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jtgafb833d1999-08-19 00:55:39 +00001/*
2 * Mesa 3-D graphics library
Brian Paule9b34882008-12-31 11:54:02 -07003 * Version: 7.3
jtgafb833d1999-08-19 00:55:39 +00004 *
Brian145d7622007-08-16 10:05:00 +01005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian Paule9b34882008-12-31 11:54:02 -07006 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00007 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
Brian Paule9b34882008-12-31 11:54:02 -070026/**
27 * \file context.c
28 * Mesa context/visual/framebuffer management functions.
29 * \author Brian Paul
30 */
jtgafb833d1999-08-19 00:55:39 +000031
Keith Whitwell6dc85572003-07-17 13:43:59 +000032/**
Brian Paul253204f2004-09-10 00:45:12 +000033 * \mainpage Mesa Main Module
Keith Whitwell6dc85572003-07-17 13:43:59 +000034 *
Brian Paul253204f2004-09-10 00:45:12 +000035 * \section MainIntroduction Introduction
Keith Whitwell6dc85572003-07-17 13:43:59 +000036 *
Brian Paul253204f2004-09-10 00:45:12 +000037 * The Mesa Main module consists of all the files in the main/ directory.
38 * Among the features of this module are:
39 * <UL>
40 * <LI> Structures to represent most GL state </LI>
41 * <LI> State set/get functions </LI>
42 * <LI> Display lists </LI>
43 * <LI> Texture unit, object and image handling </LI>
44 * <LI> Matrix and attribute stacks </LI>
45 * </UL>
Keith Whitwell6dc85572003-07-17 13:43:59 +000046 *
Brian Paul253204f2004-09-10 00:45:12 +000047 * Other modules are responsible for API dispatch, vertex transformation,
48 * point/line/triangle setup, rasterization, vertex array caching,
49 * vertex/fragment programs/shaders, etc.
Keith Whitwell6dc85572003-07-17 13:43:59 +000050 *
51 *
52 * \section AboutDoxygen About Doxygen
53 *
54 * If you're viewing this information as Doxygen-generated HTML you'll
55 * see the documentation index at the top of this page.
56 *
57 * The first line lists the Mesa source code modules.
58 * The second line lists the indexes available for viewing the documentation
59 * for each module.
60 *
61 * Selecting the <b>Main page</b> link will display a summary of the module
62 * (this page).
63 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000064 * Selecting <b>Data Structures</b> will list all C structures.
Keith Whitwell6dc85572003-07-17 13:43:59 +000065 *
66 * Selecting the <b>File List</b> link will list all the source files in
67 * the module.
68 * Selecting a filename will show a list of all functions defined in that file.
69 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000070 * Selecting the <b>Data Fields</b> link will display a list of all
Keith Whitwell6dc85572003-07-17 13:43:59 +000071 * documented structure members.
72 *
Jose Fonseca1a5709d2003-09-17 17:14:11 +000073 * Selecting the <b>Globals</b> link will display a list
Keith Whitwell6dc85572003-07-17 13:43:59 +000074 * of all functions, structures, global variables and macros in the module.
75 *
76 */
77
78
Brian Paulfbd8f211999-11-11 01:22:25 +000079#include "glheader.h"
Brian Paulf2c02322009-02-22 15:43:29 -070080#include "mfeatures.h"
Brian Paul3c634522002-10-24 23:57:19 +000081#include "imports.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -070082#if FEATURE_accum
Keith Whitwell6dc85572003-07-17 13:43:59 +000083#include "accum.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -070084#endif
Brian Paulc9e56712008-06-09 14:49:04 -060085#include "api_exec.h"
Brian Paulc04bb512006-07-11 21:56:43 +000086#include "arrayobj.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -070087#if FEATURE_attrib_stack
Keith Whitwell6dc85572003-07-17 13:43:59 +000088#include "attrib.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -070089#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +000090#include "blend.h"
Brian Paulb1394fa2000-09-26 20:53:53 +000091#include "buffers.h"
Brian Paul148a2842003-09-17 03:40:11 +000092#include "bufferobj.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -070093#if FEATURE_colortable
Brian Paul4bdcfe52000-04-17 17:57:04 +000094#include "colortab.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -070095#endif
jtgafb833d1999-08-19 00:55:39 +000096#include "context.h"
Brian Paul7979c602009-03-04 16:43:07 -070097#include "cpuinfo.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +000098#include "debug.h"
99#include "depth.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700100#if FEATURE_dlist
jtgafb833d1999-08-19 00:55:39 +0000101#include "dlist.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700102#endif
103#if FEATURE_evaluators
jtgafb833d1999-08-19 00:55:39 +0000104#include "eval.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700105#endif
jtgafb833d1999-08-19 00:55:39 +0000106#include "enums.h"
Brian Paul585a68c1999-09-11 11:31:34 +0000107#include "extensions.h"
Brian Paule4b23562005-05-04 20:11:35 +0000108#include "fbobject.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700109#if FEATURE_feedback
Keith Whitwell6dc85572003-07-17 13:43:59 +0000110#include "feedback.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700111#endif
jtgafb833d1999-08-19 00:55:39 +0000112#include "fog.h"
Briane6a93812007-02-26 11:37:37 -0700113#include "framebuffer.h"
Brian Paulb7a43041999-11-30 20:34:51 +0000114#include "get.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700115#if FEATURE_histogram
Keith Whitwell6dc85572003-07-17 13:43:59 +0000116#include "histogram.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700117#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +0000118#include "hint.h"
jtgafb833d1999-08-19 00:55:39 +0000119#include "hash.h"
120#include "light.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000121#include "lines.h"
jtgafb833d1999-08-19 00:55:39 +0000122#include "macros.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000123#include "matrix.h"
Brian Paulc132e2b2008-06-09 15:09:21 -0600124#include "multisample.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000125#include "pixel.h"
Brian Paul533c1db2008-06-09 14:25:23 -0600126#include "pixelstore.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000127#include "points.h"
128#include "polygon.h"
Brian Paul4e3ae762008-06-13 13:56:53 -0600129#if FEATURE_ARB_occlusion_query
Brian74afcab2007-04-21 12:42:54 -0600130#include "queryobj.h"
Brian Paul4e3ae762008-06-13 13:56:53 -0600131#endif
Keith Whitwell34a61c62008-09-21 19:29:15 -0700132#if FEATURE_drawpix
Keith Whitwell6dc85572003-07-17 13:43:59 +0000133#include "rastpos.h"
Keith Whitwell34a61c62008-09-21 19:29:15 -0700134#endif
Brian Paul55e341c2008-06-09 14:55:24 -0600135#include "scissor.h"
Brian Paul4045a2c2009-03-07 13:14:37 -0700136#include "shared.h"
jtgafb833d1999-08-19 00:55:39 +0000137#include "simple_list.h"
Brian Paulfa9df402000-02-02 19:16:46 +0000138#include "state.h"
Keith Whitwell6dc85572003-07-17 13:43:59 +0000139#include "stencil.h"
Brian Paul8f04c122004-04-27 13:39:20 +0000140#include "texcompress.h"
jtgafb833d1999-08-19 00:55:39 +0000141#include "teximage.h"
142#include "texobj.h"
Brian Paul85d81602002-06-17 23:36:31 +0000143#include "texstate.h"
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000144#include "mtypes.h"
jtgafb833d1999-08-19 00:55:39 +0000145#include "varray.h"
Brian Paul363344f2005-09-13 14:48:28 +0000146#include "version.h"
Brian Paul2c378512009-03-07 12:33:11 -0700147#include "viewport.h"
Gareth Hughesd4eb6652001-03-12 01:32:20 +0000148#include "vtxfmt.h"
Brianc223c6b2007-07-04 13:15:20 -0600149#include "glapi/glthread.h"
Brian Paul2dbc5152008-06-13 16:45:15 -0600150#include "glapi/glapioffsets.h"
151#include "glapi/glapitable.h"
Brianc223c6b2007-07-04 13:15:20 -0600152#include "shader/program.h"
Brian Paul71b16102009-08-14 12:58:21 -0600153#include "shader/prog_print.h"
Brianc223c6b2007-07-04 13:15:20 -0600154#include "shader/shader_api.h"
Brian Paulb51d73d2008-06-20 08:07:38 -0600155#if FEATURE_ATI_fragment_shader
Brianc223c6b2007-07-04 13:15:20 -0600156#include "shader/atifragshader.h"
Brian Paulb51d73d2008-06-20 08:07:38 -0600157#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +0000158#if _HAVE_FULL_GL
Keith Whitwell23caf202000-11-16 21:05:34 +0000159#include "math/m_matrix.h"
Brian Paulddc82ee2005-02-05 19:56:45 +0000160#endif
jtgafb833d1999-08-19 00:55:39 +0000161
davem69775355a2001-06-05 23:54:00 +0000162#ifdef USE_SPARC_ASM
Ian Romanicke16f6e32004-06-26 00:02:51 +0000163#include "sparc/sparc.h"
davem69775355a2001-06-05 23:54:00 +0000164#endif
jtgafb833d1999-08-19 00:55:39 +0000165
Keith Whitwell23caf202000-11-16 21:05:34 +0000166#ifndef MESA_VERBOSE
Keith Whitwell306d3fc2002-04-09 16:56:50 +0000167int MESA_VERBOSE = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +0000168#endif
169
170#ifndef MESA_DEBUG_FLAGS
Keith Whitwell306d3fc2002-04-09 16:56:50 +0000171int MESA_DEBUG_FLAGS = 0;
Keith Whitwell23caf202000-11-16 21:05:34 +0000172#endif
Brian Paulb1394fa2000-09-26 20:53:53 +0000173
Brian Paul86b84272001-12-14 02:50:01 +0000174
Brian Paul27558a12003-03-01 01:50:20 +0000175/* ubyte -> float conversion */
176GLfloat _mesa_ubyte_to_float_color_tab[256];
177
Brian Paul9a33a112002-06-13 04:28:29 +0000178
Brian Paul86b84272001-12-14 02:50:01 +0000179
Keith Whitwell6dc85572003-07-17 13:43:59 +0000180/**
181 * Swap buffers notification callback.
182 *
Vinson Lee1eee1ba2009-03-17 09:34:30 -0600183 * \param ctx GL context.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000184 *
185 * Called by window system just before swapping buffers.
Brian Paul9a33a112002-06-13 04:28:29 +0000186 * We have to finish any pending rendering.
187 */
188void
Brian96b06ac2007-10-19 10:12:00 -0600189_mesa_notifySwapBuffers(__GLcontext *ctx)
Brian Paul9a33a112002-06-13 04:28:29 +0000190{
Keith Whitwell009749b2009-04-21 16:55:57 +0100191 FLUSH_CURRENT( ctx, 0 );
Brian96b06ac2007-10-19 10:12:00 -0600192 if (ctx->Driver.Flush) {
193 ctx->Driver.Flush(ctx);
194 }
Brian Paul9a33a112002-06-13 04:28:29 +0000195}
196
Brian Paulb1394fa2000-09-26 20:53:53 +0000197
jtgafb833d1999-08-19 00:55:39 +0000198/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000199/** \name GL Visual allocation/destruction */
Brian Paul4d053dd2000-01-14 04:45:47 +0000200/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000201/*@{*/
Brian Paul4d053dd2000-01-14 04:45:47 +0000202
Keith Whitwell6dc85572003-07-17 13:43:59 +0000203/**
Brian Paul894844a2004-03-21 17:05:03 +0000204 * Allocates a GLvisual structure and initializes it via
205 * _mesa_initialize_visual().
Keith Whitwell6dc85572003-07-17 13:43:59 +0000206 *
207 * \param rgbFlag GL_TRUE for RGB(A) mode, GL_FALSE for Color Index mode.
