1. 18947fd radv: Enable lowering fdiv in nir. by Bas Nieuwenhuizen · 8 years ago
  2. 0012a98 freedreno/a5xx: hack for r8g8b8a8_snorm by Rob Clark · 8 years ago
  3. c21fc88 freedreno/a5xx: rgtc formats by Rob Clark · 8 years ago
  4. 070072a mesa: replace _mesa_index_buffer::type with index_size by Marek Olšák · 8 years ago
  5. e137b9e radv: Use the correct pipeline for dispatches. by Bas Nieuwenhuizen · 8 years ago
  6. 9da0cd5 etnaviv: Supertiled texture support on gc3000 by Wladimir J. van der Laan · 8 years ago
  7. 53e39f6 etnaviv: etnaviv_fence: Simplify the return code logic by Fabio Estevam · 8 years ago
  8. e769349 freedreno/a5xx: occlusion query by Rob Clark · 8 years ago
  9. 52d2fa3 freedreno: drop ring arg from _set_stage() by Rob Clark · 8 years ago
  10. 5923780 freedreno: update generated headers by Rob Clark · 8 years ago
  11. d310ea0 freedreno: add support for hw accumulating queries by Rob Clark · 8 years ago
  12. 935623a freedreno: a bit of query refactor by Rob Clark · 8 years ago
  13. df63ff4 freedreno: make hw-query a helper by Rob Clark · 8 years ago
  14. 2faf227 i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce(). by Kenneth Graunke · 8 years ago
  15. d682f8a mesa: validate sampler type across the whole program by Timothy Arceri · 8 years ago
  16. 918cec8 mesa: don't lock hashtables that are not shared across contexts by Timothy Arceri · 8 years ago
  17. ef6af0d mesa: Remove deleteFlag pattern from container objects. by Matt Turner · 8 years ago
  18. 0b27506 mesa: Remove unnecessary locking from container objects. by Matt Turner · 8 years ago
  19. 622a68e mesa: remove fallback RefCount == 0 pattern by Timothy Arceri · 8 years ago
  20. 0cc8c81 egl: add gitignore by Elie TOURNIER · 8 years ago
  21. a7bc51a glsl: make use of glsl_type::is_float() by Samuel Pitoiset · 8 years ago
  22. cacc823 glsl: make use of glsl_type::is_double() by Samuel Pitoiset · 8 years ago
  23. 1007219 glsl: make use of glsl_type::is_integer_64() by Samuel Pitoiset · 8 years ago
  24. 362d9de glsl: simplify glsl_type::is_integer_32_64() by Samuel Pitoiset · 8 years ago
  25. 87be9fa glsl: add glsl_type::is_integer_64() by Samuel Pitoiset · 8 years ago
  26. 60caca3 glsl: make use of glsl_type::is_boolean() by Samuel Pitoiset · 8 years ago
  27. 64db02b glsl: make use of glsl_type::is_record() by Samuel Pitoiset · 8 years ago
  28. cd78ab5 glsl: make use of glsl_type::is_interface() by Samuel Pitoiset · 8 years ago
  29. 0c8898d glsl: make use of glsl_type::is_array() by Samuel Pitoiset · 8 years ago
  30. 0539123 glsl: make use glsl_type::is_atomic_uint() by Samuel Pitoiset · 8 years ago
  31. 993a05f glsl: add glsl_type::is_atomic_uint() helper by Samuel Pitoiset · 8 years ago
  32. 52df318 mesa/glthread: correctly compare thread handles by Emil Velikov · 8 years ago
  33. dd6ec78 st/clover: add space between < and :: by Emil Velikov · 8 years ago
  34. 862361c glsl: get rid of values_for_type() by Samuel Pitoiset · 8 years ago
  35. 4a0aa0b glsl: make component_slots() returns 1 for sampler types by Samuel Pitoiset · 8 years ago
  36. 29582dd docs/features: mark KHR_no_error as started by Kai Wasserbäch · 8 years ago
