blob: ac577c36e9f1415edb1c8918028be925a9763ff5 [file] [log] [blame]
Samuel Pitoisetd4d77732017-09-01 11:41:18 +02001/*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28#include "util/mesa-sha1.h"
29#include "util/u_atomic.h"
30#include "radv_debug.h"
31#include "radv_private.h"
32#include "radv_shader.h"
33#include "nir/nir.h"
34#include "nir/nir_builder.h"
35#include "spirv/nir_spirv.h"
36
37#include <llvm-c/Core.h>
38#include <llvm-c/TargetMachine.h>
39
40#include "sid.h"
41#include "gfx9d.h"
Samuel Pitoisetd4d77732017-09-01 11:41:18 +020042#include "ac_binary.h"
43#include "ac_llvm_util.h"
44#include "ac_nir_to_llvm.h"
45#include "vk_format.h"
46#include "util/debug.h"
47#include "ac_exp_param.h"
48
Alex Smithde889792017-10-27 14:25:05 +010049#include "util/string_buffer.h"
50
Samuel Pitoisetd4d77732017-09-01 11:41:18 +020051static const struct nir_shader_compiler_options nir_options = {
52 .vertex_id_zero_based = true,
53 .lower_scmp = true,
54 .lower_flrp32 = true,
Timothy Arcerif0d74ec2018-01-12 11:12:09 +110055 .lower_flrp64 = true,
Bas Nieuwenhuizen5240fdd2018-01-21 17:13:26 +010056 .lower_device_index_to_zero = true,
Samuel Pitoisetd4d77732017-09-01 11:41:18 +020057 .lower_fsat = true,
58 .lower_fdiv = true,
59 .lower_sub = true,
60 .lower_pack_snorm_2x16 = true,
61 .lower_pack_snorm_4x8 = true,
62 .lower_pack_unorm_2x16 = true,
63 .lower_pack_unorm_4x8 = true,
64 .lower_unpack_snorm_2x16 = true,
65 .lower_unpack_snorm_4x8 = true,
66 .lower_unpack_unorm_2x16 = true,
67 .lower_unpack_unorm_4x8 = true,
68 .lower_extract_byte = true,
69 .lower_extract_word = true,
Dave Airlie2c615942017-10-04 06:33:02 +100070 .lower_ffma = true,
Samuel Pitoiset7aa008d2018-02-02 19:04:57 +010071 .lower_fpow = true,
Timothy Arceri5b8de4b2018-01-08 10:37:27 +110072 .vs_inputs_dual_locations = true,
Samuel Pitoisetd4d77732017-09-01 11:41:18 +020073 .max_unroll_iterations = 32
74};
75
76VkResult radv_CreateShaderModule(
77 VkDevice _device,
78 const VkShaderModuleCreateInfo* pCreateInfo,
79 const VkAllocationCallbacks* pAllocator,
80 VkShaderModule* pShaderModule)
81{
82 RADV_FROM_HANDLE(radv_device, device, _device);
83 struct radv_shader_module *module;
84
85 assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO);
86 assert(pCreateInfo->flags == 0);
87
88 module = vk_alloc2(&device->alloc, pAllocator,
89 sizeof(*module) + pCreateInfo->codeSize, 8,
90 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
91 if (module == NULL)
92 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
93
94 module->nir = NULL;
95 module->size = pCreateInfo->codeSize;
96 memcpy(module->data, pCreateInfo->pCode, module->size);
97
98 _mesa_sha1_compute(module->data, module->size, module->sha1);
99
100 *pShaderModule = radv_shader_module_to_handle(module);
101
102 return VK_SUCCESS;
103}
104
105void radv_DestroyShaderModule(
106 VkDevice _device,
107 VkShaderModule _module,
108 const VkAllocationCallbacks* pAllocator)
109{
110 RADV_FROM_HANDLE(radv_device, device, _device);
111 RADV_FROM_HANDLE(radv_shader_module, module, _module);
112
113 if (!module)
114 return;
115
116 vk_free2(&device->alloc, pAllocator, module);
117}
118
Bas Nieuwenhuizen06f05042017-02-09 00:12:10 +0100119void
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200120radv_optimize_nir(struct nir_shader *shader)
121{
122 bool progress;
123
124 do {
125 progress = false;
126
127 NIR_PASS_V(shader, nir_lower_vars_to_ssa);
128 NIR_PASS_V(shader, nir_lower_64bit_pack);
129 NIR_PASS_V(shader, nir_lower_alu_to_scalar);
130 NIR_PASS_V(shader, nir_lower_phis_to_scalar);
131
132 NIR_PASS(progress, shader, nir_copy_prop);
133 NIR_PASS(progress, shader, nir_opt_remove_phis);
134 NIR_PASS(progress, shader, nir_opt_dce);
135 if (nir_opt_trivial_continues(shader)) {
136 progress = true;
137 NIR_PASS(progress, shader, nir_copy_prop);
Dave Airlie64d9bd12017-09-13 03:49:31 +0100138 NIR_PASS(progress, shader, nir_opt_remove_phis);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200139 NIR_PASS(progress, shader, nir_opt_dce);
140 }
141 NIR_PASS(progress, shader, nir_opt_if);
142 NIR_PASS(progress, shader, nir_opt_dead_cf);
143 NIR_PASS(progress, shader, nir_opt_cse);
144 NIR_PASS(progress, shader, nir_opt_peephole_select, 8);