208 * \param dbFlag double buffering
209 * \param stereoFlag stereo buffer
210 * \param depthBits requested bits per depth buffer value. Any value in [0, 32]
211 * is acceptable but the actual depth type will be GLushort or GLuint as
212 * needed.
213 * \param stencilBits requested minimum bits per stencil buffer value
214 * \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number of bits per color component in accum buffer.
215 * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
216 * \param redBits number of bits per color component in frame buffer for RGB(A)
217 * mode. We always use 8 in core Mesa though.
218 * \param greenBits same as above.
219 * \param blueBits same as above.
220 * \param alphaBits same as above.
221 * \param numSamples not really used.
222 *
223 * \return pointer to new GLvisual or NULL if requested parameters can't be
224 * met.
225 *
Brian Paul894844a2004-03-21 17:05:03 +0000226 * \note Need to add params for level and numAuxBuffers (at least)
Brian Paul4d053dd2000-01-14 04:45:47 +0000227 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000228GLvisual *
229_mesa_create_visual( GLboolean rgbFlag,
Brian Paulb371e0d2000-03-31 01:05:51 +0000230 GLboolean dbFlag,
231 GLboolean stereoFlag,
232 GLint redBits,
233 GLint greenBits,
234 GLint blueBits,
235 GLint alphaBits,
236 GLint indexBits,
237 GLint depthBits,
238 GLint stencilBits,
239 GLint accumRedBits,
240 GLint accumGreenBits,
241 GLint accumBlueBits,
242 GLint accumAlphaBits,
243 GLint numSamples )
Brian Paul4d053dd2000-01-14 04:45:47 +0000244{
Brian Paulc7e164f2006-06-30 15:44:30 +0000245 GLvisual *vis = (GLvisual *) _mesa_calloc(sizeof(GLvisual));
Brian Paul178a1c52000-04-22 01:05:00 +0000246 if (vis) {
Brian Paule70c6232000-05-04 13:53:55 +0000247 if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000248 redBits, greenBits, blueBits, alphaBits,
249 indexBits, depthBits, stencilBits,
250 accumRedBits, accumGreenBits,
251 accumBlueBits, accumAlphaBits,
Brian Paulb1394fa2000-09-26 20:53:53 +0000252 numSamples)) {
Brian Paulc7e164f2006-06-30 15:44:30 +0000253 _mesa_free(vis);
Brian Paul178a1c52000-04-22 01:05:00 +0000254 return NULL;
255 }
256 }
257 return vis;
258}
259
Keith Whitwell6dc85572003-07-17 13:43:59 +0000260/**
Brian Paul894844a2004-03-21 17:05:03 +0000261 * Makes some sanity checks and fills in the fields of the
Brian Paule4b23562005-05-04 20:11:35 +0000262 * GLvisual object with the given parameters. If the caller needs
263 * to set additional fields, he should just probably init the whole GLvisual
264 * object himself.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000265 * \return GL_TRUE on success, or GL_FALSE on failure.
266 *
267 * \sa _mesa_create_visual() above for the parameter description.
Brian Paul178a1c52000-04-22 01:05:00 +0000268 */
269GLboolean
270_mesa_initialize_visual( GLvisual *vis,
271 GLboolean rgbFlag,
Brian Paul178a1c52000-04-22 01:05:00 +0000272 GLboolean dbFlag,
273 GLboolean stereoFlag,
274 GLint redBits,
275 GLint greenBits,
276 GLint blueBits,
277 GLint alphaBits,
278 GLint indexBits,
279 GLint depthBits,
280 GLint stencilBits,
281 GLint accumRedBits,
282 GLint accumGreenBits,
283 GLint accumBlueBits,
284 GLint accumAlphaBits,
285 GLint numSamples )
286{
287 assert(vis);
Brian Paul4d053dd2000-01-14 04:45:47 +0000288
Brian Pauled30dfa2000-03-03 17:47:39 +0000289 if (depthBits < 0 || depthBits > 32) {
Brian Paul178a1c52000-04-22 01:05:00 +0000290 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000291 }
Brian Paule4b23562005-05-04 20:11:35 +0000292 if (stencilBits < 0 || stencilBits > STENCIL_BITS) {
Brian Paul178a1c52000-04-22 01:05:00 +0000293 return GL_FALSE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000294 }
Brian Paul978ef2b2005-09-21 03:35:08 +0000295 assert(accumRedBits >= 0);
296 assert(accumGreenBits >= 0);
297 assert(accumBlueBits >= 0);
298 assert(accumAlphaBits >= 0);
Brian Paul4d053dd2000-01-14 04:45:47 +0000299
Brian Paulb6bcae52001-01-23 23:39:36 +0000300 vis->rgbMode = rgbFlag;
301 vis->doubleBufferMode = dbFlag;
302 vis->stereoMode = stereoFlag;
Brian Paul153f1542002-10-29 15:04:35 +0000303
Brian Paulb6bcae52001-01-23 23:39:36 +0000304 vis->redBits = redBits;
305 vis->greenBits = greenBits;
306 vis->blueBits = blueBits;
307 vis->alphaBits = alphaBits;
Brian Paule4b23562005-05-04 20:11:35 +0000308 vis->rgbBits = redBits + greenBits + blueBits;
Brian Paul4d053dd2000-01-14 04:45:47 +0000309
Brian Paulb6bcae52001-01-23 23:39:36 +0000310 vis->indexBits = indexBits;
311 vis->depthBits = depthBits;
Brian Paule4b23562005-05-04 20:11:35 +0000312 vis->stencilBits = stencilBits;
313
314 vis->accumRedBits = accumRedBits;
315 vis->accumGreenBits = accumGreenBits;
316 vis->accumBlueBits = accumBlueBits;
317 vis->accumAlphaBits = accumAlphaBits;
Brian Pauled30dfa2000-03-03 17:47:39 +0000318
Brian Paul153f1542002-10-29 15:04:35 +0000319 vis->haveAccumBuffer = accumRedBits > 0;
320 vis->haveDepthBuffer = depthBits > 0;
321 vis->haveStencilBuffer = stencilBits > 0;
322
323 vis->numAuxBuffers = 0;
324 vis->level = 0;
325 vis->pixmapMode = 0;
Brian Paule4b23562005-05-04 20:11:35 +0000326 vis->sampleBuffers = numSamples > 0 ? 1 : 0;
Brian Paul894844a2004-03-21 17:05:03 +0000327 vis->samples = numSamples;
Brian Paul153f1542002-10-29 15:04:35 +0000328
Brian Paul178a1c52000-04-22 01:05:00 +0000329 return GL_TRUE;
Brian Paul4d053dd2000-01-14 04:45:47 +0000330}
331
Brian Paul894844a2004-03-21 17:05:03 +0000332
Keith Whitwell6dc85572003-07-17 13:43:59 +0000333/**
Brian Paul894844a2004-03-21 17:05:03 +0000334 * Destroy a visual and free its memory.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000335 *
336 * \param vis visual.
337 *
338 * Frees the visual structure.
339 */
Brian Paulb371e0d2000-03-31 01:05:51 +0000340void
341_mesa_destroy_visual( GLvisual *vis )
342{
Brian Paulc7e164f2006-06-30 15:44:30 +0000343 _mesa_free(vis);
Brian Paulb371e0d2000-03-31 01:05:51 +0000344}
345
Keith Whitwell6dc85572003-07-17 13:43:59 +0000346/*@}*/
347
Brian Paulb371e0d2000-03-31 01:05:51 +0000348
Brian Paul4d053dd2000-01-14 04:45:47 +0000349/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000350/** \name Context allocation, initialization, destroying
351 *
352 * The purpose of the most initialization functions here is to provide the
353 * default state values according to the OpenGL specification.
354 */
jtgafb833d1999-08-19 00:55:39 +0000355/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +0000356/*@{*/
jtgafb833d1999-08-19 00:55:39 +0000357
Brian Paul4c4268d2009-02-28 10:58:57 -0700358
359/**
360 * This is lame. gdb only seems to recognize enum types that are
361 * actually used somewhere. We want to be able to print/use enum
362 * values such as TEXTURE_2D_INDEX in gdb. But we don't actually use
363 * the gl_texture_index type anywhere. Thus, this lame function.
364 */
365static void
366dummy_enum_func(void)
367{
368 gl_buffer_index bi;
369 gl_colortable_index ci;
370 gl_face_index fi;
371 gl_frag_attrib fa;
372 gl_frag_result fr;
373 gl_texture_index ti;
374 gl_vert_attrib va;
375 gl_vert_result vr;
376
377 (void) bi;
378 (void) ci;
379 (void) fi;
380 (void) fa;
381 (void) fr;
382 (void) ti;
383 (void) va;
384 (void) vr;
385}
386
387
Keith Whitwell6dc85572003-07-17 13:43:59 +0000388/**
389 * One-time initialization mutex lock.
390 *
391 * \sa Used by one_time_init().
392 */
Brian Paul9560f052000-01-31 23:11:39 +0000393_glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
394
Keith Whitwell6dc85572003-07-17 13:43:59 +0000395/**
396 * Calls all the various one-time-init functions in Mesa.
397 *
398 * While holding a global mutex lock, calls several initialization functions,
399 * and sets the glapi callbacks if the \c MESA_DEBUG environment variable is
400 * defined.
401 *
Brian Paula764b7e2006-02-26 17:16:37 +0000402 * \sa _math_init().