  37. ae6cbde Revert "android: fix segfault within swap_buffers" by Tapani Pälli · 8 years ago
  38. da0a808 nvc0: Add support for setting viewport index/layer from VS/TES by Ilia Mirkin · 8 years ago
  39. 214f96c nvc0/ir: Only store viewport in scratch register for GP by Lyude · 8 years ago
  40. 0e91d8f radv: Prefetch compute shader too. by Bas Nieuwenhuizen · 8 years ago
  41. 1e21d42 anv/query: Use genxml for MI_MATH by Jason Ekstrand · 8 years ago
  42. e23129a genxml: Add better support for MI_MATH by Jason Ekstrand · 8 years ago
  43. b7a2af8 genxml/pack: Allow hex values in the XML by Jason Ekstrand · 8 years ago
  44. 35ea0c0 radv/ac: use tex_lz if we can. by Dave Airlie · 8 years ago
  45. d1608d6 st/mesa: use one big translation table in st_pipe_vertex_format by Marek Olšák · 8 years ago
  46. 86f99c1 st/mesa: check in advance in st_draw_vbo whether the bitmap cache is empty by Marek Olšák · 8 years ago
  47. 1fb5bc8 st/mesa: put the bitmap_cache structure inside st_context by Marek Olšák · 8 years ago
  48. 69423dc st/mesa: inline and optimize st_invalidate_readpix_cache by Marek Olšák · 8 years ago
  49. 7cd6e2d st/mesa: invalidate the readpix cache in st_indirect_draw_vbo by Marek Olšák · 8 years ago
  50. 4219e09 gallium/util: remove util_draw_range_elements helper by Marek Olšák · 8 years ago
  51. 707d2e8 gallium: fold u_trim_pipe_prim call from st/mesa to drivers by Marek Olšák · 8 years ago
  52. 2beff74 docs/envvars: sort INTEL_DEBUG envvar options by name by Samuel Iglesias Gonsálvez · 8 years ago
  53. a9d27c8 ac: fix build after LLVM 5.0 SVN r300718 by Christoph Haag · 8 years ago
  54. 3af7f82 bin/get-{extra,fixes}-pick-list.sh: improve output by Juan A. Suarez Romero · 8 years ago
  55. 99b4163 bin/get-{extra,fixes}-pick-list.sh: add support for ignore list by Juan A. Suarez Romero · 8 years ago
  56. 8a7e369 mesa: print target string in glBindTexture() error message by Brian Paul · 8 years ago
  57. 9bfecb0 mesa: fix Windows build error related to getuid() by Brian Paul · 8 years ago
  58. dd4488e swr: simd16 vs work by Tim Rowley · 8 years ago
  59. 6bb1ed6 radv: Set variant code_size when created from the cache. by Bas Nieuwenhuizen · 8 years ago
  60. 1e11653 radv: Add shader prefetch. by Bas Nieuwenhuizen · 8 years ago
  61. 74d92e5 radv: Remove binding buffer count. by Bas Nieuwenhuizen · 8 years ago
  62. f7b14ff radv: Don't try to find gaps for non-freeable descriptors. by Bas Nieuwenhuizen · 8 years ago
  63. 126d5ad radv: Use host memory pool for non-freeable descriptors. by Bas Nieuwenhuizen · 8 years ago
  64. 39644fa radv: Don't allocate dynamic descriptors separately. by Bas Nieuwenhuizen · 8 years ago
  65. 51c0c21 st/mesa: automake: honour the vdpau header install location by Emil Velikov · 8 years ago
  66. 309f406 winsys/sw/dri: don't use GNU void pointer arithmetic by Emil Velikov · 8 years ago
  67. 4516bfb configure.ac: check require_basic_egl only if egl enabled by Emil Velikov · 8 years ago
  68. 179e21a configure.ac: manually expand PKG_CHECK_VAR by Emil Velikov · 8 years ago
