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mesa3d
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2b07b8d104a93c26ac92edb3ba72328cdc2dcb52
2b07b8d
mesa: use _mesa_lookup_enum_by_nr() in print_array()
by Brian Paul
· 9 years ago
8787141
ilo: emit 3DPRIMITIVE from gen6_3dprimitive_info
by Chia-I Wu
· 9 years ago
58f95b3
ilo: align vertex buffer size in buf_create()
by Chia-I Wu
· 9 years ago
513bc5d
ilo: move ilo_format.[ch] out of core
by Chia-I Wu
· 9 years ago
3547bb0
ilo: add ilo_state_surface_valid_format()
by Chia-I Wu
· 9 years ago
aa3e5e0
ilo: add ilo_state_vf_valid_element_format()
by Chia-I Wu
· 9 years ago
da8300c
nvc0: use NV_VRAM_DOMAIN() macro
by Alexandre Courbot
· 10 years ago
f2240683
nouveau: support for custom VRAM domains
by Alexandre Courbot
· 10 years ago
57bdcae
ilo: add ilo_state_compute
by Chia-I Wu
· 9 years ago
2bf5a42
r600g: ignore sampler views for now.
by Dave Airlie
· 9 years ago
66a93a0
freedreno/ir3: pass sz to split_dest()
by Rob Clark
· 9 years ago
1ee4d51
freedreno/ir3/nir: add more opcodes
by Rob Clark
· 9 years ago
43048c7
freedreno/ir3: only unminify txf coords on a3xx
by Rob Clark
· 9 years ago
0f00808
freedreno: remove int sampler shader variants
by Rob Clark
· 9 years ago
457f7c2
freedreno/ir3: block reshuffling and loops!
by Rob Clark
· 9 years ago
660d5c1
freedreno/ir3: a4xx encodes larger immed offset
by Rob Clark
· 9 years ago
d646d3a
freedreno/ir3: simplify find_neighbors stop condition
by Rob Clark
· 9 years ago
c8fb5f8
freedreno/ir3: move inputs/outputs to shader
by Rob Clark
· 9 years ago
d52fb2f
freedreno/ir3/ra: use register_allocate
by Rob Clark
· 9 years ago
694beb8
freedreno/ir3: introduce ir3_compiler object
by Rob Clark
· 9 years ago
5c1e153
freedreno/ir3: dump nocp option
by Rob Clark
· 9 years ago
7674ab1
freedreno/ir3: silence warnings
by Rob Clark
· 9 years ago
0f6faa8
freedreno/ir3: remove tgsi f/e
by Rob Clark
· 9 years ago
7273cb4
freedreno/ir3/sched: convert to priority queue
by Rob Clark
· 9 years ago
adf1659
freedreno/ir3: use standard list implementation
by Rob Clark
· 9 years ago
67d994c
freedreno/ir3: drop dot graph dumping
by Rob Clark
· 9 years ago
5c8c2e2
freedreno/ir3: more builder helpers
by Rob Clark
· 9 years ago
b33015f
gallium/ttn: add missing SNE
by Rob Clark
· 9 years ago
c79b2e6
util/list: add list_first/last_entry
by Rob Clark
· 9 years ago
b3d2e36
gallium/ttn: add texture-type support
by Rob Clark
· 9 years ago
cb258c1
glsl_to_tgsi: add SVIEW decl support
by Rob Clark
· 9 years ago
9337974
util/blitter (and friends): generate appropriate SVIEW decls
by Rob Clark
· 9 years ago
e536992
util/pstipple: updates for SVIEW decls
by Rob Clark
· 9 years ago
b516e68
draw: updates to support SVIEW decls
by Rob Clark
· 9 years ago
f481af1
tgsi/transform: add support for SVIEW decls
by Rob Clark
· 9 years ago
b13135e
tgsi: update docs for SVIEW usage with TEX* instructions
by Rob Clark
· 9 years ago
7173761
mesa: Back out an accidental change I had in a VC4 commit.
by Eric Anholt
· 9 years ago
104bff0
docs: add news item and link release notes for mesa 10.5.8
by Emil Velikov
· 9 years ago
aa28423
docs: Add sha256sums for the 10.5.8 release
by Emil Velikov
· 9 years ago
97caf20
Add release notes for the 10.5.8 release
by Emil Velikov
· 9 years ago
c009038
vc4: Use a defined t value for 1D textures.
by Eric Anholt
· 9 years ago
bb10711
vc4: Fix write-only texsubimage when we had to align.
