1. 15e64de wayland: Make eglQueryBufferWL succeed for width and height requests too by Rob Bradford · 12 years ago
  2. 396b861 draw/gs: don't crash when vs/gs signatures don't match by Zack Rusin · 11 years ago
  3. 999cd79 tgsi: allow negation of all integer types by Zack Rusin · 12 years ago
  4. 1dfea55 i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute. by Eric Anholt · 11 years ago
  5. 156bcca r600g: Don't set the dest cache bits on surface sync for R600_CONTEXT_FLUSH_AND_INV by Tom Stellard · 12 years ago
  6. 5752be0 r600g/compute: Fix build error in debug code by Tom Stellard · 12 years ago
  7. cd84353 radeon: Fix build with LLVM 3.3 by Armin K · 11 years ago
  8. 4742f9b gallivm: Fix build with LLVM 3.3 by Armin K · 11 years ago
  9. fcfbf4a mesa: update comments, simplify code in vtxfmt.c by Brian Paul · 11 years ago
  10. 5dc0081 mesa: update GLvertexformat comments by Brian Paul · 11 years ago
  11. 200e09e mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2() by Brian Paul · 11 years ago
  12. 0f365b2 mesa: remove GLvertexformat::Rectf() by Brian Paul · 11 years ago
  13. 49993a1 mesa: simplify dispatch for glDraw* functions by Brian Paul · 11 years ago
  14. 79679e2 vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch() by Brian Paul · 11 years ago
  15. d010250 mesa: remove _MESA_INIT_EVAL_VTXFMT() macro by Brian Paul · 11 years ago
  16. 43b3d3b mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro by Brian Paul · 11 years ago
  17. 95188fd mesa: remove _MESA_INIT_DLIST_VTXFMT() macro by Brian Paul · 11 years ago
  18. 84e62b7 mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN by Brian Paul · 11 years ago
  19. daf19f2 mesa: add names of geometry shader prims in gl_enums.py by Brian Paul · 11 years ago
  20. 5472ae1 vbo: fix initial value of ctx->Driver.CurrentSavePrimitive by Brian Paul · 11 years ago
  21. ecea61e vbo: fix error detection in vbo_save_playback_vertex_list() by Brian Paul · 11 years ago
  22. a07437d mesa: comments, formatting fixes in dlist code by Brian Paul · 11 years ago
  23. e880b7c vbo: remove redundant vfmt->Begin = _save_Begin assignment by Brian Paul · 11 years ago
  24. 3e7c169 mesa: don't install glDraw* functions into the BeginEnd dispatch table by Brian Paul · 11 years ago
  25. d6f3ef9 vbo: fix parameter validation for saving dlist glDraw* functions by Brian Paul · 11 years ago
  26. 94c7caf mesa: add missing error check in _mesa_EndList() by Brian Paul · 11 years ago
  27. c1a5c5c mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant by Brian Paul · 11 years ago
  28. d5bdce1 mesa: simplify save_Begin() error checking by Brian Paul · 11 years ago
  29. bb459f6 mesa: refactor _mesa_valid_prim_mode() by Brian Paul · 11 years ago
  30. 8be093e mesa: fix CurrentSavePrimitive <= GL_POLYGON tests by Brian Paul · 11 years ago
  31. cce6e30 mesa: adjust PRIM_x constants for geometry shaders by Brian Paul · 11 years ago
  32. aa782f2 mesa: fix save_ShadeModel() logic and add new comments by Brian Paul · 11 years ago
  33. 16296cc gallivm: Fix altivec intrinsics for 8xi16 add/sub by Adam Jackson · 12 years ago
  34. 35c5b95 r600/sb: Fix build failure with non-standard libdrm installation prefix by Lauri Kasanen · 11 years ago
  35. e2b985d radeon/uvd: Fix build failure with non-standard libdrm installation prefix by Lauri Kasanen · 11 years ago
  36. 02f2bce mesa: implement glFramebufferTexture by Jordan Justen · 12 years ago
  37. 5da8288 mesa: add Layered field to framebuffers by Jordan Justen · 12 years ago
  38. a628080 mesa: add renderbuffer attachment Layered field by Jordan Justen · 12 years ago
  39. a05e201 mesa: add renderbuffer Depth field by Jordan Justen · 12 years ago
  40. b8e41db mesa: add usage examples to get-pick-list and shortlog scripts by Andreas Boll · 12 years ago
  41. df01201 docs: add info about bugzilla_mesa.sh script by Andreas Boll · 12 years ago
  42. ca79b72 mesa: Add a script to generate the list of fixed bugs by Andreas Boll · 12 years ago
  43. f6aab27 scons: remove IN_DRI_DRIVER by Andreas Boll · 12 years ago
  44. be0fec4 build: remove unused API_DEFINES by Andreas Boll · 12 years ago
  45. 7f8434b configure: remove IN_DRI_DRIVER by Brian Paul · 12 years ago
  46. 4ede5fb configure: remove FEATURE_GL/ES1/ES2 by Brian Paul · 12 years ago
  47. 6b8f55c intel: use automake conditionals for defining FEATURE_{ES1,ES2} by Andreas Boll · 12 years ago
  48. afa33a0 egl-static: use automake conditionals for defining FEATURE_{GL,ES1,ES2} by Andreas Boll · 12 years ago
  49. 3537d85 intel: remove executable bit from C file by Andreas Boll · 12 years ago
  50. aaab450 docs: s/Aprile/April/ by Brian Paul · 11 years ago
