1. 0f91253 docs: Fix typo in GL3.txt by Sedat Dilek · 14 years ago
  2. 3b01b52 r300g: Move declaration before code. by Vinson Lee · 14 years ago
  3. e9d993e r600g: do not destroy the original index buffer when translating indices by Marek Olšák · 14 years ago
  4. 5a6ba08 r300g: emit 3D_LOAD_VBPNTR only when necessary by Marek Olšák · 14 years ago
  5. 004dd01 r300g: fix reference counting when translating indices by Marek Olšák · 14 years ago
  6. 9a90eee u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED by Marek Olšák · 14 years ago
  7. 5197b09 r300g: remove the relocation after AARESOLVE_PITCH by Marek Olšák · 14 years ago
  8. 1f5b674 egl_dri2: add nouveau support. by Dave Airlie · 14 years ago
  9. 8fe5da8 nv50: fix query assertion by Marcin Slusarz · 14 years ago
  10. e6e4860 r300g: correctly determine if a texture is blittable in texture_get_transfer by Marek Olšák · 14 years ago
  11. 8ab1fcc r300g: fixup the handle_compare function by Marek Olšák · 14 years ago
  12. 1fd6bbc r300g: when printing shader linker errors to stderr, report it's not a bug by Marek Olšák · 14 years ago
  13. 9ad9a68 r300g: add debug options nozmask and nohiz which disable some hyper-z features by Marek Olšák · 14 years ago
  14. 685c326 r300g: typecast void* to unsigned correctly by Marek Olšák · 14 years ago
  15. 04521c1 dri: Remove the old metaops code which has been superceded by ../common/ by Eric Anholt · 14 years ago
  16. 211725e radeon: Remove setup of the old dri/ meta code, which is now unused. by Eric Anholt · 14 years ago
  17. 47589c1 intel: Remove setup of the old dri/ meta code, which is now unused. by Eric Anholt · 14 years ago
  18. a6b7393 update GL3.txt for GL_EXT_framebuffer_sRGB status by Dave Airlie · 14 years ago
  19. 9106b98 r300/compiler: Don't erase sources when converting RGB->Alpha by Tom Stellard · 14 years ago
  20. d1e28b2 mesa: Optionally build a dricore support library (v3) by Christopher James Halse Rogers · 14 years ago
  21. b5dc407 glx: Put null check before use by nobled · 14 years ago
  22. df54b53 r300g: improve function radeon_bo_is_referenced_by_cs by Marek Olšák · 14 years ago
  23. 20a78b6 u_vbuf_mgr: fix segfault by Marek Olšák · 14 years ago
  24. 3803295 ir_to_mesa: Don't dereference a NULL pointer during copy propagation by Ian Romanick · 14 years ago
  25. a0120e6 glcpp: regerated files by Ian Romanick · 14 years ago
  26. afdceed glsl: Regenerate files modified by previous commits by Ian Romanick · 14 years ago
  27. 8842158 glsl: Finish out the reduce/reduce error fixes by Ian Romanick · 14 years ago
  28. f4b812e glsl: Eliminate reduce/reduce conflicts in glsl grammar by Keith Packard · 14 years ago
  29. 81affb8 st/mesa: Fix surfaceless opengl with non-dummy contexts by Benjamin Franzke · 14 years ago
  30. 6c3a82a svga: disable a debug_printf() call by Brian Paul · 14 years ago
  31. 396da5d svga: comments and debug code by Brian Paul · 14 years ago
  32. f7d84c1 svga: more comments for need_pipeline field by Brian Paul · 14 years ago
  33. 6826d58 scons: Need c99 also when cross compiling. by José Fonseca · 14 years ago
  34. 982609f scons: builtin_glsl_function on windows needs bundled getopt. by José Fonseca · 14 years ago
  35. ae76027 scons: Try to support building 64bit binaries on 32bit windows. by José Fonseca · 14 years ago
  36. 051f8bb scons: Fix MSVC 64bit build. by José Fonseca · 14 years ago
  37. 3ee97ea mesa: remove some unused gl_shader fields by Brian Paul · 14 years ago
  38. 413511f draw: tweak AA line texture minimum alpha by Brian Paul · 14 years ago
  39. da2e541 svga: add max DMA size check in svga_winsys_buffer_create() by Brian Paul · 14 years ago
  40. 8c61799 svga: remove old comment, remove extra whitespace by Brian Paul · 14 years ago
  41. 11f35aa glsl: Fix parallel build. by Tobias Jakobi · 14 years ago
  42. 6ed0f2a svga: Enable the draw pipeline for smooth lines. by José Fonseca · 14 years ago
  43. 57a3d36 svga: Don't use the draw pipeline for non-AA lines with a fractional width. by José Fonseca · 14 years ago
  44. 4586e6c draw: Don't use the pipeline when drawing lines with fractional widths. by José Fonseca · 14 years ago
  45. 7ac2db8 llvmpipe: Use u_math's round. by José Fonseca · 14 years ago
  46. 151faa2 util: Define round and roundf on MSVC. by José Fonseca · 14 years ago
  47. f0ca9f7 svga: Stippled lines can also be drawn with triangles. by José Fonseca · 14 years ago
  48. de22d8f r300g: remove unused function prototypes, update copyright by Marek Olšák · 14 years ago
  49. 3104e5c egl_dri2: rename loader_extension to dri2_loader_extension by Haitao Feng · 14 years ago
  50. 9f213f6 st/egl wayland: Sync front buffer release by Benjamin Franzke · 14 years ago
  51. 51f2820 egl_dri2 wayland: Sync front buffer release by Benjamin Franzke · 14 years ago
