Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 1 | /* |
| 2 | * This program is under the GNU GPL. |
| 3 | * Use at your own risk. |
| 4 | * |
| 5 | * written by David Bucciarelli (tech.hmw@plus.it) |
| 6 | * Humanware s.r.l. |
| 7 | */ |
| 8 | |
| 9 | #include <stdio.h> |
| 10 | #include <stdlib.h> |
| 11 | #include <math.h> |
| 12 | #include <time.h> |
| 13 | |
| 14 | #ifdef WIN32 |
| 15 | #include <windows.h> |
| 16 | #endif |
| 17 | |
| 18 | #include <GL/glut.h> |
| 19 | #include "../util/readtex.c" |
| 20 | #include "shadow.c" |
| 21 | |
| 22 | #ifdef XMESA |
| 23 | #include "GL/xmesa.h" |
| 24 | static int fullscreen=1; |
| 25 | #endif |
| 26 | |
| 27 | static int WIDTH=640; |
| 28 | static int HEIGHT=480; |
| 29 | |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 30 | static GLint T0 = 0; |
| 31 | static GLint Frames = 0; |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 32 | |
| 33 | #define BASESIZE 10.0 |
| 34 | |
| 35 | #define BASERES 12 |
| 36 | #define TEAPOTRES 3 |
| 37 | |
| 38 | #ifndef M_PI |
| 39 | #define M_PI 3.1415926535 |
| 40 | #endif |
| 41 | |
| 42 | extern void shadowmatrix(GLfloat [4][4], GLfloat [4], GLfloat [4]); |
| 43 | extern void findplane(GLfloat [4], GLfloat [3], GLfloat [3], GLfloat [3]); |
| 44 | |
| 45 | |
| 46 | static int win=0; |
| 47 | |
| 48 | static float obs[3]={5.0,0.0,1.0}; |
| 49 | static float dir[3]; |
| 50 | static float v=0.0; |
| 51 | static float alpha=-90.0; |
| 52 | static float beta=90.0; |
| 53 | |
| 54 | static GLfloat baseshadow[4][4]; |
| 55 | static GLfloat lightpos[4]={2.3,0.0,3.0,1.0}; |
| 56 | static GLfloat lightdir[3]={-2.3,0.0,-3.0}; |
| 57 | static GLfloat lightalpha=0.0; |
| 58 | |
| 59 | static int fog=1; |
| 60 | static int bfcull=1; |
| 61 | static int usetex=1; |
| 62 | static int help=1; |
| 63 | static int joyavailable=0; |
| 64 | static int joyactive=0; |
| 65 | |
| 66 | static GLuint t1id,t2id; |
| 67 | static GLuint teapotdlist,basedlist,lightdlist; |
| 68 | |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 69 | static void calcposobs(void) |
| 70 | { |
| 71 | dir[0]=sin(alpha*M_PI/180.0); |
| 72 | dir[1]=cos(alpha*M_PI/180.0)*sin(beta*M_PI/180.0); |
| 73 | dir[2]=cos(beta*M_PI/180.0); |
| 74 | |
| 75 | obs[0]+=v*dir[0]; |
| 76 | obs[1]+=v*dir[1]; |
| 77 | obs[2]+=v*dir[2]; |
| 78 | } |
| 79 | |
| 80 | static void special(int k, int x, int y) |
| 81 | { |
| 82 | switch(k) { |
| 83 | case GLUT_KEY_LEFT: |
| 84 | alpha-=2.0; |
| 85 | break; |
| 86 | case GLUT_KEY_RIGHT: |
| 87 | alpha+=2.0; |
| 88 | break; |
| 89 | case GLUT_KEY_DOWN: |
| 90 | beta-=2.0; |
| 91 | break; |
| 92 | case GLUT_KEY_UP: |
| 93 | beta+=2.0; |
| 94 | break; |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | static void key(unsigned char k, int x, int y) |
| 99 | { |
| 100 | switch(k) { |