jtgafb833d1999-08-19 00:55:39 +0000403 */
Brian Paul178a1c52000-04-22 01:05:00 +0000404static void
Brian Paul4753d602002-06-15 02:38:15 +0000405one_time_init( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +0000406{
407 static GLboolean alreadyCalled = GL_FALSE;
Brian Paula6c423d2004-08-25 15:59:48 +0000408 (void) ctx;
Brian Paul9560f052000-01-31 23:11:39 +0000409 _glthread_LOCK_MUTEX(OneTimeLock);
jtgafb833d1999-08-19 00:55:39 +0000410 if (!alreadyCalled) {
Brian Paul27558a12003-03-01 01:50:20 +0000411 GLuint i;
412
Brian Paul4d053dd2000-01-14 04:45:47 +0000413 /* do some implementation tests */
414 assert( sizeof(GLbyte) == 1 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000415 assert( sizeof(GLubyte) == 1 );
Brian Paul894844a2004-03-21 17:05:03 +0000416 assert( sizeof(GLshort) == 2 );
417 assert( sizeof(GLushort) == 2 );
418 assert( sizeof(GLint) == 4 );
419 assert( sizeof(GLuint) == 4 );
Brian Paul4d053dd2000-01-14 04:45:47 +0000420
Brian Paul7979c602009-03-04 16:43:07 -0700421 _mesa_get_cpu_features();
422
Brian33c37392007-04-04 22:18:53 -0600423 _mesa_init_sqrt_table();
424
Brian Paul27558a12003-03-01 01:50:20 +0000425 for (i = 0; i < 256; i++) {
426 _mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
427 }
Brian Paul68ee4bc2000-01-28 19:02:22 +0000428
Brian Paul3c634522002-10-24 23:57:19 +0000429 if (_mesa_getenv("MESA_DEBUG")) {
Brian Paul68ee4bc2000-01-28 19:02:22 +0000430 _glapi_noop_enable_warnings(GL_TRUE);
Brian Paul4e9676f2002-06-29 19:48:15 +0000431 _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
Brian Paul68ee4bc2000-01-28 19:02:22 +0000432 }
433 else {
434 _glapi_noop_enable_warnings(GL_FALSE);
435 }
436
jtgafb833d1999-08-19 00:55:39 +0000437#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
Brian Paul1c978682009-04-24 10:46:40 -0600438 _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
Brian Paul363344f2005-09-13 14:48:28 +0000439 MESA_VERSION_STRING, __DATE__, __TIME__);
jtgafb833d1999-08-19 00:55:39 +0000440#endif
Brian Paul68ee4bc2000-01-28 19:02:22 +0000441
442 alreadyCalled = GL_TRUE;
443 }
Brian Paul9560f052000-01-31 23:11:39 +0000444 _glthread_UNLOCK_MUTEX(OneTimeLock);
Brian Paul4c4268d2009-02-28 10:58:57 -0700445
446 dummy_enum_func();
jtgafb833d1999-08-19 00:55:39 +0000447}
448
Brian Paul894844a2004-03-21 17:05:03 +0000449
Keith Whitwell6dc85572003-07-17 13:43:59 +0000450/**
Brian Paul4d859f72004-01-23 18:57:05 +0000451 * Initialize fields of gl_current_attrib (aka ctx->Current.*)
452 */
453static void
Briand881a9c2006-12-20 09:31:07 -0700454_mesa_init_current(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +0000455{
Brian Paul88bf0382004-02-13 15:30:08 +0000456 GLuint i;
jtgafb833d1999-08-19 00:55:39 +0000457
Brian Paul94b30dc2006-04-25 00:53:25 +0000458 /* Init all to (0,0,0,1) */
Brian Paulce7a0492009-05-22 14:32:37 -0600459 for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
Keith Whitwell6dc85572003-07-17 13:43:59 +0000460 ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000461 }
Brian Paul94b30dc2006-04-25 00:53:25 +0000462
463 /* redo special cases: */
Markus Amsler507da2472008-03-09 17:51:11 -0600464 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_WEIGHT], 1.0, 0.0, 0.0, 0.0 );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000465 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_NORMAL], 0.0, 0.0, 1.0, 1.0 );
466 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 );
Brian Paul88bf0382004-02-13 15:30:08 +0000467 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR1], 0.0, 0.0, 0.0, 1.0 );
Keith Whitwellfd275602006-10-30 20:16:35 +0000468 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX], 1.0, 0.0, 0.0, 1.0 );
469 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG], 1.0, 0.0, 0.0, 1.0 );
jtgafb833d1999-08-19 00:55:39 +0000470}
471
472
Brian Paul4d859f72004-01-23 18:57:05 +0000473/**
Brian Paulf51cca72008-09-25 19:22:29 -0600474 * Init vertex/fragment program limits.
475 * Important: drivers should override these with actual limits.
Brian Paul05051032005-11-01 04:36:33 +0000476 */
477static void
Brian Paulf51cca72008-09-25 19:22:29 -0600478init_program_limits(GLenum type, struct gl_program_constants *prog)
Brian Paul05051032005-11-01 04:36:33 +0000479{
Brian Paulf51cca72008-09-25 19:22:29 -0600480 prog->MaxInstructions = MAX_PROGRAM_INSTRUCTIONS;
481 prog->MaxAluInstructions = MAX_PROGRAM_INSTRUCTIONS;
482 prog->MaxTexInstructions = MAX_PROGRAM_INSTRUCTIONS;
483 prog->MaxTexIndirections = MAX_PROGRAM_INSTRUCTIONS;
484 prog->MaxTemps = MAX_PROGRAM_TEMPS;
485 prog->MaxEnvParams = MAX_PROGRAM_ENV_PARAMS;
486 prog->MaxLocalParams = MAX_PROGRAM_LOCAL_PARAMS;
487 prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
488
489 if (type == GL_VERTEX_PROGRAM_ARB) {
Ian Romanickeabe12d2009-08-24 12:54:48 -0700490 prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
Brian Paulf51cca72008-09-25 19:22:29 -0600491 prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
492 prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
493 }
494 else {
495 prog->MaxParameters = MAX_NV_FRAGMENT_PROGRAM_PARAMS;
496 prog->MaxAttribs = MAX_NV_FRAGMENT_PROGRAM_INPUTS;
497 prog->MaxAddressRegs = MAX_FRAGMENT_PROGRAM_ADDRESS_REGS;
498 }
499
Ian Romanickeabe12d2009-08-24 12:54:48 -0700500 /* Set the native limits to zero. This implies that there is no native
501 * support for shaders. Let the drivers fill in the actual values.
502 */
503 prog->MaxNativeInstructions = 0;
504 prog->MaxNativeAluInstructions = 0;
505 prog->MaxNativeTexInstructions = 0;
506 prog->MaxNativeTexIndirections = 0;
507 prog->MaxNativeAttribs = 0;
508 prog->MaxNativeTemps = 0;
509 prog->MaxNativeAddressRegs = 0;
510 prog->MaxNativeParameters = 0;
Brian Paul05051032005-11-01 04:36:33 +0000511}
512
513
514/**
Brian Paul4d859f72004-01-23 18:57:05 +0000515 * Initialize fields of gl_constants (aka ctx->Const.*).
516 * Use defaults from config.h. The device drivers will often override
517 * some of these values (such as number of texture units).
518 */
Keith Whitwell6dc85572003-07-17 13:43:59 +0000519static void
Briand881a9c2006-12-20 09:31:07 -0700520_mesa_init_constants(GLcontext *ctx)
jtgafb833d1999-08-19 00:55:39 +0000521{
Brian Paul4d053dd2000-01-14 04:45:47 +0000522 assert(ctx);
jtgafb833d1999-08-19 00:55:39 +0000523
Brian Paulcd1cefa2001-06-13 14:56:14 +0000524 assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
525 assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
526
Brian Paul65591072009-02-13 07:44:02 -0700527 /* Max texture size should be <= max viewport size (render to texture) */
528 assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
529
Brian Paul53f82c52004-10-02 16:39:09 +0000530 /* Constants, may be overriden (usually only reduced) by device drivers */
Brian Paul4d053dd2000-01-14 04:45:47 +0000531 ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
Brian Paulcd1cefa2001-06-13 14:56:14 +0000532 ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
533 ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
Brian Paul8afe7de2002-06-15 03:03:06 +0000534 ctx->Const.MaxTextureRectSize = MAX_TEXTURE_RECT_SIZE;
Ian Romanickbb372f12007-05-16 15:34:22 -0700535 ctx->Const.MaxArrayTextureLayers = MAX_ARRAY_TEXTURE_LAYERS;
Brian Paul610d5992003-01-14 04:55:45 +0000536 ctx->Const.MaxTextureCoordUnits = MAX_TEXTURE_COORD_UNITS;
537 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
Brian Paulda238ee2006-04-13 19:21:58 +0000538 ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
539 ctx->Const.MaxTextureImageUnits);
Gareth Hughes2c3d34c2001-03-18 08:53:49 +0000540 ctx->Const.MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY;
Brian Paul87c964d2001-11-06 15:53:00 +0000541 ctx->Const.MaxTextureLodBias = MAX_TEXTURE_LOD_BIAS;
Brian Paul4d053dd2000-01-14 04:45:47 +0000542 ctx->Const.MaxArrayLockSize = MAX_ARRAY_LOCK_SIZE;
Brian Paul539cce52000-02-03 19:40:07 +0000543 ctx->Const.SubPixelBits = SUB_PIXEL_BITS;
544 ctx->Const.MinPointSize = MIN_POINT_SIZE;
545 ctx->Const.MaxPointSize = MAX_POINT_SIZE;
546 ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
547 ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000548 ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
Brian Paul539cce52000-02-03 19:40:07 +0000549 ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
550 ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
551 ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
552 ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
Brian Paulfde5e2c2001-09-15 18:02:49 +0000553 ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
Brian Paul4bdcfe52000-04-17 17:57:04 +0000554 ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
Brian Paul82b02f02000-05-07 20:37:40 +0000555 ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
556 ctx->Const.MaxConvolutionHeight = MAX_CONVOLUTION_HEIGHT;
Brian Paula8644322000-11-27 18:22:13 +0000557 ctx->Const.MaxClipPlanes = MAX_CLIP_PLANES;
558 ctx->Const.MaxLights = MAX_LIGHTS;
Ian Romanick882caa12003-05-30 21:37:14 +0000559 ctx->Const.MaxShininess = 128.0;
Brian Paul53f82c52004-10-02 16:39:09 +0000560 ctx->Const.MaxSpotExponent = 128.0;
561 ctx->Const.MaxViewportWidth = MAX_WIDTH;
562 ctx->Const.MaxViewportHeight = MAX_HEIGHT;
Brian Pauld0492cf2003-04-11 01:20:06 +0000563#if FEATURE_ARB_vertex_program
Brian Paulf51cca72008-09-25 19:22:29 -0600564 init_program_limits(GL_VERTEX_PROGRAM_ARB, &ctx->Const.VertexProgram);
Brian Pauld0492cf2003-04-11 01:20:06 +0000565#endif
566#if FEATURE_ARB_fragment_program
Brian Paulf51cca72008-09-25 19:22:29 -0600567 init_program_limits(GL_FRAGMENT_PROGRAM_ARB, &ctx->Const.FragmentProgram);
Brian Pauld0492cf2003-04-11 01:20:06 +0000568#endif
Brian Pauledd67742003-04-18 18:02:43 +0000569 ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
570 ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
Brian Pauld0492cf2003-04-11 01:20:06 +0000571
George Sapountzis507167d2006-12-06 06:54:13 +0200572 /* CheckArrayBounds is overriden by drivers/x11 for X server */
Brian Paula2b9bad2003-11-10 19:08:37 +0000573 ctx->Const.CheckArrayBounds = GL_FALSE;
Brian Paula2b9bad2003-11-10 19:08:37 +0000574
Brian Paul05051032005-11-01 04:36:33 +0000575 /* GL_ARB_draw_buffers */
Brian Paul53f82c52004-10-02 16:39:09 +0000576 ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
577
Brian Paul3deaa012005-02-07 05:08:24 +0000578 /* GL_OES_read_format */
Ian Romanick33899b72004-10-16 01:16:54 +0000579 ctx->Const.ColorReadFormat = GL_RGBA;
580 ctx->Const.ColorReadType = GL_UNSIGNED_BYTE;
581
Brian Paul3deaa012005-02-07 05:08:24 +0000582#if FEATURE_EXT_framebuffer_object
583 ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS;
584 ctx->Const.MaxRenderbufferSize = MAX_WIDTH;
585#endif
586
Brian Paul90fcf6c2006-11-01 00:12:41 +0000587#if FEATURE_ARB_vertex_shader
588 ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
Briana90046f2006-12-15 10:07:26 -0700589 ctx->Const.MaxVarying = MAX_VARYING;
Brian Paul90fcf6c2006-11-01 00:12:41 +0000590#endif
591
Brian Paul8fb88552009-01-20 15:29:08 -0700592 /* GL_ARB_framebuffer_object */
593 ctx->Const.MaxSamples = 0;
594
Roland Scheidegger114152e2009-03-12 15:01:16 +0100595 /* GL_ATI_envmap_bumpmap */
596 ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
597
Brian Paul89966cd2009-05-28 12:30:25 -0600598 /* GL_EXT_provoking_vertex */
599 ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
600
Brian Paul53f82c52004-10-02 16:39:09 +0000601 /* sanity checks */
Brian Paulda238ee2006-04-13 19:21:58 +0000602 ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
603 ctx->Const.MaxTextureCoordUnits));
Brian Paul05051032005-11-01 04:36:33 +0000604 ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
605 ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
Briana90046f2006-12-15 10:07:26 -0700606
607 ASSERT(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
608 ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
609 ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
610 ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
Brian Paul17a354a2009-05-08 14:34:15 -0600611
612 /* check that we don't exceed various 32-bit bitfields */
613 ASSERT(VERT_RESULT_MAX <= 32);
614 ASSERT(FRAG_ATTRIB_MAX <= 32);
Keith Whitwell6dc85572003-07-17 13:43:59 +0000615}
jtgafb833d1999-08-19 00:55:39 +0000616
Brian Paul4d859f72004-01-23 18:57:05 +0000617
Keith Whitwell6dc85572003-07-17 13:43:59 +0000618/**
Brian Paul5e2e96b2006-05-15 15:26:04 +0000619 * Do some sanity checks on the limits/constants for the given context.
