version 6.3.1.
185</p>
186<pre>
187 New:
188 - The distribution now includes the DRI drivers and GLX code
189 Changes:
190 - Made the DRI "new" driver interface standard, remove old code
191 Bug fixes:
192 - GL_ARB_vertex/fragment_shader were mistakenly listed in the
193 extensions string
194 - negative relative addressing in vertex programs was broken
195 - update/fix SPARC assembly code for vertex transformation
196 - fixed memory leak when freeing GLX drawables/renderbuffers
197 - fixed display list memory leak
198 - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
199 - wglGetProcAddress() didn't handle wgl-functions
200 - fixed glxext.h cross-compile issue (Colin Harrison)
201 - assorted DRI driver fixes
202</pre>
203<p>
204The MD5 checksums are:
205</p>
206<pre>
Brian Paulf350e222005-08-19 23:42:29 +000020798192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
2080df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
209ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
2109d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
21196708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
212c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
Brian Paulb7c727e2005-08-19 16:57:50 +0000213</pre>
214
215
Brian Pauld4596582005-07-20 18:07:11 +0000216<h2>July 20, 2005</h2>
217<p>
218Mesa 6.3 has been released.
219This is a development release with new features, changes and bug fixes.
220</p>
221<pre>
222 New:
223 - GL_EXT_framebuffer_object extension
224 - GL_ARB_draw_buffers extension
225 - GL_ARB_pixel_buffer_object extension
226 - GL_OES_read_format extension (Ian Romanick)
227 - DirectFB driver (Claudio Ciccani)
228 - x86_64 vertex transformation code (Mikko T.)
229 Changes:
230 - added -stereo option for glxgears demo (Jacek Rosik)
231 - updated the PBuffer demo code in xdemos/ directory
232 - glDeleteTextures/Programs/Buffers() now makes the object ID
233 available for immediate re-use
234 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
235 - lots of internal changes for GL_EXT_framebuffer_object
236 Bug fixes:
237 - some functions didn't support PBO functionality
238 - glGetTexImage didn't convert color index images to RGBA as required
239 - fragment program texcoords were sometimes wrong for points and lines
240 - fixed problem with negative dot product in arbfplight, fplight demos
241 - fixed bug in perspective correction of antialiased, textured lines
242 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
243 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
244 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
245 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
246 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
247 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
248 - glXChooseFBConfig() crashed if attribList pointer was NULL
249 - program state.light[n].spot.direction.w was wrong value (bug 3083)
250 - fragment program fog option required glEnable(GL_FOG) - wrong.
251 - glColorTable() could produce a Mesa implementation error (bug 3135)
252 - RasterPos could get corrupted by color index rendering path
253 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
254 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
255 - fixed a few Darwin compilation problems
256</pre>
Brian Paul22766792005-07-20 18:20:45 +0000257<p>
258The MD5 checksums are:
259</p>
260<pre>
2610236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
26260e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
263ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
26425ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
2659248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
2668537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
267</pre>
Brian Pauld4596582005-07-20 18:07:11 +0000268
269
Brian Paula8158592004-12-09 23:21:36 +0000270<h2>December 9, 2004</h2>
271<p>
272Mesa 6.2.1 has been released.
273This is a stable release which just fixes bugs since the 6.2 release.
274</p>
275<pre>
276 Bug fixes:
277 - don't apply regular fog or color sum when using a fragment program
278 - glProgramEnvParameter4fARB always generated an error on
279 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
280 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
281 - fixed width/height mix-up in glSeparableFilter2D()
282 - fixed regression in glCopyPixels + convolution
283 - glReadPixels from a clipped front color buffer didn't always work
284 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
285 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +0000286 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +0000287 Changes:
288 - fixed a bunch of compiler warnings found with gcc 3.4
289 - bug reports should to go bugzilla.freedesktop.org
290</pre>
291<p>
292The MD5 checksums are:
293</p>
294<pre>
29580008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
296f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
297dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
2982c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
2993cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
30075b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
301</pre>
302
303
Brian Paul7e73b1a2004-10-02 15:26:25 +0000304<h2>October 2, 2004</h2>
305<p>
306Mesa 6.2 has been released.
307This is a stable release which just fixes bugs since the 6.1 release.
