Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 1 | <HTML> |
| 2 | |
| 3 | <TITLE>Mesa News</TITLE> |
| 4 | |
| 5 | <BODY text="#000000" bgcolor="#55bbff"> |
| 6 | |
| 7 | <H1>News</H1> |
| 8 | |
| 9 | |
| 10 | <h2>March 7, 2003</h2> |
| 11 | <p> |
| 12 | Website and documentation overhaul. |
| 13 | </p> |
| 14 | <p> |
| 15 | The website content and Mesa documentation (from the doc/ directory) have |
| 16 | been merged together. |
| 17 | All the documentation files have been entered into the CVS repository. |
| 18 | Many of the old plain-text files have been converted to html and modernized. |
| 19 | </p> |
| 20 | |
| 21 | |
| 22 | <h2>November 13, 2002</h2> |
| 23 | <p>Mesa 5.0 has been released. This is a stable release which |
| 24 | implements the OpenGL 1.4 specification. |
| 25 | </p><pre>New: |
| 26 | - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") |
| 27 | - removed some overlooked debugging code |
| 28 | - glxinfo updated to support GLX_ARB_multisample |
| 29 | - GLUT now support GLX_ARB_multisample |
| 30 | - updated DOS driver (Daniel Borca) |
| 31 | Bug fixes: |
| 32 | - GL_POINT and GL_LINE-mode polygons didn't obey cull state |
| 33 | - fixed potential bug in _mesa_align_malloc/calloc() |
| 34 | - fixed missing triangle bug when running vertex programs |
| 35 | - fixed a few HPUX compilation problems |
| 36 | - FX (Glide) driver didn't compile |
| 37 | - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work |
| 38 | - a few EXT functions, like glGenTexturesEXT, were no-ops |
| 39 | - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, |
| 40 | glMultiDrawArrays and glMultiDrawElements were missing |
| 41 | - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken |
| 42 | - Pentium 4 Mobile was mistakenly identified as having 3DNow! |
| 43 | - fixed one-bit error in point/line fragment Z calculation |
| 44 | - fixed potential segfault in fakeglx code |
| 45 | - fixed color overflow problem in DOT3 texture env mode |
| 46 | </pre> |
| 47 | |
| 48 | |
| 49 | <h2>October 29, 2002</h2> |
| 50 | <p>Mesa 4.1 has been released. This is a new development release. |
| 51 | For a stable release, get 4.0.4. |
| 52 | </p><pre>New: |
| 53 | - GL_NV_vertex_program extension |
| 54 | - GL_NV_vertex_program1_1 extension |
| 55 | - GL_ARB_window_pos extension |
| 56 | - GL_ARB_depth_texture extension |
| 57 | - GL_ARB_shadow extension |
| 58 | - GL_ARB_shadow_ambient extension |
| 59 | - GL_EXT_shadow_funcs extension |
| 60 | - GL_ARB_point_parameters extension |
| 61 | - GL_ARB_texture_env_crossbar |
| 62 | - GL_NV_point_sprite extension |
| 63 | - GL_NV_texture_rectangle extension |
| 64 | - GL_EXT_multi_draw_arrays extension |
| 65 | - GL_EXT_stencil_two_side extension |
| 66 | - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions |
| 67 | - GL_ATI_texture_mirror_once extension (Ian Romanick) |
| 68 | - massive overhaul/simplification of software rasterizer module, |
| 69 | many contributions from Klaus Niederkrueger |
| 70 | - faster software texturing in some cases (i.e. trilinear filtering) |
| 71 | - new OSMesaGetProcAddress() function |
| 72 | - more blend modes implemented with MMX code (Jose Fonseca) |
| 73 | - added glutGetProcAddress() to GLUT |
| 74 | - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() |
| 75 | - pbinfo and pbdemo PBuffer programs |
| 76 | - glxinfo -v prints transprent pixel info (Gerd Sussner) |
| 77 | Bug fixes: |
| 78 | - better mipmap LOD computation (prevents excessive blurriness) |
| 79 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
| 80 | - assorted conformance fixes for 16-bit/channel rendering |
| 81 | - texcombine alpha subtraction mode was broken |
| 82 | - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) |
| 83 | - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) |
| 84 | - fixed divide by zero error in NURBS tessellator (Jon Perry) |
| 85 | - fixed GL_LINEAR fog bug by adding clamping |
| 86 | - fixed FP exceptions found using Alpha CPU |
| 87 | - 3dfx/glide driver render-to-window feature was broken |
| 88 | - added missing GLX_TRANSPARENT_RGB token to glx.h |
