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gerrit-public.fairphone.software
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mesa3d
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0f912534fd843ab03ec1774c8fa660b0d3a70b72
0f91253
docs: Fix typo in GL3.txt
by Sedat Dilek
· 14 years ago
3b01b52
r300g: Move declaration before code.
by Vinson Lee
· 14 years ago
e9d993e
r600g: do not destroy the original index buffer when translating indices
by Marek Olšák
· 14 years ago
5a6ba08
r300g: emit 3D_LOAD_VBPNTR only when necessary
by Marek Olšák
· 14 years ago
004dd01
r300g: fix reference counting when translating indices
by Marek Olšák
· 14 years ago
9a90eee
u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED
by Marek Olšák
· 14 years ago
5197b09
r300g: remove the relocation after AARESOLVE_PITCH
by Marek Olšák
· 14 years ago
1f5b674
egl_dri2: add nouveau support.
by Dave Airlie
· 14 years ago
8fe5da8
nv50: fix query assertion
by Marcin Slusarz
· 14 years ago
e6e4860
r300g: correctly determine if a texture is blittable in texture_get_transfer
by Marek Olšák
· 14 years ago
8ab1fcc
r300g: fixup the handle_compare function
by Marek Olšák
· 14 years ago
1fd6bbc
r300g: when printing shader linker errors to stderr, report it's not a bug
by Marek Olšák
· 14 years ago
9ad9a68
r300g: add debug options nozmask and nohiz which disable some hyper-z features
by Marek Olšák
· 14 years ago
685c326
r300g: typecast void* to unsigned correctly
by Marek Olšák
· 14 years ago
04521c1
dri: Remove the old metaops code which has been superceded by ../common/
by Eric Anholt
· 14 years ago
211725e
radeon: Remove setup of the old dri/ meta code, which is now unused.
by Eric Anholt
· 14 years ago
47589c1
intel: Remove setup of the old dri/ meta code, which is now unused.
by Eric Anholt
· 14 years ago
a6b7393
update GL3.txt for GL_EXT_framebuffer_sRGB status
by Dave Airlie
· 14 years ago
9106b98
r300/compiler: Don't erase sources when converting RGB->Alpha
by Tom Stellard
· 14 years ago
d1e28b2
mesa: Optionally build a dricore support library (v3)
by Christopher James Halse Rogers
· 14 years ago
b5dc407
glx: Put null check before use
by nobled
· 14 years ago
df54b53
r300g: improve function radeon_bo_is_referenced_by_cs
by Marek Olšák
· 14 years ago
20a78b6
u_vbuf_mgr: fix segfault
by Marek Olšák
· 14 years ago
3803295
ir_to_mesa: Don't dereference a NULL pointer during copy propagation
by Ian Romanick
· 14 years ago
a0120e6
glcpp: regerated files
by Ian Romanick
· 14 years ago
afdceed
glsl: Regenerate files modified by previous commits
by Ian Romanick
· 14 years ago
8842158
glsl: Finish out the reduce/reduce error fixes
by Ian Romanick
· 14 years ago
f4b812e
glsl: Eliminate reduce/reduce conflicts in glsl grammar
by Keith Packard
· 14 years ago
81affb8
st/mesa: Fix surfaceless opengl with non-dummy contexts
by Benjamin Franzke
· 14 years ago
6c3a82a
svga: disable a debug_printf() call
by Brian Paul
· 14 years ago
396da5d
svga: comments and debug code
by Brian Paul
· 14 years ago
f7d84c1
svga: more comments for need_pipeline field
by Brian Paul
· 14 years ago
6826d58
scons: Need c99 also when cross compiling.
by José Fonseca
· 14 years ago
982609f
scons: builtin_glsl_function on windows needs bundled getopt.
by José Fonseca
· 14 years ago
ae76027
scons: Try to support building 64bit binaries on 32bit windows.
by José Fonseca
· 14 years ago
051f8bb
scons: Fix MSVC 64bit build.
by José Fonseca
· 14 years ago
3ee97ea
mesa: remove some unused gl_shader fields
by Brian Paul
· 14 years ago
413511f
draw: tweak AA line texture minimum alpha
by Brian Paul
· 14 years ago
da2e541
svga: add max DMA size check in svga_winsys_buffer_create()
by Brian Paul
· 14 years ago
8c61799
svga: remove old comment, remove extra whitespace
by Brian Paul
· 14 years ago
11f35aa
glsl: Fix parallel build.
by Tobias Jakobi
· 14 years ago
6ed0f2a
svga: Enable the draw pipeline for smooth lines.
by José Fonseca
· 14 years ago
57a3d36
svga: Don't use the draw pipeline for non-AA lines with a fractional width.
by José Fonseca
· 14 years ago
4586e6c
draw: Don't use the pipeline when drawing lines with fractional widths.
by José Fonseca
· 14 years ago
7ac2db8
llvmpipe: Use u_math's round.
by José Fonseca
· 14 years ago
151faa2
util: Define round and roundf on MSVC.
by José Fonseca
· 14 years ago
f0ca9f7
svga: Stippled lines can also be drawn with triangles.