308</p>
309<pre>
310 New:
311 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
312 - updated Doxygen support (Jose Fonseca)
313 Changes:
314 - some GGI driver updates (Christoph Egger, bug 1025977)
315 Bug fixes:
316 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
317 - fixed a few compilation issues on IRIX
318 - fixed a matrix classification bug (reported by Wes Bethel)
319 - we weren't reseting the vertex/fragment program error state
320 before parsing (Dave Reveman)
321 - adjust texcoords for sampling texture rectangles (Dave Reveman)
322 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
323 - repeated calls to glDeleteTexture(t) could lead to a crash
324 - fixed potential ref count bugs in VBOs and vertex/fragment programs
325 - spriteblast demo didn't handle window size changes correctly
326 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
327 - fixed color index mode glDrawPixels bug (Karl Schultz)
328</pre>
Brian Paula8158592004-12-09 23:21:36 +0000329<p>
330The MD5 checksums are:
331</p>
332<pre>
3339e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
3343d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
3356cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
3363e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
3379d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
338856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
339</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000340
341
Brian Paul740cbb12004-08-18 22:41:09 +0000342<h2>August 18, 2004</h2>
343<p>
344Mesa 6.1 has been released.
345This is a new development release (version 6.2 will be a stabilization
346release).
347</p>
348<pre>
349 New:
350 - Revamped Makefile system
351 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
352 - internal driver interface changes related to texture object
353 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
354 - option to walk triangle edges with double-precision floats
355 (Justin Novosad of Discreet) (see config.h file)
356 - support for AUX buffers in software GLX driver
357 - updated glext.h to version 24 and glxext.h to version 6
358 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
359 - updated BeOS support (Philippe Houdoin)
360 Changes:
361 - fragment fog interpolation is perspective corrected now
362 - new glTexImage code, much cleaner, may be a bit faster
363 Bug fixes:
364 - glArrayElement in display lists didn't handle generic vertex attribs
365 - glFogCoord didn't always work properly
366 - ARB_fragment_program fog options didn't work
367 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
368 - ARB frag prog TEX and TEXP instructions now use LOD=0
369 - glTexEnviv in display lists didn't work
370 - glRasterPos didn't do texgen or apply texture matrix
371 - GL_DOUBLE-valued vertex arrays were broken in some cases
372 - fixed texture rectangle edge/border sampling bugs
373 - sampling an incomplete texture in a fragment program would segfault
374 - glTexImage was missing a few error checks
375 - fixed some minor glGetTexParameter glitches
376 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
377 - fragment program writes to RC/HC register were broken
378 - fixed a few glitches in GL_HP_occlusion_test extension
379 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
380 - vertex program state references were broken
381 - fixed triangle color interpolation bug on AIX (Shane Blackett)
382 - fixed a number of minor memory leaks (bug #1002030)
383</pre>
384The MD5 checksums are:
385</p>
386<pre>
387c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
3885de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
389483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
3908c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
39189bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
392161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
393</pre>
394
395
396
Brian Paul2501fa12004-04-02 23:37:02 +0000397<h2>April 2, 2004</h2>
398
399<p>
400Mesa 6.0.1 has been released.
401This release basically just fixes bugs since the 6.0. release.
402</p>
403<pre>
404 New:
405 - upgraded glext.h to version 22
406 - new build targets (Dan Schikore)
407 - new linux-x86-opteron build target (Heath Feather)
408 Bug fixes:
409 - glBindProgramARB didn't update all necessary state
410 - fixed build problems on OpenBSD
411 - omit CVS directories from tarballs
412 - glGetTexImage(GL_COLOR_INDEX) was broken
413 - fixed an infinite loop in t&l module
414 - silenced some valgrind warnings about using unitialized memory
415 - fixed some compilation/link glitches on IRIX (Mike Stephens)
416 - glBindProgram wasn't getting compiled into display lists
417 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
418 - two-sided lighting and vertex program didn't work (bug 887330)
419 - stores to program parameter registers in vertex state programs
420 didn't work.
421 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
422 - glXCreateWindow() wasn't fully implemented (bug 890894)
423 - generic vertex attribute arrays didn't work in display lists
424 - vertex buffer objects' default usage and access fields were wrong
425 - glDrawArrays with start!=0 was broken
426 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
427 - linux-osmesa16-static config didn't work
428 - fixed a few color index rendering problems (bug 910687)
429 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
430 - OSMesa RGB and BGR modes were broken
431 - glProgramStringARB mistakenly required a null-terminated string
432 - fragment program XPD instruction was incorrect
433 - glGetMaterial() didn't work reliably
434</pre>
435The MD5 checksums are:
436</p>
437<pre>
438011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
439b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
440bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
441b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
442dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
443eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
444</pre>
445
446
447
Brian Paul546214f2004-01-15 15:47:57 +0000448<h2>January 16, 2004</h2>
449
450<p>
451Mesa 6.0 has been released. This is a stabilization of the 5.1 release
452and primarily just incorporates bug fixes.
