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mesa3d
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2f9aaed7499499679d44e47b7a070df237f77683
2f9aaed
nv50/ir: add support for const-folding OP_CVT with F64 source/dest
by Ilia Mirkin
· 9 years ago
7695738
nv50/ir: add fp64 opcode emission support for G200 (NVA0)
by Ilia Mirkin
· 10 years ago
f979d3c
nv50/ir: Add support for 64bit immediates to checkSwapSrc01
by Hans de Goede
· 9 years ago
9f2f8bd
nvc0/ir: Teach insnCanLoad about double immediates
by Hans de Goede
· 9 years ago
428506e
nv50/ir: Add support for merge-s to the ConstantFolding pass
by Hans de Goede
· 9 years ago
2437f00
nv50/ir: disallow 64-bit immediates on nv50 targets
by Ilia Mirkin
· 9 years ago
11e3dac
nv50/ir: allow movs with TYPE_F64 destinations to be split
by Ilia Mirkin
· 9 years ago
b487b55
gm107/ir: Add support for double immediates
by Hans de Goede
· 9 years ago
12c850d
nvc0/ir: Add support for double immediates
by Hans de Goede
· 9 years ago
5169407
i965/nir/fs: Add comment for no-op memory barrier functions
by Francisco Jerez
· 9 years ago
faa1193
i965/nir/fs: Implement new barrier functions for compute shaders
by Jordan Justen
· 9 years ago
9d65f32
nir: Add new barrier functions for compute shaders
by Jordan Justen
· 9 years ago
91f1887
glsl: Add new barrier functions for compute shaders
by Jordan Justen
· 9 years ago
6bad554
radeon/uvd: fix VC-1 simple/main profile decode v2
by Boyuan Zhang
· 9 years ago
ed55def
st/vaapi: fix vaapi VC-1 simple/main corruption v2
by Boyuan Zhang
· 9 years ago
cc1e5c9
st/va: add support for RGBX and BGRX in VPP
by Julien Isorce
· 9 years ago
42a5e14
vl/buffers: add RGBX and BGRX to the supported formats
by Julien Isorce
· 9 years ago
bf6acbb
st/va: properly use brackets in vlVaAcquireBufferHandle's switch
by Julien Isorce
· 9 years ago
bfc245e
st/va: properly indent buffer.c, config.c, image.c and picture.c
by Julien Isorce
· 9 years ago
6459e78
freedreno/a4xx: fix blend color
by Rob Clark
· 9 years ago
7465e16
freedreno: update generated headers
by Rob Clark
· 9 years ago
6f5e0c0
freedreno: add a305 support
by Guillaume Charifi
· 9 years ago
8f55ebe
freedreno/ir3: Use nir_foreach_variable
by Boyan Ding
· 9 years ago
99597d0
nir: some small cleanups
by Rob Clark
· 9 years ago
d682260
nvc0: reintroduce BGRA4 format support
by Ilia Mirkin
· 9 years ago
581111c
mesa: report enum name in glClientActiveTexture() error string
by Brian Paul
· 9 years ago
497bde6
st/va: fix memory leak on error in vlVaCreateSurfaces2
by Julien Isorce
· 9 years ago
e0b896c
st/va: indent vlVaQuerySurfaceAttributes and vlVaCreateSurfaces2
by Julien Isorce
· 9 years ago
8dcf807
i965: Fix scalar VS float[] and vec2[] output arrays.
by Kenneth Graunke
· 9 years ago
5ae37ae
llvmpipe: disable texture cache
by Roland Scheidegger
· 9 years ago
ba093a0
nouveau: send back a debug message when waiting for a fence to complete
by Ilia Mirkin
· 9 years ago
4f6cd5f
nv50,nvc0: provide debug messages with shader compilation stats
by Ilia Mirkin
· 9 years ago
4335b28
nouveau: add support for sending debug messages via KHR_debug
by Ilia Mirkin
· 9 years ago
6706cc1
st/clover: provide a path for drivers to call through to pfn_notify
by Ilia Mirkin
· 9 years ago
c93c9d2
st/mesa: set debug callback for debug contexts
by Ilia Mirkin
· 9 years ago
fc76cc0
gallium: expose a debug message callback settable by context owner
by Ilia Mirkin
· 9 years ago
e587590
st/mesa: account for texture views when doing CopyImageSubData
by Ilia Mirkin
· 9 years ago
eea3c90
i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE
by Iago Toral Quiroga
· 9 years ago
eca4c43
i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE
by Iago Toral Quiroga
· 9 years ago
6105d1d
i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD
by Iago Toral Quiroga
· 9 years ago
d701398
i965/fs: Do not mark used direct surfaces in UNIFORM_PULL_CONSTANT_LOAD
by Iago Toral Quiroga
· 9 years ago
027b64a
i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD
by Iago Toral Quiroga
· 9 years ago
6c5f371
i965/skl+: Enable support for 16x multisampling
by Neil Roberts
· 9 years ago
aa3f9aa
mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
by Neil Roberts
· 9 years ago
b080b3d
meta/blit: Always try to enable GL_ARB_sample_shading
by Neil Roberts
· 9 years ago
2dd76ec
meta: Support 16x MSAA in the multisample scaled blit shader
by Neil Roberts
· 9 years ago
1a22b12
i965/meta: Support 16x MSAA in the meta stencil blit
by Neil Roberts
· 9 years ago
a680465
i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
by Neil Roberts
· 9 years ago
bf6bd7e
i965: Support allocating the MCS buffer for 16x MSAA
by Neil Roberts
· 9 years ago
b4c2e60
i965: Support calculating the bits needed to set up 16x MSAA
by Neil Roberts
· 9 years ago
1a97cac
i965/fs: Add a sampler program key for whether the texture is 16x MSAA
by Neil Roberts
· 9 years ago
4ef2774
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
by Neil Roberts
· 9 years ago
e386fb0
i965/fs/skl+: Use ld2dms_w instead of ld2dms
by Neil Roberts
· 9 years ago
20250e8
i965: Program 16x MSAA sample positions.
