1. 014aaa9 i965: Reduce maximum GL_ARB_fragment_program instruction count to 1024. by Eric Anholt · 12 years ago
  2. 9cfc00a i965/fs: Add a couple more algebraic cases that help some ARB_fp patterns. by Eric Anholt · 12 years ago
  3. d81d7a4 i965/fs: Pull ir_binop_min/ir_binop_max handling to a separate function. by Eric Anholt · 12 years ago
  4. 5c26874 i965/fs: Refactor rectangle/GL_CLAMP texture coordinate adjustment. by Eric Anholt · 12 years ago
  5. e7149d3 i965/fs: Pass fragment depth to the fb write as a fs_reg, not an ir_variable. by Eric Anholt · 12 years ago
  6. 6589c0b mesa: Note that OPCODE_RFL is not part of ARB_fp (it's NV_fp only). by Eric Anholt · 12 years ago
  7. 88e417d st/wgl: Don't cache HDC anywhere. by José Fonseca · 12 years ago
  8. 86de501 meta: Make shader template literal strings be parameters to asprintf by Ian Romanick · 12 years ago
  9. 751737f meta: Always enable GL_EXT_texture_array in mipmap shader by Ian Romanick · 12 years ago
  10. 0e973b7 meta: Since mipmap output type is always vec4, don't sprintf it by Ian Romanick · 12 years ago
  11. 0242381 meta: Don't use GLSL 1.30 shader on OpenGL ES 2 by Ian Romanick · 12 years ago
  12. 3308c07 meta: Rearrange shader creation in setup_glsl_generate_mipmap by Ian Romanick · 12 years ago
  13. ab097dd meta: Remove unsafe global mem_ctx pointer by Ian Romanick · 12 years ago
  14. 6ef37f7 i915g: Call draw_set_mapped_vertex_buffer from draw_vbo by Stéphane Marchesin · 12 years ago
  15. 9dfca93 r600g: fix possible issue with stencil mipmap rendering by Marek Olšák · 12 years ago
  16. 6fa22b8 r600g: ensure PERFECT_ZPASS+NOOP_CULL_DISABLE are 0 for blits+decompression by Marek Olšák · 12 years ago
  17. 6db53ca r600g: don't modify pipe_resource in resource_copy_region, fixing race condition by Marek Olšák · 12 years ago
  18. d063c7b r600g: fix streamout on RS780 and RS880 by Marek Olšák · 12 years ago
  19. 588263e gallium: allow debug helpers in the release build by Marek Olšák · 12 years ago
  20. 733dba2 mesa: remove the driverCtx parameter to _mesa_create/initialize_context() by Brian Paul · 12 years ago
  21. 917d273 mesa: remove unused gl_context::DriverCtx field by Brian Paul · 12 years ago
  22. 4c9042d radeon/r200: remove use of gl_context::DriverCtx field by Brian Paul · 12 years ago
  23. 5a63634 radeon/r200: make radeon_context subclass of gl_context by Brian Paul · 12 years ago
  24. 7fa0f10 mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active. by Kenneth Graunke · 12 years ago
  25. 74b6ea4 i915g: Get rid of the fixup state functions. by Stéphane Marchesin · 12 years ago
  26. dca9e3c i915g: Remove the i915_context->saved_* stuff. by Stéphane Marchesin · 12 years ago
  27. 98600c5 i915g: Don't update I915_HW_PROGRAM in update_framebuffer by Stéphane Marchesin · 12 years ago
  28. 762ac0a Revert "i915g: Don't bind 0-length programs" by Stéphane Marchesin · 12 years ago
  29. df0de93 glapi: Do not use backtrace on Cygwin. by Vinson Lee · 12 years ago
  30. 8f0b81b mesa: don't enable glVertexPointer() when using API_OPENGLES2. by Paul Berry · 12 years ago
  31. 8c28a9b i915g: Don't bind 0-length programs by Stéphane Marchesin · 12 years ago
  32. 91d8409 mesa: don't call TexImage driver hooks for zero-sized images by Brian Paul · 12 years ago
  33. 185d6df intel: Fix intel_texsubimage_tiled_memcpy to skip GL_EXT_unpack_subimage case by Rob Bradford · 12 years ago
  34. 31ab61c dri drivers: Link dricommon before dynamic libraries by Matt Turner · 12 years ago
  35. 551c991 register_allocate: don't consider trivially colorable registers for spilling. by Paul Berry · 12 years ago
  36. 53d06ec glx/dri2: use uint64_t instead of double to represent time for FPS calculation by Marek Olšák · 12 years ago
  37. ff83572 mesa: tests: EnumStrings.LookUpByNumber by Oliver McFadden · 12 years ago
  38. 336cc64 docs: add link to the GLSL compiler page by Andreas Boll · 12 years ago
  39. d495669 docs: update shading documentation by Andreas Boll · 12 years ago
  40. 159ca32f build: Remove autoconf check for signbit by Matt Turner · 12 years ago
  41. fe3aeb7 i915g: Implement srgb textures the easy way. by Stéphane Marchesin · 12 years ago
  42. 2acc719 i915g: Use X tiling for textures by Stéphane Marchesin · 12 years ago
  43. 0a523a8 SwapBuffersRegionNOK: invert rectangles on y axis by Robert Bragg · 12 years ago
  44. df4a88a mesa: remove bogus compressed texture size checks by Brian Paul · 12 years ago
  45. 82e38ac radeonsi: Fix double compilation of shader variants. by Michel Dänzer · 12 years ago
  46. c3db19e radeonsi: Better indexing of parameters in the pixel shader. by Michel Dänzer · 12 years ago