| 89 | - fixed error checking related to paletted textures |
| 90 | - fixed reference count error in glDeleteTextures (Randy Fayan) |
| 91 | Changes: |
| 92 | - New spec file and Python code to generate some GL dispatch files |
| 93 | - Glide driver defaults to "no" with autoconf/automake |
| 94 | - floating point color channels now clamped to [0,inf) |
| 95 | - updated demos/stex3d with new options |
| 96 | </pre> |
| 97 | |
| 98 | |
| 99 | <h2>October 4, 2002</h2> |
| 100 | <p> |
| 101 | The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. |
| 102 | </p> |
| 103 | |
| 104 | <h2>October 3, 2002</h2> |
| 105 | <p>Mesa 4.0.4 has been released. This is a stable bug-fix release. |
| 106 | </p><pre> New: |
| 107 | - GL_NV_texture_rectangle extension |
| 108 | - updated glext.h header (version 17) |
| 109 | - updated DOS driver (Daniel Borca) |
| 110 | - updated BeOS R5 driver (Philippe Houdoin) |
| 111 | - added GL_IBM_texture_mirror_repeat |
| 112 | - glxinfo now takes -l option to print interesting OpenGL limits info |
| 113 | - GL_MESA_ycbcr_texture extension |
| 114 | - GL_APPLE_client_storage extension (for some DRI drivers only) |
| 115 | - GL_MESA_pack_invert extension |
| 116 | Bug fixes: |
| 117 | - fixed GL_LINEAR fog bug by adding clamping |
| 118 | - fixed FP exceptions found using Alpha CPU |
| 119 | - 3dfx MESA_GLX_FX=window (render to window) didn't work |
| 120 | - fixed memory leak in wglCreateContest (Karl Schultz) |
| 121 | - define GLAPIENTRY and GLAPI if undefined in glu.h |
| 122 | - wglGetProcAddress didn't handle all API functions |
| 123 | - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map |
| 124 | - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() |
| 125 | - error checking in compressed tex image functions had some glitches |
| 126 | - fixed AIX compile problem in src/config.c |
| 127 | - glGetTexImage was using pixel unpacking instead of packing params |
| 128 | - auto-mipmap generation for cube maps was incorrect |
| 129 | Changes: |
| 130 | - max texture units reduced to six to accomodate texture rectangles |
| 131 | - removed unfinished GL_MESA_sprite_point extension code |
| 132 | </pre> |
| 133 | |
| 134 | <h2>June 25, 2002</h2> |
| 135 | <p>Mesa 4.0.3 has been released. This is a stable bug-fix release. |
| 136 | </p><pre> New: |
| 137 | - updated GL/glext.h file (version 15) |
| 138 | - corrected MMX blend code (Jose Fonseca) |
| 139 | - support for software-based alpha planes in Windows driver |
| 140 | - updated GGI driver (Filip Spacek) |
| 141 | Bug fixes: |
| 142 | - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens |
| 143 | - OSMesaMakeCurrent() didn't recognize buffer size changes |
| 144 | - assorted conformance fixes for 16-bit/channel rendering |
| 145 | - texcombine alpha subtraction mode was broken |
| 146 | - fixed lighting bug with non-uniform scaling and display lists |
| 147 | - fixed bug when deleting shared display lists |
| 148 | - disabled SPARC cliptest assembly code (Mesa bug 544665) |
| 149 | - fixed a couple Solaris compilation/link problems |
| 150 | - blending clipped glDrawPixels didn't always work |
| 151 | - glGetTexImage() didn't accept packed pixel types |
| 152 | - glPixelMapu[is]v() could explode given too large of pixelmap |
| 153 | - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT |
| 154 | - glXCopyContext() could lead to segfaults |
| 155 | - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) |
| 156 | Changes: |
| 157 | - lots of C++ (g++) code clean-ups |
| 158 | - lots of T&L updates for the Radeon DRI driver |
| 159 | Known bugs: |
| 160 | - mipmap LOD computation (fixed for Mesa 4.1) |
| 161 | </pre> |
| 162 | |
| 163 | <h2>April 2, 2002</h2> |
| 164 | <p>Mesa 4.0.2 has been released. This is a stable bug-fix release. |
| 165 | </p><pre> New: |
| 166 | - New DOS (DJGPP) driver written by Daniel Borca |
| 167 | - New driver interface functions for TCL drivers (such as Radeon DRI) |
| 168 | - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" |
| 169 | if using deep color channels |
| 170 | - latest GL/glext.h and GL/glxext.h headers from SGI |
| 171 | Bug fixes: |