| 101 | case 27: |
| 102 | exit(0); |
| 103 | break; |
| 104 | |
| 105 | case 'a': |
| 106 | v+=0.005; |
| 107 | break; |
| 108 | case 'z': |
| 109 | v-=0.005; |
| 110 | break; |
| 111 | |
| 112 | case 'j': |
| 113 | joyactive=(!joyactive); |
| 114 | break; |
| 115 | case 'h': |
| 116 | help=(!help); |
| 117 | break; |
| 118 | case 'f': |
| 119 | fog=(!fog); |
| 120 | break; |
| 121 | case 't': |
| 122 | usetex=(!usetex); |
| 123 | break; |
| 124 | case 'b': |
| 125 | if(bfcull) { |
| 126 | glDisable(GL_CULL_FACE); |
| 127 | bfcull=0; |
| 128 | } else { |
| 129 | glEnable(GL_CULL_FACE); |
| 130 | bfcull=1; |
| 131 | } |
| 132 | break; |
| 133 | #ifdef XMESA |
| 134 | case ' ': |
| 135 | XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW); |
| 136 | fullscreen=(!fullscreen); |
| 137 | break; |
| 138 | #endif |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | static void reshape(int w, int h) |
| 143 | { |
| 144 | WIDTH=w; |
| 145 | HEIGHT=h; |
| 146 | glMatrixMode(GL_PROJECTION); |
| 147 | glLoadIdentity(); |
| 148 | gluPerspective(45.0,w/(float)h,0.2,40.0); |
| 149 | glMatrixMode(GL_MODELVIEW); |
| 150 | glLoadIdentity(); |
| 151 | glViewport(0,0,w,h); |
| 152 | } |
| 153 | |
| 154 | static void printstring(void *font, char *string) |
| 155 | { |
| 156 | int len,i; |
| 157 | |
| 158 | len=(int)strlen(string); |
| 159 | for(i=0;i<len;i++) |
| 160 | glutBitmapCharacter(font,string[i]); |
| 161 | } |
| 162 | |
| 163 | static void printhelp(void) |
| 164 | { |
| 165 | glEnable(GL_BLEND); |
| 166 | glColor4f(0.5,0.5,0.5,0.5); |
| 167 | glRecti(40,40,600,440); |
| 168 | glDisable(GL_BLEND); |
| 169 | |
| 170 | glColor3f(1.0,0.0,0.0); |
| 171 | glRasterPos2i(300,420); |
| 172 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Help"); |
| 173 | |
| 174 | glRasterPos2i(60,390); |
| 175 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"h - Togle Help"); |
| 176 | glRasterPos2i(60,360); |
| 177 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"t - Togle Textures"); |
| 178 | glRasterPos2i(60,330); |
| 179 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"f - Togle Fog"); |
| 180 | glRasterPos2i(60,300); |
| 181 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"b - Togle Back face culling"); |
| 182 | glRasterPos2i(60,270); |
| 183 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Arrow Keys - Rotate"); |
| 184 | glRasterPos2i(60,240); |
| 185 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"a - Increase velocity"); |
| 186 | glRasterPos2i(60,210); |
| 187 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"z - Decrease velocity"); |
| 188 | |
| 189 | glRasterPos2i(60,180); |
| 190 | if(joyavailable) |
| 191 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"j - Togle jostick control (Joystick control available)"); |
| 192 | else |
