- 0adce8f upgraded to version 22 by Brian Paul · 21 years ago
- 1e3d868 Yet another revision of _ae_update_state(). Issue both conventional AND by Brian Paul · 21 years ago
- 0f1e19c added some const keywords by Brian Paul · 21 years ago
- ffa7eff glDrawArrays loop was wrong by Brian Paul · 21 years ago
- cf20f8c updates from Erdi Chen by Brian Paul · 21 years ago
- 537f42e fix typo (Matt Case) by Brian Paul · 21 years ago
- c00fbd5 The available GLX version is now logged in addition to the client by Ian Romanick · 21 years ago
- 001dc02 delete the textures by Dave Airlie · 21 years ago
- 263581b Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS by Felix Kuehling · 21 years ago
- 6e450f2 some minor tweaks by Brian Paul · 21 years ago
- 2aa8449 fixed some typos by Daniel Borca · 21 years ago
- 304d3aa Refactored several variables out of XMesaVisual in favor of identical by Ian Romanick · 21 years ago
- e013702 recent bug fixes/changes (fog, glArrayElement, triangle rasterization) by Brian Paul · 21 years ago
- 0733dbb A few more tweaks to fog code. by Brian Paul · 21 years ago
- 4e41eb1 compute fog coord in eye space, not clip space by Brian Paul · 21 years ago
- 09da0b8 A bit of an overhaul of the fog code. by Brian Paul · 21 years ago
- 9a389d4 define DO_FRAGMENT_FOG=1 to test fragment program fog option by Brian Paul · 21 years ago
- a60c89e added SPAN_W by Brian Paul · 21 years ago
- 230ebaf just some reformatting by Brian Paul · 21 years ago
- 4250c7a some debug code by Brian Paul · 21 years ago
- 5cd79f9 added FogOption to fragment_program struct by Brian Paul · 21 years ago
- c2f6d6d added FixedToDouble() macro by Brian Paul · 21 years ago
- 84b4a3a Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles by Brian Paul · 21 years ago
- bb1dcb4 texture env combine refactor (Andreas Stenglein), following the same principles as the refactored code already present in the R200 driver by Roland Scheidegger · 21 years ago
- 64d6dda remove incorrect negation in fog coord computation by Brian Paul · 21 years ago
- 4773634 Add _tnl_set_attr() to complement existing get_attr() call. by Keith Whitwell · 21 years ago
- 7b5199e glutInitWindowPosition by Keith Whitwell · 21 years ago
- 45f4c5e cleanup and some WGL PIXELFORMAT issues by Daniel Borca · 21 years ago
- a49a08d fog_coord demo by Daniel Borca · 21 years ago
- 05ad307 some code clean-ups by Brian Paul · 21 years ago
- 7c4a61c Minor clean-ups of variable scopes, initializations, etc. by Brian Paul · 21 years ago
- 0200947 Remove debug by Keith Whitwell · 21 years ago
- 964e532 Make it easier for drivers to create "subclasses" of the existing by Keith Whitwell · 21 years ago
- 70dacab added note about kernel modules by Brian Paul · 21 years ago
- 659dce4 Minor tweaks to get the fbconfig list returned by __driCreateNewScreen by Ian Romanick · 21 years ago
- 9ad80a4 info about precompiled libs for Solaris by Brian Paul · 21 years ago
- 88bf038 init secondary color to (0,0,0,1). remove some redundant initializations. by Brian Paul · 21 years ago
- 85ad44b set buffer object default Usage and Access by Brian Paul · 21 years ago
- de47068 new comments, rename some stuff by Brian Paul · 21 years ago
- 71996dd Fix a problem that caused the new interface code to not actually be by Ian Romanick · 21 years ago
- 0370d08 Enable use of new DRI interface in MGA driver. by Ian Romanick · 21 years ago
- 193d211 Minor re-org of state for fog and precision options. by Brian Paul · 21 years ago
- 5396ab2 bunch of assorted updates/changes by Brian Paul · 21 years ago
- d03814f minor cleanups from t_dd_vb.c by Dave Airlie · 21 years ago
- 7b6ceb5 remove vertex_stride_shift, fix up code to not need it by Dave Airlie · 21 years ago
- da8337e fix up specular color/fog and triangle vertex retrieval by Dave Airlie · 21 years ago
- 9a78c29 fixup vertex building code .. by Dave Airlie · 21 years ago
- d2f0be1 more updates , gears sorta works by Dave Airlie · 21 years ago
- 0d4393a Fix the problem found with UT after I had added support for glVertexAttrib. by Brian Paul · 21 years ago
- d4baed7 initialise VBLANK by Dave Airlie · 21 years ago
- 2020278 Do more bookkeeping of vertex buffer object reference counts. by Brian Paul · 21 years ago
- 840e821 Added a test case for Mesa bug #508473 that I wrote a long time ago. by Ian Romanick · 21 years ago