| 172 | - GL_BLEND with non-black texture env color wasn't always correct |
| 173 | - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) |
| 174 | - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken |
| 175 | - glReadPixels was sometimes mistakenly clipped by the scissor box |
| 176 | - glDraw/ReadPixels didn't catch all the errors that they should have |
| 177 | - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) |
| 178 | - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) |
| 179 | - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) |
| 180 | - glColorMask as sometimes effecting glXSwapBuffers() |
| 181 | - fixed a potential bug in XMesaGarbageCollect() |
| 182 | - N threads rendering into one window didn't work reliably |
| 183 | - glCopyPixels didn't work for deep color channels |
| 184 | - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) |
| 185 | - glPopAttrib() didn't correctly restore user clip planes |
| 186 | - user clip planes failed for some perspective projections (Chromium) |
| 187 | </pre> |
| 188 | |
| 189 | <h2>December 17, 2001</h2> |
| 190 | <p>Mesa 4.0.1 has been released. This is a stable bug-fix release. |
| 191 | </p><pre> New: |
| 192 | - better sub-pixel sample positions for AA triangles (Ray Tice) |
| 193 | - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) |
| 194 | Bug fixes: |
| 195 | - added missing break statements in glGet*() for multisample cases |
| 196 | - fixed uninitialized hash table mutex bug (display lists / texobjs) |
| 197 | - fixed bad teximage error check conditional (bug 476846) |
| 198 | - fixed demos readtex.c compilation problem on Windows (Karl Schultz) |
| 199 | - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT |
| 200 | - silence some compiler warnings (gcc 2.96) |
| 201 | - enable the #define GL_VERSION_1_3 in GL/gl.h |
| 202 | - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h |
| 203 | - fixed glu.h typedef problem found with MSDev 6.0 |
| 204 | - build libGL.so with -Bsymbolic (fixes bug found with Chromium) |
| 205 | - added missing 'const' to glXGetContextIDEXT() in glxext.h |
| 206 | - fixed a few glXGetProcAddress() errors (texture compression, etc) |
| 207 | - fixed start index bug in compiled vertex arrays (Keith) |
| 208 | - fixed compilation problems in src/SPARC/glapi_sparc.S |
| 209 | - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) |
| 210 | - use glXGetProcAddressARB in GLUT to avoid extension linking problems |
| 211 | - provoking vertex of flat-shaded, color-index triangles was wrong |
| 212 | - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) |
| 213 | - glTexParameter didn't flush the vertex buffer (Ray Tice) |
| 214 | - feedback attributes for glDraw/CopyPixels and glBitmap were wrong |
| 215 | - fixed bug in normal length caching (ParaView lighting bug) |
| 216 | </pre> |
| 217 | |
| 218 | <h2>October 22, 2001</h2> |
| 219 | <p>Mesa 4.0 has been released. This is a stable release. |
| 220 | </p><pre> New: |
| 221 | - Mesa 4.0 implements the OpenGL 1.3 specification |
| 222 | - GL_IBM_rasterpos_clip extension |
| 223 | - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) |
| 224 | - GL_ARB_texture_mirrored_repeat extension |
| 225 | - WindML UGL driver (Stephane Raimbault) |
| 226 | - added OSMESA_MAX_WIDTH/HEIGHT queries |
| 227 | - attempted compiliation fixes for Solaris 5, 7 and 8 |
| 228 | - updated glext.h and glxext.h files |
| 229 | - updated Windows driver (Karl Schultz) |
| 230 | Bug fixes: |
| 231 | - added some missing GLX 1.3 tokens to include/GL/glx.h |
| 232 | - GL_COLOR_MATRIX changes weren't recognized by teximage functions |
| 233 | - glCopyPixels with scale and bias was broken |
| 234 | - glRasterPos with lighting could segfault |
| 235 | - glDeleteTextures could leave a dangling pointer |
| 236 | - Proxy textures for cube maps didn't work |
| 237 | - fixed a number of 16-bit color channel bugs |
| 238 | - fixed a few minor memory leaks |
| 239 | - GLX context sharing was broken in 3.5 |
| 240 | - fixed state-update bugs in glPopClientAttrib() |
| 241 | - fixed glDrawRangeElements() bug |
| 242 | - fixed a glPush/PopAttrib() bug related to texture binding |
