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3<TITLE>Mesa News</TITLE>
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Brian Paul36da0452005-01-20 03:55:10 +00006
7<BODY>
Brian Paul0b27ace2003-03-08 17:38:57 +00008
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Brian Paul0b27ace2003-03-08 17:38:57 +000011<H1>News</H1>
12
13
Brian Paulea970da2006-02-03 17:21:54 +000014<h2>February 2, 2006</h2>
15<p>
16Mesa 6.4.2 has been released. This is primarily a bug-fix release.
17</p>
18<pre>
19 New items:
20 - added OSMesaColorClamp() function/feature
21 - added wglGetExtensionStringARB() function
22 Bug fixes:
23 - fixed some problems when building on Windows
24 - GLw header files weren't installed by installmesa script (bug 5396)
25 - GL/glfbdev.h file was missing from tarballs
26</pre>
27<p>
28The MD5 checksums are:
29</p>
30<pre>
31cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz
327674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2
33d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip
34d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz
359cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2
362da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip
3784427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz
38b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2
39fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip
40</pre>
41
42
43<h2>November 29, 2005</h2>
44<p>
45Mesa 6.4.1 has been released. This is a stable, bug-fix release.
46</p>
47<pre>
48 Bug fixes:
49 - redefining a vertex program string didn't take effect in TNL module
50 - fixed occasional segfault upon vertex/fragment parsing error
51 - vertex program LIT instruction didn't handle 0^0=1 correctly
52 - fragment program fog option didn't work with glDrawPixels, glBitmap
53 - USE_MGL_NAMESPACE didn't work for x86-64
54 - OSMesa demos were missing from previous release tarballs
55 - fixed problem with float->ushort conversion in glClear (bug 4992)
56 - popping of GL_EYE_PLANE texgen state was broken (bug 4996)
57 - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
58 - fixed occasional triangle color interpolation problem on VMS
59 - work around invalid free() call (bug 5131)
60 - fixed BSD X server compilation problem by including stdint.h
61</pre>
62<p>
63The MD5 checksums are:
64</p>
65<pre>
66698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz
67ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2
6842e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip
69e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz
7099df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2
71b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip
72eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz
73bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2
7471c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip
75</pre>
76
77
78
79
Brian Paul7e4cc1c2005-10-24 23:33:27 +000080<h2>October 24, 2005</h2>
81<p>
82Mesa 6.4 has been released. This is a stable, bug-fix release.
83</p>
84<pre>
85 New:
86 - Added a fast XOR line drawing function in Xlib driver
87 - Added support for GL_ARB_texture_mirrored_repeat to savage
88 driver (supported only on Savage4 hardware).
89 Changes:
90 - Mesa now packaged in three parts: Library, Demos and GLUT
91 Bug fixes:
92 - GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
93 - Some files were present multiple times in the 6.3.2 tarballs
94 - r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
95 - glxgears_fbconfig demo didn't work (bug 4237)
96 - fixed bug when bilinear sampling 2d textures with borders
97 - glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
98 - fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
99 - fixed a few problems with proxy color tables (bug 4270)
100 - fixed precision problem in Z clearing (bug 4395)
101 - glBitmap, glDraw/CopyPixels mistakenly generated selection hits
102 - fixed potential segfault caused by reading pixels outside
103 of renderbuffer bounds
104 - glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
105 - fixed memory corruption bug involving software alpha buffers
106 - glReadPixels clipped by window bounds was sometimes broken
107 - glDraw/CopyPixels of stencil data ignored the stencil write mask
108 - glReadPixels from a texture bound to a framebuffer object didn't work
109 - glIsRender/FramebufferEXT weren't totally correct
110 - fixed a number of point size attenuation/fade bugs
111 - fixed glFogCoord bug 4729
112 - GLX encoding for transpose matrix functions was broken
113 - fixed broken fragment program KIL and SWZ instructions
114</pre>
115<p>
116The MD5 checksums are:
117</p>
118<pre>
1191cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz
12085a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2
121b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip
122d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
1231a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2
124607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip
1253260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz
1260465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2
12702abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip
128</pre>
129
130
Brian Paulb7c727e2005-08-19 16:57:50 +0000131<h2>August 19, 2005</h2>
132<p>
133Mesa 6.3.2 has been released.
134Note: there was no public release of version 6.3.1.
135</p>
136<pre>
137 New:
138 - The distribution now includes the DRI drivers and GLX code
139 Changes:
140 - Made the DRI "new" driver interface standard, remove old code
141 Bug fixes:
142 - GL_ARB_vertex/fragment_shader were mistakenly listed in the
143 extensions string
144 - negative relative addressing in vertex programs was broken
145 - update/fix SPARC assembly code for vertex transformation
146 - fixed memory leak when freeing GLX drawables/renderbuffers
147 - fixed display list memory leak
148 - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer
149 - wglGetProcAddress() didn't handle wgl-functions
150 - fixed glxext.h cross-compile issue (Colin Harrison)
151 - assorted DRI driver fixes
152</pre>
153<p>
154The MD5 checksums are:
155</p>
156<pre>
Brian Paulf350e222005-08-19 23:42:29 +000015798192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
1580df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
159ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
1609d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
16196708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
162c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
Brian Paulb7c727e2005-08-19 16:57:50 +0000163</pre>
164
165
Brian Pauld4596582005-07-20 18:07:11 +0000166<h2>July 20, 2005</h2>
167<p>
168Mesa 6.3 has been released.