620 * Only called the first time a context is bound.
621 */
622static void
623check_context_limits(GLcontext *ctx)
624{
625 /* Many context limits/constants are limited by the size of
626 * internal arrays.
627 */
628 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
629 assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS);
630 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS);
631 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS);
632
Brian Paule9b34882008-12-31 11:54:02 -0700633 /* number of coord units cannot be greater than number of image units */
634 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits);
635
Brian Paul65591072009-02-13 07:44:02 -0700636 assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS);
637 assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS);
638 assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
639 assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000640
641 /* make sure largest texture image is <= MAX_WIDTH in size */
Brian Paul65591072009-02-13 07:44:02 -0700642 assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
643 assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
644 assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
645
646 assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
647 assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
Brian Paul5e2e96b2006-05-15 15:26:04 +0000648
649 assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);
650
651 /* XXX probably add more tests */
652}
653
654
655/**
Keith Whitwell6dc85572003-07-17 13:43:59 +0000656 * Initialize the attribute groups in a GL context.
657 *
658 * \param ctx GL context.
659 *
660 * Initializes all the attributes, calling the respective <tt>init*</tt>
661 * functions for the more complex data structures.
662 */
663static GLboolean
Briand881a9c2006-12-20 09:31:07 -0700664init_attrib_groups(GLcontext *ctx)
Keith Whitwell6dc85572003-07-17 13:43:59 +0000665{
666 assert(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +0000667
Keith Whitwell6dc85572003-07-17 13:43:59 +0000668 /* Constants */
669 _mesa_init_constants( ctx );
Brian Paul0771d152000-04-07 00:19:41 +0000670
Brian Paul4d053dd2000-01-14 04:45:47 +0000671 /* Extensions */
Brian Paulde4f4602003-07-03 02:15:06 +0000672 _mesa_init_extensions( ctx );
jtgafb833d1999-08-19 00:55:39 +0000673
Keith Whitwell6dc85572003-07-17 13:43:59 +0000674 /* Attribute Groups */
Keith Whitwell34a61c62008-09-21 19:29:15 -0700675#if FEATURE_accum
Keith Whitwell6dc85572003-07-17 13:43:59 +0000676 _mesa_init_accum( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700677#endif
678#if FEATURE_attrib_stack
Keith Whitwell6dc85572003-07-17 13:43:59 +0000679 _mesa_init_attrib( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700680#endif
Brian Paul148a2842003-09-17 03:40:11 +0000681 _mesa_init_buffer_objects( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000682 _mesa_init_color( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700683#if FEATURE_colortable
Brian Paul05944c02003-07-22 03:51:46 +0000684 _mesa_init_colortables( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700685#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +0000686 _mesa_init_current( ctx );
687 _mesa_init_depth( ctx );
688 _mesa_init_debug( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700689#if FEATURE_dlist
Keith Whitwell6dc85572003-07-17 13:43:59 +0000690 _mesa_init_display_list( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700691#endif
692#if FEATURE_evaluators
Keith Whitwell6dc85572003-07-17 13:43:59 +0000693 _mesa_init_eval( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700694#endif
Brian Paul3dc65912008-07-03 15:40:38 -0600695 _mesa_init_fbobjects( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700696#if FEATURE_feedback
Keith Whitwell6dc85572003-07-17 13:43:59 +0000697 _mesa_init_feedback( ctx );
Brian Paulc1156162008-06-20 14:29:49 -0600698#else
699 ctx->RenderMode = GL_RENDER;
Keith Whitwell34a61c62008-09-21 19:29:15 -0700700#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +0000701 _mesa_init_fog( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700702#if FEATURE_histogram
Keith Whitwell6dc85572003-07-17 13:43:59 +0000703 _mesa_init_histogram( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700704#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +0000705 _mesa_init_hint( ctx );
706 _mesa_init_line( ctx );
707 _mesa_init_lighting( ctx );
708 _mesa_init_matrix( ctx );
Brian Paul67742382005-02-26 17:16:12 +0000709 _mesa_init_multisample( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000710 _mesa_init_pixel( ctx );
Brian Paul533c1db2008-06-09 14:25:23 -0600711 _mesa_init_pixelstore( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000712 _mesa_init_point( ctx );
713 _mesa_init_polygon( ctx );
Brian Paul05944c02003-07-22 03:51:46 +0000714 _mesa_init_program( ctx );
Brian Paul4e3ae762008-06-13 13:56:53 -0600715#if FEATURE_ARB_occlusion_query
Brian Paul4fb99502005-09-02 13:42:49 +0000716 _mesa_init_query( ctx );
Brian Paul4e3ae762008-06-13 13:56:53 -0600717#endif
Keith Whitwell34a61c62008-09-21 19:29:15 -0700718#if FEATURE_drawpix
Brian Paulddc82ee2005-02-05 19:56:45 +0000719 _mesa_init_rastpos( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700720#endif
Brian Paul67742382005-02-26 17:16:12 +0000721 _mesa_init_scissor( ctx );
Brian0bf5dbe2006-12-19 18:02:41 -0700722 _mesa_init_shader_state( ctx );
Keith Whitwell6dc85572003-07-17 13:43:59 +0000723 _mesa_init_stencil( ctx );
724 _mesa_init_transform( ctx );
725 _mesa_init_varray( ctx );
726 _mesa_init_viewport( ctx );
jtgafb833d1999-08-19 00:55:39 +0000727
Keith Whitwell6dc85572003-07-17 13:43:59 +0000728 if (!_mesa_init_texture( ctx ))
729 return GL_FALSE;
Brian Paulb17a7222003-06-13 02:37:27 +0000730
Keith Whitwell34a61c62008-09-21 19:29:15 -0700731#if FEATURE_texture_s3tc
Brian Paul8f04c122004-04-27 13:39:20 +0000732 _mesa_init_texture_s3tc( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700733#endif
734#if FEATURE_texture_fxt1
Brian Paul8f04c122004-04-27 13:39:20 +0000735 _mesa_init_texture_fxt1( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700736#endif
Brian Paul8f04c122004-04-27 13:39:20 +0000737
Brian Paul4d053dd2000-01-14 04:45:47 +0000738 /* Miscellaneous */
Keith Whitwella96308c2000-10-30 13:31:59 +0000739 ctx->NewState = _NEW_ALL;
Brian Paul4d053dd2000-01-14 04:45:47 +0000740 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
Keith Whitwell568e96b2008-10-14 14:15:26 +0100741 ctx->varying_vp_inputs = ~0;
Brian Paul4d053dd2000-01-14 04:45:47 +0000742
Brian Paula3f13702003-04-01 16:41:50 +0000743 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000744}
745
746
Brian Paulf44898c2003-07-18 15:44:57 +0000747/**
Brian4b654d42007-08-23 08:53:43 +0100748 * Update default objects in a GL context with respect to shared state.
749 *
750 * \param ctx GL context.
751 *
752 * Removes references to old default objects, (texture objects, program
753 * objects, etc.) and changes to reference those from the current shared
754 * state.
755 */
756static GLboolean
757update_default_objects(GLcontext *ctx)
758{
759 assert(ctx);
760
761 _mesa_update_default_objects_program(ctx);
762 _mesa_update_default_objects_texture(ctx);
763 _mesa_update_default_objects_buffer_objects(ctx);
764
765 return GL_TRUE;
766}
767
768
769/**
Brian Paul21f69782004-11-27 05:05:32 +0000770 * This is the default function we plug into all dispatch table slots
771 * This helps prevents a segfault when someone calls a GL function without
772 * first checking if the extension's supported.
773 */
774static int
775generic_nop(void)
776{
Briancf239ce2007-06-11 10:57:01 -0600777 _mesa_warning(NULL, "User called no-op dispatch function (an unsupported extension function?)");
Brian Paul21f69782004-11-27 05:05:32 +0000778 return 0;
779}
780
781
782/**
783 * Allocate and initialize a new dispatch table.
784 */
785static struct _glapi_table *
786alloc_dispatch_table(void)
787{
788 /* Find the larger of Mesa's dispatch table and libGL's dispatch table.
789 * In practice, this'll be the same for stand-alone Mesa. But for DRI
790 * Mesa we do this to accomodate different versions of libGL and various
791 * DRI drivers.
792 */
793 GLint numEntries = MAX2(_glapi_get_dispatch_table_size(),
794 sizeof(struct _glapi_table) / sizeof(_glapi_proc));
795 struct _glapi_table *table =
796 (struct _glapi_table *) _mesa_malloc(numEntries * sizeof(_glapi_proc));
797 if (table) {
798 _glapi_proc *entry = (_glapi_proc *) table;
Brian Paula760ccf2004-12-03 15:24:34 +0000799 GLint i;
Brian Paul21f69782004-11-27 05:05:32 +0000800 for (i = 0; i < numEntries; i++) {
801 entry[i] = (_glapi_proc) generic_nop;
802 }
803 }
804 return table;
805}
806
807
808/**
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000809 * Initialize a GLcontext struct (rendering context).
Keith Whitwell6dc85572003-07-17 13:43:59 +0000810 *
811 * This includes allocating all the other structs and arrays which hang off of
812 * the context by pointers.
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000813 * Note that the driver needs to pass in its dd_function_table here since
814 * we need to at least call driverFunctions->NewTextureObject to create the
815 * default texture objects.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000816 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000817 * Called by _mesa_create_context().
Keith Whitwell6dc85572003-07-17 13:43:59 +0000818 *
819 * Performs the imports and exports callback tables initialization, and
820 * miscellaneous one-time initializations. If no shared context is supplied one
821 * is allocated, and increase its reference count. Setups the GL API dispatch
822 * tables. Initialize the TNL module. Sets the maximum Z buffer depth.
823 * Finally queries the \c MESA_DEBUG and \c MESA_VERBOSE environment variables
824 * for debug flags.
825 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000826 * \param ctx the context to initialize
827 * \param visual describes the visual attributes for this context
828 * \param share_list points to context to share textures, display lists,
829 * etc with, or NULL
830 * \param driverFunctions table of device driver functions for this context
831 * to use
832 * \param driverContext pointer to driver-specific context data
jtgafb833d1999-08-19 00:55:39 +0000833 */
Brian Paul178a1c52000-04-22 01:05:00 +0000834GLboolean
Briand881a9c2006-12-20 09:31:07 -0700835_mesa_initialize_context(GLcontext *ctx,
836 const GLvisual *visual,
837 GLcontext *share_list,
838 const struct dd_function_table *driverFunctions,
839 void *driverContext)
jtgafb833d1999-08-19 00:55:39 +0000840{
Brian Paul4045a2c2009-03-07 13:14:37 -0700841 struct gl_shared_state *shared;
842
Brian7cafaff2007-11-01 14:51:37 -0600843 /*ASSERT(driverContext);*/
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000844 assert(driverFunctions->NewTextureObject);
Keith Whitwell3e62d3a2005-03-22 14:27:10 +0000845 assert(driverFunctions->FreeTexImageData);
jtgafb833d1999-08-19 00:55:39 +0000846
Brian Paul4753d602002-06-15 02:38:15 +0000847 /* misc one-time initializations */
848 one_time_init(ctx);
Brian Paul9a33a112002-06-13 04:28:29 +0000849
Brian Paulb1394fa2000-09-26 20:53:53 +0000850 ctx->Visual = *visual;
Brian Paul3f02f901999-11-24 18:48:30 +0000851 ctx->DrawBuffer = NULL;
852 ctx->ReadBuffer = NULL;
Brian Paule4b23562005-05-04 20:11:35 +0000853 ctx->WinSysDrawBuffer = NULL;
854 ctx->WinSysReadBuffer = NULL;
Jouk Jansen5e3bc0c2000-11-22 07:32:16 +0000855
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000856 /* Plug in driver functions and context pointer here.