145 NIR_PASS(progress, shader, nir_opt_algebraic);
146 NIR_PASS(progress, shader, nir_opt_constant_folding);
147 NIR_PASS(progress, shader, nir_opt_undef);
148 NIR_PASS(progress, shader, nir_opt_conditional_discard);
149 if (shader->options->max_unroll_iterations) {
150 NIR_PASS(progress, shader, nir_opt_loop_unroll, 0);
151 }
152 } while (progress);
Samuel Pitoiset3488a3f2018-01-29 17:19:18 +0100153
154 NIR_PASS(progress, shader, nir_opt_shrink_load);
Samuel Pitoisete96a1d22018-03-08 15:31:14 +0100155 NIR_PASS(progress, shader, nir_opt_move_load_ubo);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200156}
157
158nir_shader *
159radv_shader_compile_to_nir(struct radv_device *device,
160 struct radv_shader_module *module,
161 const char *entrypoint_name,
162 gl_shader_stage stage,
Samuel Pitoiset47efc522017-09-01 12:09:56 +0200163 const VkSpecializationInfo *spec_info)
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200164{
165 if (strcmp(entrypoint_name, "main") != 0) {
166 radv_finishme("Multiple shaders per module not really supported");
167 }
168
169 nir_shader *nir;
170 nir_function *entry_point;
171 if (module->nir) {
172 /* Some things such as our meta clear/blit code will give us a NIR
173 * shader directly. In that case, we just ignore the SPIR-V entirely
174 * and just use the NIR shader */
175 nir = module->nir;
176 nir->options = &nir_options;
177 nir_validate_shader(nir);
178
179 assert(exec_list_length(&nir->functions) == 1);
180 struct exec_node *node = exec_list_get_head(&nir->functions);
181 entry_point = exec_node_data(nir_function, node, node);
182 } else {
183 uint32_t *spirv = (uint32_t *) module->data;
184 assert(module->size % 4 == 0);
185
Timothy Arceri7664aaf2017-10-11 11:59:20 +1100186 if (device->instance->debug_flags & RADV_DEBUG_DUMP_SPIRV)
Samuel Pitoiset844ae722017-09-22 16:56:40 +0200187 radv_print_spirv(spirv, module->size, stderr);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200188
189 uint32_t num_spec_entries = 0;
190 struct nir_spirv_specialization *spec_entries = NULL;
191 if (spec_info && spec_info->mapEntryCount > 0) {
192 num_spec_entries = spec_info->mapEntryCount;
193 spec_entries = malloc(num_spec_entries * sizeof(*spec_entries));
194 for (uint32_t i = 0; i < num_spec_entries; i++) {
195 VkSpecializationMapEntry entry = spec_info->pMapEntries[i];
196 const void *data = spec_info->pData + entry.offset;
197 assert(data + entry.size <= spec_info->pData + spec_info->dataSize);
198
199 spec_entries[i].id = spec_info->pMapEntries[i].constantID;
200 if (spec_info->dataSize == 8)
201 spec_entries[i].data64 = *(const uint64_t *)data;
202 else
203 spec_entries[i].data32 = *(const uint32_t *)data;
204 }
205 }
Jason Ekstrande19c6232017-10-18 17:28:19 -0700206 const struct spirv_to_nir_options spirv_options = {
207 .caps = {
Bas Nieuwenhuizen5240fdd2018-01-21 17:13:26 +0100208 .device_group = true,
Jason Ekstrande19c6232017-10-18 17:28:19 -0700209 .draw_parameters = true,
210 .float64 = true,
211 .image_read_without_format = true,
212 .image_write_without_format = true,
213 .tessellation = true,
214 .int64 = true,
215 .multiview = true,
Bas Nieuwenhuizen8f9af582018-01-21 15:06:10 +0100216 .subgroup_basic = true,
Jason Ekstrande19c6232017-10-18 17:28:19 -0700217 .variable_pointers = true,
Alejandro Piñeiro50767212018-03-08 12:43:00 +0100218 .gcn_shader = true,
Daniel Schürmannffbf75c2018-02-23 13:55:01 +0100219 },
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200220 };
221 entry_point = spirv_to_nir(spirv, module->size / 4,
222 spec_entries, num_spec_entries,
Jason Ekstrande19c6232017-10-18 17:28:19 -0700223 stage, entrypoint_name,
224 &spirv_options, &nir_options);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200225 nir = entry_point->shader;
Jason Ekstrand59fb59a2017-09-14 19:52:38 -0700226 assert(nir->info.stage == stage);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200227 nir_validate_shader(nir);
228
229 free(spec_entries);
230
231 /* We have to lower away local constant initializers right before we
232 * inline functions. That way they get properly initialized at the top
233 * of the function and not at the top of its caller.
