1. 0bba5ca Handle removal of LLVMAddTargetData in SVN revision 260919 by Matthew Dawson · 9 years ago
  2. 7287cc8 i965: Expose logic telling if non-msrt mcs is supported by Topi Pohjolainen · 9 years ago
  3. dd37b6a i965/gen9: Refactor msrt mcs initialization by Topi Pohjolainen · 9 years ago
  4. 2bd5879 i965: Add a few assertions on lossless compression by Topi Pohjolainen · 9 years ago
  5. 56f2991 i965: Add a flag telling color resolve pass to ignore CCS_E by Topi Pohjolainen · 9 years ago
  6. 97f4ca9 i965: Add resolve option for lossless compression by Topi Pohjolainen · 9 years ago
  7. 0e79bff i965: Allow fast clear to be used with lossless compression by Topi Pohjolainen · 9 years ago
  8. 4b80111 i965: Add helper for detecting lossless compression by Topi Pohjolainen · 9 years ago
  9. 36b7c0d Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()" by Topi Pohjolainen · 9 years ago
  10. 33ace55 nvc0: initial support for GM20x GPUs by Ben Skeggs · 9 years ago
  11. 97fc3fd nvc0: implement support for maxwell texture headers by Ben Skeggs · 9 years ago
  12. 7333b0c nvc0: import maxwell texture header definitions from rnndb by Ben Skeggs · 9 years ago
  13. 733c8f8 nv50-: split tic format specification by Ben Skeggs · 9 years ago
  14. a928cbc nv50-: remove nv50_texture.xml.h by Ben Skeggs · 9 years ago
  15. ff1af29 nvc0: switch nvc0_tex.c to updated g80_texture.xml.h by Ben Skeggs · 9 years ago
  16. c999736 nvc0: switch nvc0_surface.c to updated g80_texture.xml.h by Ben Skeggs · 9 years ago
  17. 63880dc nv50: switch nv50_tex.c to updated g80_texture.xml.h by Ben Skeggs · 9 years ago
  18. a15c08c nv50: switch nv50_surface.c to updated g80_texture.xml.h by Ben Skeggs · 9 years ago
  19. 59d93ad nv50: switch nv50_state.c to updated g80_texture.xml.h by Ben Skeggs · 9 years ago
  20. 1a45b7a nv50-: switch nv50_formats.c to updated g80_texture.xml.h by Ben Skeggs · 9 years ago
  21. d5ac812 nv50: import updated g80_texture.xml.h from rnndb by Ben Skeggs · 9 years ago
  22. 7235b62 nv50-: remove nv50_defs.xml.h by Ben Skeggs · 9 years ago
  23. b04b167 nv50-: switch nv50_formats.c to updated g80_defs.xml.h by Ben Skeggs · 9 years ago
  24. 3444f83 nv50-: improved macros to handle format specification by Ben Skeggs · 9 years ago
  25. 346d7a2 nv50-: separate vertex formats from surface format descriptions by Ben Skeggs · 9 years ago
  26. 3e2dd50 nvc0: remove unnecessary includes by Ben Skeggs · 9 years ago
  27. e8eda47 nvc0: switch nvc0_tex.c to updated g80_defs.xml.h by Ben Skeggs · 9 years ago
  28. 546ccf3 nvc0: switch nvc0_surface.c to updated g80_defs.xml.h by Ben Skeggs · 9 years ago
  29. 0a0d8e4 nv50: remove unnecessary include by Ben Skeggs · 9 years ago
  30. 9c4b774 nv50: switch nv50_transfer.c to g80_defs.xml.h by Ben Skeggs · 9 years ago
  31. 577eeb7 nv50: switch nv50_tex.c to updated g80_defs.xml.h by Ben Skeggs · 9 years ago
  32. 114d41f nv50: switch nv50_surface.c to updated g80_defs.xml.h by Ben Skeggs · 9 years ago
  33. 413cc25 nv50: import updated g80_defs.xml.h from rnndb by Ben Skeggs · 9 years ago
  34. 2de9317 st/mesa: count shader images in MaxCombinedShaderOutputResources by Nicolai Hähnle · 9 years ago