| 243 | - flat-shaded, textured lines were broken |
| 244 | - fixed a dangling pointer problem in the XMesa code (Chris Burghart) |
| 245 | - lighting didn't always produce the correct alpha value |
| 246 | - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) |
| 247 | </pre> |
| 248 | |
| 249 | |
| 250 | <h2>June 21, 2001</h2> |
| 251 | <p>Mesa 3.5 has been released. This is a new development release. |
| 252 | </p><pre> New: |
| 253 | - internals of Mesa divided into modular pieces (Keith Whitwell) |
| 254 | - 100% OpenGL 1.2 conformance (passes all conformance tests) |
| 255 | - new AA line algorithm |
| 256 | - GL_EXT_convolution extension |
| 257 | - GL_ARB_imaging subset |
| 258 | - OSMesaCreateContextExt() function |
| 259 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| 260 | - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight |
| 261 | - GL_EXT_fog_coord extension (Keith Whitwell) |
| 262 | - GL_EXT_secondary_color extension (Keith Whitwell) |
| 263 | - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) |
| 264 | - GL_SGIX_depth_texture extension |
| 265 | - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions |
| 266 | - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow |
| 267 | - GL_ARB_texture_env_combine extension |
| 268 | - GL_ARB_texture_env_dot3 extension |
| 269 | - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) |
| 270 | - OSMesaCreateContextExt() function |
| 271 | - libOSMesa.so library, contains the OSMesa driver interface |
| 272 | - GL/glxext.h header file for GLX extensions |
| 273 | - somewhat faster software texturing, fogging, depth testing |
| 274 | - all color-index conformance tests now pass (only 8bpp tested) |
| 275 | - SPARC assembly language TCL optimizations (David Miller) |
| 276 | - GL_SGIS_generate_mipmap extension |
| 277 | Bug Fixes: |
| 278 | - fbiRev and tmuRev were unitialized when using Glide3 |
| 279 | - fixed a few color index mode conformance failures; all pass now |
| 280 | - now appling antialiasing coverage to alpha after texturing |
| 281 | - colors weren't getting clamped to [0,1] before color table lookup |
| 282 | - fixed RISC alignment errors caused by COPY_4UBV macro |
| 283 | - drawing wide, flat-shaded lines could cause a segfault |
| 284 | - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles |
| 285 | Changes: |
| 286 | - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU |
| 287 | - new libOSMesa.so library, contains the OSMesa driver interface |
| 288 | </pre> |
| 289 | |
| 290 | |
| 291 | <h2>May 17, 2001</h2> |
| 292 | <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. |
| 293 | Here's what's new:</p> |
| 294 | <pre> Bug fixes: |
| 295 | - deleting the currently bound texture could cause bad problems |
| 296 | - using fog could result in random vertex alpha values |
| 297 | - AA triangle rendering could touch pixels outside right window bound |
| 298 | - fixed byteswapping problem in clear_32bit_ximage() function |
| 299 | - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam |
| 300 | - fixed memory leak in glXUseXFont() |
| 301 | - fragment sampling in AA triangle function was off by 1/2 pixel |
| 302 | - Windows: reading pixels from framebuffer didn't always work |
| 303 | - glConvolutionFilter2D could segfault or cause FP exception |
| 304 | - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 |
| 305 | - GL_NAND logicop didn't work right in RGBA mode |
| 306 | - fixed a memory corruption bug in vertex buffer reset code |
| 307 | - clearing the softwara alpha buffer with scissoring was broken |
| 308 | - fixed a few color index mode fog bugs |
| 309 | - fixed some bad assertions in color index mode |
| 310 | - fixed FX line 'stipple' bug #420091 |
| 311 | Changes: |
| 312 | - optimized writing mono-colored pixel spans to X pixmaps |
| 313 | - increased max viewport size to 2048 x 2048 |
| 314 | </pre> |
| 315 | |
| 316 | |
| 317 | <h2>April 29, 2001</h2> |
| 318 | <p>New Mesa website</p> |
Brian Paul | efe5671 | 2003-03-19 19:15:28 +0000 | [diff] [blame^] | 319 | <p>Mark Manning produced the new website.<br>Thanks, Mark!</p> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 320 | |
