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mesa3d
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18947fde7ad60859ca1e843aaacf4f5db3c72b91
18947fd
radv: Enable lowering fdiv in nir.
by Bas Nieuwenhuizen
· 8 years ago
0012a98
freedreno/a5xx: hack for r8g8b8a8_snorm
by Rob Clark
· 8 years ago
c21fc88
freedreno/a5xx: rgtc formats
by Rob Clark
· 8 years ago
070072a
mesa: replace _mesa_index_buffer::type with index_size
by Marek Olšák
· 8 years ago
e137b9e
radv: Use the correct pipeline for dispatches.
by Bas Nieuwenhuizen
· 8 years ago
9da0cd5
etnaviv: Supertiled texture support on gc3000
by Wladimir J. van der Laan
· 8 years ago
53e39f6
etnaviv: etnaviv_fence: Simplify the return code logic
by Fabio Estevam
· 8 years ago
e769349
freedreno/a5xx: occlusion query
by Rob Clark
· 8 years ago
52d2fa3
freedreno: drop ring arg from _set_stage()
by Rob Clark
· 8 years ago
5923780
freedreno: update generated headers
by Rob Clark
· 8 years ago
d310ea0
freedreno: add support for hw accumulating queries
by Rob Clark
· 8 years ago
935623a
freedreno: a bit of query refactor
by Rob Clark
· 8 years ago
df63ff4
freedreno: make hw-query a helper
by Rob Clark
· 8 years ago
2faf227
i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce().
by Kenneth Graunke
· 8 years ago
d682f8a
mesa: validate sampler type across the whole program
by Timothy Arceri
· 8 years ago
918cec8
mesa: don't lock hashtables that are not shared across contexts
by Timothy Arceri
· 8 years ago
ef6af0d
mesa: Remove deleteFlag pattern from container objects.
by Matt Turner
· 8 years ago
0b27506
mesa: Remove unnecessary locking from container objects.
by Matt Turner
· 8 years ago
622a68e
mesa: remove fallback RefCount == 0 pattern
by Timothy Arceri
· 8 years ago
0cc8c81
egl: add gitignore
by Elie TOURNIER
· 8 years ago
a7bc51a
glsl: make use of glsl_type::is_float()
by Samuel Pitoiset
· 8 years ago
cacc823
glsl: make use of glsl_type::is_double()
by Samuel Pitoiset
· 8 years ago
1007219
glsl: make use of glsl_type::is_integer_64()
by Samuel Pitoiset
· 8 years ago
362d9de
glsl: simplify glsl_type::is_integer_32_64()
by Samuel Pitoiset
· 8 years ago
87be9fa
glsl: add glsl_type::is_integer_64()
by Samuel Pitoiset
· 8 years ago
60caca3
glsl: make use of glsl_type::is_boolean()
by Samuel Pitoiset
· 8 years ago
64db02b
glsl: make use of glsl_type::is_record()
by Samuel Pitoiset
· 8 years ago
cd78ab5
glsl: make use of glsl_type::is_interface()
by Samuel Pitoiset
· 8 years ago
0c8898d
glsl: make use of glsl_type::is_array()
by Samuel Pitoiset
· 8 years ago
0539123
glsl: make use glsl_type::is_atomic_uint()
by Samuel Pitoiset
· 8 years ago
993a05f
glsl: add glsl_type::is_atomic_uint() helper
by Samuel Pitoiset
· 8 years ago
52df318
mesa/glthread: correctly compare thread handles
by Emil Velikov
· 8 years ago
dd6ec78
st/clover: add space between < and ::
by Emil Velikov
· 8 years ago
862361c
glsl: get rid of values_for_type()
by Samuel Pitoiset
· 8 years ago
4a0aa0b
glsl: make component_slots() returns 1 for sampler types
by Samuel Pitoiset
· 8 years ago
29582dd
docs/features: mark KHR_no_error as started
by Kai Wasserbäch
· 8 years ago
ae6cbde
Revert "android: fix segfault within swap_buffers"
by Tapani Pälli
· 8 years ago
da0a808
nvc0: Add support for setting viewport index/layer from VS/TES
by Ilia Mirkin
· 8 years ago
214f96c
nvc0/ir: Only store viewport in scratch register for GP
by Lyude
· 8 years ago
0e91d8f
radv: Prefetch compute shader too.
by Bas Nieuwenhuizen
· 8 years ago
1e21d42
anv/query: Use genxml for MI_MATH
by Jason Ekstrand
· 8 years ago
e23129a
genxml: Add better support for MI_MATH
by Jason Ekstrand
· 8 years ago
b7a2af8
genxml/pack: Allow hex values in the XML
by Jason Ekstrand
· 8 years ago
35ea0c0
radv/ac: use tex_lz if we can.
by Dave Airlie
· 8 years ago
d1608d6
st/mesa: use one big translation table in st_pipe_vertex_format
by Marek Olšák
· 8 years ago
86f99c1
st/mesa: check in advance in st_draw_vbo whether the bitmap cache is empty
by Marek Olšák
· 8 years ago
1fb5bc8
st/mesa: put the bitmap_cache structure inside st_context
by Marek Olšák
· 8 years ago
69423dc
st/mesa: inline and optimize st_invalidate_readpix_cache
by Marek Olšák
· 8 years ago
7cd6e2d
st/mesa: invalidate the readpix cache in st_indirect_draw_vbo
by Marek Olšák
· 8 years ago
4219e09
gallium/util: remove util_draw_range_elements helper
by Marek Olšák
· 8 years ago
707d2e8
gallium: fold u_trim_pipe_prim call from st/mesa to drivers
by Marek Olšák
· 8 years ago
2beff74
docs/envvars: sort INTEL_DEBUG envvar options by name
by Samuel Iglesias Gonsálvez
· 8 years ago
a9d27c8
ac: fix build after LLVM 5.0 SVN r300718
by Christoph Haag
· 8 years ago
3af7f82
bin/get-{extra,fixes}-pick-list.sh: improve output
by Juan A. Suarez Romero
· 8 years ago
99b4163
bin/get-{extra,fixes}-pick-list.sh: add support for ignore list
by Juan A. Suarez Romero
· 8 years ago
8a7e369
mesa: print target string in glBindTexture() error message
by Brian Paul
· 8 years ago
9bfecb0
mesa: fix Windows build error related to getuid()
by Brian Paul
· 8 years ago
dd4488e
swr: simd16 vs work
by Tim Rowley
· 8 years ago
6bb1ed6
radv: Set variant code_size when created from the cache.