453</p>
454<pre>
455 New:
456 - full OpenGL 1.5 support
457 - updated GL/glext.h file to version 21
458 Changes:
459 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
460 Bug fixes:
461 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
462 clamping issue
463 - updated suno5-gcc configs
464 - glColor3 functions sometimes resulted in undefined alpha values
465 - fixed FP divide by zero error seen on VMS with xlockmore, others
466 - fixed vertex/fragment program debug problem (bug 873011)
467 - building on AIX with gcc works now
468 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
469 - glDrawRangeElements tried to modify potentially read-only storage
470 - updated files for building on Windows
471</pre>
472
473
474
Brian Paul1fdfd542003-12-31 20:47:37 +0000475<h2>December 28, 2003</h2>
476
477<p>
478The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
479target="_parent">
480freedesktop.org</a> because of problems with SourceForge's anonymous
481CVS service.
482</p>
483
484<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
485</p>
486
Brian Paulede655c2003-12-17 23:54:23 +0000487
488<h2>December 17, 2003</h2>
489
490<p>
491Mesa 5.1 has been released. This is a new development release.
492Mesa 6.0 will be the next stable release and will support all
493OpenGL 1.5 features.
494</p>
495<pre>
496 New features:
497 - reorganized directory tree
498 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
499 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
500 - GL_SGI_texture_color_table extension (Eric Plante)
501 - GL_NV_fragment_program extension
502 - GL_NV_light_max_exponent extension
503 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
504 - GL_ARB_occlusion_query extension
505 - GL_ARB_point_sprite extension
506 - GL_ARB_texture_non_power_of_two extension
507 - GL_IBM_multimode_draw_arrays extension
508 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
509 - GL_ARB_vertex_buffer_object extension
510 - new X86 feature detection code (Petr Sebor)
511 - less memory used for display lists and vertex buffers
512 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
513 - new version (18) of glext.h header
514 - new spriteblast.c demo of GL_ARB_point_sprite
515 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
516 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
517 Bug fixes:
518 - really enable OpenGL 1.4 features in DOS driver.
519 - fixed issues in glDrawPixels and glCopyPixels for very wide images
520 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
521 - fixed some texgen bugs reported by Daniel Borca
522 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
523 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
524 - fixed RGBA blend enable bug (Ville Syrjala)
525 - glAccum is supposed to be a no-op in selection/feedback mode
526 - fixed texgen bug #597589 (John Popplewell)
527 Changes:
528 - dropped API trace feature (src/Trace/)
529 - documentation overhaul. merged with website content. more html.
530 - glxgears.c demo updated to use GLX swap rate extensions
531 - glTexImage1/2/3D now allows width/height/depth = 0
532 - disable SPARC asm code on Linux (bug 852204)
533</pre>
534
Brian Paul9ccc8412003-12-18 00:32:05 +0000535The MD5 checksums are:
536</p>
537<pre>
53878f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
53967b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
5406dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
541e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
542066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
543d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
544</pre>
545
Brian Paulede655c2003-12-17 23:54:23 +0000546
Brian Paul6eb25472003-11-12 15:32:57 +0000547<H2>November 12, 2003</H2>
548
549<p>
550New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
551number of automake/libtool problems.
552</p>
553<p>
554The new MD5 checksums are:
555</p>
556<pre>
557a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
5587b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
55979c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
560952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
561b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
562a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
563</pre>
564
565
566
Brian Paulade4de92003-09-05 13:39:39 +0000567<h2>September 5, 2003</h2>
568
569<p>
570Mesa 5.0.2 has been released. This is a stable, bug-fix release.
571</p>
572<pre>
573 Bug fixes:
574 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
575 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
576 - GL_CURRENT_MATRIX_NV query was wrong
577 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
578 - GL_LIST_MODE query wasn't correct
579 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
580 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
581 - blended, wide lines didn't always work correctly (bug 711595)
582 - glVertexAttrib4svNV w component was always 1
583 - fixed bug in GL_IBM_rasterpos_clip (missing return)
584 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
585 - a few Solaris compilation fixes
586 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
587 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
588 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
589 - glFog() didn't clamp fog colors
590 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
591 gl[Get]TexParameteri[v] functions
592 - fixed invalid memory references in glTexGen functions (bug 781602)
593 - integer-valued color arrays weren't handled correctly
594 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
595 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
596 Changes:
597 - build GLUT with -fexceptions so C++ apps propogate exceptions
598</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000599
600
601
Brian Paul1b252a42003-08-06 19:16:48 +0000602<h2>June 2003</h2>
603
604<p>
605Mesa's directory tree has been overhauled.