| 321 | |
| 322 | <h2>February 14, 2001</h2> |
| 323 | <p>Mesa 3.4.1 has been released. Here's what's new:</p> |
| 324 | <pre> New: |
| 325 | - fixed some Linux build problems |
| 326 | - fixed some Windows build problems |
| 327 | - GL_EXT_texture_env_dot3 extension (Gareth Hughes) |
| 328 | Bug fixes: |
| 329 | - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI |
| 330 | - various state-update code changes needed for DRI bugs |
| 331 | - disabled pixel transfer ops in glColorTable commands, not needed |
| 332 | - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter |
| 333 | - updated sources and fixed compile problems in widgets-mesa/ |
| 334 | - GLX_PBUFFER enum value was wrong in glx.h |
| 335 | - fixed a glColorMaterial lighting bug |
| 336 | - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function |
| 337 | - glXCopySubBufferMESA() Y position was off by one |
| 338 | - Error checking of glTexSubImage3D() was broken (bug 128775) |
| 339 | - glPopAttrib() didn't restore all derived Mesa state correctly |
| 340 | - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL |
| 341 | conformance problems at 16bpp. |
| 342 | - clearing depth buffer with scissoring was broken, would segfault |
| 343 | - OSMesaGetDepthBuffer() returned bad bytesPerValue value |
| 344 | - fixed a line clipping bug (reported by Craig McDaniel) |
| 345 | - fixed RGB color over/underflow bug for very tiny triangles |
| 346 | Known problems: |
| 347 | - NURBS or evaluator surfaces inside display lists don't always work |
| 348 | </pre> |
| 349 | <p> |
| 350 | </p><h2>November 3, 2000</h2> |
| 351 | <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> |
| 352 | <pre> New: |
| 353 | - optimized glDrawPixels for glPixelZoom(1,-1) |
| 354 | Bug Fixes: |
| 355 | - widgets-mesa/src/*.c files were missing from 3.3 distro |
| 356 | - include/GL/mesa_wgl.h file was missing from 3.3 distro |
| 357 | - fixed some Win32 compile problems |
| 358 | - texture object priorities weren't getting initialized to 1.0 |
| 359 | - glAreTexturesResident return value was wrong when using hardware |
| 360 | - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) |
| 361 | - glReadPixels with GLushort packed types was broken |
| 362 | - fixed a few bugs in the GL_EXT_texture_env_combine texture code |
| 363 | - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables |
| 364 | - fixed some typos/bugs in the VB code |
| 365 | - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work |
| 366 | - optimized glDrawPixels paths weren't being used |
| 367 | - per-fragment fog calculation didn't work without a Z buffer |
| 368 | - improved blending accuracy, fixes Glean blendFunc test failures |
| 369 | - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly |
| 370 | - glXGetProcAddressARB() didn't always return the right address |
| 371 | - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format |
| 372 | - texture matrix changes weren't always detected (GLUT projtex demo) |
| 373 | - fixed random color problem in vertex fog code |
| 374 | - fixed Glide-related bug that let Quake get a 24-bit Z buffer |
| 375 | Changes: |
| 376 | - finished internal support for compressed textures for DRI |
| 377 | </pre> |
| 378 | <p> |
| 379 | </p><h2>April 24, 2000</h2> |
| 380 | <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> |
| 381 | <pre> Bug fixes: |
| 382 | - fixed memcpy bugs in span.c |
| 383 | - fixed missing glEnd problem in demos/tessdemo.c |
| 384 | - fixed bug when clearing 24bpp Ximages |
| 385 | - fixed clipping problem found in Unreal Tournament |
| 386 | - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 |
| 387 | - fixed Loki's 3dfx RGB vs BGR bug |
| 388 | - fixed Loki's 3dfx smooth/flat shading bug in SoF |
| 389 | Changes: |
| 390 | - updated docs/README file |
| 391 | - use bcopy() optimizations on FreeBSD |
| 392 | - re-enabled the optimized persp_textured_triangle() function |
| 393 | </pre> |
| 394 | <p> |
| 395 | </p><h2>March 23, 2000</h2> |