169This is a development release with new features, changes and bug fixes.
170</p>
171<pre>
172 New:
173 - GL_EXT_framebuffer_object extension
174 - GL_ARB_draw_buffers extension
175 - GL_ARB_pixel_buffer_object extension
176 - GL_OES_read_format extension (Ian Romanick)
177 - DirectFB driver (Claudio Ciccani)
178 - x86_64 vertex transformation code (Mikko T.)
179 Changes:
180 - added -stereo option for glxgears demo (Jacek Rosik)
181 - updated the PBuffer demo code in xdemos/ directory
182 - glDeleteTextures/Programs/Buffers() now makes the object ID
183 available for immediate re-use
184 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
185 - lots of internal changes for GL_EXT_framebuffer_object
186 Bug fixes:
187 - some functions didn't support PBO functionality
188 - glGetTexImage didn't convert color index images to RGBA as required
189 - fragment program texcoords were sometimes wrong for points and lines
190 - fixed problem with negative dot product in arbfplight, fplight demos
191 - fixed bug in perspective correction of antialiased, textured lines
192 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
193 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
194 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
195 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
196 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
197 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
198 - glXChooseFBConfig() crashed if attribList pointer was NULL
199 - program state.light[n].spot.direction.w was wrong value (bug 3083)
200 - fragment program fog option required glEnable(GL_FOG) - wrong.
201 - glColorTable() could produce a Mesa implementation error (bug 3135)
202 - RasterPos could get corrupted by color index rendering path
203 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
204 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
205 - fixed a few Darwin compilation problems
206</pre>
Brian Paul22766792005-07-20 18:20:45 +0000207<p>
208The MD5 checksums are:
209</p>
210<pre>
2110236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
21260e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
213ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
21425ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
2159248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
2168537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
217</pre>
Brian Pauld4596582005-07-20 18:07:11 +0000218
219
Brian Paula8158592004-12-09 23:21:36 +0000220<h2>December 9, 2004</h2>
221<p>
222Mesa 6.2.1 has been released.
223This is a stable release which just fixes bugs since the 6.2 release.
224</p>
225<pre>
226 Bug fixes:
227 - don't apply regular fog or color sum when using a fragment program
228 - glProgramEnvParameter4fARB always generated an error on
229 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
230 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
231 - fixed width/height mix-up in glSeparableFilter2D()
232 - fixed regression in glCopyPixels + convolution
233 - glReadPixels from a clipped front color buffer didn't always work
234 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
235 - Attempting queries/accesses of VBO 0 weren't detected as errors
Brian Paul9f8b3fa2005-05-05 14:18:31 +0000236 - paletted textures failed if the palette had fewer than 256 entries
Brian Paula8158592004-12-09 23:21:36 +0000237 Changes:
238 - fixed a bunch of compiler warnings found with gcc 3.4
239 - bug reports should to go bugzilla.freedesktop.org
240</pre>
241<p>
242The MD5 checksums are:
243</p>
244<pre>
24580008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
246f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
247dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
2482c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
2493cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
25075b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
251</pre>
252
253
Brian Paul7e73b1a2004-10-02 15:26:25 +0000254<h2>October 2, 2004</h2>
255<p>
256Mesa 6.2 has been released.
257This is a stable release which just fixes bugs since the 6.1 release.
258</p>
259<pre>
260 New:
261 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
262 - updated Doxygen support (Jose Fonseca)
263 Changes:
264 - some GGI driver updates (Christoph Egger, bug 1025977)
265 Bug fixes:
266 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
267 - fixed a few compilation issues on IRIX
268 - fixed a matrix classification bug (reported by Wes Bethel)
269 - we weren't reseting the vertex/fragment program error state
270 before parsing (Dave Reveman)
271 - adjust texcoords for sampling texture rectangles (Dave Reveman)
272 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
273 - repeated calls to glDeleteTexture(t) could lead to a crash
274 - fixed potential ref count bugs in VBOs and vertex/fragment programs
275 - spriteblast demo didn't handle window size changes correctly
276 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
277 - fixed color index mode glDrawPixels bug (Karl Schultz)
278</pre>
Brian Paula8158592004-12-09 23:21:36 +0000279<p>
280The MD5 checksums are:
281</p>
282<pre>
2839e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
2843d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
2856cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
2863e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
2879d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
288856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
289</pre>
Brian Paul7e73b1a2004-10-02 15:26:25 +0000290
291
Brian Paul740cbb12004-08-18 22:41:09 +0000292<h2>August 18, 2004</h2>
293<p>
294Mesa 6.1 has been released.
295This is a new development release (version 6.2 will be a stabilization
296release).