606Things are better organized now with some thought toward future needs.
607</p>
608<p>
609In CVS, the latest Mesa 5.1 development code is now rooted under the
610<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
611holds the Mesa 5.0.x code which will be abandoned at some point.
612</p>
613
614
615
Brian Paul7f223f22003-03-30 16:17:54 +0000616<h2>March 30, 2003</h2>
617
618<p>
619Mesa 5.0.1 has been released. This is a stable, bug-fix release.
620</p>
621<pre>
622 New:
623 - DOS driver updates from Daniel Borca
624 - updated GL/gl_mangle.h file (Bill Hoffman)
625 Bug fixes:
626 - auto mipmap generation for cube maps was broken (bug 641363)
627 - writing/clearing software alpha channels was unreliable
628 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
629 - fixed some bad assertions found with shadowtex demo
630 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
631 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
632 - fixed potential segfault in texture object validation (bug 659012)
633 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
634 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
635 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
636 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
637 - fixed compilation problem on Solaris7/x86 (bug 536406)
638 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
639 - fixed NeXT build problem (FABSF macro)
640 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
641 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
642 - AA line and triangle Z values are now rounded, not truncated
643 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
644 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
645 - fixed a minor GL_COLOR_MATERIAL bug
646 - NV vertex program EXP instruction was broken
647 - glColorMask misbehaved with X window / pixmap rendering
648 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
649 - attempt to fix GGI compilation problem when MesaDemos not present
650 - NV vertex program ARL-relative fetches didn't work
651 Changes:
652 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
653 - updated winpos and pointblast demos to use ARB extensions
654 - disable SPARC normal transformation code (bug 673938)
655 - GLU fixes for OS/2 (Evgeny Kotsuba)
656</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000657<p>
658MD5 checksums follow:
659</p>
660<pre>
661b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
662513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
663eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
66449d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
66537190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
666becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
667</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000668
669
670
Brian Paul0b27ace2003-03-08 17:38:57 +0000671<h2>March 7, 2003</h2>
672<p>
673Website and documentation overhaul.
674</p>
675<p>
676The website content and Mesa documentation (from the doc/ directory) have
677been merged together.
678All the documentation files have been entered into the CVS repository.
679Many of the old plain-text files have been converted to html and modernized.
680</p>
681
682
683<h2>November 13, 2002</h2>
684<p>Mesa 5.0 has been released. This is a stable release which
685implements the OpenGL 1.4 specification.
686</p><pre>New:
687 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
688 - removed some overlooked debugging code
689 - glxinfo updated to support GLX_ARB_multisample
690 - GLUT now support GLX_ARB_multisample
691 - updated DOS driver (Daniel Borca)
692Bug fixes:
693 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
694 - fixed potential bug in _mesa_align_malloc/calloc()
695 - fixed missing triangle bug when running vertex programs
696 - fixed a few HPUX compilation problems
697 - FX (Glide) driver didn't compile
698 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
699 - a few EXT functions, like glGenTexturesEXT, were no-ops
700 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
701 glMultiDrawArrays and glMultiDrawElements were missing
702 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
703 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
704 - fixed one-bit error in point/line fragment Z calculation
705 - fixed potential segfault in fakeglx code
706 - fixed color overflow problem in DOT3 texture env mode
707</pre>
708
709
710<h2>October 29, 2002</h2>
711<p>Mesa 4.1 has been released. This is a new development release.
712For a stable release, get 4.0.4.