234 */
235 NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_local);
236 NIR_PASS_V(nir, nir_lower_returns);
237 NIR_PASS_V(nir, nir_inline_functions);
238
239 /* Pick off the single entrypoint that we want */
240 foreach_list_typed_safe(nir_function, func, node, &nir->functions) {
241 if (func != entry_point)
242 exec_node_remove(&func->node);
243 }
244 assert(exec_list_length(&nir->functions) == 1);
245 entry_point->name = ralloc_strdup(entry_point, "main");
246
Dave Airliee8d9b7a2018-03-19 04:27:49 +0000247 /* Make sure we lower constant initializers on output variables so that
248 * nir_remove_dead_variables below sees the corresponding stores
249 */
250 NIR_PASS_V(nir, nir_lower_constant_initializers, nir_var_shader_out);
251
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200252 NIR_PASS_V(nir, nir_remove_dead_variables,
253 nir_var_shader_in | nir_var_shader_out | nir_var_system_value);
254
255 /* Now that we've deleted all but the main function, we can go ahead and
256 * lower the rest of the constant initializers.
257 */
258 NIR_PASS_V(nir, nir_lower_constant_initializers, ~0);
259 NIR_PASS_V(nir, nir_lower_system_values);
260 NIR_PASS_V(nir, nir_lower_clip_cull_distance_arrays);
261 }
262
263 /* Vulkan uses the separate-shader linking model */
264 nir->info.separate_shader = true;
265
266 nir_shader_gather_info(nir, entry_point->impl);
267
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200268 static const nir_lower_tex_options tex_options = {
269 .lower_txp = ~0,
270 };
271
272 nir_lower_tex(nir, &tex_options);
273
274 nir_lower_vars_to_ssa(nir);
275 nir_lower_var_copies(nir);
276 nir_lower_global_vars_to_local(nir);
277 nir_remove_dead_variables(nir, nir_var_local);
Timothy Arceri0f2c7342018-03-05 11:13:11 +1100278 ac_lower_indirect_derefs(nir, device->physical_device->rad_info.chip_class);
Bas Nieuwenhuizen8f9af582018-01-21 15:06:10 +0100279 nir_lower_subgroups(nir, &(struct nir_lower_subgroups_options) {
280 .subgroup_size = 64,
281 .ballot_bit_size = 64,
282 .lower_to_scalar = 1,
283 .lower_subgroup_masks = 1,
284 .lower_shuffle = 1,
285 .lower_quad = 1,
286 });
287
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200288 radv_optimize_nir(nir);
289
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200290 return nir;
291}
292
293void *
294radv_alloc_shader_memory(struct radv_device *device,
295 struct radv_shader_variant *shader)
296{
297 mtx_lock(&device->shader_slab_mutex);
298 list_for_each_entry(struct radv_shader_slab, slab, &device->shader_slabs, slabs) {
299 uint64_t offset = 0;
300 list_for_each_entry(struct radv_shader_variant, s, &slab->shaders, slab_list) {
301 if (s->bo_offset - offset >= shader->code_size) {
302 shader->bo = slab->bo;
303 shader->bo_offset = offset;
304 list_addtail(&shader->slab_list, &s->slab_list);
305 mtx_unlock(&device->shader_slab_mutex);
306 return slab->ptr + offset;
307 }
308 offset = align_u64(s->bo_offset + s->code_size, 256);
309 }
310 if (slab->size - offset >= shader->code_size) {
311 shader->bo = slab->bo;
312 shader->bo_offset = offset;
313 list_addtail(&shader->slab_list, &slab->shaders);
314 mtx_unlock(&device->shader_slab_mutex);
315 return slab->ptr + offset;
316 }
317 }
318
319 mtx_unlock(&device->shader_slab_mutex);
320 struct radv_shader_slab *slab = calloc(1, sizeof(struct radv_shader_slab));
321
322 slab->size = 256 * 1024;
323 slab->bo = device->ws->buffer_create(device->ws, slab->size, 256,
Samuel Pitoiseta3c2a862018-01-04 15:19:47 +0100324 RADEON_DOMAIN_VRAM,
325 RADEON_FLAG_NO_INTERPROCESS_SHARING |
326 device->physical_device->cpdma_prefetch_writes_memory ?