857 * This is important because when we call alloc_shared_state() below
858 * we'll call ctx->Driver.NewTextureObject() to create the default
859 * textures.
Brian Paula3f13702003-04-01 16:41:50 +0000860 */
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000861 ctx->Driver = *driverFunctions;
862 ctx->DriverCtx = driverContext;
Brian Paula3f13702003-04-01 16:41:50 +0000863
jtgafb833d1999-08-19 00:55:39 +0000864 if (share_list) {
Brian Paul5a2f32b2001-04-25 18:21:05 +0000865 /* share state with another context */
Brian Paul4045a2c2009-03-07 13:14:37 -0700866 shared = share_list->Shared;
jtgafb833d1999-08-19 00:55:39 +0000867 }
868 else {
Brian Paul5a2f32b2001-04-25 18:21:05 +0000869 /* allocate new, unshared state */
Brian Paul4045a2c2009-03-07 13:14:37 -0700870 shared = _mesa_alloc_shared_state(ctx);
871 if (!shared)
Brian Paul4d053dd2000-01-14 04:45:47 +0000872 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000873 }
Brian Paul4045a2c2009-03-07 13:14:37 -0700874
875 _glthread_LOCK_MUTEX(shared->Mutex);
876 ctx->Shared = shared;
877 shared->RefCount++;
878 _glthread_UNLOCK_MUTEX(shared->Mutex);
jtgafb833d1999-08-19 00:55:39 +0000879
Keith Whitwell6dc85572003-07-17 13:43:59 +0000880 if (!init_attrib_groups( ctx )) {
Brian Paul4045a2c2009-03-07 13:14:37 -0700881 _mesa_free_shared_state(ctx, ctx->Shared);
Brian Paul4d053dd2000-01-14 04:45:47 +0000882 return GL_FALSE;
jtgafb833d1999-08-19 00:55:39 +0000883 }
jtgafb833d1999-08-19 00:55:39 +0000884
Brian Paul21f69782004-11-27 05:05:32 +0000885 /* setup the API dispatch tables */
886 ctx->Exec = alloc_dispatch_table();
887 ctx->Save = alloc_dispatch_table();
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000888 if (!ctx->Exec || !ctx->Save) {
Brian Paul4045a2c2009-03-07 13:14:37 -0700889 _mesa_free_shared_state(ctx, ctx->Shared);
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000890 if (ctx->Exec)
Brian Paul21f69782004-11-27 05:05:32 +0000891 _mesa_free(ctx->Exec);
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000892 }
Brian Paulcd4d4f52008-06-17 16:56:32 -0600893#if FEATURE_dispatch
Brian Paul21f69782004-11-27 05:05:32 +0000894 _mesa_init_exec_table(ctx->Exec);
Brian Paulcd4d4f52008-06-17 16:56:32 -0600895#endif
Brian Paul3ab6bbe2000-02-12 17:26:15 +0000896 ctx->CurrentDispatch = ctx->Exec;
Keith Whitwell34a61c62008-09-21 19:29:15 -0700897#if FEATURE_dlist
Brian Paul21f69782004-11-27 05:05:32 +0000898 _mesa_init_dlist_table(ctx->Save);
Keith Whitwellae0eaf92003-11-24 15:23:18 +0000899 _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
Keith Whitwell34a61c62008-09-21 19:29:15 -0700900#endif
Gareth Hughesd8aa0262001-03-11 18:49:11 +0000901 /* Neutral tnl module stuff */
Keith Whitwell6dc85572003-07-17 13:43:59 +0000902 _mesa_init_exec_vtxfmt( ctx );
Gareth Hughesd8aa0262001-03-11 18:49:11 +0000903 ctx->TnlModule.Current = NULL;
904 ctx->TnlModule.SwapCount = 0;
Brian Paulb6bcae52001-01-23 23:39:36 +0000905
Brian3e45db62007-03-27 09:51:52 -0600906 ctx->FragmentProgram._MaintainTexEnvProgram
907 = (_mesa_getenv("MESA_TEX_PROG") != NULL);
Brian3e45db62007-03-27 09:51:52 -0600908
Briana90046f2006-12-15 10:07:26 -0700909 ctx->VertexProgram._MaintainTnlProgram
910 = (_mesa_getenv("MESA_TNL_PROG") != NULL);
Brian3e45db62007-03-27 09:51:52 -0600911 if (ctx->VertexProgram._MaintainTnlProgram) {
Briana90046f2006-12-15 10:07:26 -0700912 /* this is required... */
913 ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
Brian3e45db62007-03-27 09:51:52 -0600914 }
Keith Whitwell47b29f52005-05-04 11:44:44 +0000915
Brian Paul6fd15dd2008-08-19 18:14:15 -0600916#ifdef FEATURE_extra_context_init
917 _mesa_initialize_context_extra(ctx);
918#endif
919
Brian Paula96f8892005-09-13 01:19:29 +0000920 ctx->FirstTimeCurrent = GL_TRUE;
921
Brian Paul4d053dd2000-01-14 04:45:47 +0000922 return GL_TRUE;
jtgafb833d1999-08-19 00:55:39 +0000923}
924
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000925
Brian Paulde4f4602003-07-03 02:15:06 +0000926/**
Brian Paul4d053dd2000-01-14 04:45:47 +0000927 * Allocate and initialize a GLcontext structure.
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000928 * Note that the driver needs to pass in its dd_function_table here since
929 * we need to at least call driverFunctions->NewTextureObject to initialize
930 * the rendering context.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000931 *
932 * \param visual a GLvisual pointer (we copy the struct contents)
933 * \param share_list another context to share display lists with or NULL
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000934 * \param driverFunctions points to the dd_function_table into which the
935 * driver has plugged in all its special functions.
Vinson Lee1eee1ba2009-03-17 09:34:30 -0600936 * \param driverContext points to the device driver's private context state
Keith Whitwell6dc85572003-07-17 13:43:59 +0000937 *
938 * \return pointer to a new __GLcontextRec or NULL if error.
Brian Paul4d053dd2000-01-14 04:45:47 +0000939 */
Brian Paul178a1c52000-04-22 01:05:00 +0000940GLcontext *
Briand881a9c2006-12-20 09:31:07 -0700941_mesa_create_context(const GLvisual *visual,
942 GLcontext *share_list,
943 const struct dd_function_table *driverFunctions,
944 void *driverContext)
Brian Paul4d053dd2000-01-14 04:45:47 +0000945{
Brian Paul4753d602002-06-15 02:38:15 +0000946 GLcontext *ctx;
947
948 ASSERT(visual);
Brian7cafaff2007-11-01 14:51:37 -0600949 /*ASSERT(driverContext);*/
Brian Paul4753d602002-06-15 02:38:15 +0000950
Brian Paul3c634522002-10-24 23:57:19 +0000951 ctx = (GLcontext *) _mesa_calloc(sizeof(GLcontext));
Brian Paul4753d602002-06-15 02:38:15 +0000952 if (!ctx)
Brian Paul4d053dd2000-01-14 04:45:47 +0000953 return NULL;
Brian Paul4753d602002-06-15 02:38:15 +0000954
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000955 if (_mesa_initialize_context(ctx, visual, share_list,
956 driverFunctions, driverContext)) {
Brian Paul4d053dd2000-01-14 04:45:47 +0000957 return ctx;
958 }
959 else {
Brian Paul3c634522002-10-24 23:57:19 +0000960 _mesa_free(ctx);
Brian Paul4d053dd2000-01-14 04:45:47 +0000961 return NULL;
962 }
963}
964
Brian Pauld3fd7ba2004-01-20 02:49:27 +0000965
Keith Whitwell6dc85572003-07-17 13:43:59 +0000966/**
Brian Paul4d053dd2000-01-14 04:45:47 +0000967 * Free the data associated with the given context.
Keith Whitwell6dc85572003-07-17 13:43:59 +0000968 *
969 * But doesn't free the GLcontext struct itself.
970 *
971 * \sa _mesa_initialize_context() and init_attrib_groups().
Brian Paul4d053dd2000-01-14 04:45:47 +0000972 */
Brian Paul178a1c52000-04-22 01:05:00 +0000973void
Brian Paulb1394fa2000-09-26 20:53:53 +0000974_mesa_free_context_data( GLcontext *ctx )
Brian Paul4d053dd2000-01-14 04:45:47 +0000975{
José Fonseca8bbb6b32009-03-06 14:02:42 +0000976 GLint RefCount;
977
Briandc732172007-08-14 11:56:59 +0100978 if (!_mesa_get_current_context()){
979 /* No current context, but we may need one in order to delete
980 * texture objs, etc. So temporarily bind the context now.
981 */
982 _mesa_make_current(ctx, NULL, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +0000983 }
Briandc732172007-08-14 11:56:59 +0100984
985 /* unreference WinSysDraw/Read buffers */
Brian Pauld5229442009-02-09 08:30:55 -0700986 _mesa_reference_framebuffer(&ctx->WinSysDrawBuffer, NULL);
987 _mesa_reference_framebuffer(&ctx->WinSysReadBuffer, NULL);
988 _mesa_reference_framebuffer(&ctx->DrawBuffer, NULL);
989 _mesa_reference_framebuffer(&ctx->ReadBuffer, NULL);
Brian Paul4d053dd2000-01-14 04:45:47 +0000990
Briandf43fb62008-05-06 23:08:51 -0600991 _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, NULL);
992 _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL);
993 _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL);
994
995 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
996 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL);
997 _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL);
998
Alan Hourihane13e7e4b2008-09-19 14:55:49 +0100999#if FEATURE_attrib_stack
Brian145d7622007-08-16 10:05:00 +01001000 _mesa_free_attrib_data(ctx);
Alan Hourihane13e7e4b2008-09-19 14:55:49 +01001001#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +00001002 _mesa_free_lighting_data( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -07001003#if FEATURE_evaluators
Keith Whitwell6dc85572003-07-17 13:43:59 +00001004 _mesa_free_eval_data( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -07001005#endif
Keith Whitwell6dc85572003-07-17 13:43:59 +00001006 _mesa_free_texture_data( ctx );
1007 _mesa_free_matrix_data( ctx );
1008 _mesa_free_viewport_data( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -07001009#if FEATURE_colortable
Brian Paul05944c02003-07-22 03:51:46 +00001010 _mesa_free_colortables_data( ctx );
Keith Whitwell34a61c62008-09-21 19:29:15 -07001011#endif
Brian Paul21841f02004-08-14 14:28:11 +00001012 _mesa_free_program_data(ctx);
Brian935f93f2007-03-24 16:20:02 -06001013 _mesa_free_shader_state(ctx);
Brian Paul4e3ae762008-06-13 13:56:53 -06001014#if FEATURE_ARB_occlusion_query
Brian Paul4fb99502005-09-02 13:42:49 +00001015 _mesa_free_query_data(ctx);
Brian Paul4e3ae762008-06-13 13:56:53 -06001016#endif
Brian Paul12cf98f2009-06-19 17:58:47 -06001017 _mesa_free_varray_data(ctx);
Brian Paul21841f02004-08-14 14:28:11 +00001018
Brian Paulc04bb512006-07-11 21:56:43 +00001019 _mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
Brian Paulfd284452001-07-19 15:54:34 +00001020
Brian Paul12e94d82009-06-02 10:27:05 -06001021#if FEATURE_ARB_pixel_buffer_object
1022 _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
1023 _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
1024#endif
1025
1026#if FEATURE_ARB_vertex_buffer_object
1027 _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, NULL);
1028 _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
1029#endif
1030
Brian Paul65a66f52004-11-27 22:47:59 +00001031 /* free dispatch tables */
1032 _mesa_free(ctx->Exec);
1033 _mesa_free(ctx->Save);
1034
Brian Paul30f51ae2001-12-18 04:06:44 +00001035 /* Shared context state (display lists, textures, etc) */
Brian Paul9560f052000-01-31 23:11:39 +00001036 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
José Fonseca8bbb6b32009-03-06 14:02:42 +00001037 RefCount = --ctx->Shared->RefCount;
Brian Paul9560f052000-01-31 23:11:39 +00001038 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
José Fonseca8bbb6b32009-03-06 14:02:42 +00001039 assert(RefCount >= 0);
1040 if (RefCount == 0) {
Brian Paul4d053dd2000-01-14 04:45:47 +00001041 /* free shared state */
Brian Paul4045a2c2009-03-07 13:14:37 -07001042 _mesa_free_shared_state( ctx, ctx->Shared );
Brian Paul4d053dd2000-01-14 04:45:47 +00001043 }
1044
Brian Paul702ca202003-07-18 15:22:16 +00001045 if (ctx->Extensions.String)
Brian Paulc7e164f2006-06-30 15:44:30 +00001046 _mesa_free((void *) ctx->Extensions.String);
Briandc732172007-08-14 11:56:59 +01001047
1048 /* unbind the context if it's currently bound */
1049 if (ctx == _mesa_get_current_context()) {
1050 _mesa_make_current(NULL, NULL, NULL);
1051 }
Brian Paul4d053dd2000-01-14 04:45:47 +00001052}
1053
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001054
Keith Whitwell6dc85572003-07-17 13:43:59 +00001055/**
Brian Paul4d053dd2000-01-14 04:45:47 +00001056 * Destroy a GLcontext structure.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001057 *
1058 * \param ctx GL context.