713</p><pre>New:
714 - GL_NV_vertex_program extension
715 - GL_NV_vertex_program1_1 extension
716 - GL_ARB_window_pos extension
717 - GL_ARB_depth_texture extension
718 - GL_ARB_shadow extension
719 - GL_ARB_shadow_ambient extension
720 - GL_EXT_shadow_funcs extension
721 - GL_ARB_point_parameters extension
722 - GL_ARB_texture_env_crossbar
723 - GL_NV_point_sprite extension
724 - GL_NV_texture_rectangle extension
725 - GL_EXT_multi_draw_arrays extension
726 - GL_EXT_stencil_two_side extension
727 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
728 - GL_ATI_texture_mirror_once extension (Ian Romanick)
729 - massive overhaul/simplification of software rasterizer module,
730 many contributions from Klaus Niederkrueger
731 - faster software texturing in some cases (i.e. trilinear filtering)
732 - new OSMesaGetProcAddress() function
733 - more blend modes implemented with MMX code (Jose Fonseca)
734 - added glutGetProcAddress() to GLUT
735 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
736 - pbinfo and pbdemo PBuffer programs
737 - glxinfo -v prints transprent pixel info (Gerd Sussner)
738Bug fixes:
739 - better mipmap LOD computation (prevents excessive blurriness)
740 - OSMesaMakeCurrent() didn't recognize buffer size changes
741 - assorted conformance fixes for 16-bit/channel rendering
742 - texcombine alpha subtraction mode was broken
743 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
744 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
745 - fixed divide by zero error in NURBS tessellator (Jon Perry)
746 - fixed GL_LINEAR fog bug by adding clamping
747 - fixed FP exceptions found using Alpha CPU
748 - 3dfx/glide driver render-to-window feature was broken
749 - added missing GLX_TRANSPARENT_RGB token to glx.h
750 - fixed error checking related to paletted textures
751 - fixed reference count error in glDeleteTextures (Randy Fayan)
752Changes:
753 - New spec file and Python code to generate some GL dispatch files
754 - Glide driver defaults to "no" with autoconf/automake
755 - floating point color channels now clamped to [0,inf)
756 - updated demos/stex3d with new options
757</pre>
758
759
760<h2>October 4, 2002</h2>
761<p>
762The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
763</p>
764
765<h2>October 3, 2002</h2>
766<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
767</p><pre> New:
768 - GL_NV_texture_rectangle extension
769 - updated glext.h header (version 17)
770 - updated DOS driver (Daniel Borca)
771 - updated BeOS R5 driver (Philippe Houdoin)
772 - added GL_IBM_texture_mirror_repeat
773 - glxinfo now takes -l option to print interesting OpenGL limits info
774 - GL_MESA_ycbcr_texture extension
775 - GL_APPLE_client_storage extension (for some DRI drivers only)
776 - GL_MESA_pack_invert extension
777 Bug fixes:
778 - fixed GL_LINEAR fog bug by adding clamping
779 - fixed FP exceptions found using Alpha CPU
780 - 3dfx MESA_GLX_FX=window (render to window) didn't work
781 - fixed memory leak in wglCreateContest (Karl Schultz)
782 - define GLAPIENTRY and GLAPI if undefined in glu.h
783 - wglGetProcAddress didn't handle all API functions
784 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
785 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
786 - error checking in compressed tex image functions had some glitches
787 - fixed AIX compile problem in src/config.c
788 - glGetTexImage was using pixel unpacking instead of packing params
789 - auto-mipmap generation for cube maps was incorrect
790 Changes:
791 - max texture units reduced to six to accomodate texture rectangles
792 - removed unfinished GL_MESA_sprite_point extension code
793</pre>
794
795<h2>June 25, 2002</h2>
796<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
797</p><pre> New:
798 - updated GL/glext.h file (version 15)
799 - corrected MMX blend code (Jose Fonseca)
800 - support for software-based alpha planes in Windows driver
801 - updated GGI driver (Filip Spacek)
802 Bug fixes:
803 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
804 - OSMesaMakeCurrent() didn't recognize buffer size changes
805 - assorted conformance fixes for 16-bit/channel rendering
806 - texcombine alpha subtraction mode was broken
807 - fixed lighting bug with non-uniform scaling and display lists
808 - fixed bug when deleting shared display lists
809 - disabled SPARC cliptest assembly code (Mesa bug 544665)
810 - fixed a couple Solaris compilation/link problems
811 - blending clipped glDrawPixels didn't always work
812 - glGetTexImage() didn't accept packed pixel types
813 - glPixelMapu[is]v() could explode given too large of pixelmap
814 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
815 - glXCopyContext() could lead to segfaults
816 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
817 Changes:
818 - lots of C++ (g++) code clean-ups
819 - lots of T&amp;L updates for the Radeon DRI driver
820 Known bugs:
821 - mipmap LOD computation (fixed for Mesa 4.1)
822</pre>
823
824<h2>April 2, 2002</h2>
825<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
826</p><pre> New:
827 - New DOS (DJGPP) driver written by Daniel Borca
828 - New driver interface functions for TCL drivers (such as Radeon DRI)
829 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
830 if using deep color channels
831 - latest GL/glext.h and GL/glxext.h headers from SGI
832 Bug fixes:
833 - GL_BLEND with non-black texture env color wasn't always correct
834 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
835 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
836 - glReadPixels was sometimes mistakenly clipped by the scissor box
837 - glDraw/ReadPixels didn't catch all the errors that they should have