| 193 | printstring(GLUT_BITMAP_TIMES_ROMAN_24,"(No Joystick control available)"); |
| 194 | } |
| 195 | |
| 196 | static void drawbase(void) |
| 197 | { |
| 198 | int i,j; |
| 199 | float x,y,dx,dy; |
| 200 | |
| 201 | glBindTexture(GL_TEXTURE_2D,t1id); |
| 202 | |
| 203 | dx=BASESIZE/BASERES; |
| 204 | dy=-BASESIZE/BASERES; |
| 205 | for(y=BASESIZE/2.0,j=0;j<BASERES;y+=dy,j++) { |
| 206 | glBegin(GL_QUAD_STRIP); |
| 207 | glColor3f(1.0,1.0,1.0); |
| 208 | glNormal3f(0.0,0.0,1.0); |
| 209 | for(x=-BASESIZE/2.0,i=0;i<BASERES;x+=dx,i++) { |
| 210 | glTexCoord2f(x,y); |
| 211 | glVertex3f(x,y,0.0); |
| 212 | |
| 213 | glTexCoord2f(x,y+dy); |
| 214 | glVertex3f(x,y+dy,0.0); |
| 215 | } |
| 216 | glEnd(); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | static void drawteapot(void) |
| 221 | { |
| 222 | static float xrot=0.0; |
| 223 | static float zrot=0.0; |
| 224 | |
| 225 | glPushMatrix(); |
| 226 | glRotatef(lightalpha,0.0,0.0,1.0); |
| 227 | glMultMatrixf((GLfloat *)baseshadow); |
| 228 | glRotatef(-lightalpha,0.0,0.0,1.0); |
| 229 | |
| 230 | glTranslatef(0.0,0.0,1.0); |
| 231 | glRotatef(xrot,1.0,0.0,0.0); |
| 232 | glRotatef(zrot,0.0,0.0,1.0); |
| 233 | |
| 234 | glDisable(GL_TEXTURE_2D); |
| 235 | glDisable(GL_DEPTH_TEST); |
| 236 | glDisable(GL_LIGHTING); |
| 237 | |
| 238 | glColor3f(0.0,0.0,0.0); |
| 239 | glCallList(teapotdlist); |
| 240 | |
| 241 | glEnable(GL_DEPTH_TEST); |
| 242 | glEnable(GL_LIGHTING); |
| 243 | if(usetex) |
| 244 | glEnable(GL_TEXTURE_2D); |
| 245 | |
| 246 | glPopMatrix(); |
| 247 | |
| 248 | glPushMatrix(); |
| 249 | glTranslatef(0.0,0.0,1.0); |
| 250 | glRotatef(xrot,1.0,0.0,0.0); |
| 251 | glRotatef(zrot,0.0,0.0,1.0); |
| 252 | |
| 253 | glCallList(teapotdlist); |
| 254 | glPopMatrix(); |
| 255 | |
| 256 | xrot+=2.0; |
| 257 | zrot+=1.0; |
| 258 | } |
| 259 | |
| 260 | static void drawlight1(void) |
| 261 | { |
| 262 | glPushMatrix(); |
| 263 | glRotatef(lightalpha,0.0,0.0,1.0); |
| 264 | glLightfv(GL_LIGHT0,GL_POSITION,lightpos); |
| 265 | glLightfv(GL_LIGHT0,GL_SPOT_DIRECTION,lightdir); |
| 266 | |
| 267 | glPopMatrix(); |
| 268 | } |
| 269 | |
| 270 | static void drawlight2(void) |
| 271 | { |
| 272 | glPushMatrix(); |
| 273 | glRotatef(lightalpha,0.0,0.0,1.0); |
| 274 | glTranslatef(lightpos[0],lightpos[1],lightpos[2]); |
| 275 | |
| 276 | glDisable(GL_TEXTURE_2D); |
| 277 | glCallList(lightdlist); |
| 278 | if(usetex) |
| 279 | glEnable(GL_TEXTURE_2D); |
| 280 | |
| 281 | glPopMatrix(); |
| 282 | |
| 283 | lightalpha+=1.0; |
| 284 | } |
| 285 | |
| 286 | static void dojoy(void) |
| 287 | { |
| 288 | #ifdef WIN32 |
| 289 | static UINT max[2]={0,0}; |
| 290 | static UINT min[2]={0xffffffff,0xffffffff},center[2]; |
| 291 | MMRESULT res; |
| 292 | JOYINFO joy; |
| 293 | |
| 294 | res=joyGetPos(JOYSTICKID1,&joy); |