1059 *
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001060 * Calls _mesa_free_context_data() and frees the GLcontext structure itself.
jtgafb833d1999-08-19 00:55:39 +00001061 */
Brian Paul178a1c52000-04-22 01:05:00 +00001062void
Brian Paulb1394fa2000-09-26 20:53:53 +00001063_mesa_destroy_context( GLcontext *ctx )
jtgafb833d1999-08-19 00:55:39 +00001064{
1065 if (ctx) {
Brian Paulb1394fa2000-09-26 20:53:53 +00001066 _mesa_free_context_data(ctx);
Brian Paulc7e164f2006-06-30 15:44:30 +00001067 _mesa_free( (void *) ctx );
jtgafb833d1999-08-19 00:55:39 +00001068 }
1069}
1070
Brian Pauld3fd7ba2004-01-20 02:49:27 +00001071
Keith Whitwell6dc85572003-07-17 13:43:59 +00001072#if _HAVE_FULL_GL
1073/**
jtgafb833d1999-08-19 00:55:39 +00001074 * Copy attribute groups from one context to another.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001075 *
1076 * \param src source context
1077 * \param dst destination context
1078 * \param mask bitwise OR of GL_*_BIT flags
1079 *
1080 * According to the bits specified in \p mask, copies the corresponding
Jose Fonseca375457b2004-09-09 22:23:24 +00001081 * attributes from \p src into \p dst. For many of the attributes a simple \c
Keith Whitwell6dc85572003-07-17 13:43:59 +00001082 * memcpy is not enough due to the existence of internal pointers in their data
1083 * structures.
jtgafb833d1999-08-19 00:55:39 +00001084 */
Brian Paul178a1c52000-04-22 01:05:00 +00001085void
Brian Paulb1394fa2000-09-26 20:53:53 +00001086_mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask )
jtgafb833d1999-08-19 00:55:39 +00001087{
1088 if (mask & GL_ACCUM_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001089 /* OK to memcpy */
1090 dst->Accum = src->Accum;
jtgafb833d1999-08-19 00:55:39 +00001091 }
1092 if (mask & GL_COLOR_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001093 /* OK to memcpy */
1094 dst->Color = src->Color;
jtgafb833d1999-08-19 00:55:39 +00001095 }
1096 if (mask & GL_CURRENT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001097 /* OK to memcpy */
1098 dst->Current = src->Current;
jtgafb833d1999-08-19 00:55:39 +00001099 }
1100 if (mask & GL_DEPTH_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001101 /* OK to memcpy */
1102 dst->Depth = src->Depth;
jtgafb833d1999-08-19 00:55:39 +00001103 }
1104 if (mask & GL_ENABLE_BIT) {
1105 /* no op */
1106 }
1107 if (mask & GL_EVAL_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001108 /* OK to memcpy */
1109 dst->Eval = src->Eval;
jtgafb833d1999-08-19 00:55:39 +00001110 }
1111 if (mask & GL_FOG_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001112 /* OK to memcpy */
1113 dst->Fog = src->Fog;
jtgafb833d1999-08-19 00:55:39 +00001114 }
1115 if (mask & GL_HINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001116 /* OK to memcpy */
1117 dst->Hint = src->Hint;
jtgafb833d1999-08-19 00:55:39 +00001118 }
1119 if (mask & GL_LIGHTING_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001120 GLuint i;
1121 /* begin with memcpy */
Brian Paul2aabdc72006-02-24 18:19:11 +00001122 dst->Light = src->Light;
Brian Paul85d81602002-06-17 23:36:31 +00001123 /* fixup linked lists to prevent pointer insanity */
1124 make_empty_list( &(dst->Light.EnabledList) );
1125 for (i = 0; i < MAX_LIGHTS; i++) {
1126 if (dst->Light.Light[i].Enabled) {
1127 insert_at_tail(&(dst->Light.EnabledList), &(dst->Light.Light[i]));
1128 }
1129 }
jtgafb833d1999-08-19 00:55:39 +00001130 }
1131 if (mask & GL_LINE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001132 /* OK to memcpy */
1133 dst->Line = src->Line;
jtgafb833d1999-08-19 00:55:39 +00001134 }
1135 if (mask & GL_LIST_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001136 /* OK to memcpy */
1137 dst->List = src->List;
jtgafb833d1999-08-19 00:55:39 +00001138 }
1139 if (mask & GL_PIXEL_MODE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001140 /* OK to memcpy */
1141 dst->Pixel = src->Pixel;
jtgafb833d1999-08-19 00:55:39 +00001142 }
1143 if (mask & GL_POINT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001144 /* OK to memcpy */
1145 dst->Point = src->Point;
jtgafb833d1999-08-19 00:55:39 +00001146 }
1147 if (mask & GL_POLYGON_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001148 /* OK to memcpy */
1149 dst->Polygon = src->Polygon;
jtgafb833d1999-08-19 00:55:39 +00001150 }
1151 if (mask & GL_POLYGON_STIPPLE_BIT) {
1152 /* Use loop instead of MEMCPY due to problem with Portland Group's
1153 * C compiler. Reported by John Stone.
1154 */
Brian Paul85d81602002-06-17 23:36:31 +00001155 GLuint i;
1156 for (i = 0; i < 32; i++) {
jtgafb833d1999-08-19 00:55:39 +00001157 dst->PolygonStipple[i] = src->PolygonStipple[i];
1158 }
1159 }
1160 if (mask & GL_SCISSOR_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001161 /* OK to memcpy */
1162 dst->Scissor = src->Scissor;
jtgafb833d1999-08-19 00:55:39 +00001163 }
1164 if (mask & GL_STENCIL_BUFFER_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001165 /* OK to memcpy */
1166 dst->Stencil = src->Stencil;
jtgafb833d1999-08-19 00:55:39 +00001167 }
1168 if (mask & GL_TEXTURE_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001169 /* Cannot memcpy because of pointers */
1170 _mesa_copy_texture_state(src, dst);
jtgafb833d1999-08-19 00:55:39 +00001171 }
1172 if (mask & GL_TRANSFORM_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001173 /* OK to memcpy */
1174 dst->Transform = src->Transform;
jtgafb833d1999-08-19 00:55:39 +00001175 }
1176 if (mask & GL_VIEWPORT_BIT) {
Brian Paul85d81602002-06-17 23:36:31 +00001177 /* Cannot use memcpy, because of pointers in GLmatrix _WindowMap */
1178 dst->Viewport.X = src->Viewport.X;
1179 dst->Viewport.Y = src->Viewport.Y;
1180 dst->Viewport.Width = src->Viewport.Width;
1181 dst->Viewport.Height = src->Viewport.Height;
1182 dst->Viewport.Near = src->Viewport.Near;
1183 dst->Viewport.Far = src->Viewport.Far;
1184 _math_matrix_copy(&dst->Viewport._WindowMap, &src->Viewport._WindowMap);
jtgafb833d1999-08-19 00:55:39 +00001185 }
Brian Paul85d81602002-06-17 23:36:31 +00001186
Keith Whitwella96308c2000-10-30 13:31:59 +00001187 /* XXX FIXME: Call callbacks?
1188 */
1189 dst->NewState = _NEW_ALL;
jtgafb833d1999-08-19 00:55:39 +00001190}
Keith Whitwell23caf202000-11-16 21:05:34 +00001191#endif
Keith Whitwell23caf202000-11-16 21:05:34 +00001192
1193
Brian Paulb1d53d92003-06-11 18:48:19 +00001194/**
1195 * Check if the given context can render into the given framebuffer
1196 * by checking visual attributes.
Brian Paulca007cb2006-03-07 03:01:26 +00001197 *
Brianee170f22007-06-08 14:12:27 -06001198 * Most of these tests could go away because Mesa is now pretty flexible
1199 * in terms of mixing rendering contexts with framebuffers. As long
1200 * as RGB vs. CI mode agree, we're probably good.
Brian Paulca007cb2006-03-07 03:01:26 +00001201 *
Brian Paulb1d53d92003-06-11 18:48:19 +00001202 * \return GL_TRUE if compatible, GL_FALSE otherwise.
1203 */
1204static GLboolean
1205check_compatible(const GLcontext *ctx, const GLframebuffer *buffer)
1206{
1207 const GLvisual *ctxvis = &ctx->Visual;
1208 const GLvisual *bufvis = &buffer->Visual;
1209
1210 if (ctxvis == bufvis)
1211 return GL_TRUE;
1212
1213 if (ctxvis->rgbMode != bufvis->rgbMode)
1214 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001215#if 0
1216 /* disabling this fixes the fgl_glxgears pbuffer demo */
Brian Paulb1d53d92003-06-11 18:48:19 +00001217 if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode)
1218 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001219#endif
Brian Paulb1d53d92003-06-11 18:48:19 +00001220 if (ctxvis->stereoMode && !bufvis->stereoMode)
1221 return GL_FALSE;
1222 if (ctxvis->haveAccumBuffer && !bufvis->haveAccumBuffer)
1223 return GL_FALSE;
1224 if (ctxvis->haveDepthBuffer && !bufvis->haveDepthBuffer)
1225 return GL_FALSE;
1226 if (ctxvis->haveStencilBuffer && !bufvis->haveStencilBuffer)
1227 return GL_FALSE;
1228 if (ctxvis->redMask && ctxvis->redMask != bufvis->redMask)
1229 return GL_FALSE;
1230 if (ctxvis->greenMask && ctxvis->greenMask != bufvis->greenMask)
1231 return GL_FALSE;
1232 if (ctxvis->blueMask && ctxvis->blueMask != bufvis->blueMask)
1233 return GL_FALSE;
Brianee170f22007-06-08 14:12:27 -06001234#if 0
1235 /* disabled (see bug 11161) */
Brian Paulb1d53d92003-06-11 18:48:19 +00001236 if (ctxvis->depthBits && ctxvis->depthBits != bufvis->depthBits)
1237 return GL_FALSE;
Brianee170f22007-06-08 14:12:27 -06001238#endif
Brian Paulb1d53d92003-06-11 18:48:19 +00001239 if (ctxvis->stencilBits && ctxvis->stencilBits != bufvis->stencilBits)
1240 return GL_FALSE;
1241
1242 return GL_TRUE;
1243}
1244
1245
Keith Whitwell6dc85572003-07-17 13:43:59 +00001246/**
Brian Paula702bbf2005-09-14 03:11:36 +00001247 * Do one-time initialization for the given framebuffer. Specifically,
1248 * ask the driver for the window's current size and update the framebuffer
1249 * object to match.