  69. 1787a31 mesa: add KHR_no_error support to glVertexAttribDivisor() by Timothy Arceri · 8 years ago
  70. f27f699 mesa/vbo: add KHR_no_error support to DrawElements*() functions by Timothy Arceri · 8 years ago
  71. 3d08e18 mesa/vbo: add KHR_no_error support to vbo_exec_DrawArrays*() by Timothy Arceri · 8 years ago
  72. 4df2931 mesa/vbo: move some Draw checks out of validation by Timothy Arceri · 8 years ago
  73. 63a14e9 mesa/varray: add KHR_no_error support to *Pointer() functions by Timothy Arceri · 8 years ago
  74. d86dd59 mesa/varray: add KHR_no_error support to some callers of validate_array_format() by Timothy Arceri · 8 years ago
  75. c495c23 mesa/varray: rename update_array_format() -> validate_array_format() by Timothy Arceri · 8 years ago
  76. 9e60742 mesa/varray: create get_array_format() helper by Timothy Arceri · 8 years ago
  77. d0608c4 mesa/varray: split update_array() into validate_array() and update_array() by Timothy Arceri · 8 years ago
  78. bd2662b mesa: add KHR_no_error support to glUniform*() functions by Timothy Arceri · 8 years ago
  79. 2c9ac0b mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled by Timothy Arceri · 8 years ago
  80. 3ff1fce mesa: add _mesa_is_no_error_enabled() helper by Timothy Arceri · 8 years ago
  81. a0ed0eb mesa: add env var to force enable the KHR_no_error ctx flag by Timothy Arceri · 8 years ago
  82. d42d150 mesa: expose KHR_no_error by Timothy Arceri · 8 years ago
  83. 2a8a569 r600g: update dirty_level_mask after the 1-st draw after FB change by Constantine Kharlamov · 8 years ago
  84. 51deba0 vbo: fix gl_DrawID handling in glMultiDrawArrays by Nicolai Hähnle · 8 years ago
  85. 42d5465 mesa: move glMultiDrawArrays to vbo and fix error handling by Nicolai Hähnle · 8 years ago
  86. 756e9eb mesa: extract need_xfb_remaining_prims_check by Nicolai Hähnle · 8 years ago
  87. ea9a894 mesa: fix remaining xfb prims check for GLES with multiple instances by Nicolai Hähnle · 8 years ago
  88. 2284d6b radv/meta: Fix nir_builder.h include by Mike Lothian · 8 years ago
  89. 709ed1f radv/ac: Fix nir.h include by Mike Lothian · 8 years ago
  90. 03a2ca6 radv/meta: refactor out some common shaders. by Dave Airlie · 8 years ago
  91. bdd98d9 radv/meta: generate position for blit shaders. by Dave Airlie · 8 years ago
  92. 922f44d radv/meta: reduce vertex buffer in blit2d. by Dave Airlie · 8 years ago
  93. dd17e4c radv/meta: reduce vertex buffer usage in clear shaders by Dave Airlie · 8 years ago
  94. 84b9e3a radv/meta: avoid using vertex buffer for resolve shader. by Dave Airlie · 8 years ago
  95. 3a7fd0c radv/meta: move depth decompress to using inline vertex data by Dave Airlie · 8 years ago
  96. 90ed287 radv/meta: move fast clear to generate vertices in shader. by Dave Airlie · 8 years ago
  97. 399ebd2 radv/meta: add common shader vertex generation function by Dave Airlie · 8 years ago
  98. 0e6d532 radv/meta: add support for save/restore meta without vertex data. by Dave Airlie · 8 years ago
  99. 60a93e1 radv: drop debugging leftovers code in descriptor set patches. by Dave Airlie · 8 years ago
  100. fd420a7 radv: add support for 32 descriptor sets. by Dave Airlie · 8 years ago