327 0 : RADEON_FLAG_READ_ONLY);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200328 slab->ptr = (char*)device->ws->buffer_map(slab->bo);
329 list_inithead(&slab->shaders);
330
331 mtx_lock(&device->shader_slab_mutex);
332 list_add(&slab->slabs, &device->shader_slabs);
333
334 shader->bo = slab->bo;
335 shader->bo_offset = 0;
336 list_add(&shader->slab_list, &slab->shaders);
337 mtx_unlock(&device->shader_slab_mutex);
338 return slab->ptr;
339}
340
341void
342radv_destroy_shader_slabs(struct radv_device *device)
343{
344 list_for_each_entry_safe(struct radv_shader_slab, slab, &device->shader_slabs, slabs) {
345 device->ws->buffer_destroy(slab->bo);
346 free(slab);
347 }
348 mtx_destroy(&device->shader_slab_mutex);
349}
350
351static void
352radv_fill_shader_variant(struct radv_device *device,
353 struct radv_shader_variant *variant,
354 struct ac_shader_binary *binary,
355 gl_shader_stage stage)
356{
357 bool scratch_enabled = variant->config.scratch_bytes_per_wave > 0;
358 unsigned vgpr_comp_cnt = 0;
359
360 if (scratch_enabled && !device->llvm_supports_spill)
361 radv_finishme("shader scratch support only available with LLVM 4.0");
362
363 variant->code_size = binary->code_size;
364 variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
365 S_00B12C_SCRATCH_EN(scratch_enabled);
366
Bas Nieuwenhuizen228325f2017-10-18 00:59:16 +0200367 variant->rsrc1 = S_00B848_VGPRS((variant->config.num_vgprs - 1) / 4) |
368 S_00B848_SGPRS((variant->config.num_sgprs - 1) / 8) |
369 S_00B848_DX10_CLAMP(1) |
370 S_00B848_FLOAT_MODE(variant->config.float_mode);
371
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200372 switch (stage) {
373 case MESA_SHADER_TESS_EVAL:
374 vgpr_comp_cnt = 3;
Bas Nieuwenhuizen228325f2017-10-18 00:59:16 +0200375 variant->rsrc2 |= S_00B12C_OC_LDS_EN(1);
376 break;
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200377 case MESA_SHADER_TESS_CTRL:
Bas Nieuwenhuizen228325f2017-10-18 00:59:16 +0200378 if (device->physical_device->rad_info.chip_class >= GFX9)
379 vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
380 else
381 variant->rsrc2 |= S_00B12C_OC_LDS_EN(1);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200382 break;
383 case MESA_SHADER_VERTEX:
384 case MESA_SHADER_GEOMETRY:
385 vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
386 break;
387 case MESA_SHADER_FRAGMENT:
388 break;
Samuel Pitoiset2294d352017-12-14 16:48:03 +0100389 case MESA_SHADER_COMPUTE: {
Samuel Pitoiset23722942018-03-13 14:49:11 +0100390 struct radv_shader_info *info = &variant->info.info;
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200391 variant->rsrc2 |=
Samuel Pitoiset4237c3d2017-12-18 22:06:38 +0100392 S_00B84C_TGID_X_EN(info->cs.uses_block_id[0]) |
393 S_00B84C_TGID_Y_EN(info->cs.uses_block_id[1]) |
394 S_00B84C_TGID_Z_EN(info->cs.uses_block_id[2]) |
395 S_00B84C_TIDIG_COMP_CNT(info->cs.uses_thread_id[2] ? 2 :
396 info->cs.uses_thread_id[1] ? 1 : 0) |
Samuel Pitoiset90c3bf02017-12-14 17:32:41 +0100397 S_00B84C_TG_SIZE_EN(info->cs.uses_local_invocation_idx) |
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200398 S_00B84C_LDS_SIZE(variant->config.lds_size);
399 break;
Samuel Pitoiset2294d352017-12-14 16:48:03 +0100400 }
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200401 default:
402 unreachable("unsupported shader type");
403 break;
404 }
405
Bas Nieuwenhuizen228325f2017-10-18 00:59:16 +0200406 if (device->physical_device->rad_info.chip_class >= GFX9 &&
Bas Nieuwenhuizen73749ca2017-10-20 02:24:24 +0200407 stage == MESA_SHADER_GEOMETRY) {
Samuel Pitoiset23722942018-03-13 14:49:11 +0100408 struct radv_shader_info *info = &variant->info.info;
Samuel Pitoiset232c4182018-01-09 16:01:09 +0100409 unsigned es_type = variant->info.gs.es_type;
Samuel Pitoiset4e701cf2018-01-09 16:01:10 +0100410 unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
411
412 if (es_type == MESA_SHADER_VERTEX) {
413 es_vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
414 } else if (es_type == MESA_SHADER_TESS_EVAL) {
415 es_vgpr_comp_cnt = 3;
416 } else {
Bas Nieuwenhuizen0f89f9b2018-01-17 23:23:02 +0100417 unreachable("invalid shader ES type");
Samuel Pitoiset4e701cf2018-01-09 16:01:10 +0100418 }
Samuel Pitoiset2670ebb2017-12-20 20:56:57 +0100419
420 /* If offsets 4, 5 are used, GS_VGPR_COMP_CNT is ignored and
421 * VGPR[0:4] are always loaded.