297</p>
298<pre>
299 New:
300 - Revamped Makefile system
301 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
302 - internal driver interface changes related to texture object
303 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
304 - option to walk triangle edges with double-precision floats
305 (Justin Novosad of Discreet) (see config.h file)
306 - support for AUX buffers in software GLX driver
307 - updated glext.h to version 24 and glxext.h to version 6
308 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
309 - updated BeOS support (Philippe Houdoin)
310 Changes:
311 - fragment fog interpolation is perspective corrected now
312 - new glTexImage code, much cleaner, may be a bit faster
313 Bug fixes:
314 - glArrayElement in display lists didn't handle generic vertex attribs
315 - glFogCoord didn't always work properly
316 - ARB_fragment_program fog options didn't work
317 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
318 - ARB frag prog TEX and TEXP instructions now use LOD=0
319 - glTexEnviv in display lists didn't work
320 - glRasterPos didn't do texgen or apply texture matrix
321 - GL_DOUBLE-valued vertex arrays were broken in some cases
322 - fixed texture rectangle edge/border sampling bugs
323 - sampling an incomplete texture in a fragment program would segfault
324 - glTexImage was missing a few error checks
325 - fixed some minor glGetTexParameter glitches
326 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
327 - fragment program writes to RC/HC register were broken
328 - fixed a few glitches in GL_HP_occlusion_test extension
329 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
330 - vertex program state references were broken
331 - fixed triangle color interpolation bug on AIX (Shane Blackett)
332 - fixed a number of minor memory leaks (bug #1002030)
333</pre>
334The MD5 checksums are:
335</p>
336<pre>
337c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
3385de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
339483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
3408c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
34189bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
342161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
343</pre>
344
345
346
Brian Paul2501fa12004-04-02 23:37:02 +0000347<h2>April 2, 2004</h2>
348
349<p>
350Mesa 6.0.1 has been released.
351This release basically just fixes bugs since the 6.0. release.
352</p>
353<pre>
354 New:
355 - upgraded glext.h to version 22
356 - new build targets (Dan Schikore)
357 - new linux-x86-opteron build target (Heath Feather)
358 Bug fixes:
359 - glBindProgramARB didn't update all necessary state
360 - fixed build problems on OpenBSD
361 - omit CVS directories from tarballs
362 - glGetTexImage(GL_COLOR_INDEX) was broken
363 - fixed an infinite loop in t&l module
364 - silenced some valgrind warnings about using unitialized memory
365 - fixed some compilation/link glitches on IRIX (Mike Stephens)
366 - glBindProgram wasn't getting compiled into display lists
367 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
368 - two-sided lighting and vertex program didn't work (bug 887330)
369 - stores to program parameter registers in vertex state programs
370 didn't work.
371 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
372 - glXCreateWindow() wasn't fully implemented (bug 890894)
373 - generic vertex attribute arrays didn't work in display lists
374 - vertex buffer objects' default usage and access fields were wrong
375 - glDrawArrays with start!=0 was broken
376 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
377 - linux-osmesa16-static config didn't work
378 - fixed a few color index rendering problems (bug 910687)
379 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
380 - OSMesa RGB and BGR modes were broken
381 - glProgramStringARB mistakenly required a null-terminated string
382 - fragment program XPD instruction was incorrect
383 - glGetMaterial() didn't work reliably
384</pre>
385The MD5 checksums are:
386</p>
387<pre>
388011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
389b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
390bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
391b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
392dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
393eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
394</pre>
395
396
397
Brian Paul546214f2004-01-15 15:47:57 +0000398<h2>January 16, 2004</h2>
399
400<p>
401Mesa 6.0 has been released. This is a stabilization of the 5.1 release
402and primarily just incorporates bug fixes.
403</p>
404<pre>
405 New:
406 - full OpenGL 1.5 support
407 - updated GL/glext.h file to version 21
408 Changes:
409 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
410 Bug fixes:
411 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
412 clamping issue
413 - updated suno5-gcc configs
414 - glColor3 functions sometimes resulted in undefined alpha values
415 - fixed FP divide by zero error seen on VMS with xlockmore, others
416 - fixed vertex/fragment program debug problem (bug 873011)
417 - building on AIX with gcc works now
418 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
419 - glDrawRangeElements tried to modify potentially read-only storage
420 - updated files for building on Windows
421</pre>
422
423
424
Brian Paul1fdfd542003-12-31 20:47:37 +0000425<h2>December 28, 2003</h2>
426
427<p>
428The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
429target="_parent">
430freedesktop.org</a> because of problems with SourceForge's anonymous
431CVS service.
432</p>
433
434<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
435</p>
436
Brian Paulede655c2003-12-17 23:54:23 +0000437
438<h2>December 17, 2003</h2>
439
440<p>
441Mesa 5.1 has been released. This is a new development release.
442Mesa 6.0 will be the next stable release and will support all
443OpenGL 1.5 features.
444</p>
445<pre>
446 New features:
447 - reorganized directory tree
448 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
449 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
450 - GL_SGI_texture_color_table extension (Eric Plante)
451 - GL_NV_fragment_program extension
452 - GL_NV_light_max_exponent extension
453 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
454 - GL_ARB_occlusion_query extension
455 - GL_ARB_point_sprite extension
456 - GL_ARB_texture_non_power_of_two extension
457 - GL_IBM_multimode_draw_arrays extension
458 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
459 - GL_ARB_vertex_buffer_object extension
460 - new X86 feature detection code (Petr Sebor)
461 - less memory used for display lists and vertex buffers
462 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
463 - new version (18) of glext.h header
464 - new spriteblast.c demo of GL_ARB_point_sprite
465 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
466 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
467 Bug fixes:
468 - really enable OpenGL 1.4 features in DOS driver.