| 396 | <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/filelist.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/filelist.php?group_id=3"></a></p> |
| 397 | <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly |
| 398 | just bug fixes.</p> |
| 399 | <p>Here's what's changed: |
| 400 | |
| 401 | </p><ul> |
| 402 | Bug fixes: |
| 403 | <ul> |
| 404 | - mixed drawing of lines and bitmaps sometimes had wrong colors<br> |
| 405 | - added missing glHintPGI() function<br> |
| 406 | - fixed a polygon culling bug<br> |
| 407 | - fixed bugs in gluPartialDisk()<br> |
| 408 | - Z values in selection mode were wrong<br> |
| 409 | - added missing tokens: |
| 410 | <ul> |
| 411 | GL_SMOOTH_POINT_SIZE_RANGE<br> |
| 412 | GL_SMOOTH_POINT_SIZE_GRANULARITY<br> |
| 413 | GL_SMOOTH_LINE_WIDTH_RANGE<br> |
| 414 | GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> |
| 415 | GL_ALIASED_POINT_SIZE_RANGE<br> |
| 416 | GL_ALIASED_LINE_WIDTH_RANGE |
| 417 | </ul> |
| 418 | - fixed glCopyPixels when copying from back to front buffer<br> |
| 419 | - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> |
| 420 | - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> |
| 421 | - glDeleteTextures() didn't decrement reference count correctly<br> |
| 422 | - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> |
| 423 | - Actual depth of transformation matrix stacks was off by one<br> |
| 424 | - 24bpp visuals didn't address pixels correctly<br> |
| 425 | - mipmap level of detail (lambda) calculation simplified, more accurate<br> |
| 426 | - 101691 - Polygon clipping and GL_LINE<br> |
| 427 | - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> |
| 428 | - 101808 - Non-glVertexArrays tristrip bug<br> |
| 429 | - 101971 - find_last_3f on Dec OSF (worked around)<br> |
| 430 | - 102369 - segv on dec osf (possibly a duplicate of the above)<br> |
| 431 | - 102893 - orientations of modelview cause segfault |
| 432 | </ul> |
| 433 | New: |
| 434 | <ul> |
| 435 | - updated SVGA Linux driver<br> |
| 436 | - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> |
| 437 | - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> |
| 438 | - changed -O2 to -O3 for a number of gcc configs |
| 439 | </ul> |
| 440 | Changes: |
| 441 | <ul> |
| 442 | - glXCopyContext's mask parameter is now unsigned long, per GLX spec |
| 443 | </ul> |
| 444 | </ul> |
| 445 | |
| 446 | <p>Please report any problems with this release ASAP. Bugs should be filed on the |
| 447 | Mesa3D website at sourceforge.<br> |
| 448 | After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> |
| 449 | <p>-- Brian</p> |
| 450 | <p> |
| 451 | </p><h2>December 17, 1999</h2> |
| 452 | <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) |
| 453 | can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> |
| 454 | <p> |
| 455 | </p><h2>December 14, 1999</h2> |
| 456 | <p>Mesa 3.1 is released!</p> |
| 457 | <p> |
| 458 | </p><h2>September 21, 1999</h2> |
| 459 | <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> |
| 460 | and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, |
| 461 | that seem to be... yes, I've just received confirmation from the beta center, they |
| 462 | are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks |
| 463 | Keith Whitwell for preparing these for us during Brian's absence.</p> |
| 464 | <p> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 465 | </p><h2>August 30, 1999</h2> |
| 466 | <p>I'm pleased to announce that I've accepted a position with Precision Insight, |
| 467 | Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> |
| 468 | <p>I've been working on Mesa in my spare time for over five years. With Precision |
| 469 | Insight I now have the opportunity to devote my full attention to advancing Mesa |
| 470 | and OpenGL on Linux.</p> |
| 471 | <p>While I'll be focused on Linux, the X Window System, and hardware acceleration, |
| 472 | my work will continue to be open sourced and available to any other programmers who |
| 473 | may want to contribute to it, or use it for other projects or platforms</p> |
| 474 | <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> |
| 475 | <p> |
| 476 | </p><h2>August 23, 1999</h2> |