| 295 | |
| 296 | if(res==JOYERR_NOERROR) { |
| 297 | joyavailable=1; |
| 298 | |
| 299 | if(max[0]<joy.wXpos) |
| 300 | max[0]=joy.wXpos; |
| 301 | if(min[0]>joy.wXpos) |
| 302 | min[0]=joy.wXpos; |
| 303 | center[0]=(max[0]+min[0])/2; |
| 304 | |
| 305 | if(max[1]<joy.wYpos) |
| 306 | max[1]=joy.wYpos; |
| 307 | if(min[1]>joy.wYpos) |
| 308 | min[1]=joy.wYpos; |
| 309 | center[1]=(max[1]+min[1])/2; |
| 310 | |
| 311 | if(joyactive) { |
| 312 | if(fabs(center[0]-(float)joy.wXpos)>0.1*(max[0]-min[0])) |
| 313 | alpha-=2.5*(center[0]-(float)joy.wXpos)/(max[0]-min[0]); |
| 314 | if(fabs(center[1]-(float)joy.wYpos)>0.1*(max[1]-min[1])) |
| 315 | beta+=2.5*(center[1]-(float)joy.wYpos)/(max[1]-min[1]); |
| 316 | |
| 317 | if(joy.wButtons & JOY_BUTTON1) |
| 318 | v+=0.005; |
| 319 | if(joy.wButtons & JOY_BUTTON2) |
| 320 | v-=0.005; |
| 321 | } |
| 322 | } else |
| 323 | joyavailable=0; |
| 324 | #endif |
| 325 | } |
| 326 | |
| 327 | static void draw(void) |
| 328 | { |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 329 | static char frbuf[80] = ""; |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 330 | |
| 331 | dojoy(); |
| 332 | |
| 333 | glEnable(GL_DEPTH_TEST); |
| 334 | glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); |
| 335 | |
| 336 | if(usetex) |
| 337 | glEnable(GL_TEXTURE_2D); |
| 338 | else |
| 339 | glDisable(GL_TEXTURE_2D); |
| 340 | |
| 341 | if(fog) |
| 342 | glEnable(GL_FOG); |
| 343 | else |
| 344 | glDisable(GL_FOG); |
| 345 | |
| 346 | glEnable(GL_LIGHTING); |
| 347 | |
| 348 | glShadeModel(GL_SMOOTH); |
| 349 | |
| 350 | glPushMatrix(); |
| 351 | calcposobs(); |
| 352 | |
| 353 | gluLookAt(obs[0],obs[1],obs[2], |
| 354 | obs[0]+dir[0],obs[1]+dir[1],obs[2]+dir[2], |
| 355 | 0.0,0.0,1.0); |
| 356 | |
| 357 | drawlight1(); |
| 358 | glCallList(basedlist); |
| 359 | drawteapot(); |
| 360 | drawlight2(); |
| 361 | glPopMatrix(); |
| 362 | |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 363 | glDisable(GL_LIGHTING); |
| 364 | glDisable(GL_TEXTURE_2D); |
| 365 | glDisable(GL_DEPTH_TEST); |
| 366 | glDisable(GL_FOG); |
| 367 | glShadeModel(GL_FLAT); |
| 368 | |
| 369 | glMatrixMode(GL_PROJECTION); |
| 370 | glLoadIdentity(); |
| 371 | glOrtho(-0.5,639.5,-0.5,479.5,-1.0,1.0); |
| 372 | glMatrixMode(GL_MODELVIEW); |
| 373 | glLoadIdentity(); |
| 374 | |
| 375 | glColor3f(1.0,0.0,0.0); |
| 376 | glRasterPos2i(10,10); |
| 377 | printstring(GLUT_BITMAP_HELVETICA_18,frbuf); |
| 378 | glRasterPos2i(350,470); |
| 379 | printstring(GLUT_BITMAP_HELVETICA_10,"Teapot V1.2 Written by David Bucciarelli (tech.hmw@plus.it)"); |
| 380 | |
| 381 | if(help) |
| 382 | printhelp(); |
| 383 | |
| 384 | reshape(WIDTH,HEIGHT); |
| 385 | |
| 386 | glutSwapBuffers(); |
| 387 | |
Brian Paul | d49b34a | 2000-09-12 18:44:45 +0000 | [diff] [blame] | 388 | Frames++; |