469 - fixed issues in glDrawPixels and glCopyPixels for very wide images
470 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
471 - fixed some texgen bugs reported by Daniel Borca
472 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
473 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
474 - fixed RGBA blend enable bug (Ville Syrjala)
475 - glAccum is supposed to be a no-op in selection/feedback mode
476 - fixed texgen bug #597589 (John Popplewell)
477 Changes:
478 - dropped API trace feature (src/Trace/)
479 - documentation overhaul. merged with website content. more html.
480 - glxgears.c demo updated to use GLX swap rate extensions
481 - glTexImage1/2/3D now allows width/height/depth = 0
482 - disable SPARC asm code on Linux (bug 852204)
483</pre>
484
Brian Paul9ccc8412003-12-18 00:32:05 +0000485The MD5 checksums are:
486</p>
487<pre>
48878f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
48967b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
4906dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
491e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
492066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
493d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
494</pre>
495
Brian Paulede655c2003-12-17 23:54:23 +0000496
Brian Paul6eb25472003-11-12 15:32:57 +0000497<H2>November 12, 2003</H2>
498
499<p>
500New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
501number of automake/libtool problems.
502</p>
503<p>
504The new MD5 checksums are:
505</p>
506<pre>
507a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
5087b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
50979c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
510952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
511b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
512a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
513</pre>
514
515
516
Brian Paulade4de92003-09-05 13:39:39 +0000517<h2>September 5, 2003</h2>
518
519<p>
520Mesa 5.0.2 has been released. This is a stable, bug-fix release.
521</p>
522<pre>
523 Bug fixes:
524 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
525 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
526 - GL_CURRENT_MATRIX_NV query was wrong
527 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
528 - GL_LIST_MODE query wasn't correct
529 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
530 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
531 - blended, wide lines didn't always work correctly (bug 711595)
532 - glVertexAttrib4svNV w component was always 1
533 - fixed bug in GL_IBM_rasterpos_clip (missing return)
534 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
535 - a few Solaris compilation fixes
536 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
537 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
538 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
539 - glFog() didn't clamp fog colors
540 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
541 gl[Get]TexParameteri[v] functions
542 - fixed invalid memory references in glTexGen functions (bug 781602)
543 - integer-valued color arrays weren't handled correctly
544 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
545 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
546 Changes:
547 - build GLUT with -fexceptions so C++ apps propogate exceptions
548</pre>
Brian Paulade4de92003-09-05 13:39:39 +0000549
550
551
Brian Paul1b252a42003-08-06 19:16:48 +0000552<h2>June 2003</h2>
553
554<p>
555Mesa's directory tree has been overhauled.
556Things are better organized now with some thought toward future needs.
557</p>
558<p>
559In CVS, the latest Mesa 5.1 development code is now rooted under the
560<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
561holds the Mesa 5.0.x code which will be abandoned at some point.
562</p>
563
564
565
Brian Paul7f223f22003-03-30 16:17:54 +0000566<h2>March 30, 2003</h2>
567
568<p>
569Mesa 5.0.1 has been released. This is a stable, bug-fix release.
570</p>
571<pre>
572 New:
573 - DOS driver updates from Daniel Borca
574 - updated GL/gl_mangle.h file (Bill Hoffman)
575 Bug fixes:
576 - auto mipmap generation for cube maps was broken (bug 641363)
577 - writing/clearing software alpha channels was unreliable
578 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
579 - fixed some bad assertions found with shadowtex demo
580 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
581 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
582 - fixed potential segfault in texture object validation (bug 659012)
583 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
584 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
585 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
586 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
587 - fixed compilation problem on Solaris7/x86 (bug 536406)
588 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
589 - fixed NeXT build problem (FABSF macro)
590 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
591 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
592 - AA line and triangle Z values are now rounded, not truncated
593 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
594 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
595 - fixed a minor GL_COLOR_MATERIAL bug
596 - NV vertex program EXP instruction was broken
597 - glColorMask misbehaved with X window / pixmap rendering
598 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
599 - attempt to fix GGI compilation problem when MesaDemos not present
600 - NV vertex program ARL-relative fetches didn't work
601 Changes:
602 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
603 - updated winpos and pointblast demos to use ARB extensions
604 - disable SPARC normal transformation code (bug 673938)
605 - GLU fixes for OS/2 (Evgeny Kotsuba)
606</pre>
Brian Paul954a9b82003-03-30 16:45:02 +0000607<p>
608MD5 checksums follow:
609</p>
610<pre>
611b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
612513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
613eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
61449d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
61537190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
616becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
617</pre>
Brian Paul7f223f22003-03-30 16:17:54 +0000618
619
620
Brian Paul0b27ace2003-03-08 17:38:57 +0000621<h2>March 7, 2003</h2>
622<p>
623Website and documentation overhaul.
624</p>
625<p>
626The website content and Mesa documentation (from the doc/ directory) have
627been merged together.
628All the documentation files have been entered into the CVS repository.
629Many of the old plain-text files have been converted to html and modernized.
630</p>
631
632
633<h2>November 13, 2002</h2>
634<p>Mesa 5.0 has been released. This is a stable release which
635implements the OpenGL 1.4 specification.