  35. 1edbe01 st/mesa: enable GL image extensions when backend supports them by Ilia Mirkin · 9 years ago
  36. 2e0a842 st/mesa: convert GLSL image intrinsics into TGSI by Ilia Mirkin · 9 years ago
  37. 672257d st/mesa: allow st_format.h to be included from C++ files by Ilia Mirkin · 9 years ago
  38. ef27190 st/mesa: set pipe_image_view layers correctly for 3D textures by Nicolai Hähnle · 9 years ago
  39. f1b0bda st/mesa: call st_finalize_texture from image atoms by Nicolai Hähnle · 9 years ago
  40. 7809316 st/mesa: add an image atom for shader images by Ilia Mirkin · 9 years ago
  41. e2a1ec5 tgsi: show textual format representation by Ilia Mirkin · 9 years ago
  42. 9fbfa1a gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES by Ilia Mirkin · 9 years ago
  43. bceff68 gallium: make image views non-persistent objects by Ilia Mirkin · 9 years ago
  44. cfbf25a st/mesa: empty buffer binding if the buffer's not really there by Ilia Mirkin · 9 years ago
  45. aa82cc4 vc4: Add missing braces in initializer by Rhys Kidd · 9 years ago
  46. c75ced3 vc4: Correct typo setting 'handled_qinst_cond' by Rhys Kidd · 9 years ago
  47. 655fa0f vc4: Don't treat conditional MOVs as raw MOV. by Eric Anholt · 9 years ago
  48. 00a1bd1 glsl: warn in GL as well as ES when varying not written by Timothy Arceri · 9 years ago
  49. 4360ba0 mesa: need to check resource and set length even if bufSize is 0 by Ilia Mirkin · 9 years ago
  50. 66c7907 i965/bxt: Production thread counts by Ben Widawsky · 9 years ago
  51. 5d87a7c egl_dri2: NULL check for xcb_dri2_get_buffers_reply() by Daniel Czarnowski · 9 years ago
  52. 331f963 nv50,nvc0: Remove duplicate logic from nvc0_set_framebuffer_state() by Edward O'Callaghan · 9 years ago
  53. cbf24a0 nv50: add missing PIPE_SHADER_CAP_SUPPORTED_IRS by Samuel Pitoiset · 9 years ago
  54. 8122d21 i965: Fix gl_DrawID in the vec4 backend. by Kenneth Graunke · 9 years ago
  55. 816c987 mesa: move assertion in _mesa_cube_face_target() by Brian Paul · 9 years ago
  56. a4cff18 clover: fix build failure since bfd695e by Serge Martin · 9 years ago
  57. 565aa69 glsl: Fix overflow of ImageAccess[] array. by Kenneth Graunke · 9 years ago
  58. 6411444 mesa: default FixedSampleLocations to true when using a dummy image by Ilia Mirkin · 9 years ago
  59. 7410c60 nir/types: Add more type constructor functions by Jason Ekstrand · 9 years ago
  60. f05f576 nir/types: Add a few more glsl_type_is_ functions by Jason Ekstrand · 9 years ago
  61. 914829f nir/types: Add helpers for working with sampler and image types by Jason Ekstrand · 9 years ago
  62. d140b13 nir/types: Add helpers for function types by Jason Ekstrand · 9 years ago
  63. b9e94ad glsl/types: Expose glsl_struct_field and glsl_function_param to C by Jason Ekstrand · 9 years ago
  64. 954d461 glsl/types: Add a helper for getting image types by Jason Ekstrand · 9 years ago
  65. 95ea9f7 glsl/types: Add support for function types by Jason Ekstrand · 9 years ago
  66. 5ec6a65 glsl/types: Add a bare "sampler" type by Jason Ekstrand · 9 years ago
  67. ac08912 glsl/types: Rename sampler_type to sampled_type by Jason Ekstrand · 9 years ago