838 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
839 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
840 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
841 - glColorMask as sometimes effecting glXSwapBuffers()
842 - fixed a potential bug in XMesaGarbageCollect()
843 - N threads rendering into one window didn't work reliably
844 - glCopyPixels didn't work for deep color channels
845 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
846 - glPopAttrib() didn't correctly restore user clip planes
847 - user clip planes failed for some perspective projections (Chromium)
848</pre>
849
850<h2>December 17, 2001</h2>
851<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
852</p><pre> New:
853 - better sub-pixel sample positions for AA triangles (Ray Tice)
854 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
855 Bug fixes:
856 - added missing break statements in glGet*() for multisample cases
857 - fixed uninitialized hash table mutex bug (display lists / texobjs)
858 - fixed bad teximage error check conditional (bug 476846)
859 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
860 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
861 - silence some compiler warnings (gcc 2.96)
862 - enable the #define GL_VERSION_1_3 in GL/gl.h
863 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
864 - fixed glu.h typedef problem found with MSDev 6.0
865 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
866 - added missing 'const' to glXGetContextIDEXT() in glxext.h
867 - fixed a few glXGetProcAddress() errors (texture compression, etc)
868 - fixed start index bug in compiled vertex arrays (Keith)
869 - fixed compilation problems in src/SPARC/glapi_sparc.S
870 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
871 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
872 - provoking vertex of flat-shaded, color-index triangles was wrong
873 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
874 - glTexParameter didn't flush the vertex buffer (Ray Tice)
875 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
876 - fixed bug in normal length caching (ParaView lighting bug)
877</pre>
878
879<h2>October 22, 2001</h2>
880<p>Mesa 4.0 has been released. This is a stable release.
881</p><pre> New:
882 - Mesa 4.0 implements the OpenGL 1.3 specification
883 - GL_IBM_rasterpos_clip extension
884 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
885 - GL_ARB_texture_mirrored_repeat extension
886 - WindML UGL driver (Stephane Raimbault)
887 - added OSMESA_MAX_WIDTH/HEIGHT queries
888 - attempted compiliation fixes for Solaris 5, 7 and 8
889 - updated glext.h and glxext.h files
890 - updated Windows driver (Karl Schultz)
891 Bug fixes:
892 - added some missing GLX 1.3 tokens to include/GL/glx.h
893 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
894 - glCopyPixels with scale and bias was broken
895 - glRasterPos with lighting could segfault
896 - glDeleteTextures could leave a dangling pointer
897 - Proxy textures for cube maps didn't work
898 - fixed a number of 16-bit color channel bugs
899 - fixed a few minor memory leaks
900 - GLX context sharing was broken in 3.5
901 - fixed state-update bugs in glPopClientAttrib()
902 - fixed glDrawRangeElements() bug
903 - fixed a glPush/PopAttrib() bug related to texture binding
904 - flat-shaded, textured lines were broken
905 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
906 - lighting didn't always produce the correct alpha value
907 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
908</pre>
909
910
911<h2>June 21, 2001</h2>
912<p>Mesa 3.5 has been released. This is a new development release.
913</p><pre> New:
914 - internals of Mesa divided into modular pieces (Keith Whitwell)
915 - 100% OpenGL 1.2 conformance (passes all conformance tests)
916 - new AA line algorithm
917 - GL_EXT_convolution extension
918 - GL_ARB_imaging subset
919 - OSMesaCreateContextExt() function
920 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
921 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
922 - GL_EXT_fog_coord extension (Keith Whitwell)
923 - GL_EXT_secondary_color extension (Keith Whitwell)
924 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
925 - GL_SGIX_depth_texture extension
926 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
927 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
928 - GL_ARB_texture_env_combine extension
929 - GL_ARB_texture_env_dot3 extension
930 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
931 - OSMesaCreateContextExt() function
932 - libOSMesa.so library, contains the OSMesa driver interface
933 - GL/glxext.h header file for GLX extensions
934 - somewhat faster software texturing, fogging, depth testing
935 - all color-index conformance tests now pass (only 8bpp tested)
936 - SPARC assembly language TCL optimizations (David Miller)
937 - GL_SGIS_generate_mipmap extension
938 Bug Fixes:
939 - fbiRev and tmuRev were unitialized when using Glide3
940 - fixed a few color index mode conformance failures; all pass now
941 - now appling antialiasing coverage to alpha after texturing
942 - colors weren't getting clamped to [0,1] before color table lookup
943 - fixed RISC alignment errors caused by COPY_4UBV macro
944 - drawing wide, flat-shaded lines could cause a segfault
945 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
946 Changes:
947 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
948 - new libOSMesa.so library, contains the OSMesa driver interface
949</pre>
950
951
952<h2>May 17, 2001</h2>
953<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
954Here's what's new:</p>
955<pre> Bug fixes:
956 - deleting the currently bound texture could cause bad problems