636</p><pre>New:
637 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
638 - removed some overlooked debugging code
639 - glxinfo updated to support GLX_ARB_multisample
640 - GLUT now support GLX_ARB_multisample
641 - updated DOS driver (Daniel Borca)
642Bug fixes:
643 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
644 - fixed potential bug in _mesa_align_malloc/calloc()
645 - fixed missing triangle bug when running vertex programs
646 - fixed a few HPUX compilation problems
647 - FX (Glide) driver didn't compile
648 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
649 - a few EXT functions, like glGenTexturesEXT, were no-ops
650 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
651 glMultiDrawArrays and glMultiDrawElements were missing
652 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
653 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
654 - fixed one-bit error in point/line fragment Z calculation
655 - fixed potential segfault in fakeglx code
656 - fixed color overflow problem in DOT3 texture env mode
657</pre>
658
659
660<h2>October 29, 2002</h2>
661<p>Mesa 4.1 has been released. This is a new development release.
662For a stable release, get 4.0.4.
663</p><pre>New:
664 - GL_NV_vertex_program extension
665 - GL_NV_vertex_program1_1 extension
666 - GL_ARB_window_pos extension
667 - GL_ARB_depth_texture extension
668 - GL_ARB_shadow extension
669 - GL_ARB_shadow_ambient extension
670 - GL_EXT_shadow_funcs extension
671 - GL_ARB_point_parameters extension
672 - GL_ARB_texture_env_crossbar
673 - GL_NV_point_sprite extension
674 - GL_NV_texture_rectangle extension
675 - GL_EXT_multi_draw_arrays extension
676 - GL_EXT_stencil_two_side extension
677 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
678 - GL_ATI_texture_mirror_once extension (Ian Romanick)
679 - massive overhaul/simplification of software rasterizer module,
680 many contributions from Klaus Niederkrueger
681 - faster software texturing in some cases (i.e. trilinear filtering)
682 - new OSMesaGetProcAddress() function
683 - more blend modes implemented with MMX code (Jose Fonseca)
684 - added glutGetProcAddress() to GLUT
685 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
686 - pbinfo and pbdemo PBuffer programs
687 - glxinfo -v prints transprent pixel info (Gerd Sussner)
688Bug fixes:
689 - better mipmap LOD computation (prevents excessive blurriness)
690 - OSMesaMakeCurrent() didn't recognize buffer size changes
691 - assorted conformance fixes for 16-bit/channel rendering
692 - texcombine alpha subtraction mode was broken
693 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
694 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
695 - fixed divide by zero error in NURBS tessellator (Jon Perry)
696 - fixed GL_LINEAR fog bug by adding clamping
697 - fixed FP exceptions found using Alpha CPU
698 - 3dfx/glide driver render-to-window feature was broken
699 - added missing GLX_TRANSPARENT_RGB token to glx.h
700 - fixed error checking related to paletted textures
701 - fixed reference count error in glDeleteTextures (Randy Fayan)
702Changes:
703 - New spec file and Python code to generate some GL dispatch files
704 - Glide driver defaults to "no" with autoconf/automake
705 - floating point color channels now clamped to [0,inf)
706 - updated demos/stex3d with new options
707</pre>
708
709
710<h2>October 4, 2002</h2>
711<p>
712The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
713</p>
714
715<h2>October 3, 2002</h2>
716<p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
717</p><pre> New:
718 - GL_NV_texture_rectangle extension
719 - updated glext.h header (version 17)
720 - updated DOS driver (Daniel Borca)
721 - updated BeOS R5 driver (Philippe Houdoin)
722 - added GL_IBM_texture_mirror_repeat
723 - glxinfo now takes -l option to print interesting OpenGL limits info
724 - GL_MESA_ycbcr_texture extension
725 - GL_APPLE_client_storage extension (for some DRI drivers only)
726 - GL_MESA_pack_invert extension
727 Bug fixes:
728 - fixed GL_LINEAR fog bug by adding clamping
729 - fixed FP exceptions found using Alpha CPU
730 - 3dfx MESA_GLX_FX=window (render to window) didn't work
731 - fixed memory leak in wglCreateContest (Karl Schultz)
732 - define GLAPIENTRY and GLAPI if undefined in glu.h
733 - wglGetProcAddress didn't handle all API functions
734 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
735 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
736 - error checking in compressed tex image functions had some glitches
737 - fixed AIX compile problem in src/config.c
738 - glGetTexImage was using pixel unpacking instead of packing params
739 - auto-mipmap generation for cube maps was incorrect
740 Changes:
741 - max texture units reduced to six to accomodate texture rectangles
742 - removed unfinished GL_MESA_sprite_point extension code
743</pre>
744
745<h2>June 25, 2002</h2>
746<p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
747</p><pre> New:
748 - updated GL/glext.h file (version 15)
749 - corrected MMX blend code (Jose Fonseca)
750 - support for software-based alpha planes in Windows driver
751 - updated GGI driver (Filip Spacek)
752 Bug fixes:
753 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
754 - OSMesaMakeCurrent() didn't recognize buffer size changes