  68. 4ed4c1d llvmpipe: Do not use barriers if not using threads. by Vinson Lee · 9 years ago
  69. 9e30d66 i965: Reupload push and pull constants when we get new shader image unit state. by Francisco Jerez · 9 years ago
  70. 40fcb6b i965: fix MAX_COMPUTE_SHARED_SIZE constant value by Samuel Pitoiset · 9 years ago
  71. 7f0a194 nv50/ir: add missing SV_TID and SV_CTAID sysvals on GM107 by Samuel Pitoiset · 9 years ago
  72. d11266a nv50/ir: add MEMBAR emission for GM107 by Samuel Pitoiset · 9 years ago
  73. b410ed9 st/mesa: fix pipe_grid_info initializer by Samuel Pitoiset · 9 years ago
  74. 628b0e8 trace: add all compute related functions by Samuel Pitoiset · 9 years ago
  75. fe0b55f st/mesa: implement limits for ARB_compute_shader by Samuel Pitoiset · 9 years ago
  76. 8aa6669 st/mesa: add compute program dispatch callbacks by Samuel Pitoiset · 9 years ago
  77. 805d92e st/mesa: add state validation for compute shaders by Samuel Pitoiset · 9 years ago
  78. 61c87cd st/mesa: add mappings for compute shader sysvals by Samuel Pitoiset · 9 years ago
  79. e8db4e4 st/mesa: keep track of shared memory declarations by Samuel Pitoiset · 9 years ago
  80. dfa58f0 st/mesa: add intrinsics for shared variables by Samuel Pitoiset · 9 years ago
  81. 44e04dc st/mesa: add conversion for compute shaders by Samuel Pitoiset · 9 years ago
  82. 7c79c1e st/mesa: add compute shader states by Samuel Pitoiset · 9 years ago
  83. 08c4602 st/mesa: add a second pipeline for compute by Samuel Pitoiset · 9 years ago
  84. a8328e3 tgsi/ureg: add shared variables support for compute shaders by Samuel Pitoiset · 9 years ago
  85. 5e09ac7 gallium: add PIPE_SHADER_CAP_SUPPORTED_IRS by Samuel Pitoiset · 9 years ago
  86. 43f4420 gallium: add indirect compute parameters to pipe_grid_info by Samuel Pitoiset · 9 years ago
  87. bfd695e gallium: add a new interface for pipe_context::launch_grid() by Samuel Pitoiset · 9 years ago
  88. 61ed09c gallium/cso: add support for compute shaders by Samuel Pitoiset · 9 years ago
  89. ffd9c7f mesa: add PROGRAM_MEMORY by Samuel Pitoiset · 9 years ago
  90. a9eb132 mesa: store shared size in gl_compute_program by Samuel Pitoiset · 9 years ago
  91. be27f77 mesa: do not use a constant for MAX_COMPUTE_SHARED_SIZE by Samuel Pitoiset · 9 years ago
  92. f254788 mesa: make compute maximums reflect driver-provided values by Ilia Mirkin · 9 years ago
  93. f709a08 i965: Add means for limiting color resolves by Topi Pohjolainen · 9 years ago
  94. 7513c5c i965: Refactor resolving of auxiliary mode by Topi Pohjolainen · 9 years ago
  95. 9002bcd i965: Don't try to create aux buffer for non-msrt aux-buffer by Topi Pohjolainen · 9 years ago
  96. 5743fd9 i965: Rename optimizer debug 00 filename by Ben Widawsky · 9 years ago
  97. c8b0020 i965: Make brw_clear_cache NULL out stale program pointers. by Kenneth Graunke · 9 years ago
  98. f56b5de mesa: avoid segfault in GetProgramPipelineInfoLog when no length by Ilia Mirkin · 9 years ago
  99. f82ff62 mesa: reset offset/size to 0 when removing atomic binding by Ilia Mirkin · 9 years ago
  100. b7e246d mesa: recognize enums GL_COLOR_ATTACHMENT8-31 as valid by Ilia Mirkin · 9 years ago