1250 * Really, the device driver should totally take care of this.
1251 */
1252static void
1253initialize_framebuffer_size(GLcontext *ctx, GLframebuffer *fb)
1254{
1255 GLuint width, height;
Brian Paul55e42e52006-10-17 17:43:47 +00001256 if (ctx->Driver.GetBufferSize) {
1257 ctx->Driver.GetBufferSize(fb, &width, &height);
1258 if (ctx->Driver.ResizeBuffers)
1259 ctx->Driver.ResizeBuffers(ctx, fb, width, height);
1260 fb->Initialized = GL_TRUE;
1261 }
Brian Paula702bbf2005-09-14 03:11:36 +00001262}
1263
1264
1265/**
Brian Paul3f856c62009-06-17 08:35:55 -06001266 * Check if the viewport/scissor size has not yet been initialized.
1267 * Initialize the size if the given width and height are non-zero.
1268 */
1269void
1270_mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height)
1271{
1272 if (!ctx->ViewportInitialized && width > 0 && height > 0) {
1273 /* Note: set flag here, before calling _mesa_set_viewport(), to prevent
1274 * potential infinite recursion.
1275 */
1276 ctx->ViewportInitialized = GL_TRUE;
1277 _mesa_set_viewport(ctx, 0, 0, width, height);
1278 _mesa_set_scissor(ctx, 0, 0, width, height);
1279 }
1280}
1281
1282
1283/**
Brian Paula702bbf2005-09-14 03:11:36 +00001284 * Bind the given context to the given drawBuffer and readBuffer and
1285 * make it the current context for the calling thread.
1286 * We'll render into the drawBuffer and read pixels from the
1287 * readBuffer (i.e. glRead/CopyPixels, glCopyTexImage, etc).
Keith Whitwell6dc85572003-07-17 13:43:59 +00001288 *
Brian Paula702bbf2005-09-14 03:11:36 +00001289 * We check that the context's and framebuffer's visuals are compatible
1290 * and return immediately if they're not.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001291 *
Brian Paula702bbf2005-09-14 03:11:36 +00001292 * \param newCtx the new GL context. If NULL then there will be no current GL
1293 * context.
1294 * \param drawBuffer the drawing framebuffer
1295 * \param readBuffer the reading framebuffer
Brian Paul00037781999-12-17 14:52:35 +00001296 */
José Fonseca29c6c8e2009-05-30 12:38:45 -07001297GLboolean
Brian Paule4b23562005-05-04 20:11:35 +00001298_mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
1299 GLframebuffer *readBuffer )
Brian Paul00037781999-12-17 14:52:35 +00001300{
Keith Whitwell5c728372005-05-12 10:22:29 +00001301 if (MESA_VERBOSE & VERBOSE_API)
Brian Paule4b23562005-05-04 20:11:35 +00001302 _mesa_debug(newCtx, "_mesa_make_current()\n");
Brian Paul00037781999-12-17 14:52:35 +00001303
Brian Paulbe3602d2001-02-28 00:27:48 +00001304 /* Check that the context's and framebuffer's visuals are compatible.
Brian Paulbe3602d2001-02-28 00:27:48 +00001305 */
Brian Paulf1038f82006-03-20 15:20:57 +00001306 if (newCtx && drawBuffer && newCtx->WinSysDrawBuffer != drawBuffer) {
Brian Pauld75963d2006-03-07 02:57:04 +00001307 if (!check_compatible(newCtx, drawBuffer)) {
1308 _mesa_warning(newCtx,
1309 "MakeCurrent: incompatible visuals for context and drawbuffer");
José Fonseca29c6c8e2009-05-30 12:38:45 -07001310 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001311 }
Brian Paulb1d53d92003-06-11 18:48:19 +00001312 }
Brian Paulf1038f82006-03-20 15:20:57 +00001313 if (newCtx && readBuffer && newCtx->WinSysReadBuffer != readBuffer) {
Brian Pauld75963d2006-03-07 02:57:04 +00001314 if (!check_compatible(newCtx, readBuffer)) {
1315 _mesa_warning(newCtx,
1316 "MakeCurrent: incompatible visuals for context and readbuffer");
José Fonseca29c6c8e2009-05-30 12:38:45 -07001317 return GL_FALSE;
Brian Pauld75963d2006-03-07 02:57:04 +00001318 }
Brian Paulbe3602d2001-02-28 00:27:48 +00001319 }
1320
Brian Paulc6c0f942006-03-16 18:05:25 +00001321 /* We used to call _glapi_check_multithread() here. Now do it in drivers */
Brian Paulf9b97d92000-01-28 20:17:42 +00001322 _glapi_set_context((void *) newCtx);
Brian Paulb1394fa2000-09-26 20:53:53 +00001323 ASSERT(_mesa_get_current_context() == newCtx);
Keith Whitwell23caf202000-11-16 21:05:34 +00001324
Keith Whitwell23caf202000-11-16 21:05:34 +00001325 if (!newCtx) {
Brian Paul00037781999-12-17 14:52:35 +00001326 _glapi_set_dispatch(NULL); /* none current */
1327 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001328 else {
1329 _glapi_set_dispatch(newCtx->CurrentDispatch);
Brian Paul00037781999-12-17 14:52:35 +00001330
Keith Whitwell23caf202000-11-16 21:05:34 +00001331 if (drawBuffer && readBuffer) {
1332 /* TODO: check if newCtx and buffer's visual match??? */
Brian Paule4b23562005-05-04 20:11:35 +00001333
Brian Paule4b23562005-05-04 20:11:35 +00001334 ASSERT(drawBuffer->Name == 0);
1335 ASSERT(readBuffer->Name == 0);
Briana510bc32007-03-06 10:07:59 -07001336 _mesa_reference_framebuffer(&newCtx->WinSysDrawBuffer, drawBuffer);
1337 _mesa_reference_framebuffer(&newCtx->WinSysReadBuffer, readBuffer);
Brian Paulf1038f82006-03-20 15:20:57 +00001338
1339 /*
1340 * Only set the context's Draw/ReadBuffer fields if they're NULL
1341 * or not bound to a user-created FBO.
1342 */
Brian Paule4b23562005-05-04 20:11:35 +00001343 if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
Keith Whitwell0397b2b2008-09-11 16:05:15 +01001344 /* KW: merge conflict here, revisit.
1345 */
1346 /* fix up the fb fields - these will end up wrong otherwise
1347 * if the DRIdrawable changes, and everything relies on them.
1348 * This is a bit messy (same as needed in _mesa_BindFramebufferEXT)
1349 */
José Fonseca53174af2008-05-31 18:14:09 +09001350 unsigned int i;
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001351 GLenum buffers[MAX_DRAW_BUFFERS];
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001352
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001353 _mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001354
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001355 for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
1356 buffers[i] = newCtx->Color.DrawBuffer[i];
1357 }
Alan Hourihanee97bedb2008-05-01 14:54:56 +01001358
Roland Scheideggercbfe29c2007-07-16 18:21:36 +02001359 _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
Brian Paulf1038f82006-03-20 15:20:57 +00001360 }
1361 if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
Briana510bc32007-03-06 10:07:59 -07001362 _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
Brian Paule4b23562005-05-04 20:11:35 +00001363 }
Brian Paulbb5c84f2005-07-01 01:22:25 +00001364
Brian32d86eb2007-08-16 18:52:48 +01001365 /* XXX only set this flag if we're really changing the draw/read
1366 * framebuffer bindings.
1367 */
Keith Whitwell23caf202000-11-16 21:05:34 +00001368 newCtx->NewState |= _NEW_BUFFERS;
Brian Paul10d7f542002-06-17 23:38:14 +00001369
Brian Paul4d4add02006-10-15 19:26:43 +00001370#if 1
1371 /* We want to get rid of these lines: */
1372
Keith Whitwell6dc85572003-07-17 13:43:59 +00001373#if _HAVE_FULL_GL
Brian Paul65a66f52004-11-27 22:47:59 +00001374 if (!drawBuffer->Initialized) {
Brian Paula702bbf2005-09-14 03:11:36 +00001375 initialize_framebuffer_size(newCtx, drawBuffer);
Brian Paul10d7f542002-06-17 23:38:14 +00001376 }
Brian Paul65a66f52004-11-27 22:47:59 +00001377 if (readBuffer != drawBuffer && !readBuffer->Initialized) {
Brian Paula702bbf2005-09-14 03:11:36 +00001378 initialize_framebuffer_size(newCtx, readBuffer);
Brian Paul10d7f542002-06-17 23:38:14 +00001379 }
Keith Whitwellf9bfdb12006-09-22 11:36:30 +00001380
1381 _mesa_resizebuffers(newCtx);
Keith Whitwell6dc85572003-07-17 13:43:59 +00001382#endif
Brian Paul4d4add02006-10-15 19:26:43 +00001383
1384#else
1385 /* We want the drawBuffer and readBuffer to be initialized by
1386 * the driver.
1387 * This generally means the Width and Height match the actual
1388 * window size and the renderbuffers (both hardware and software
1389 * based) are allocated to match. The later can generally be
1390 * done with a call to _mesa_resize_framebuffer().
1391 *
1392 * It's theoretically possible for a buffer to have zero width
1393 * or height, but for now, assert check that the driver did what's
1394 * expected of it.
1395 */
1396 ASSERT(drawBuffer->Width > 0);
1397 ASSERT(drawBuffer->Height > 0);
1398#endif
1399
Brian Paul3f856c62009-06-17 08:35:55 -06001400 if (drawBuffer) {
1401 _mesa_check_init_viewport(newCtx,
1402 drawBuffer->Width, drawBuffer->Height);
Brian Paul65a66f52004-11-27 22:47:59 +00001403 }
Brian Paul00037781999-12-17 14:52:35 +00001404 }
Keith Whitwell23caf202000-11-16 21:05:34 +00001405
Keith Whitwell23caf202000-11-16 21:05:34 +00001406 if (newCtx->FirstTimeCurrent) {
Brian Paul3f856c62009-06-17 08:35:55 -06001407 check_context_limits(newCtx);
1408
1409 /* We can use this to help debug user's problems. Tell them to set
1410 * the MESA_INFO env variable before running their app. Then the
1411 * first time each context is made current we'll print some useful
1412 * information.
1413 */
Brian Paul3c634522002-10-24 23:57:19 +00001414 if (_mesa_getenv("MESA_INFO")) {
Keith Whitwell6dc85572003-07-17 13:43:59 +00001415 _mesa_print_info();
Keith Whitwell23caf202000-11-16 21:05:34 +00001416 }
Brian Paul3f856c62009-06-17 08:35:55 -06001417
Keith Whitwell23caf202000-11-16 21:05:34 +00001418 newCtx->FirstTimeCurrent = GL_FALSE;
1419 }
Brian Paul00037781999-12-17 14:52:35 +00001420 }
José Fonseca29c6c8e2009-05-30 12:38:45 -07001421
1422 return GL_TRUE;
Brian Paul00037781999-12-17 14:52:35 +00001423}
1424
Brian Paul635ee2d2005-04-15 17:25:07 +00001425
1426/**
1427 * Make context 'ctx' share the display lists, textures and programs
1428 * that are associated with 'ctxToShare'.