755 - assorted conformance fixes for 16-bit/channel rendering
756 - texcombine alpha subtraction mode was broken
757 - fixed lighting bug with non-uniform scaling and display lists
758 - fixed bug when deleting shared display lists
759 - disabled SPARC cliptest assembly code (Mesa bug 544665)
760 - fixed a couple Solaris compilation/link problems
761 - blending clipped glDrawPixels didn't always work
762 - glGetTexImage() didn't accept packed pixel types
763 - glPixelMapu[is]v() could explode given too large of pixelmap
764 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
765 - glXCopyContext() could lead to segfaults
766 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
767 Changes:
768 - lots of C++ (g++) code clean-ups
769 - lots of T&amp;L updates for the Radeon DRI driver
770 Known bugs:
771 - mipmap LOD computation (fixed for Mesa 4.1)
772</pre>
773
774<h2>April 2, 2002</h2>
775<p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
776</p><pre> New:
777 - New DOS (DJGPP) driver written by Daniel Borca
778 - New driver interface functions for TCL drivers (such as Radeon DRI)
779 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
780 if using deep color channels
781 - latest GL/glext.h and GL/glxext.h headers from SGI
782 Bug fixes:
783 - GL_BLEND with non-black texture env color wasn't always correct
784 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
785 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
786 - glReadPixels was sometimes mistakenly clipped by the scissor box
787 - glDraw/ReadPixels didn't catch all the errors that they should have
788 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
789 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
790 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
791 - glColorMask as sometimes effecting glXSwapBuffers()
792 - fixed a potential bug in XMesaGarbageCollect()
793 - N threads rendering into one window didn't work reliably
794 - glCopyPixels didn't work for deep color channels
795 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
796 - glPopAttrib() didn't correctly restore user clip planes
797 - user clip planes failed for some perspective projections (Chromium)
798</pre>
799
800<h2>December 17, 2001</h2>
801<p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
802</p><pre> New:
803 - better sub-pixel sample positions for AA triangles (Ray Tice)
804 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
805 Bug fixes:
806 - added missing break statements in glGet*() for multisample cases
807 - fixed uninitialized hash table mutex bug (display lists / texobjs)
808 - fixed bad teximage error check conditional (bug 476846)
809 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
810 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
811 - silence some compiler warnings (gcc 2.96)
812 - enable the #define GL_VERSION_1_3 in GL/gl.h
813 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
814 - fixed glu.h typedef problem found with MSDev 6.0
815 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
816 - added missing 'const' to glXGetContextIDEXT() in glxext.h
817 - fixed a few glXGetProcAddress() errors (texture compression, etc)
818 - fixed start index bug in compiled vertex arrays (Keith)
819 - fixed compilation problems in src/SPARC/glapi_sparc.S
820 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
821 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
822 - provoking vertex of flat-shaded, color-index triangles was wrong
823 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
824 - glTexParameter didn't flush the vertex buffer (Ray Tice)
825 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
826 - fixed bug in normal length caching (ParaView lighting bug)
827</pre>
828
829<h2>October 22, 2001</h2>
830<p>Mesa 4.0 has been released. This is a stable release.
831</p><pre> New:
832 - Mesa 4.0 implements the OpenGL 1.3 specification
833 - GL_IBM_rasterpos_clip extension
834 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
835 - GL_ARB_texture_mirrored_repeat extension
836 - WindML UGL driver (Stephane Raimbault)
837 - added OSMESA_MAX_WIDTH/HEIGHT queries
838 - attempted compiliation fixes for Solaris 5, 7 and 8
839 - updated glext.h and glxext.h files
840 - updated Windows driver (Karl Schultz)
841 Bug fixes:
842 - added some missing GLX 1.3 tokens to include/GL/glx.h
843 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
844 - glCopyPixels with scale and bias was broken
845 - glRasterPos with lighting could segfault
846 - glDeleteTextures could leave a dangling pointer
847 - Proxy textures for cube maps didn't work
848 - fixed a number of 16-bit color channel bugs
849 - fixed a few minor memory leaks
850 - GLX context sharing was broken in 3.5
851 - fixed state-update bugs in glPopClientAttrib()
852 - fixed glDrawRangeElements() bug
853 - fixed a glPush/PopAttrib() bug related to texture binding
854 - flat-shaded, textured lines were broken
855 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
856 - lighting didn't always produce the correct alpha value
857 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
858</pre>
859
860
861<h2>June 21, 2001</h2>
862<p>Mesa 3.5 has been released. This is a new development release.