422 */
423 if (info->uses_invocation_id)
424 gs_vgpr_comp_cnt = 3; /* VGPR3 contains InvocationID. */
425 else if (info->uses_prim_id)
426 gs_vgpr_comp_cnt = 2; /* VGPR2 contains PrimitiveID. */
Samuel Pitoisetb462ceb2018-01-05 17:18:52 +0100427 else if (variant->info.gs.vertices_in >= 3)
428 gs_vgpr_comp_cnt = 1; /* VGPR1 contains offsets 2, 3 */
Samuel Pitoiset2670ebb2017-12-20 20:56:57 +0100429 else
Samuel Pitoisetb462ceb2018-01-05 17:18:52 +0100430 gs_vgpr_comp_cnt = 0; /* VGPR0 contains offsets 0, 1 */
Samuel Pitoiset2670ebb2017-12-20 20:56:57 +0100431
Samuel Pitoiset2670ebb2017-12-20 20:56:57 +0100432 variant->rsrc1 |= S_00B228_GS_VGPR_COMP_CNT(gs_vgpr_comp_cnt);
Samuel Pitoiset4e701cf2018-01-09 16:01:10 +0100433 variant->rsrc2 |= S_00B22C_ES_VGPR_COMP_CNT(es_vgpr_comp_cnt) |
Samuel Pitoiset232c4182018-01-09 16:01:09 +0100434 S_00B22C_OC_LDS_EN(es_type == MESA_SHADER_TESS_EVAL);
Bas Nieuwenhuizen73749ca2017-10-20 02:24:24 +0200435 } else if (device->physical_device->rad_info.chip_class >= GFX9 &&
Bas Nieuwenhuizen228325f2017-10-18 00:59:16 +0200436 stage == MESA_SHADER_TESS_CTRL)
437 variant->rsrc1 |= S_00B428_LS_VGPR_COMP_CNT(vgpr_comp_cnt);
438 else
439 variant->rsrc1 |= S_00B128_VGPR_COMP_CNT(vgpr_comp_cnt);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200440
441 void *ptr = radv_alloc_shader_memory(device, variant);
442 memcpy(ptr, binary->code, binary->code_size);
443}
444
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200445static struct radv_shader_variant *
446shader_variant_create(struct radv_device *device,
Samuel Pitoiseta2a350a2017-09-22 16:44:08 +0200447 struct radv_shader_module *module,
Bas Nieuwenhuizence03c112017-10-16 13:18:02 +0200448 struct nir_shader * const *shaders,
449 int shader_count,
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200450 gl_shader_stage stage,
Samuel Pitoisetfbe69452018-03-13 14:54:04 +0100451 struct radv_nir_compiler_options *options,
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200452 bool gs_copy_shader,
453 void **code_out,
454 unsigned *code_size_out)
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200455{
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200456 enum radeon_family chip_family = device->physical_device->rad_info.family;
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200457 enum ac_target_machine_options tm_options = 0;
458 struct radv_shader_variant *variant;
459 struct ac_shader_binary binary;
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200460 LLVMTargetMachineRef tm;
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200461
462 variant = calloc(1, sizeof(struct radv_shader_variant));
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200463 if (!variant)
464 return NULL;
465
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200466 options->family = chip_family;
467 options->chip_class = device->physical_device->rad_info.chip_class;
Samuel Pitoisetd07edf52018-03-14 10:28:49 +0100468 options->dump_shader = radv_can_dump_shader(device, module);
469 options->dump_preoptir = options->dump_shader &&
Samuel Pitoiset33e6e5e2018-01-19 12:12:02 +0100470 device->instance->debug_flags & RADV_DEBUG_PREOPTIR;
Samuel Pitoiset81818662018-03-14 10:34:13 +0100471 options->record_llvm_ir = device->keep_shader_info;
Dave Airlie010d0552018-02-19 07:14:04 +0000472 options->tess_offchip_block_dw_size = device->tess_offchip_block_dw_size;
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200473
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200474 if (options->supports_spill)
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200475 tm_options |= AC_TM_SUPPORTS_SPILL;
476 if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
477 tm_options |= AC_TM_SISCHED;
478 tm = ac_create_target_machine(chip_family, tm_options);
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200479
480 if (gs_copy_shader) {
Bas Nieuwenhuizence03c112017-10-16 13:18:02 +0200481 assert(shader_count == 1);
Samuel Pitoisetb2653002018-03-09 16:58:10 +0100482 radv_compile_gs_copy_shader(tm, *shaders, &binary,