by Eric Anholt
· 9 years ago
028590c
ilo: clean up header includes
by Chia-I Wu
· 9 years ago
244caba
ilo: avoid ilo_ib_state in genX_3DPRIMITIVE()
by Chia-I Wu
· 9 years ago
dcb5bad
ilo: move gen6_so_SURFACE_STATE() out of core
by Chia-I Wu
· 9 years ago
e3372c4
ilo: add ilo_state_sol_buffer
by Chia-I Wu
· 9 years ago
9904e64
ilo: add ilo_state_index_buffer
by Chia-I Wu
· 9 years ago
da4878c
ilo: add ilo_state_vertex_buffer
by Chia-I Wu
· 9 years ago
4555211
ilo: add 3DSTATE_VF_INSTANCING to ilo_state_vf
by Chia-I Wu
· 9 years ago
e8d297b
ilo: add 3DSTATE_VF to ilo_state_vf
by Chia-I Wu
· 9 years ago
7b3432b
ilo: embed pipe_index_buffer in ilo_ib_state
by Chia-I Wu
· 9 years ago
73f0d6d
ilo: fix a buffer overrun
by Chia-I Wu
· 9 years ago
aa3ec8b
ilo: fix a -Wmaybe-uninitialized warning
by Chia-I Wu
· 9 years ago
a1f8445
glsl: fix formatting glitch in _mesa_print_ir()
by Brian Paul
· 9 years ago
7c3da35
i965/gen8: Use HALIGN_16 for single sample mcs buffers
by Ben Widawsky
· 9 years ago
539cb2b
mesa: move ARB_gs5 enums to core, EXT_polygon_offset_clamp to desktop
by Ilia Mirkin
· 9 years ago
6ec4e9c
u_vbuf: fix src_offset alignment in u_vbuf_create_vertex_elements()
by Brian Paul
· 9 years ago
c40f44c
gallium: whitespace, formatting clean-up in p_state.h
by Brian Paul
· 9 years ago
4c11008
st/wgl: fix WGL_SWAP_METHOD_ARB query
by Brian Paul
· 9 years ago
73bdf4b
stw: use new stw_get_nop_function() function to avoid Viewperf 12 crashes
by Brian Paul
· 9 years ago
8d005a6
stw: add some no-op functions for GL_EXT_dsa, GL_NV_half_float
by Brian Paul
· 9 years ago
eee9247
st/wgl: Don't return core profile for 3.1 contexts.
by Jose Fonseca
· 9 years ago
528bd94
st/wgl: set PIPE_BIND_SAMPLER_VIEW for window color buffers
by Brian Paul
· 9 years ago
9405c1b
st/wgl: add support for multisample pixel formats
by Brian Paul
· 9 years ago
0925e5f
st/wgl: respect sample count when creating framebuffer surfaces
by Brian Paul
· 9 years ago
b8249de
st/wgl: fix WGL_SAMPLE_BUFFERS_ARB query
by Brian Paul
· 9 years ago
5ad5d44
tgsi: add comments for ureg_emit_label()
by Brian Paul
· 9 years ago
12c1c07
tgsi: new comments, assertion for executing TGSI_OPCODE_CAL
by Brian Paul
· 9 years ago
2ce2b80
docs: update developer info
by Timothy Arceri
· 9 years ago
afeb922
llvmpipe: Truncate the binned constants to max const buffer size.
by Jose Fonseca
· 9 years ago
f734d25
glsl: Fail linkage when UBO exceeds GL_MAX_UNIFORM_BLOCK_SIZE.
by Jose Fonseca
· 9 years ago
5974841
glsl: guard gl_NumSamples enablement on ARB_sample_shading
by Ilia Mirkin
· 9 years ago
22af95a
i965: Add missing braces around if-statement.
by Matt Turner
· 9 years ago
2310a65
i965/compute: Fix undefined code with right_mask for SIMD32
by Jordan Justen
· 9 years ago
770f141
mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls
by Ilia Mirkin
· 9 years ago
b6e2380
glsl: add version checks to conditionals for builtin variable enablement
by Ilia Mirkin
· 9 years ago
c40e7ee
glsl: handle conversions to double when comparing param matches
by Ilia Mirkin
· 9 years ago
6b0378e
ilo: remove missing ilo_fence.h from the sources list
by Emil Velikov
· 9 years ago
997fc80
egl/x11: Set version of swrastLoader to 2
by Boyan Ding
· 9 years ago
1d45e44
vc4: Move tile state/alloc allocation into the kernel.
by Eric Anholt
· 9 years ago
9adcd2d
vc4: Move RCL generation into the kernel.
by Eric Anholt
· 9 years ago
91c73a9
vc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.
by Eric Anholt
· 9 years ago
dc1fbad
vc4: Fix memory leak from simple_list conversion.
by Eric Anholt
· 9 years ago
62d153e
vc4: Track the number of BOs allocated and their size.
by Eric Anholt
· 9 years ago
2b1cdb0
i965: Fix textureGrad with cube samplers
by Iago Toral Quiroga
· 10 years ago
36e3eb6
nvc0/ir: can't have a join on a load with an indirect source
by Ilia Mirkin
· 9 years ago
ff06901
docs: mark GL_ARB_framebuffer_no_attachments done for i965
by Kevin Rogovin
· 9 years ago
8319999
i965: enable ARB_framebuffer_no_attachments for Gen7+
by Kevin Rogovin
· 9 years ago
9ded636
i965: execution of frag-shader when it has atomic buffer
by Kevin Rogovin
· 9 years ago
bbb7009
mesa: function for testing if current frag-shader has atomics
by Kevin Rogovin
· 9 years ago
41b6db2
i965: Use _mesa_geometric_ functions appropriately
by Kevin Rogovin
· 9 years ago
51f4b51
mesa: helper function for scissor box of gl_framebuffer
by Kevin Rogovin
· 9 years ago
7498797
mesa: add helper functions for geometry of gl_framebuffer
by Kevin Rogovin
· 9 years ago
6aa1299
PATCH 03/10] mesa: Complete ARB_framebuffer_no_attachments in Mesa core
by Kevin Rogovin
· 9 years ago
c9d26f2
mesa: Constants and functions for ARB_framebuffer_no_attachments
by Kevin Rogovin
· 9 years ago
da81999
mesa: Define infrastructure for ARB_framebuffer_no_attachments
by Kevin Rogovin
· 9 years ago
a0cd1a4
vc4: Make sure that direct texture clamps have a minimum value of 0.
by Eric Anholt
· 9 years ago
d4d2736
vc4: Swap around which src we spill to ra31/rb31.
by Eric Anholt
· 9 years ago
507f3e7
vc4: R4 is not a valid register for clamped direct texturing.
by Eric Anholt
· 9 years ago
2eac356
vc4: Factor out the live clamp register getter.
by Eric Anholt
· 9 years ago
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