by Bas Nieuwenhuizen
· 8 years ago
1e11653
radv: Add shader prefetch.
by Bas Nieuwenhuizen
· 8 years ago
74d92e5
radv: Remove binding buffer count.
by Bas Nieuwenhuizen
· 8 years ago
f7b14ff
radv: Don't try to find gaps for non-freeable descriptors.
by Bas Nieuwenhuizen
· 8 years ago
126d5ad
radv: Use host memory pool for non-freeable descriptors.
by Bas Nieuwenhuizen
· 8 years ago
39644fa
radv: Don't allocate dynamic descriptors separately.
by Bas Nieuwenhuizen
· 8 years ago
51c0c21
st/mesa: automake: honour the vdpau header install location
by Emil Velikov
· 8 years ago
309f406
winsys/sw/dri: don't use GNU void pointer arithmetic
by Emil Velikov
· 8 years ago
4516bfb
configure.ac: check require_basic_egl only if egl enabled
by Emil Velikov
· 8 years ago
179e21a
configure.ac: manually expand PKG_CHECK_VAR
by Emil Velikov
· 8 years ago
1787a31
mesa: add KHR_no_error support to glVertexAttribDivisor()
by Timothy Arceri
· 8 years ago
f27f699
mesa/vbo: add KHR_no_error support to DrawElements*() functions
by Timothy Arceri
· 8 years ago
3d08e18
mesa/vbo: add KHR_no_error support to vbo_exec_DrawArrays*()
by Timothy Arceri
· 8 years ago
4df2931
mesa/vbo: move some Draw checks out of validation
by Timothy Arceri
· 8 years ago
63a14e9
mesa/varray: add KHR_no_error support to *Pointer() functions
by Timothy Arceri
· 8 years ago
d86dd59
mesa/varray: add KHR_no_error support to some callers of validate_array_format()
by Timothy Arceri
· 8 years ago
c495c23
mesa/varray: rename update_array_format() -> validate_array_format()
by Timothy Arceri
· 8 years ago
9e60742
mesa/varray: create get_array_format() helper
by Timothy Arceri
· 8 years ago
d0608c4
mesa/varray: split update_array() into validate_array() and update_array()
by Timothy Arceri
· 8 years ago
bd2662b
mesa: add KHR_no_error support to glUniform*() functions
by Timothy Arceri
· 8 years ago
2c9ac0b
mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled
by Timothy Arceri
· 8 years ago
3ff1fce
mesa: add _mesa_is_no_error_enabled() helper
by Timothy Arceri
· 8 years ago
a0ed0eb
mesa: add env var to force enable the KHR_no_error ctx flag
by Timothy Arceri
· 8 years ago
d42d150
mesa: expose KHR_no_error
by Timothy Arceri
· 8 years ago
2a8a569
r600g: update dirty_level_mask after the 1-st draw after FB change
by Constantine Kharlamov
· 8 years ago
51deba0
vbo: fix gl_DrawID handling in glMultiDrawArrays
by Nicolai Hähnle
· 8 years ago
42d5465
mesa: move glMultiDrawArrays to vbo and fix error handling
by Nicolai Hähnle
· 8 years ago
756e9eb
mesa: extract need_xfb_remaining_prims_check
by Nicolai Hähnle
· 8 years ago
ea9a894
mesa: fix remaining xfb prims check for GLES with multiple instances
by Nicolai Hähnle
· 8 years ago
2284d6b
radv/meta: Fix nir_builder.h include
by Mike Lothian
· 8 years ago
709ed1f
radv/ac: Fix nir.h include
by Mike Lothian
· 8 years ago
03a2ca6
radv/meta: refactor out some common shaders.
by Dave Airlie
· 8 years ago
bdd98d9
radv/meta: generate position for blit shaders.
by Dave Airlie
· 8 years ago
922f44d
radv/meta: reduce vertex buffer in blit2d.
by Dave Airlie
· 8 years ago
dd17e4c
radv/meta: reduce vertex buffer usage in clear shaders
by Dave Airlie
· 8 years ago
84b9e3a
radv/meta: avoid using vertex buffer for resolve shader.
by Dave Airlie
· 8 years ago
3a7fd0c
radv/meta: move depth decompress to using inline vertex data
by Dave Airlie
· 8 years ago
90ed287
radv/meta: move fast clear to generate vertices in shader.
by Dave Airlie
· 8 years ago
399ebd2
radv/meta: add common shader vertex generation function
by Dave Airlie
· 8 years ago
0e6d532
radv/meta: add support for save/restore meta without vertex data.
by Dave Airlie
· 8 years ago
60a93e1
radv: drop debugging leftovers code in descriptor set patches.
by Dave Airlie
· 8 years ago
fd420a7
radv: add support for 32 descriptor sets.
by Dave Airlie
· 8 years ago
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