483 &variant->config, &variant->info,
Samuel Pitoisetd07edf52018-03-14 10:28:49 +0100484 options);
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200485 } else {
Samuel Pitoisetb2653002018-03-09 16:58:10 +0100486 radv_compile_nir_shader(tm, &binary, &variant->config,
487 &variant->info, shaders, shader_count,
Samuel Pitoisetd07edf52018-03-14 10:28:49 +0100488 options);
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200489 }
490
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200491 LLVMDisposeTargetMachine(tm);
492
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200493 radv_fill_shader_variant(device, variant, &binary, stage);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200494
495 if (code_out) {
496 *code_out = binary.code;
497 *code_size_out = binary.code_size;
498 } else
499 free(binary.code);
500 free(binary.config);
501 free(binary.rodata);
502 free(binary.global_symbol_offsets);
503 free(binary.relocs);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200504 variant->ref_count = 1;
Samuel Pitoiset885d7572017-09-01 13:45:33 +0200505
Alex Smithde889792017-10-27 14:25:05 +0100506 if (device->keep_shader_info) {
Samuel Pitoiset885d7572017-09-01 13:45:33 +0200507 variant->disasm_string = binary.disasm_string;
Samuel Pitoiset81818662018-03-14 10:34:13 +0100508 variant->llvm_ir_string = binary.llvm_ir_string;
Samuel Pitoiseta2a350a2017-09-22 16:44:08 +0200509 if (!gs_copy_shader && !module->nir) {
Bas Nieuwenhuizence03c112017-10-16 13:18:02 +0200510 variant->nir = *shaders;
Samuel Pitoiset844ae722017-09-22 16:56:40 +0200511 variant->spirv = (uint32_t *)module->data;
512 variant->spirv_size = module->size;
Samuel Pitoiseta2a350a2017-09-22 16:44:08 +0200513 }
Samuel Pitoiset885d7572017-09-01 13:45:33 +0200514 } else {
515 free(binary.disasm_string);
516 }
517
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200518 return variant;
519}
520
521struct radv_shader_variant *
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200522radv_shader_variant_create(struct radv_device *device,
Samuel Pitoiseta2a350a2017-09-22 16:44:08 +0200523 struct radv_shader_module *module,
Bas Nieuwenhuizence03c112017-10-16 13:18:02 +0200524 struct nir_shader *const *shaders,
525 int shader_count,
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200526 struct radv_pipeline_layout *layout,
Samuel Pitoisetfbe69452018-03-13 14:54:04 +0100527 const struct radv_shader_variant_key *key,
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200528 void **code_out,
529 unsigned *code_size_out)
530{
Samuel Pitoisetfbe69452018-03-13 14:54:04 +0100531 struct radv_nir_compiler_options options = {0};
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200532
533 options.layout = layout;
534 if (key)
535 options.key = *key;
536
Timothy Arceri7664aaf2017-10-11 11:59:20 +1100537 options.unsafe_math = !!(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH);
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200538 options.supports_spill = device->llvm_supports_spill;
539
Jason Ekstrand59fb59a2017-09-14 19:52:38 -0700540 return shader_variant_create(device, module, shaders, shader_count, shaders[shader_count - 1]->info.stage,
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200541 &options, false, code_out, code_size_out);
542}
543
544struct radv_shader_variant *
545radv_create_gs_copy_shader(struct radv_device *device,
546 struct nir_shader *shader,
547 void **code_out,
548 unsigned *code_size_out,
Samuel Pitoiset47efc522017-09-01 12:09:56 +0200549 bool multiview)
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200550{
Samuel Pitoisetfbe69452018-03-13 14:54:04 +0100551 struct radv_nir_compiler_options options = {0};
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200552
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200553 options.key.has_multiview_view_index = multiview;
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200554
Bas Nieuwenhuizence03c112017-10-16 13:18:02 +0200555 return shader_variant_create(device, NULL, &shader, 1, MESA_SHADER_VERTEX,
