- 0fa8c59 Updates for GL_EXT_timer_query: by Brian Paul · 19 years ago
- 98bebc7 Fix bugzilla 5253. Add {} around code in RENDER_SPAN macros when code includes a variable declaration. by Karl Schultz · 19 years ago
- abccd5b Make missing interpolator inputs fatal by Aapo Tahkola · 19 years ago
- 9309ba7 Fix secondary color for VP's by Aapo Tahkola · 19 years ago
- 9580179 C++ fixes, mostly casts (Stephane Conversy) by Brian Paul · 19 years ago
- d517961 Add support for GL_EXT_secondary_color. It looks like using by Eric Anholt · 19 years ago
- b4ebb68 Add guard before calling ctx->Driver.BindProgram by Keith Whitwell · 19 years ago
- f27c07c Fix AL8 by Aapo Tahkola · 19 years ago
- 923257f update r300 drm minimum to 20 by Dave Airlie · 19 years ago
- f93feb7 Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeon by Dave Airlie · 19 years ago
- eb06704 Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff) by Brian Paul · 19 years ago
- 99f1334 Fix two failures encountered when running out of memory during XImage by Brian Paul · 19 years ago
- 1b3128c Test sizeof(drm_handle_t) instead of LONG64 when returning handles by Brian Paul · 19 years ago
- 8716e75 fix _mesa_ffs() return, test for more platforms (Evgeny Kotsuba) by Brian Paul · 19 years ago
- 5abff7b Fix build issues on x86-64 due to missing include path in glapi_x86-64.S. by Ian Romanick · 19 years ago
- c9515bf Call ProgramStringNotify after creating tnl programs. by Keith Whitwell · 19 years ago
- bfba270 Remove VB->LastClipped by Keith Whitwell · 19 years ago
- dd4f0d1 Clean up clipping somewhat by Keith Whitwell · 19 years ago
- f285f0d remove uintptr_t cast by Brian Paul · 19 years ago
- 6b25193 try removing need for the uintptr_t casts by Brian Paul · 19 years ago
- 0e31e02 Added FinishRenderTexture() device driver function to indicate when by Brian Paul · 19 years ago
- cf2702e added comment about glTexImage and renderbuffers by Brian Paul · 19 years ago
- 31e739a get depthBits from the current drawbuffer by Brian Paul · 19 years ago
- 94ae2b4 fxt1_decode_1() should not be static by Brian Paul · 19 years ago
- 5910dfa This is a major re-work of the __indirect_glInterleavedArrays routine. The by Ian Romanick · 19 years ago
- 96f2165 assorted fixes for server-side direct rendering (bug 5199) by Brian Paul · 19 years ago
- 2d8eb9e remove dri_client/ dir from tarball by Brian Paul · 19 years ago
- 126482a use the files from the drm tree/package by Brian Paul · 19 years ago
- 9790e64 If the DDX driver didn't reserve any video RAM for textures, fall back to by Michel Dänzer · 19 years ago
- 58f45fa added _EGLExtensions typedef by Brian Paul · 19 years ago
- 5285c32 Put extension flags, string into separate struct. by Brian Paul · 19 years ago
- f576450 clean up the drmGetMap/drmMap code by Brian Paul · 19 years ago
- 4683e8e apparently need to load colormap after setting the mode to make it work reliably by Brian Paul · 19 years ago
- 2b8e66d Remove the many aliases for 'struct mem_block' in mm.h by Keith Whitwell · 19 years ago
- aae2b8b Correct author attribution of mm.h by Keith Whitwell · 19 years ago
- 4f12aa5 check for driver_modes == NULL. Don't need driver_modes for EGL driver by Brian Paul · 19 years ago
- a913d9f rearrange some code to put in more logical order, misc clean-ups by Brian Paul · 19 years ago
- 3070a58 Lots of fixes, clean-ups, new comments, etc. by Brian Paul · 19 years ago
- d548bf4 Redo _eglInitSurface() so it can be used with all surface types. by Brian Paul · 19 years ago
- 49b2d2e include stdint.h for BSD by Brian Paul · 19 years ago
- 024b589 use ADD_POINTERS macro instead of (uintptr_t) cast by Brian Paul · 19 years ago
- 96bf6ab Use _mesa_exec_free for fp->func. by Keith Whitwell · 19 years ago
- 2a76d95 use new _egl_api struct by Brian Paul · 19 years ago
- 1ac1c1c use _egl_api struct, make some functions static by Brian Paul · 19 years ago
- daf585d Move all the EGL API function pointers into a new _egl_api struct. by Brian Paul · 19 years ago
- d2c64e0 report error token in message printed in _eglError() by Brian Paul · 19 years ago
- b1abf1e change error test in _eglParseConfigAttribs() by Brian Paul · 19 years ago
- ff707ea init attribs to EGL_DONT_CARE in _eglParseConfigAttribs() by Brian Paul · 19 years ago
- 181f2b9 Couple changes that were missed. by Aapo Tahkola · 19 years ago
- 023c954 check/print EGL_SCREEN_BIT_MESA, fix eglGetDisplay() call by Brian Paul · 19 years ago