957 - using fog could result in random vertex alpha values
958 - AA triangle rendering could touch pixels outside right window bound
959 - fixed byteswapping problem in clear_32bit_ximage() function
960 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
961 - fixed memory leak in glXUseXFont()
962 - fragment sampling in AA triangle function was off by 1/2 pixel
963 - Windows: reading pixels from framebuffer didn't always work
964 - glConvolutionFilter2D could segfault or cause FP exception
965 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
966 - GL_NAND logicop didn't work right in RGBA mode
967 - fixed a memory corruption bug in vertex buffer reset code
968 - clearing the softwara alpha buffer with scissoring was broken
969 - fixed a few color index mode fog bugs
970 - fixed some bad assertions in color index mode
971 - fixed FX line 'stipple' bug #420091
972 Changes:
973 - optimized writing mono-colored pixel spans to X pixmaps
974 - increased max viewport size to 2048 x 2048
975</pre>
976
977
978<h2>April 29, 2001</h2>
979<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +0000980<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000981
982
983<h2>February 14, 2001</h2>
984<p>Mesa 3.4.1 has been released. Here's what's new:</p>
985<pre> New:
986 - fixed some Linux build problems
987 - fixed some Windows build problems
988 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
989 Bug fixes:
990 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
991 - various state-update code changes needed for DRI bugs
992 - disabled pixel transfer ops in glColorTable commands, not needed
993 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
994 - updated sources and fixed compile problems in widgets-mesa/
995 - GLX_PBUFFER enum value was wrong in glx.h
996 - fixed a glColorMaterial lighting bug
997 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
998 - glXCopySubBufferMESA() Y position was off by one
999 - Error checking of glTexSubImage3D() was broken (bug 128775)
1000 - glPopAttrib() didn't restore all derived Mesa state correctly
1001 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1002 conformance problems at 16bpp.
1003 - clearing depth buffer with scissoring was broken, would segfault
1004 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1005 - fixed a line clipping bug (reported by Craig McDaniel)
1006 - fixed RGB color over/underflow bug for very tiny triangles
1007 Known problems:
1008 - NURBS or evaluator surfaces inside display lists don't always work
1009</pre>
1010<p>
1011</p><h2>November 3, 2000</h2>
1012<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1013<pre> New:
1014 - optimized glDrawPixels for glPixelZoom(1,-1)
1015 Bug Fixes:
1016 - widgets-mesa/src/*.c files were missing from 3.3 distro
1017 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1018 - fixed some Win32 compile problems
1019 - texture object priorities weren't getting initialized to 1.0
1020 - glAreTexturesResident return value was wrong when using hardware
1021 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1022 - glReadPixels with GLushort packed types was broken
1023 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1024 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1025 - fixed some typos/bugs in the VB code
1026 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1027 - optimized glDrawPixels paths weren't being used
1028 - per-fragment fog calculation didn't work without a Z buffer
1029 - improved blending accuracy, fixes Glean blendFunc test failures
1030 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1031 - glXGetProcAddressARB() didn't always return the right address
1032 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1033 - texture matrix changes weren't always detected (GLUT projtex demo)
1034 - fixed random color problem in vertex fog code
1035 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1036 Changes:
1037 - finished internal support for compressed textures for DRI
1038</pre>
1039<p>
1040</p><h2>April 24, 2000</h2>
1041<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1042<pre> Bug fixes:
1043 - fixed memcpy bugs in span.c
1044 - fixed missing glEnd problem in demos/tessdemo.c
1045 - fixed bug when clearing 24bpp Ximages
1046 - fixed clipping problem found in Unreal Tournament
1047 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1048 - fixed Loki's 3dfx RGB vs BGR bug
1049 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1050 Changes:
1051 - updated docs/README file
1052 - use bcopy() optimizations on FreeBSD
1053 - re-enabled the optimized persp_textured_triangle() function
1054</pre>
1055<p>
1056</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001057<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001058<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1059just bug fixes.</p>
1060<p>Here's what's changed:
1061
1062</p><ul>
1063 Bug fixes:
1064 <ul>
1065 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1066 - added missing glHintPGI() function<br>
1067 - fixed a polygon culling bug<br>
1068 - fixed bugs in gluPartialDisk()<br>
1069 - Z values in selection mode were wrong<br>
1070 - added missing tokens:
1071 <ul>
1072 GL_SMOOTH_POINT_SIZE_RANGE<br>
1073 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1074 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1075 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1076 GL_ALIASED_POINT_SIZE_RANGE<br>
1077 GL_ALIASED_LINE_WIDTH_RANGE
1078 </ul>
1079 - fixed glCopyPixels when copying from back to front buffer<br>
1080 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1081 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1082 - glDeleteTextures() didn't decrement reference count correctly<br>