Samuel Pitoiset92db23f2017-09-01 16:51:12 +0200556 &options, true, code_out, code_size_out);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200557}
558
559void
560radv_shader_variant_destroy(struct radv_device *device,
561 struct radv_shader_variant *variant)
562{
563 if (!p_atomic_dec_zero(&variant->ref_count))
564 return;
565
566 mtx_lock(&device->shader_slab_mutex);
567 list_del(&variant->slab_list);
568 mtx_unlock(&device->shader_slab_mutex);
569
Samuel Pitoiseta2a350a2017-09-22 16:44:08 +0200570 ralloc_free(variant->nir);
Samuel Pitoiset885d7572017-09-01 13:45:33 +0200571 free(variant->disasm_string);
Samuel Pitoiset81818662018-03-14 10:34:13 +0100572 free(variant->llvm_ir_string);
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200573 free(variant);
574}
575
Samuel Pitoisetd4d77732017-09-01 11:41:18 +0200576const char *
577radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage)
578{
579 switch (stage) {
580 case MESA_SHADER_VERTEX: return var->info.vs.as_ls ? "Vertex Shader as LS" : var->info.vs.as_es ? "Vertex Shader as ES" : "Vertex Shader as VS";
581 case MESA_SHADER_GEOMETRY: return "Geometry Shader";
582 case MESA_SHADER_FRAGMENT: return "Pixel Shader";
583 case MESA_SHADER_COMPUTE: return "Compute Shader";
584 case MESA_SHADER_TESS_CTRL: return "Tessellation Control Shader";
585 case MESA_SHADER_TESS_EVAL: return var->info.tes.as_es ? "Tessellation Evaluation Shader as ES" : "Tessellation Evaluation Shader as VS";
586 default:
587 return "Unknown shader";
588 };
589}
590
Alex Smithde889792017-10-27 14:25:05 +0100591static uint32_t
592get_total_sgprs(struct radv_device *device)
593{
594 if (device->physical_device->rad_info.chip_class >= VI)
595 return 800;
596 else
597 return 512;
598}
599
600static void
601generate_shader_stats(struct radv_device *device,
602 struct radv_shader_variant *variant,
603 gl_shader_stage stage,
604 struct _mesa_string_buffer *buf)
Samuel Pitoiset80b8d9f2017-09-05 15:34:07 +0200605{
606 unsigned lds_increment = device->physical_device->rad_info.chip_class >= CIK ? 512 : 256;
607 struct ac_shader_config *conf;
608 unsigned max_simd_waves;
609 unsigned lds_per_wave = 0;
610
611 switch (device->physical_device->rad_info.family) {
612 /* These always have 8 waves: */
613 case CHIP_POLARIS10:
614 case CHIP_POLARIS11:
615 case CHIP_POLARIS12:
616 max_simd_waves = 8;
617 break;
618 default:
619 max_simd_waves = 10;
620 }
621
622 conf = &variant->config;
623
624 if (stage == MESA_SHADER_FRAGMENT) {
625 lds_per_wave = conf->lds_size * lds_increment +
626 align(variant->info.fs.num_interp * 48,
627 lds_increment);
628 }
629
Alex Smithde889792017-10-27 14:25:05 +0100630 if (conf->num_sgprs)
631 max_simd_waves = MIN2(max_simd_waves, get_total_sgprs(device) / conf->num_sgprs);
Samuel Pitoiset80b8d9f2017-09-05 15:34:07 +0200632
633 if (conf->num_vgprs)
634 max_simd_waves = MIN2(max_simd_waves, 256 / conf->num_vgprs);
635
636 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
637 * that PS can use.
638 */
639 if (lds_per_wave)
640 max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
641
Samuel Pitoiset80b8d9f2017-09-05 15:34:07 +0200642 if (stage == MESA_SHADER_FRAGMENT) {
Alex Smithde889792017-10-27 14:25:05 +0100643 _mesa_string_buffer_printf(buf, "*** SHADER CONFIG ***\n"
644 "SPI_PS_INPUT_ADDR = 0x%04x\n"
645 "SPI_PS_INPUT_ENA = 0x%04x\n",
646 conf->spi_ps_input_addr, conf->spi_ps_input_ena);
Samuel Pitoiset80b8d9f2017-09-05 15:34:07 +0200647 }
648
Alex Smithde889792017-10-27 14:25:05 +0100649 _mesa_string_buffer_printf(buf, "*** SHADER STATS ***\n"
650 "SGPRS: %d\n"
651 "VGPRS: %d\n"
652 "Spilled SGPRs: %d\n"
653 "Spilled VGPRs: %d\n"
Samuel Pitoisete96e6f62018-03-01 22:12:56 +0100654 "PrivMem VGPRS: %d\n"
Alex Smithde889792017-10-27 14:25:05 +0100655 "Code Size: %d bytes\n"
656 "LDS: %d blocks\n"
657 "Scratch: %d bytes per wave\n"
658 "Max Waves: %d\n"
659 "********************\n\n\n",
660 conf->num_sgprs, conf->num_vgprs,
Samuel Pitoisete96e6f62018-03-01 22:12:56 +0100661 conf->spilled_sgprs, conf->spilled_vgprs,