| 389 | |
| 390 | { |
| 391 | GLint t = glutGet(GLUT_ELAPSED_TIME); |
| 392 | if (t - T0 >= 2000) { |
| 393 | GLfloat seconds = (t - T0) / 1000.0; |
| 394 | GLfloat fps = Frames / seconds; |
| 395 | sprintf(frbuf, "Frame rate: %f", fps); |
| 396 | T0 = t; |
| 397 | Frames = 0; |
| 398 | } |
| 399 | } |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 400 | } |
| 401 | |
| 402 | static void inittextures(void) |
| 403 | { |
Brian Paul | 5b0a7f3 | 2000-06-27 16:52:38 +0000 | [diff] [blame] | 404 | glGenTextures(1,&t1id); |
| 405 | glBindTexture(GL_TEXTURE_2D,t1id); |
| 406 | |
| 407 | glPixelStorei(GL_UNPACK_ALIGNMENT,4); |
| 408 | if (!LoadRGBMipmaps("../images/tile.rgb", GL_RGB)) { |
| 409 | fprintf(stderr,"Error reading a texture.\n"); |
| 410 | exit(-1); |
| 411 | } |
| 412 | |
| 413 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT); |
| 414 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT); |
| 415 | |
| 416 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); |
| 417 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); |
| 418 | |
| 419 | glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE); |
| 420 | |
| 421 | glGenTextures(1,&t2id); |
| 422 | glBindTexture(GL_TEXTURE_2D,t2id); |
| 423 | |
| 424 | if (!LoadRGBMipmaps("../images/bw.rgb", GL_RGB)) { |
| 425 | fprintf(stderr,"Error reading a texture.\n"); |
| 426 | exit(-1); |
| 427 | } |
| 428 | |
| 429 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT); |
| 430 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT); |
| 431 | |
| 432 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR); |
| 433 | glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); |
| 434 | |
| 435 | glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE); |
| 436 | } |
| 437 | |
| 438 | static void initlight(void) |
| 439 | { |
| 440 | float lamb[4]={0.2,0.2,0.2,1.0}; |
| 441 | float lspec[4]={1.0,1.0,1.0,1.0}; |
| 442 | |
| 443 | glLightf(GL_LIGHT0,GL_SPOT_CUTOFF,70.0); |
| 444 | glLightf(GL_LIGHT0,GL_SPOT_EXPONENT,20.0); |
| 445 | glLightfv(GL_LIGHT0,GL_AMBIENT,lamb); |
| 446 | glLightfv(GL_LIGHT0,GL_SPECULAR,lspec); |
| 447 | |
| 448 | glMaterialf(GL_FRONT_AND_BACK,GL_SHININESS,20.0); |
| 449 | glMaterialfv(GL_FRONT_AND_BACK,GL_SPECULAR,lspec); |
| 450 | |
| 451 | glEnable(GL_LIGHT0); |
| 452 | } |
| 453 | |
| 454 | static void initdlists(void) |
| 455 | { |
| 456 | GLUquadricObj *lcone,*lbase; |
| 457 | GLfloat plane[4]; |
| 458 | GLfloat v0[3]={0.0,0.0,0.0}; |
| 459 | GLfloat v1[3]={1.0,0.0,0.0}; |
| 460 | GLfloat v2[3]={0.0,1.0,0.0}; |
| 461 | |
| 462 | findplane(plane,v0,v1,v2); |
| 463 | shadowmatrix(baseshadow,plane,lightpos); |
| 464 | |
| 465 | teapotdlist=glGenLists(1); |
| 466 | glNewList(teapotdlist,GL_COMPILE); |
| 467 | glRotatef(90.0,1.0,0.0,0.0); |
| 468 | glCullFace(GL_FRONT); |