  52. 4e8f95f egl_dri2: Always unbind old contexts by Benjamin Franzke · 14 years ago
  53. 87dde5b egl_dri2: Use double buffering for window surfaces by Benjamin Franzke · 14 years ago
  54. 71fa227 st/dri: Set render_buffer in dri_fill_st_visual by Benjamin Franzke · 14 years ago
  55. fa3283c st/dri: img_from_renderbuf: Fix incorrect usage of dri_context() by Benjamin Franzke · 14 years ago
  56. 0acb31b st/dri: Fix surfaceless gl using contexts with previous bound surfaces by Benjamin Franzke · 14 years ago
  57. c79a5a7 st/egl wayland: Set color_format according to wl_visual by Benjamin Franzke · 14 years ago
  58. 596684e r600g: get correct height alignment by Dave Airlie · 14 years ago
  59. 9d85aba r600g: drop two unused | 0 that are actually in word4 anyways. by Dave Airlie · 14 years ago
  60. 0d851f6 r600g: handle 16/32 u/s norm formats properly by Dave Airlie · 14 years ago
  61. 9a1fe76 r300g: prevent NULL pointer dereference in r300_buffer_create by Marek Olšák · 14 years ago
  62. 2e8726f mesa: Remove empty header file s_trispan.h. by Kenneth Graunke · 14 years ago
  63. e0c1fc3 glsl/Makefile: glcpp doesn't need libglsl.a. by Kenneth Graunke · 14 years ago
  64. 032b162 r300g: plug a memory leak in winsys by Marek Olšák · 14 years ago
  65. 862ebb4 r300g: remove unneeded code in winsys by Marek Olšák · 14 years ago
  66. 98f344c r300g: fix warning by Marek Olšák · 14 years ago
  67. 7da5105 configure.ac: remove libdrm_radeon dependency for r300g and r600g by Marek Olšák · 14 years ago
  68. 6ccab62 r300g: import the last bits of libdrm and cleanup the whole thing by Marek Olšák · 14 years ago
  69. c0beaf6 st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported by Marek Olšák · 14 years ago
  70. 4c1dc1c i915: Force lowering of all types of indirect array accesses in the FS by Ian Romanick · 14 years ago
  71. 53b8b68 i915: Calculate partial result to temp register first by Ian Romanick · 14 years ago
  72. 05a16b8 u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT. by José Fonseca · 14 years ago
  73. d60f074 scons: Disable -mstackrealign on MinGW again. by José Fonseca · 14 years ago
  74. 1a8899d configure.ac: Fix typo by Kristian Høgsberg · 14 years ago
  75. fea4ad8 r300g: implement accelerated copy_region for compressed formats by Marek Olšák · 14 years ago
  76. 7c24a4c r300g: add a way to change texture properties arbitrarily by Marek Olšák · 14 years ago
  77. 56ba7e9 r300g: consolidate buffers and textures to r300_resource by Marek Olšák · 14 years ago
  78. ce9c0d2 r300g: simplify WRITE_RELOC API and cleanup by Marek Olšák · 14 years ago
  79. ac366af u_blitter: let the driver check whether there's a recursion by Marek Olšák · 14 years ago
  80. fc9170d r300g: use format from pipe_surface instead of pipe_resource by Marek Olšák · 14 years ago
  81. 2314a2f Revert "r300g: support sRGB colorbuffers" by Marek Olšák · 14 years ago
  82. 21b0996 mesa/st: enable GL_EXT_framebuffer_sRGB by Dave Airlie · 14 years ago
  83. 3b8bb7b scons: Restrict whole program optimization to release builds. by José Fonseca · 14 years ago
  84. 2d95885 svga: Don't advertise pixel shader addr register support. by José Fonseca · 14 years ago
  85. 04c5cc5 eglplatform.h: Define Wayland native platform types by Kristian Høgsberg · 14 years ago
  86. b6e3130 nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well by Christoph Bumiller · 14 years ago
  87. fc798dc3 nvc0: fix stride of NVC0_3D_RT methods by Christoph Bumiller · 14 years ago
  88. 95f0aa0 nvc0: correct storage type for 16 bit surface formats by Christoph Bumiller · 14 years ago
  89. 0bd04cd nvc0: make CSE work for ops with multiple results by Christoph Bumiller · 14 years ago
  90. 0691530 nvc0: replace branching with predicated insns where feasible by Christoph Bumiller · 14 years ago
  91. 0f776fe nvc0: implement local memory load and store ops by Christoph Bumiller · 14 years ago
  92. 4124fea nvc0: make sure phi-ops really have one source per in-block by Christoph Bumiller · 14 years ago
  93. 7401590 nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs by Christoph Bumiller · 14 years ago
  94. c485368 nvc0: do not generate a backwards jump if a loop ends with BRK by Christoph Bumiller · 14 years ago
  95. 8e240e61 nvc0: store only one value per basic block for TGSI regs by Christoph Bumiller · 14 years ago
  96. d5263e4 nv50,nvc0: fix condition code change when commuting SET sources by Christoph Bumiller · 14 years ago
  97. 8f05134 nvc0: set basic block on manual instruction insertion by Christoph Bumiller · 14 years ago
  98. 92d8af5 nvc0: try to fix register conflicts for vector instructions by Christoph Bumiller · 14 years ago
  99. c62fc50 nvc0: reset texture base address after read transfer by Christoph Bumiller · 14 years ago
  100. d3ea15f nvc0: don't combine memory loads across block boundaries by Christoph Bumiller · 14 years ago