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Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
3 * Version: 6.5.2
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25#ifndef PROG_STATEVARS_H
26#define PROG_STATEVARS_H
27
José Fonseca101d1a62008-07-23 21:06:01 +090028#include "main/mtypes.h"
Brian00cdc0a2006-12-14 15:01:06 -070029
30
31/**
Brianb7978af2007-01-09 19:17:17 -070032 * Number of STATE_* values we need to address any GL state.
33 * Used to dimension arrays.
34 */
Brian776bc9c2007-02-22 09:29:46 -070035#define STATE_LENGTH 5
Brianb7978af2007-01-09 19:17:17 -070036
37
38/**
Brian00cdc0a2006-12-14 15:01:06 -070039 * Used for describing GL state referenced from inside ARB vertex and
40 * fragment programs.
41 * A string such as "state.light[0].ambient" gets translated into a
42 * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ].
Brian65319522007-02-21 11:08:21 -070043 *
44 * For state that's an array, like STATE_CLIPPLANE, the 2nd token [1] should
45 * always be the array index.
Brian00cdc0a2006-12-14 15:01:06 -070046 */
47typedef enum gl_state_index_ {
48 STATE_MATERIAL = 100, /* start at 100 so small ints are seen as ints */
49
50 STATE_LIGHT,
51 STATE_LIGHTMODEL_AMBIENT,
52 STATE_LIGHTMODEL_SCENECOLOR,
53 STATE_LIGHTPROD,
54
55 STATE_TEXGEN,
56
57 STATE_FOG_COLOR,
58 STATE_FOG_PARAMS,
59
60 STATE_CLIPPLANE,
61
62 STATE_POINT_SIZE,
63 STATE_POINT_ATTENUATION,
64
Brian65319522007-02-21 11:08:21 -070065 STATE_MODELVIEW_MATRIX,
66 STATE_PROJECTION_MATRIX,
67 STATE_MVP_MATRIX,
68 STATE_TEXTURE_MATRIX,
69 STATE_PROGRAM_MATRIX,
Brian068c7bd2007-10-30 12:39:58 -060070 STATE_COLOR_MATRIX,
Brian00cdc0a2006-12-14 15:01:06 -070071 STATE_MATRIX_INVERSE,
72 STATE_MATRIX_TRANSPOSE,
73 STATE_MATRIX_INVTRANS,
74
75 STATE_AMBIENT,
76 STATE_DIFFUSE,
77 STATE_SPECULAR,
78 STATE_EMISSION,
79 STATE_SHININESS,
Brianf958aab2007-02-21 15:23:11 -070080 STATE_HALF_VECTOR,
Brian00cdc0a2006-12-14 15:01:06 -070081
82 STATE_POSITION,
83 STATE_ATTENUATION,
84 STATE_SPOT_DIRECTION,
Brianf958aab2007-02-21 15:23:11 -070085 STATE_SPOT_CUTOFF,
Brian00cdc0a2006-12-14 15:01:06 -070086
87 STATE_TEXGEN_EYE_S,
88 STATE_TEXGEN_EYE_T,
89 STATE_TEXGEN_EYE_R,
90 STATE_TEXGEN_EYE_Q,
91 STATE_TEXGEN_OBJECT_S,
92 STATE_TEXGEN_OBJECT_T,
93 STATE_TEXGEN_OBJECT_R,
94 STATE_TEXGEN_OBJECT_Q,
95
96 STATE_TEXENV_COLOR,
97
98 STATE_DEPTH_RANGE,
99
100 STATE_VERTEX_PROGRAM,
101 STATE_FRAGMENT_PROGRAM,
102
103 STATE_ENV,
104 STATE_LOCAL,
105
106 STATE_INTERNAL, /* Mesa additions */
Keith Whitwellfa1b5332008-10-03 13:55:40 +0100107 STATE_CURRENT_ATTRIB, /* ctx->Current vertex attrib value */
Brian00cdc0a2006-12-14 15:01:06 -0700108 STATE_NORMAL_SCALE,
109 STATE_TEXRECT_SCALE,
Brian96abc6b2007-02-22 09:08:53 -0700110 STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
Keith Whitwelladc1f882008-05-23 09:10:59 +0100111 STATE_LIGHT_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
112 STATE_LIGHT_POSITION, /* object vs eye space */
113 STATE_LIGHT_POSITION_NORMALIZED, /* object vs eye space */
114 STATE_LIGHT_HALF_VECTOR, /* object vs eye space */
Brian068c7bd2007-10-30 12:39:58 -0600115 STATE_PT_SCALE, /**< Pixel transfer RGBA scale */
116 STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
Brian Paul302daeb2008-04-16 09:04:39 -0600117 STATE_PCM_SCALE, /**< Post color matrix RGBA scale */
118 STATE_PCM_BIAS, /**< Post color matrix RGBA bias */
Brian00cdc0a2006-12-14 15:01:06 -0700119 STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
120} gl_state_index;
121
122
123
124extern void
125_mesa_load_state_parameters(GLcontext *ctx,
126 struct gl_program_parameter_list *paramList);
127
128
129extern GLbitfield
Brianaa9d22a2007-02-23 11:21:03 -0700130_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]);
Brian00cdc0a2006-12-14 15:01:06 -0700131
132
Michal Krolce3cf632008-09-05 12:25:50 +0200133extern char *
Brianaa9d22a2007-02-23 11:21:03 -0700134_mesa_program_state_string(const gl_state_index state[STATE_LENGTH]);
Brian00cdc0a2006-12-14 15:01:06 -0700135
136
137#endif /* PROG_STATEVARS_H */