  51. 85e5bc1 docs: fix 9.1.2 release notes by Andreas Boll · 11 years ago
  52. 8eef6ad vbo: fix possible use-after-free segfault after a VAO is deleted by Marek Olšák · 12 years ago
  53. b5b6460 i965/vs: Fix textureGrad() with shadow samplers on Haswell. by Kenneth Graunke · 12 years ago
  54. e2f887b i965: Lower textureGrad() for samplerCubeShadow. by Kenneth Graunke · 12 years ago
  55. 163b4da radeon/uvd: fix quant scan order for mpeg2 by Christian König · 11 years ago
  56. 3aafe24 st/vdpau: fix background handling in the mixer by Christian König · 11 years ago
  57. 7d2f2a0 vl/buffer: use 2D_ARRAY instead of 3D textures by Christian König · 11 years ago
  58. e27f87b vl/compositor: cleanup background clearing by Christian König · 11 years ago
  59. 236ea79 swrast: add casts for ImageSlices pointer arithmetic by Brian Paul · 11 years ago
  60. 22c5e04 ilo: fix PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS by Chia-I Wu · 11 years ago
  61. 16f81fc ilo: enable SO support on GEN7 by Chia-I Wu · 11 years ago
  62. d26f70e ilo: reset SO write offsets for new SO targets by Chia-I Wu · 11 years ago
  63. 68e1f76 ilo: correctly program SO states for GEN7 by Chia-I Wu · 11 years ago
  64. 9557cd3 ilo: implement GEN7 SO GPE functions by Chia-I Wu · 11 years ago
  65. 9069a3b ilo: add gen6_pipeline_update_max_svbi() by Chia-I Wu · 11 years ago
  66. 252a21c ilo: expose register indices of OUTs in ilo_shader by Chia-I Wu · 11 years ago
  67. 440557d ilo: allow one-off flags to be specified for CP by Chia-I Wu · 11 years ago
  68. dd62e7b ilo: fix tiling/size for special-purpose resources by Chia-I Wu · 11 years ago
  69. 7726e95 ilo: use UMS layout for render targets by Chia-I Wu · 11 years ago
  70. 334abed ilo: support and prefer compact array spacing by Chia-I Wu · 11 years ago
  71. ce188bb ilo: move device limits to ilo_dev_info or to GPEs by Chia-I Wu · 11 years ago
  72. bef98f9 ilo: use ilo_dev_info in toy compiler by Chia-I Wu · 11 years ago
  73. 51d749e ilo: use ilo_dev_info in GPE and 3D pipeline by Chia-I Wu · 11 years ago
  74. bb1f635 ilo: add ilo_dev_info shared by the screen and contexts by Chia-I Wu · 11 years ago
  75. 355f3f7 ilo: fix indentation of ilo_gpe_gen*.h by Chia-I Wu · 11 years ago
  76. 6c5cf8b glsl: Ignore redundant prototypes after a function's been defined. by Kenneth Graunke · 11 years ago
  77. abfe486 docs: Import 9.1.2 release notes, add news item. by Ian Romanick · 11 years ago
  78. 1b62814 build: Remove libws_xlib.la from GALLIUM_PIPE_LOADER_LIBS. by Matt Turner · 12 years ago
  79. 460996b build: Remove libpipe_loader.la from GALLIUM_PIPE_LOADER_LIBS. by Matt Turner · 12 years ago
  80. 538e10f build: Remove HAVE_PIPE_LOADER_SW. by Matt Turner · 12 years ago
  81. ea6caf4 build: Remove libws_null.la from GALLIUM_PIPE_LOADER_LIBS. by Matt Turner · 12 years ago
  82. 2428099 build: Rename PIPE_LOADER_HAVE_XCB to HAVE_PIPE_LOADER_XCB. by Matt Turner · 12 years ago
  83. 657cfe6 configure.ac: Remove unused HAVE_PIPE_LOADER_XLIB macro. by Matt Turner · 12 years ago
  84. bdf13dc i965: Stop passing num_samples to intel_miptree_alloc_hiz(). by Paul Berry · 12 years ago
  85. d48054f draw: don't crash if GS doesn't emit anything by Zack Rusin · 12 years ago
  86. e56095d i965: Implement color clears using a simple shader in blorp. by Eric Anholt · 12 years ago
  87. e34c857 mesa: Make a Mesa core function for sRGB render encoding handling. by Eric Anholt · 12 years ago
  88. db31bc5 i965: Don't flush the batch at the end of blorp. by Eric Anholt · 12 years ago
  89. fb1eed9 r600g/sb: remove unused code by Vadim Girlin · 11 years ago
  90. 3f18dd8 r600g/sb: collect shader statistics by Vadim Girlin · 11 years ago
  91. 6ba7a16 r600g/sb: don't propagate dead values in GVN pass by Vadim Girlin · 11 years ago
  92. 3e476c3 r600g/sb: use simple heuristic to limit register pressure by Vadim Girlin · 12 years ago
  93. 6d6c8c8 r600g/sb: improve error checking in ra_coalesce pass by Vadim Girlin · 12 years ago
  94. 188c893 r600g/sb: use source bytecode in case of optimization errors by Vadim Girlin · 12 years ago
  95. ad1df47 r600g: plug in optimizing backend by Vadim Girlin · 11 years ago
  96. 2cd7691 r600g/sb: initial commit of the optimizing shader backend by Vadim Girlin · 11 years ago
  97. fbb065d r600g: use enum type for domains field in struct r600_resource by Vadim Girlin · 12 years ago
  98. d5b30fd r600g: add new flags to isa instruction tables by Vadim Girlin · 12 years ago
  99. a919424 r600g: always create reverse lookup isa tables by Vadim Girlin · 12 years ago
  100. 7d555f2 r600g: mask unused source components for SAMPLE by Vadim Girlin · 12 years ago