- 0b87abd Initial pass at adding support for the new DRI driver interfaces to by Ian Romanick · 21 years ago
- 1d6e08d Added yet another version of gears. This one uses fbconfigs, and is a by Ian Romanick · 21 years ago
- faaf78a revert to version 1.18 for now to fix segfaults in some applications by Roland Scheidegger · 21 years ago
- f64f940 change lighting to use MULT instead of PREMULT (i.e. move some lighting color calculations to the GPU) by Roland Scheidegger · 21 years ago
- 53c50f1 some useful matrix functions by Brian Paul · 21 years ago
- 2263380 fixed back fxMesaGetCurrentContext to match MakeCurrent by Daniel Borca · 21 years ago
- a1b9b1a Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated. by Roland Scheidegger · 21 years ago
- 1440f73 reorganized DMesa to fxMesa wrapper by Daniel Borca · 21 years ago
- 89625ef deal with combine_ext refactor by Daniel Borca · 21 years ago
- 53ad036 Restore some of the previous code for handling conventional vertex attributes by Brian Paul · 21 years ago
- 646dffd tweak solaris-x86-gcc and ggi targets by Brian Paul · 21 years ago
- 0aa8a10 Updated to handle generic vertex attributes accessed vi glArrayElement(). by Brian Paul · 21 years ago
- 08a45d4 fully parameterize the macros for fixed-point arithmetic by Brian Paul · 21 years ago
- 875f763 added an additional comment about mipmap generation by Brian Paul · 21 years ago
- 529614c implement Fake_glXCreateWindow() to fix bug #890894 by Brian Paul · 21 years ago
- 5444777 removed MGA driver from DMesa by Daniel Borca · 21 years ago
- d039b43 added NUL driver for DMesa by Daniel Borca · 21 years ago
- 07d6a98 Refactor "class" texture environments to be implemented in terms of by Ian Romanick · 21 years ago
- c71ee91 inform driver of changed wrap/filter parameters due to binding of nv_texrect texture by Roland Scheidegger · 21 years ago
- 4c6b629 remove bogus check of texture target in R200TexParameter by Roland Scheidegger · 21 years ago
- c2f28a3 align blits for texture rectangles correctly, fix potential problem overwriting dma region by Roland Scheidegger · 21 years ago
- 786e822 fix potential problem overwriting dma region by Roland Scheidegger · 21 years ago
- 531b59d remove bogus check of texture target in RadeonTexParameter by Roland Scheidegger · 21 years ago
- e5a94ba Added flags for _all_ extensions to the gl_extensions struct so that drivers by Brian Paul · 21 years ago
- 1f3d9ee added GLU_INCOMPATIBLE_GL_VERSION by Brian Paul · 21 years ago
- 74eeb37 fix missing include for SOLO build by Dave Airlie · 21 years ago
- 6c7bb5e Remove warnings from mach64 build, fix up some _SOLO stuff, by Dave Airlie · 21 years ago
- 0fbeff2 Initial mach64 driver import for DRI mach64-0-0-6 branch, by Dave Airlie · 21 years ago
- 493e6e1 Add comments to make decyphering the faces easier by Keith Whitwell · 21 years ago
- c2f73916 update function mangling and add comment about it to gl.h by Brian Paul · 21 years ago
- e2e9dc2 bring in Keith's _math_matrix_ortho() compiler work-around by Brian Paul · 21 years ago
- 540bb3a fix ugly bug triggered by macro expansion by Dave Airlie · 21 years ago
- b3063ac fix glXChooseFBConfig bug 890167 by Brian Paul · 21 years ago
- ef18e23 fix typo by Brian Paul · 21 years ago
- 36ff43b Fix off-by-one in calculations for wrapped trifan, polygon primitives by Keith Whitwell · 21 years ago
- b19cb62 fix stores to vertex state program registers by Brian Paul · 21 years ago
- 72aeea4 Use quads instead of lines to ensure this is testing stencil functionality by Keith Whitwell · 21 years ago
- 867fa0b another tweak to two-sided detection test by Brian Paul · 21 years ago
- 609f352 fix two-sided lighting / vertex program bug (#887330) by Brian Paul · 21 years ago
- d761ada added Daniel Stone for getting CVS access by Brian Paul · 21 years ago
- b6a9cb7 another pbuffer demo (Andrew Lentvorski) by Brian Paul · 21 years ago
- 20c831b s/getenv/_mesa_getenv/ by Brian Paul · 21 years ago
- b07d6a8 updated list of env vars by Brian Paul · 21 years ago
- cc5d045 Include context.h in radeon_state.c. by Felix Kuehling · 21 years ago
- 3a99674 glXChooseFBConfig() didn't handle GLX_FBCONFIG_ID option by Brian Paul · 21 years ago
- 18a9490 tweak comments by Brian Paul · 21 years ago
- 61bc62c added glutGetProcAddress in DMesaGLUT by Daniel Borca · 21 years ago
- 4c7883e fixed a bug in GL_NEAREST sampler by Daniel Borca · 21 years ago