863</p><pre> New:
864 - internals of Mesa divided into modular pieces (Keith Whitwell)
865 - 100% OpenGL 1.2 conformance (passes all conformance tests)
866 - new AA line algorithm
867 - GL_EXT_convolution extension
868 - GL_ARB_imaging subset
869 - OSMesaCreateContextExt() function
870 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
871 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
872 - GL_EXT_fog_coord extension (Keith Whitwell)
873 - GL_EXT_secondary_color extension (Keith Whitwell)
874 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
875 - GL_SGIX_depth_texture extension
876 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
877 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
878 - GL_ARB_texture_env_combine extension
879 - GL_ARB_texture_env_dot3 extension
880 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
881 - OSMesaCreateContextExt() function
882 - libOSMesa.so library, contains the OSMesa driver interface
883 - GL/glxext.h header file for GLX extensions
884 - somewhat faster software texturing, fogging, depth testing
885 - all color-index conformance tests now pass (only 8bpp tested)
886 - SPARC assembly language TCL optimizations (David Miller)
887 - GL_SGIS_generate_mipmap extension
888 Bug Fixes:
889 - fbiRev and tmuRev were unitialized when using Glide3
890 - fixed a few color index mode conformance failures; all pass now
891 - now appling antialiasing coverage to alpha after texturing
892 - colors weren't getting clamped to [0,1] before color table lookup
893 - fixed RISC alignment errors caused by COPY_4UBV macro
894 - drawing wide, flat-shaded lines could cause a segfault
895 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
896 Changes:
897 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
898 - new libOSMesa.so library, contains the OSMesa driver interface
899</pre>
900
901
902<h2>May 17, 2001</h2>
903<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
904Here's what's new:</p>
905<pre> Bug fixes:
906 - deleting the currently bound texture could cause bad problems
907 - using fog could result in random vertex alpha values
908 - AA triangle rendering could touch pixels outside right window bound
909 - fixed byteswapping problem in clear_32bit_ximage() function
910 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
911 - fixed memory leak in glXUseXFont()
912 - fragment sampling in AA triangle function was off by 1/2 pixel
913 - Windows: reading pixels from framebuffer didn't always work
914 - glConvolutionFilter2D could segfault or cause FP exception
915 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
916 - GL_NAND logicop didn't work right in RGBA mode
917 - fixed a memory corruption bug in vertex buffer reset code
918 - clearing the softwara alpha buffer with scissoring was broken
919 - fixed a few color index mode fog bugs
920 - fixed some bad assertions in color index mode
921 - fixed FX line 'stipple' bug #420091
922 Changes:
923 - optimized writing mono-colored pixel spans to X pixmaps
924 - increased max viewport size to 2048 x 2048
925</pre>
926
927
928<h2>April 29, 2001</h2>
929<p>New Mesa website</p>
Brian Paulefe56712003-03-19 19:15:28 +0000930<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
Brian Paul0b27ace2003-03-08 17:38:57 +0000931
932
933<h2>February 14, 2001</h2>
934<p>Mesa 3.4.1 has been released. Here's what's new:</p>
935<pre> New:
936 - fixed some Linux build problems
937 - fixed some Windows build problems
938 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
939 Bug fixes:
940 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
941 - various state-update code changes needed for DRI bugs
942 - disabled pixel transfer ops in glColorTable commands, not needed
943 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
944 - updated sources and fixed compile problems in widgets-mesa/
945 - GLX_PBUFFER enum value was wrong in glx.h
946 - fixed a glColorMaterial lighting bug
947 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
948 - glXCopySubBufferMESA() Y position was off by one
949 - Error checking of glTexSubImage3D() was broken (bug 128775)
950 - glPopAttrib() didn't restore all derived Mesa state correctly
951 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
952 conformance problems at 16bpp.
953 - clearing depth buffer with scissoring was broken, would segfault
954 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
955 - fixed a line clipping bug (reported by Craig McDaniel)
956 - fixed RGB color over/underflow bug for very tiny triangles
957 Known problems:
958 - NURBS or evaluator surfaces inside display lists don't always work
959</pre>
960<p>
961</p><h2>November 3, 2000</h2>
962<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
963<pre> New:
964 - optimized glDrawPixels for glPixelZoom(1,-1)
965 Bug Fixes:
966 - widgets-mesa/src/*.c files were missing from 3.3 distro
967 - include/GL/mesa_wgl.h file was missing from 3.3 distro
968 - fixed some Win32 compile problems
969 - texture object priorities weren't getting initialized to 1.0
970 - glAreTexturesResident return value was wrong when using hardware
971 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
972 - glReadPixels with GLushort packed types was broken
973 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
974 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
975 - fixed some typos/bugs in the VB code
976 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
977 - optimized glDrawPixels paths weren't being used
978 - per-fragment fog calculation didn't work without a Z buffer
979 - improved blending accuracy, fixes Glean blendFunc test failures
980 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
981 - glXGetProcAddressARB() didn't always return the right address
982 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
983 - texture matrix changes weren't always detected (GLUT projtex demo)
984 - fixed random color problem in vertex fog code
985 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
986 Changes:
987 - finished internal support for compressed textures for DRI
988</pre>
989<p>
990</p><h2>April 24, 2000</h2>
991<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
992<pre> Bug fixes:
993 - fixed memcpy bugs in span.c
994 - fixed missing glEnd problem in demos/tessdemo.c
995 - fixed bug when clearing 24bpp Ximages
996 - fixed clipping problem found in Unreal Tournament
997 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
998 - fixed Loki's 3dfx RGB vs BGR bug
999 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1000 Changes:
1001 - updated docs/README file
1002 - use bcopy() optimizations on FreeBSD
1003 - re-enabled the optimized persp_textured_triangle() function
1004</pre>
1005<p>
1006</p><h2>March 23, 2000</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001007<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001008<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1009just bug fixes.</p>