| 469 | glBindTexture(GL_TEXTURE_2D,t2id); |
| 470 | glutSolidTeapot(0.75); |
| 471 | glCullFace(GL_BACK); |
| 472 | glEndList(); |
| 473 | |
| 474 | basedlist=glGenLists(1); |
| 475 | glNewList(basedlist,GL_COMPILE); |
| 476 | drawbase(); |
| 477 | glEndList(); |
| 478 | |
| 479 | lightdlist=glGenLists(1); |
| 480 | glNewList(lightdlist,GL_COMPILE); |
| 481 | glDisable(GL_LIGHTING); |
| 482 | |
| 483 | lcone=gluNewQuadric(); |
| 484 | lbase=gluNewQuadric(); |
| 485 | glRotatef(45.0,0.0,1.0,0.0); |
| 486 | |
| 487 | glColor3f(1.0,1.0,1.0); |
| 488 | glCullFace(GL_FRONT); |
| 489 | gluDisk(lbase,0.0,0.2,12.0,1.0); |
| 490 | glCullFace(GL_BACK); |
| 491 | |
| 492 | glColor3f(0.5,0.0,0.0); |
| 493 | gluCylinder(lcone,0.2,0.0,0.5,12,1); |
| 494 | |
| 495 | gluDeleteQuadric(lcone); |
| 496 | gluDeleteQuadric(lbase); |
| 497 | |
| 498 | glEnable(GL_LIGHTING); |
| 499 | glEndList(); |
| 500 | } |
| 501 | |
| 502 | int main(int ac, char **av) |
| 503 | { |
| 504 | float fogcolor[4]={0.025,0.025,0.025,1.0}; |
| 505 | |
| 506 | fprintf(stderr,"Teapot V1.2\nWritten by David Bucciarelli (tech.hmw@plus.it)\n"); |
| 507 | |
| 508 | /* |
| 509 | if(!SetPriorityClass(GetCurrentProcess(),REALTIME_PRIORITY_CLASS)) { |
| 510 | fprintf(stderr,"Error setting the process class.\n"); |
| 511 | return 0; |
| 512 | } |
| 513 | |
| 514 | if(!SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_TIME_CRITICAL)) { |
| 515 | fprintf(stderr,"Error setting the process priority.\n"); |
| 516 | return 0; |
| 517 | } |
| 518 | */ |
| 519 | |
| 520 | glutInitWindowPosition(0,0); |
| 521 | glutInitWindowSize(WIDTH,HEIGHT); |
| 522 | glutInit(&ac,av); |
| 523 | |
| 524 | glutInitDisplayMode(GLUT_RGB|GLUT_DEPTH|GLUT_DOUBLE); |
| 525 | |
| 526 | if(!(win=glutCreateWindow("Teapot"))) { |
| 527 | fprintf(stderr,"Error, couldn't open window\n"); |
| 528 | return -1; |
| 529 | } |
| 530 | |
| 531 | reshape(WIDTH,HEIGHT); |
| 532 | |
| 533 | glShadeModel(GL_SMOOTH); |
| 534 | glEnable(GL_DEPTH_TEST); |
| 535 | glEnable(GL_CULL_FACE); |
| 536 | glEnable(GL_TEXTURE_2D); |
| 537 | |
| 538 | glEnable(GL_FOG); |
| 539 | glFogi(GL_FOG_MODE,GL_EXP2); |
| 540 | glFogfv(GL_FOG_COLOR,fogcolor); |
| 541 | |
| 542 | glFogf(GL_FOG_DENSITY,0.04); |
| 543 | glHint(GL_FOG_HINT,GL_NICEST); |
| 544 | glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |
| 545 | |
| 546 | calcposobs(); |
| 547 | |
| 548 | inittextures(); |
| 549 | initlight(); |
| 550 | |
| 551 | initdlists(); |
| 552 | |
| 553 | glClearColor(fogcolor[0],fogcolor[1],fogcolor[2],fogcolor[3]); |
| 554 | |
| 555 | glutReshapeFunc(reshape); |
| 556 | glutDisplayFunc(draw); |
| 557 | glutKeyboardFunc(key); |
| 558 | glutSpecialFunc(special); |
| 559 | glutIdleFunc(draw); |
| 560 | |
| 561 | glutMainLoop(); |
| 562 | |
| 563 | return 0; |
| 564 | } |