| 477 | <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. |
| 478 | Note that this is a new archive, so you will need to re-checkout the archive. That |
| 479 | means don't <i>cvs update</i> from a previous download.</p> |
| 480 | <p> |
| 481 | </p><h2>August 17, 1999</h2> |
| 482 | <p>A <a href="http://mesa3d.sourceforge.net/news/misc/SIGGRAPH99BOF.html">report</a> from the SIGGRAPH '99 Linux/OpenGL |
| 483 | BOF meeting is now available.</p> |
| 484 | <p>-Brian</p> |
| 485 | <p> |
| 486 | </p><h2>August 14, 1999</h2> |
| 487 | <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux |
| 488 | systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be |
| 489 | patient.</p> |
| 490 | <p>-Brian</p> |
| 491 | <p> |
| 492 | </p><h2>June 7, 1999</h2> |
| 493 | <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> |
| 494 | <p> |
| 495 | </p><h2>June 2, 1999</h2> |
| 496 | <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for |
| 497 | xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration |
| 498 | based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> |
| 499 | <p> |
| 500 | </p><h2>May 24, 1999</h2> |
| 501 | <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. |
| 502 | If you are into the quake scene, you may want to try this out, as it contains some |
Brian Paul | efe5671 | 2003-03-19 19:15:28 +0000 | [diff] [blame^] | 503 | optimizations specifically in the Q3A rendering path. |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 504 | <p> |
| 505 | </p><h2>May 13, 1999</h2> |
| 506 | <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight |
| 507 | has posted their lowlevel design documents at <a href="http://www.precisioninsight.com/piinsights.html">http://www.precisioninsight.com/piinsights.html</a>.</p> |
| 508 | <p> |
| 509 | </p><h2>May 13, 1999</h2> |
| 510 | <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of |
| 511 | US$10,000 to the Mesa project to support its continuing development. |
| 512 | Mesa is a free implementation of the OpenGL 3D graphics library and id's |
| 513 | newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. |
| 514 | |
| 515 | The donation will go to Keith Whitwell, who has been optimizing Mesa to |
| 516 | improve performance on 3d hardware. Thanks to Keith's work, many |
| 517 | applications using Mesa 3.1 will see a dramatic performance increase |
| 518 | over Mesa 3.0. The donation will allow Keith to continue working on |
| 519 | Mesa full time for some time to come. |
| 520 | |
| 521 | For more information about Mesa see www.mesa3d.org. For more |
| 522 | information about id Software, Inc. see www.idsoftware.com. |
| 523 | |
| 524 | -------------------------------- |
| 525 | |
| 526 | This donation from John/id is very generous. Keith and I are very |
| 527 | grateful. |
| 528 | |
| 529 | </pre> |
| 530 | <p> |
| 531 | </p><h2>May 1, 1999</h2> |
| 532 | <p>John Carmack made an interesting .plan update yesterday: |
| 533 | |
| 534 | </p><ul> |
| 535 | <i>"I put together a document on optimizing OpenGL drivers for Q3 that should |
| 536 | be helpful to the various Linux 3D teams. <br> |
| 537 | </i><a href="http://www.quake3arena.com/news/glopt.html"><i>http://www.quake3arena.com/news/glopt.html</i></a><i>"</i> |
| 538 | </ul> |
| 539 | |
| 540 | <p> |
| 541 | </p><h2>April 7, 1999</h2> |
| 542 | <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> |
| 543 | <p> |
| 544 | </p><h2>March 18, 1999</h2> |
| 545 | <p>The new webpages are now online. Enjoy, and let me know if you find any errors. |
| 546 | For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> |
| 547 | <p> |
| 548 | </p><h2>February 16, 1999</h2> |
| 549 | <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX |
| 550 | source code</a>.</p> |
| 551 | <p> |
| 552 | </p><h2>January 22, 1999</h2> |
| 553 | <p>www.mesa3d.org established</p> |
| 554 | |
| 555 | |
| 556 | </p> |
| 557 | |
| 558 | |
| 559 | <hr> |
Brian Paul | efe5671 | 2003-03-19 19:15:28 +0000 | [diff] [blame^] | 560 | $Id: news.html,v 3.2 2003/03/19 19:15:29 brianp Exp $ |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 561 | </body> |
| 562 | </html> |