1010<p>Here's what's changed:
1011
1012</p><ul>
1013 Bug fixes:
1014 <ul>
1015 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1016 - added missing glHintPGI() function<br>
1017 - fixed a polygon culling bug<br>
1018 - fixed bugs in gluPartialDisk()<br>
1019 - Z values in selection mode were wrong<br>
1020 - added missing tokens:
1021 <ul>
1022 GL_SMOOTH_POINT_SIZE_RANGE<br>
1023 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1024 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1025 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1026 GL_ALIASED_POINT_SIZE_RANGE<br>
1027 GL_ALIASED_LINE_WIDTH_RANGE
1028 </ul>
1029 - fixed glCopyPixels when copying from back to front buffer<br>
1030 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1031 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1032 - glDeleteTextures() didn't decrement reference count correctly<br>
1033 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1034 - Actual depth of transformation matrix stacks was off by one<br>
1035 - 24bpp visuals didn't address pixels correctly<br>
1036 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1037 - 101691 - Polygon clipping and GL_LINE<br>
1038 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1039 - 101808 - Non-glVertexArrays tristrip bug<br>
1040 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1041 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1042 - 102893 - orientations of modelview cause segfault
1043 </ul>
1044 New:
1045 <ul>
1046 - updated SVGA Linux driver<br>
1047 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1048 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1049 - changed -O2 to -O3 for a number of gcc configs
1050 </ul>
1051 Changes:
1052 <ul>
1053 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1054 </ul>
1055</ul>
1056
1057<p>Please report any problems with this release ASAP. Bugs should be filed on the
1058Mesa3D website at sourceforge.<br>
1059After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1060<p>-- Brian</p>
1061<p>
1062</p><h2>December 17, 1999</h2>
1063<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1064can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1065<p>
1066</p><h2>December 14, 1999</h2>
1067<p>Mesa 3.1 is released!</p>
1068<p>
1069</p><h2>September 21, 1999</h2>
1070<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1071and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1072that seem to be... yes, I've just received confirmation from the beta center, they
1073are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1074Keith Whitwell for preparing these for us during Brian's absence.</p>
1075<p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001076</p><h2>August 30, 1999</h2>
1077<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1078Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1079<p>I've been working on Mesa in my spare time for over five years. With Precision
1080Insight I now have the opportunity to devote my full attention to advancing Mesa
1081and OpenGL on Linux.</p>
1082<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1083my work will continue to be open sourced and available to any other programmers who
1084may want to contribute to it, or use it for other projects or platforms</p>
1085<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1086<p>
1087</p><h2>August 23, 1999</h2>
1088<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1089Note that this is a new archive, so you will need to re-checkout the archive. That
1090means don't <i>cvs update</i> from a previous download.</p>
1091<p>
1092</p><h2>August 17, 1999</h2>
Brian Paul4f12be02003-08-15 19:10:47 +00001093<p>A report from the SIGGRAPH '99 Linux/OpenGL
Brian Paul0b27ace2003-03-08 17:38:57 +00001094BOF meeting is now available.</p>
1095<p>-Brian</p>
1096<p>
1097</p><h2>August 14, 1999</h2>
1098<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1099systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1100patient.</p>
1101<p>-Brian</p>
1102<p>
1103</p><h2>June 7, 1999</h2>
1104<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1105<p>
1106</p><h2>June 2, 1999</h2>
1107<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1108xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1109based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1110<p>
1111</p><h2>May 24, 1999</h2>
1112<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1113If you are into the quake scene, you may want to try this out, as it contains some
Brian Paulefe56712003-03-19 19:15:28 +00001114optimizations specifically in the Q3A rendering path.
Brian Paul0b27ace2003-03-08 17:38:57 +00001115<p>
1116</p><h2>May 13, 1999</h2>
1117<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
Brian Paul4f12be02003-08-15 19:10:47 +00001118has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
Brian Paul0b27ace2003-03-08 17:38:57 +00001119<p>
1120</p><h2>May 13, 1999</h2>
1121<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1122US$10,000 to the Mesa project to support its continuing development.
1123Mesa is a free implementation of the OpenGL 3D graphics library and id's
1124newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1125
1126The donation will go to Keith Whitwell, who has been optimizing Mesa to
1127improve performance on 3d hardware. Thanks to Keith's work, many
1128applications using Mesa 3.1 will see a dramatic performance increase
1129over Mesa 3.0. The donation will allow Keith to continue working on
1130Mesa full time for some time to come.
1131
1132For more information about Mesa see www.mesa3d.org. For more
1133information about id Software, Inc. see www.idsoftware.com.
1134
1135--------------------------------
1136
1137This donation from John/id is very generous. Keith and I are very
1138grateful.
1139
1140</pre>
1141<p>
1142</p><h2>May 1, 1999</h2>
1143<p>John Carmack made an interesting .plan update yesterday:
1144
1145</p><ul>
Brian Paul4f12be02003-08-15 19:10:47 +00001146 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1147 should be helpful to the various Linux 3D teams. <br>
1148 </i>http://www.quake3arena.com/news/glopt.html</i>"
Brian Paul0b27ace2003-03-08 17:38:57 +00001149</ul>
1150
1151<p>
1152</p><h2>April 7, 1999</h2>
1153<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1154<p>
1155</p><h2>March 18, 1999</h2>
1156<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1157For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1158<p>
1159</p><h2>February 16, 1999</h2>
1160<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1161source code</a>.</p>
1162<p>
1163</p><h2>January 22, 1999</h2>
1164<p>www.mesa3d.org established</p>
1165
1166
1167</p>
1168
1169
1170<hr>
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