- 957b517 Choose the display mode / surface size in an intelligent way. by Brian Paul · 19 years ago
- 39591da update some comments by Brian Paul · 19 years ago
- a3d2c69 fixed wrong return value in radeonShowSurfaceMESA() by Brian Paul · 19 years ago
- b8829fa change error message by Brian Paul · 19 years ago
- b711eb7 use _eglLog() by Brian Paul · 19 years ago
- f049ca4 New _eglLog() function to replace fprintf/printf calls for debug/info. by Brian Paul · 19 years ago
- 9bcc9e9 reference bug 5131 in comment in _tnl_free_vertices() by Brian Paul · 19 years ago
- 286f3fb disable freeing of fp->func, see comment (bug 5131) by Brian Paul · 19 years ago
- e6e1c3f Use correct enums for program output variables. Fixes fp/tri-depthwrite. by Keith Whitwell · 19 years ago
- ec1ffd9 track state flags which might invalidate parameter lists by Keith Whitwell · 19 years ago
- 5a77185 Make sure tnl->_DoVertexFog is kept uptodate. Fixes fog in i915 driver. by Keith Whitwell · 19 years ago
- bf44f6c bit 31 of this inserts a nop after the current instruction by Dave Airlie · 19 years ago
- 1ea61b5 get rid of some of those unknowns figured out from reg dumper by Dave Airlie · 19 years ago
- ec770b8 move _mesa_init_instruction() to program.c by Brian Paul · 19 years ago
- 1a61462 s/Saturate/SaturateMode/ by Brian Paul · 19 years ago
- e31ac05 Make Saturate a 2-bit field again, renamed to SaturateMode with three by Brian Paul · 19 years ago
- 22db535 additional clean-ups and improvements by Brian Paul · 19 years ago
- 55194df remove incorrect cast by Brian Paul · 19 years ago
- 1353ebe Saturate is a 1-bit boolean field by Brian Paul · 19 years ago
- 5d7b49f Bunch of little fixes: by Brian Paul · 19 years ago
- 1ad3b7e call gluDeleteQuadric() to fix mem leak by Brian Paul · 19 years ago
- 6f445a1 in run_texnorm_stage() check if the texture unit is really enabled before trying to normalize the texcoords by Brian Paul · 19 years ago
- 41c8eab update some vars by Brian Paul · 19 years ago
- 63d6830 No longer derive 'ati_fragment_shader' from 'program' class. Only the by Brian Paul · 19 years ago
- 430c469 remove #include arbfragparse.h by Brian Paul · 19 years ago
- 47e511c remove #include arbfragparse.h, s/PI/M_PI/ by Brian Paul · 19 years ago
- 9fd1335 removed arbfragparse.[ch] arbvertparse.[ch] by Brian Paul · 19 years ago
- 8c41a14 Remove the _mesa_parse_arb_vertex/fragment_program() functions into by Brian Paul · 19 years ago
- 5754809 update comments, remove ^M chars by Brian Paul · 19 years ago
- 8c765ad move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h by Brian Paul · 19 years ago
- ddf61bf Try to detect when native support to given texture width is not available. by Aapo Tahkola · 19 years ago
- f31448f Fix typo causing secondary color not to work properly. by Aapo Tahkola · 19 years ago
- 40ca5b4 Reduce stderr noise. by Aapo Tahkola · 19 years ago
- 311bcf5 In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation. by Brian Paul · 19 years ago
- 948ab5d move _mesa_update_state() calls before error tests that depend on framebuffer completeness by Brian Paul · 19 years ago
- 74e9a43 optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer by Brian Paul · 19 years ago
- 5ba41df s/MEMCPY/_mesa_memcpy/ and fix typo by Brian Paul · 19 years ago
- 11f179e optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL renderbuffer by Brian Paul · 19 years ago
- f81c78f delete frame/renderbuffers upon exit, more error checking by Brian Paul · 19 years ago
- 547113c improved error checking in error_check_format_type() by Brian Paul · 19 years ago
- 154cc16 Fixes for x86_64 Unichrome. by Thomas Hellström · 19 years ago
- 0ba7be0 Bring in last minute 6_4 branch changes to the unichrome driver to the trunk. by Thomas Hellström · 19 years ago
- 32fe233 added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects by Brian Paul · 19 years ago
- 0f29ef6 additional comments about GL_DEPTH_STENCIL buffers by Brian Paul · 19 years ago
- 94f70fa added depthstencil.[ch] by Brian Paul · 19 years ago
- 1a5f1bd Use new gl_framebuffer _Depth/_StencilBuffer fields instead of by Brian Paul · 19 years ago
- 909e8a7 added depthstencil.c by Brian Paul · 19 years ago
- 8471604 Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). by Brian Paul · 19 years ago
- 0618536 added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers by Brian Paul · 19 years ago
- c731d62 Added error checking in _tnl_Begin to detect incomplete framebuffer. by Brian Paul · 19 years ago