1429 * Any display lists, textures or programs associated with 'ctx' will
1430 * be deleted if nobody else is sharing them.
1431 */
1432GLboolean
1433_mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
1434{
1435 if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
Brian4b654d42007-08-23 08:53:43 +01001436 struct gl_shared_state *oldSharedState = ctx->Shared;
José Fonsecab25168c2009-05-01 18:52:54 +01001437 GLint RefCount;
Brian4b654d42007-08-23 08:53:43 +01001438
Brian Paul635ee2d2005-04-15 17:25:07 +00001439 ctx->Shared = ctxToShare->Shared;
José Fonsecab25168c2009-05-01 18:52:54 +01001440
1441 _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
Brian Paul635ee2d2005-04-15 17:25:07 +00001442 ctx->Shared->RefCount++;
José Fonsecab25168c2009-05-01 18:52:54 +01001443 _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
Brian4b654d42007-08-23 08:53:43 +01001444
1445 update_default_objects(ctx);
1446
José Fonsecab25168c2009-05-01 18:52:54 +01001447 _glthread_LOCK_MUTEX(oldSharedState->Mutex);
1448 RefCount = --oldSharedState->RefCount;
1449 _glthread_UNLOCK_MUTEX(oldSharedState->Mutex);
1450
1451 if (RefCount == 0) {
Brian Paul4045a2c2009-03-07 13:14:37 -07001452 _mesa_free_shared_state(ctx, oldSharedState);
Brian4b654d42007-08-23 08:53:43 +01001453 }
1454
Brian Paul635ee2d2005-04-15 17:25:07 +00001455 return GL_TRUE;
1456 }
1457 else {
1458 return GL_FALSE;
1459 }
1460}
1461
1462
1463
Keith Whitwell6dc85572003-07-17 13:43:59 +00001464/**
Briand881a9c2006-12-20 09:31:07 -07001465 * \return pointer to the current GL context for this thread.
Keith Whitwell6dc85572003-07-17 13:43:59 +00001466 *
1467 * Calls _glapi_get_context(). This isn't the fastest way to get the current
Briand881a9c2006-12-20 09:31:07 -07001468 * context. If you need speed, see the #GET_CURRENT_CONTEXT macro in
1469 * context.h.
Brian Paul00037781999-12-17 14:52:35 +00001470 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001471GLcontext *
1472_mesa_get_current_context( void )
Brian Paul00037781999-12-17 14:52:35 +00001473{
Brian Paulf9b97d92000-01-28 20:17:42 +00001474 return (GLcontext *) _glapi_get_context();
Brian Paul00037781999-12-17 14:52:35 +00001475}
1476
Briand881a9c2006-12-20 09:31:07 -07001477
Keith Whitwell6dc85572003-07-17 13:43:59 +00001478/**
1479 * Get context's current API dispatch table.
1480 *
1481 * It'll either be the immediate-mode execute dispatcher or the display list
1482 * compile dispatcher.
1483 *
1484 * \param ctx GL context.
1485 *
1486 * \return pointer to dispatch_table.
1487 *
1488 * Simply returns __GLcontextRec::CurrentDispatch.
Brian Paulfbd8f211999-11-11 01:22:25 +00001489 */
1490struct _glapi_table *
1491_mesa_get_dispatch(GLcontext *ctx)
1492{
1493 return ctx->CurrentDispatch;
1494}
1495
Keith Whitwell6dc85572003-07-17 13:43:59 +00001496/*@}*/
Brian Paulfbd8f211999-11-11 01:22:25 +00001497
1498
jtgafb833d1999-08-19 00:55:39 +00001499/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +00001500/** \name Miscellaneous functions */
jtgafb833d1999-08-19 00:55:39 +00001501/**********************************************************************/
Keith Whitwell6dc85572003-07-17 13:43:59 +00001502/*@{*/
jtgafb833d1999-08-19 00:55:39 +00001503
Keith Whitwell6dc85572003-07-17 13:43:59 +00001504/**
1505 * Record an error.
1506 *
1507 * \param ctx GL context.
1508 * \param error error code.
1509 *
1510 * Records the given error code and call the driver's dd_function_table::Error
1511 * function if defined.
1512 *
1513 * \sa
Brian Paul4e9676f2002-06-29 19:48:15 +00001514 * This is called via _mesa_error().
jtgafb833d1999-08-19 00:55:39 +00001515 */
Brian Paulb1394fa2000-09-26 20:53:53 +00001516void
Briand881a9c2006-12-20 09:31:07 -07001517_mesa_record_error(GLcontext *ctx, GLenum error)
jtgafb833d1999-08-19 00:55:39 +00001518{
Brian Paul18a285a2002-03-16 00:53:15 +00001519 if (!ctx)
1520 return;
1521
Brian Paul7eb06032000-07-14 04:13:40 +00001522 if (ctx->ErrorValue == GL_NO_ERROR) {
jtgafb833d1999-08-19 00:55:39 +00001523 ctx->ErrorValue = error;
1524 }
1525
1526 /* Call device driver's error handler, if any. This is used on the Mac. */
1527 if (ctx->Driver.Error) {
Briand881a9c2006-12-20 09:31:07 -07001528 ctx->Driver.Error(ctx);
jtgafb833d1999-08-19 00:55:39 +00001529 }
1530}
1531
Briand881a9c2006-12-20 09:31:07 -07001532
Keith Whitwell6dc85572003-07-17 13:43:59 +00001533/**
1534 * Execute glFinish().
1535 *
1536 * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
1537 * dd_function_table::Finish driver callback, if not NULL.
1538 */
Kendall Bennettc40d1dd2003-10-21 22:22:17 +00001539void GLAPIENTRY
Briand881a9c2006-12-20 09:31:07 -07001540_mesa_Finish(void)
jtgafb833d1999-08-19 00:55:39 +00001541{
Brian Paulfa9df402000-02-02 19:16:46 +00001542 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001543 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Keith Whitwellc0bff532009-04-28 17:49:50 +01001544 FLUSH_CURRENT( ctx, 0 );
Brian Paulfa9df402000-02-02 19:16:46 +00001545 if (ctx->Driver.Finish) {
Briand881a9c2006-12-20 09:31:07 -07001546 ctx->Driver.Finish(ctx);
jtgafb833d1999-08-19 00:55:39 +00001547 }
1548}
1549
Briand881a9c2006-12-20 09:31:07 -07001550
Keith Whitwell6dc85572003-07-17 13:43:59 +00001551/**
1552 * Execute glFlush().
1553 *
1554 * Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
1555 * dd_function_table::Flush driver callback, if not NULL.
1556 */
Kendall Bennettc40d1dd2003-10-21 22:22:17 +00001557void GLAPIENTRY
Briand881a9c2006-12-20 09:31:07 -07001558_mesa_Flush(void)
jtgafb833d1999-08-19 00:55:39 +00001559{
Brian Paulfa9df402000-02-02 19:16:46 +00001560 GET_CURRENT_CONTEXT(ctx);
Keith Whitwellcab974c2000-12-26 05:09:27 +00001561 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
Keith Whitwell009749b2009-04-21 16:55:57 +01001562 FLUSH_CURRENT( ctx, 0 );
Brian Paulfa9df402000-02-02 19:16:46 +00001563 if (ctx->Driver.Flush) {
Briand881a9c2006-12-20 09:31:07 -07001564 ctx->Driver.Flush(ctx);
jtgafb833d1999-08-19 00:55:39 +00001565 }
jtgafb833d1999-08-19 00:55:39 +00001566}
Brian Paul48c6a6e2000-09-08 21:28:04 +00001567
1568
Keith Whitwell113403e2009-05-05 12:12:28 +01001569/**
1570 * Set mvp_with_dp4 flag. If a driver has a preference for DP4 over
1571 * MUL/MAD, or vice versa, call this function to register that.
1572 * Otherwise we default to MUL/MAD.
1573 */
1574void
1575_mesa_set_mvp_with_dp4( GLcontext *ctx,
1576 GLboolean flag )
1577{
1578 ctx->mvp_with_dp4 = flag;
1579}
1580
1581
Brian Paul56c42262009-08-14 10:45:17 -06001582
1583/**
1584 * Prior to drawing anything with glBegin, glDrawArrays, etc. this function
1585 * is called to see if it's valid to render. This involves checking that
1586 * the current shader is valid and the framebuffer is complete.
1587 * If an error is detected it'll be recorded here.
1588 * \return GL_TRUE if OK to render, GL_FALSE if not
1589 */
1590GLboolean
1591_mesa_valid_to_render(GLcontext *ctx, const char *where)
1592{
1593 if (ctx->Shader.CurrentProgram) {
1594 /* using shaders */
1595 if (!ctx->Shader.CurrentProgram->LinkStatus) {
1596 _mesa_error(ctx, GL_INVALID_OPERATION,
1597 "%s(shader not linked), where");
1598 return GL_FALSE;
1599 }
Brian Paula088e562009-08-25 17:43:54 -06001600#if 0 /* not normally enabled */
1601 {
1602 char errMsg[100];
1603 if (!_mesa_validate_shader_program(ctx, ctx->Shader.CurrentProgram,
1604 errMsg)) {
1605 _mesa_warning(ctx, "Shader program %u is invalid: %s",
1606 ctx->Shader.CurrentProgram->Name, errMsg);
1607 }
1608 }
1609#endif
Brian Paul56c42262009-08-14 10:45:17 -06001610 }
1611 else {
1612 if (ctx->VertexProgram.Enabled && !ctx->VertexProgram._Enabled) {
1613 _mesa_error(ctx, GL_INVALID_OPERATION,
1614 "%s(vertex program not valid)", where);
1615 return GL_FALSE;
1616 }
1617 if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) {
1618 _mesa_error(ctx, GL_INVALID_OPERATION,
1619 "%s(fragment program not valid)", where);
1620 return GL_FALSE;
1621 }
1622 }
1623
1624 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
1625 _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
1626 "%s(incomplete framebuffer)", where);
1627 return GL_FALSE;
1628 }
1629
Brian Paul71b16102009-08-14 12:58:21 -06001630#ifdef DEBUG
1631 if (ctx->Shader.Flags & GLSL_LOG) {
1632 struct gl_shader_program *shProg = ctx->Shader.CurrentProgram;
1633 if (shProg) {
1634 if (!shProg->_Used) {
1635 /* This is the first time this shader is being used.
1636 * Append shader's constants/uniforms to log file.
1637 */
1638 GLuint i;
1639 for (i = 0; i < shProg->NumShaders; i++) {
1640 struct gl_shader *sh = shProg->Shaders[i];
1641 if (sh->Type == GL_VERTEX_SHADER) {
1642 _mesa_append_uniforms_to_file(sh,
1643 &shProg->VertexProgram->Base);
1644 }
1645 else if (sh->Type == GL_FRAGMENT_SHADER) {
1646 _mesa_append_uniforms_to_file(sh,
1647 &shProg->FragmentProgram->Base);
1648 }
1649 }
1650 shProg->_Used = GL_TRUE;
1651 }
1652 }
1653 }
1654#endif
1655
Brian Paul56c42262009-08-14 10:45:17 -06001656 return GL_TRUE;
1657}
1658
1659
Keith Whitwell6dc85572003-07-17 13:43:59 +00001660/*@}*/