  47. dbb4a7f radeon/llvm: Disable SI flow control again for now. by Michel Dänzer · 12 years ago
  48. 48e4eb6 docs/helpwanted: cleanup todo list links by Andreas Boll · 12 years ago
  49. 1f38fb2 docs: document how to apply a candidate to a stable branch by Andreas Boll · 12 years ago
  50. f07784d docs: document how to mark a candidate for a stable branch by Andreas Boll · 12 years ago
  51. e00abb0 android: glcpp: fix abuse of yylex by Negreanu Marius Adrian · 12 years ago
  52. 523c015 build: Don't build libdricore if not building classic drivers by Matt Turner · 12 years ago
  53. b6c0fa1 libdricore: Remove dead C(XX)FLAGS_NOVISIBILITY by Matt Turner · 12 years ago
  54. 24ded89 build: Add visibility CFLAGS to OSMesa by Matt Turner · 12 years ago
  55. 1762ec2 build: Link OSMesa with glapi, libdl, libstdc++ by Matt Turner · 12 years ago
  56. 4cfff72 build: Set visibility CFLAGS in dri/swrast by Matt Turner · 12 years ago
  57. 3628402 build: Set visibility CFLAGS in dri/r200 by Matt Turner · 12 years ago
  58. 55d45ef build: Set visibility CFLAGS in dri/radeon by Matt Turner · 12 years ago
  59. 340637d build: Set visibility CFLAGS in dri/nouveau by Matt Turner · 12 years ago
  60. 381d120 build: Set visibility CFLAGS in dri/i915 by Matt Turner · 12 years ago
  61. d2872b5 build: Set visibility CFLAGS in dri/common by Matt Turner · 12 years ago
  62. 8746f64 build: Build src/glsl with visibility CFLAGS by Matt Turner · 12 years ago
  63. 710a90c build: Turn on visibility CFLAGS for core mesa by Matt Turner · 12 years ago
  64. 63c3a05 build: Order src/Makefile correctly by Matt Turner · 12 years ago
  65. 814345f build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition by Matt Turner · 12 years ago
  66. b6651ae build: Use PTHREAD_LIBS and PTHREAD_CFLAGS by Matt Turner · 12 years ago
  67. dd4fde8 build: Set PTHREAD_LIBS for pkgconfig files if empty by Matt Turner · 12 years ago
  68. 00d80b3 llvmpipe: Fix build with LLVM 2.8 by Tom Stellard · 12 years ago
  69. 67fcb3c configure.ac: Use amdgpu component for LLVM 3.2 by Tom Stellard · 12 years ago
  70. f2f17fc radeon/llvm: Only initialize the AMDGPU target by Tom Stellard · 12 years ago
  71. cbd09a9 radeon: Fix build with LLVM 3.1 by Tom Stellard · 12 years ago
  72. 8d97785 radeon: Support LLVM 3.2 by Tom Stellard · 13 years ago
  73. 91ee735 r600g: Re-enable growing of the compute memory pool by Tom Stellard · 12 years ago
  74. 44b1050 r600g: Fix bug when adding new items to the compute memory pool by Tom Stellard · 12 years ago
  75. eacca90 r600g: Use a RAT buffer as the backing bo for the compute memory pool by Tom Stellard · 12 years ago
  76. 5cd1c65 r600g: Make sure to init the compute memory pool with enough memory by Tom Stellard · 12 years ago
  77. 2508d43 r600g: Add evergreen_init_color_surface_rat() v2 by Tom Stellard · 12 years ago
  78. d13c3b1 r600g: Add register field definitions for 028C70_RESOURCE_TYPE by Tom Stellard · 12 years ago
  79. 9545d96 intel: add support for ANGLE_texture_compression_dxt. by Oliver McFadden · 12 years ago
  80. 304beb8 radeonsi: emit PA_SU_PRIM_FILTER_CNTL by Alex Deucher · 12 years ago
  81. 7d76767 radeonsi: remove some old r600g cruft by Alex Deucher · 12 years ago
  82. 918e302 radeonsi: fix range checking for state regs by Alex Deucher · 12 years ago
  83. f1a3de5 radeonsi: drop some cayman remnants by Alex Deucher · 12 years ago
  84. 22ae062 radeonsi: define SGPR register numbers by Christian König · 12 years ago
  85. c321b1b nvc0: make sure handles for unbound textures/samplers are uploaded on nve4 by Christoph Bumiller · 12 years ago
  86. 2149ce4 nv50,nvc0: fix 3d engine blit for nvc0 by Christoph Bumiller · 12 years ago
  87. 36ea744 nv50,nvc0: implement blit by Christoph Bumiller · 12 years ago
  88. de80660 gallium: remove resource_resolve by Marek Olšák · 12 years ago
  89. d37e6b1 st/mesa: implement decompress_with_blit using gallium blit by Marek Olšák · 12 years ago
  90. d1b929a st/mesa: implement BlitFramebuffer using gallium blit by Marek Olšák · 12 years ago
  91. ad3d5db svga: implement blit by Marek Olšák · 12 years ago
  92. 3d9d4b1 softpipe: implement blit by Marek Olšák · 12 years ago
  93. 5f3054d radeonsi: implement blit by Marek Olšák · 12 years ago
  94. fc887d6 r600g: implement blit by Marek Olšák · 12 years ago
  95. 95b777e r300g: implement blit by Marek Olšák · 12 years ago
  96. ced065a nv30: implement blit by Marek Olšák · 12 years ago
  97. db85443 nv30: use util_format_is_supported by Marek Olšák · 12 years ago
  98. ff2d192 llvmpipe: implement blit by Marek Olšák · 12 years ago
  99. 6d2f59c i915g: implement blit by Marek Olšák · 12 years ago
  100. 2a309dc gallium: implement blit in driver wrappers by Marek Olšák · 12 years ago