662 variant->info.private_mem_vgprs, variant->code_size,
Alex Smithde889792017-10-27 14:25:05 +0100663 conf->lds_size, conf->scratch_bytes_per_wave,
664 max_simd_waves);
665}
666
667void
668radv_shader_dump_stats(struct radv_device *device,
669 struct radv_shader_variant *variant,
670 gl_shader_stage stage,
671 FILE *file)
672{
673 struct _mesa_string_buffer *buf = _mesa_string_buffer_create(NULL, 256);
674
675 generate_shader_stats(device, variant, stage, buf);
676
677 fprintf(file, "\n%s:\n", radv_get_shader_name(variant, stage));
Alex Smith134a40d2017-10-30 08:38:14 +0000678 fprintf(file, "%s", buf->buf);
Alex Smithde889792017-10-27 14:25:05 +0100679
680 _mesa_string_buffer_destroy(buf);
681}
682
683VkResult
684radv_GetShaderInfoAMD(VkDevice _device,
685 VkPipeline _pipeline,
686 VkShaderStageFlagBits shaderStage,
687 VkShaderInfoTypeAMD infoType,
688 size_t* pInfoSize,
689 void* pInfo)
690{
691 RADV_FROM_HANDLE(radv_device, device, _device);
692 RADV_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
693 gl_shader_stage stage = vk_to_mesa_shader_stage(shaderStage);
694 struct radv_shader_variant *variant = pipeline->shaders[stage];
695 struct _mesa_string_buffer *buf;
696 VkResult result = VK_SUCCESS;
697
698 /* Spec doesn't indicate what to do if the stage is invalid, so just
699 * return no info for this. */
700 if (!variant)
Samuel Pitoisetcd64a4f2017-11-10 09:17:58 +0100701 return vk_error(VK_ERROR_FEATURE_NOT_PRESENT);
Alex Smithde889792017-10-27 14:25:05 +0100702
703 switch (infoType) {
704 case VK_SHADER_INFO_TYPE_STATISTICS_AMD:
705 if (!pInfo) {
706 *pInfoSize = sizeof(VkShaderStatisticsInfoAMD);
707 } else {
708 unsigned lds_multiplier = device->physical_device->rad_info.chip_class >= CIK ? 512 : 256;
709 struct ac_shader_config *conf = &variant->config;
710
711 VkShaderStatisticsInfoAMD statistics = {};
712 statistics.shaderStageMask = shaderStage;
713 statistics.numPhysicalVgprs = 256;
714 statistics.numPhysicalSgprs = get_total_sgprs(device);
715 statistics.numAvailableSgprs = statistics.numPhysicalSgprs;
716
717 if (stage == MESA_SHADER_COMPUTE) {
718 unsigned *local_size = variant->nir->info.cs.local_size;
719 unsigned workgroup_size = local_size[0] * local_size[1] * local_size[2];
720
721 statistics.numAvailableVgprs = statistics.numPhysicalVgprs /
722 ceil(workgroup_size / statistics.numPhysicalVgprs);
723
724 statistics.computeWorkGroupSize[0] = local_size[0];
725 statistics.computeWorkGroupSize[1] = local_size[1];
726 statistics.computeWorkGroupSize[2] = local_size[2];
727 } else {
728 statistics.numAvailableVgprs = statistics.numPhysicalVgprs;
729 }
730
731 statistics.resourceUsage.numUsedVgprs = conf->num_vgprs;
732 statistics.resourceUsage.numUsedSgprs = conf->num_sgprs;
733 statistics.resourceUsage.ldsSizePerLocalWorkGroup = 32768;
734 statistics.resourceUsage.ldsUsageSizeInBytes = conf->lds_size * lds_multiplier;
735 statistics.resourceUsage.scratchMemUsageInBytes = conf->scratch_bytes_per_wave;
736
737 size_t size = *pInfoSize;
738 *pInfoSize = sizeof(statistics);
739
740 memcpy(pInfo, &statistics, MIN2(size, *pInfoSize));
741
742 if (size < *pInfoSize)
743 result = VK_INCOMPLETE;
744 }
745
746 break;
747 case VK_SHADER_INFO_TYPE_DISASSEMBLY_AMD:
748 buf = _mesa_string_buffer_create(NULL, 1024);
749
750 _mesa_string_buffer_printf(buf, "%s:\n", radv_get_shader_name(variant, stage));
751 _mesa_string_buffer_printf(buf, "%s\n\n", variant->disasm_string);
752 generate_shader_stats(device, variant, stage, buf);
753
754 /* Need to include the null terminator. */
755 size_t length = buf->length + 1;
756
757 if (!pInfo) {
758 *pInfoSize = length;
759 } else {
760 size_t size = *pInfoSize;
761 *pInfoSize = length;
762
763 memcpy(pInfo, buf->buf, MIN2(size, length));
764
765 if (size < length)
766 result = VK_INCOMPLETE;
767 }
768
769 _mesa_string_buffer_destroy(buf);
770 break;
771 default:
772 /* VK_SHADER_INFO_TYPE_BINARY_AMD unimplemented for now. */
773 result = VK_ERROR_FEATURE_NOT_PRESENT;
774 break;
775 }
776
777 return result;
Samuel Pitoiset80b8d9f2017-09-05 15:34:07 +0200778}