by José Fonseca
· 14 years ago
de22d8f
r300g: remove unused function prototypes, update copyright
by Marek Olšák
· 14 years ago
3104e5c
egl_dri2: rename loader_extension to dri2_loader_extension
by Haitao Feng
· 14 years ago
9f213f6
st/egl wayland: Sync front buffer release
by Benjamin Franzke
· 14 years ago
51f2820
egl_dri2 wayland: Sync front buffer release
by Benjamin Franzke
· 14 years ago
4e8f95f
egl_dri2: Always unbind old contexts
by Benjamin Franzke
· 14 years ago
87dde5b
egl_dri2: Use double buffering for window surfaces
by Benjamin Franzke
· 14 years ago
71fa227
st/dri: Set render_buffer in dri_fill_st_visual
by Benjamin Franzke
· 14 years ago
fa3283c
st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()
by Benjamin Franzke
· 14 years ago
0acb31b
st/dri: Fix surfaceless gl using contexts with previous bound surfaces
by Benjamin Franzke
· 14 years ago
c79a5a7
st/egl wayland: Set color_format according to wl_visual
by Benjamin Franzke
· 14 years ago
596684e
r600g: get correct height alignment
by Dave Airlie
· 14 years ago
9d85aba
r600g: drop two unused | 0 that are actually in word4 anyways.
by Dave Airlie
· 14 years ago
0d851f6
r600g: handle 16/32 u/s norm formats properly
by Dave Airlie
· 14 years ago
9a1fe76
r300g: prevent NULL pointer dereference in r300_buffer_create
by Marek Olšák
· 14 years ago
2e8726f
mesa: Remove empty header file s_trispan.h.
by Kenneth Graunke
· 14 years ago
e0c1fc3
glsl/Makefile: glcpp doesn't need libglsl.a.
by Kenneth Graunke
· 14 years ago
032b162
r300g: plug a memory leak in winsys
by Marek Olšák
· 14 years ago
862ebb4
r300g: remove unneeded code in winsys
by Marek Olšák
· 14 years ago
98f344c
r300g: fix warning
by Marek Olšák
· 14 years ago
7da5105
configure.ac: remove libdrm_radeon dependency for r300g and r600g
by Marek Olšák
· 14 years ago
6ccab62
r300g: import the last bits of libdrm and cleanup the whole thing
by Marek Olšák
· 14 years ago
c0beaf6
st/mesa: allow rendering to sRGB textures if EXT_fb_srgb is unsupported
by Marek Olšák
· 14 years ago
4c1dc1c
i915: Force lowering of all types of indirect array accesses in the FS
by Ian Romanick
· 14 years ago
53b8b68
i915: Calculate partial result to temp register first
by Ian Romanick
· 14 years ago
05a16b8
u_upload_mgr: Use PIPE_TRANSFER_FLUSH_EXPLICIT.
by José Fonseca
· 14 years ago
d60f074
scons: Disable -mstackrealign on MinGW again.
by José Fonseca
· 14 years ago
1a8899d
configure.ac: Fix typo
by Kristian Høgsberg
· 14 years ago
fea4ad8
r300g: implement accelerated copy_region for compressed formats
by Marek Olšák
· 14 years ago
7c24a4c
r300g: add a way to change texture properties arbitrarily
by Marek Olšák
· 14 years ago
56ba7e9
r300g: consolidate buffers and textures to r300_resource
by Marek Olšák
· 14 years ago
ce9c0d2
r300g: simplify WRITE_RELOC API and cleanup
by Marek Olšák
· 14 years ago
ac366af
u_blitter: let the driver check whether there's a recursion
by Marek Olšák
· 14 years ago
fc9170d
r300g: use format from pipe_surface instead of pipe_resource
by Marek Olšák
· 14 years ago
2314a2f
Revert "r300g: support sRGB colorbuffers"
by Marek Olšák
· 14 years ago
21b0996
mesa/st: enable GL_EXT_framebuffer_sRGB
by Dave Airlie
· 14 years ago
3b8bb7b
scons: Restrict whole program optimization to release builds.
by José Fonseca
· 14 years ago
2d95885
svga: Don't advertise pixel shader addr register support.
by José Fonseca
· 14 years ago
04c5cc5
eglplatform.h: Define Wayland native platform types
by Kristian Høgsberg
· 14 years ago
b6e3130
nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as well
by Christoph Bumiller
· 14 years ago
fc798dc3
nvc0: fix stride of NVC0_3D_RT methods
by Christoph Bumiller
· 14 years ago
95f0aa0
nvc0: correct storage type for 16 bit surface formats
by Christoph Bumiller
· 14 years ago
0bd04cd
nvc0: make CSE work for ops with multiple results
by Christoph Bumiller
· 14 years ago
0691530
nvc0: replace branching with predicated insns where feasible
by Christoph Bumiller
· 14 years ago
0f776fe
nvc0: implement local memory load and store ops
by Christoph Bumiller
· 14 years ago
4124fea
nvc0: make sure phi-ops really have one source per in-block
by Christoph Bumiller
· 14 years ago
7401590
nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
by Christoph Bumiller
· 14 years ago
c485368
nvc0: do not generate a backwards jump if a loop ends with BRK
by Christoph Bumiller
· 14 years ago
8e240e61
nvc0: store only one value per basic block for TGSI regs
by Christoph Bumiller
· 14 years ago
d5263e4
nv50,nvc0: fix condition code change when commuting SET sources
by Christoph Bumiller
· 14 years ago
8f05134
nvc0: set basic block on manual instruction insertion
by Christoph Bumiller
· 14 years ago
92d8af5
nvc0: try to fix register conflicts for vector instructions
by Christoph Bumiller
· 14 years ago
c62fc50
nvc0: reset texture base address after read transfer
by Christoph Bumiller
· 14 years ago
d3ea15f
nvc0: don't combine memory loads across block boundaries
by Christoph Bumiller
· 14 years ago
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