1083 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1084 - Actual depth of transformation matrix stacks was off by one<br>
1085 - 24bpp visuals didn't address pixels correctly<br>
1086 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1087 - 101691 - Polygon clipping and GL_LINE<br>
1088 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1089 - 101808 - Non-glVertexArrays tristrip bug<br>
1090 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1091 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1092 - 102893 - orientations of modelview cause segfault
1093 </ul>
1094 New:
1095 <ul>
1096 - updated SVGA Linux driver<br>
1097 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1098 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1099 - changed -O2 to -O3 for a number of gcc configs
1100 </ul>
1101 Changes:
1102 <ul>
1103 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1104 </ul>
1105</ul>
1106
1107<p>Please report any problems with this release ASAP. Bugs should be filed on the
1108Mesa3D website at sourceforge.<br>
1109After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1110<p>-- Brian</p>
1111<p>
1112</p><h2>December 17, 1999</h2>
1113<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1114can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1115<p>
1116</p><h2>December 14, 1999</h2>
1117<p>Mesa 3.1 is released!</p>
1118<p>
1119</p><h2>September 21, 1999</h2>
1120<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1121and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1122that seem to be... yes, I've just received confirmation from the beta center, they
1123are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1124Keith Whitwell for preparing these for us during Brian's absence.</p>
1125<p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001126</p><h2>August 30, 1999</h2>
1127<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1128Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1129<p>I've been working on Mesa in my spare time for over five years. With Precision
1130Insight I now have the opportunity to devote my full attention to advancing Mesa
1131and OpenGL on Linux.</p>
1132<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1133my work will continue to be open sourced and available to any other programmers who
1134may want to contribute to it, or use it for other projects or platforms</p>
1135<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1136<p>
1137</p><h2>August 23, 1999</h2>
1138<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1139Note that this is a new archive, so you will need to re-checkout the archive. That
1140means don't <i>cvs update</i> from a previous download.</p>
1141<p>
1142</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001143<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +00001144BOF meeting is now available.</p>
1145<p>-Brian</p>
1146<p>
1147</p><h2>August 14, 1999</h2>
1148<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1149systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1150patient.</p>
1151<p>-Brian</p>
1152<p>
1153</p><h2>June 7, 1999</h2>
1154<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1155<p>
1156</p><h2>June 2, 1999</h2>
1157<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1158xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1159based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1160<p>
1161</p><h2>May 24, 1999</h2>
1162<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1163If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +00001164optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +00001165<p>
1166</p><h2>May 13, 1999</h2>
1167<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +00001168has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001169<p>
1170</p><h2>May 13, 1999</h2>
1171<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1172US$10,000 to the Mesa project to support its continuing development.
1173Mesa is a free implementation of the OpenGL 3D graphics library and id's
1174newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1175
1176The donation will go to Keith Whitwell, who has been optimizing Mesa to
1177improve performance on 3d hardware. Thanks to Keith's work, many
1178applications using Mesa 3.1 will see a dramatic performance increase
1179over Mesa 3.0. The donation will allow Keith to continue working on
1180Mesa full time for some time to come.
1181
1182For more information about Mesa see www.mesa3d.org. For more
1183information about id Software, Inc. see www.idsoftware.com.
1184
1185--------------------------------
1186
1187This donation from John/id is very generous. Keith and I are very
1188grateful.
1189
1190</pre>
1191<p>
1192</p><h2>May 1, 1999</h2>
1193<p>John Carmack made an interesting .plan update yesterday:
1194
1195</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +00001196 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1197 should be helpful to the various Linux 3D teams. <br>
1198 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +00001199</ul>
1200
1201<p>
1202</p><h2>April 7, 1999</h2>
1203<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1204<p>
1205</p><h2>March 18, 1999</h2>
1206<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1207For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1208<p>
1209</p><h2>February 16, 1999</h2>
1210<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1211source code</a>.</p>
1212<p>
1213</p><h2>January 22, 1999</h2>
1214<p>www.mesa3d.org established</p>
1215
1216
1217</p>
1218
1219
1220<hr>
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