by Neil Roberts
· 9 years ago
5048da9
i965: Handle 16x MSAA in IMS dimension munging code.
by Kenneth Graunke
· 10 years ago
b9f8e72
nir: Rename nir_live_variables.c to nir_liveness.c.
by Kenneth Graunke
· 9 years ago
5c6f215
nir: Rename live_variables to live_ssa_defs.
by Kenneth Graunke
· 9 years ago
56774e6
i965/vec4: select predicate based on writemask for sel emissions
by Alejandro Piñeiro
· 9 years ago
bb73fc4
nouveau: relax fence emit space assert
by Ilia Mirkin
· 9 years ago
6d3a24b
vc4: When the create ioctl fails, free our cache and try again.
by Eric Anholt
· 9 years ago
3f7c96c
vc4: Print the rounded shader size in debug output.
by Eric Anholt
· 9 years ago
4a951f1
vc4: Fix dumping the size of BOs allocated/cached.
by Eric Anholt
· 9 years ago
5bbd522
mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch list
by Ilia Mirkin
· 9 years ago
bdf6cef
vbo: fix another GL_LINE_LOOP bug
by Brian Paul
· 9 years ago
d31481e
svga: implement 'white_fragments' option for VGPU10 fragment shaders
by Brian Paul
· 9 years ago
149ac1f
u_vbuf: minor code reformatting / line wrapping
by Brian Paul
· 9 years ago
e450d43
u_vbuf: add some const qualifiers
by Brian Paul
· 9 years ago
3f98c81
svga: use new enum indices_mode type
by Brian Paul
· 9 years ago
fa6efbd
util/indices: replace #define tokens with enum type
by Brian Paul
· 9 years ago
c3d7caa
i965: check inst->predicate when clearing flag_live at dead code eliminate
by Alejandro Piñeiro
· 9 years ago
c19443b
gallivm: fix sampling for s3tc srgb formats when using texture cache
by Roland Scheidegger
· 9 years ago
d56a147
i965/meta: Assert fast clears and rep clears never overlap
by Ben Widawsky
· 9 years ago
13b19aa
mesa: expose support for GL_EXT_buffer_storage
by Ryan Houdek
· 9 years ago
8e4cf90
glsl: make sure to only add subroutines to resource list
by Timothy Arceri
· 9 years ago
f6b3c16
glsl: remove old TODO
by Timothy Arceri
· 9 years ago
6e3b380
docs: Mark AoA as done for i965
by Timothy Arceri
· 9 years ago
5b75dbd
i965: enable ARB_arrays_of_arrays
by Timothy Arceri
· 9 years ago
fb77da8
i965: add support for image AoA
by Timothy Arceri
· 9 years ago
9285ed9
llvmpipe: add cache for compressed textures
by Roland Scheidegger
· 9 years ago
39b4dfe
llvmpipe: use simple coeffs calc for 128bit vectors
by Oded Gabbay
· 9 years ago
59bbe26
nir: Properly invalidate metadata in nir_opt_remove_phis().
by Kenneth Graunke
· 9 years ago
bc3942e
nir: Properly invalidate metadata in nir_lower_vec_to_movs().
by Kenneth Graunke
· 9 years ago
0f037bd
nir: Properly invalidate metadata in nir_opt_copy_prop().
by Kenneth Graunke
· 9 years ago
4cb7546
nir: Properly invalidate metadata in nir_remove_dead_variables().
by Kenneth Graunke
· 9 years ago
8bb4451
nir: Properly invalidate metadata in nir_split_var_copies().
by Kenneth Graunke
· 9 years ago
aea4009
nir: Properly invalidate metadata in nir_lower_global_vars_to_local().
by Kenneth Graunke
· 9 years ago
531be60
nir: Unexpose _impl versions of copy_prop and dce
by Jason Ekstrand
· 9 years ago
4bc16ad
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
by Jordan Justen
· 9 years ago
cf3121e
i965/vec4: Send from GRF in atomic operations.
by Matt Turner
· 9 years ago
3b37155
gallium/radeon: allow returning SDMA fences from pipe->flush
by Marek Olšák
· 9 years ago
7f9122c
gallium/radeon: always return the last SDMA fence on SDMA flush if needed
by Marek Olšák
· 9 years ago
36fd653
i965: Add scalar geometry shader support.
by Kenneth Graunke
· 9 years ago
c9541a7
i965: Add scalar GS input lowering code.
by Kenneth Graunke
· 9 years ago
4861835
i965: Fix the fs_visitor GS constructor to take shader_time_index.
by Kenneth Graunke
· 9 years ago
5d4b019
i965/gen8+: Extract color clear surface state
by Ben Widawsky
· 9 years ago
f3223eb
i965/gen8+: Remove redundant zeroing of surface state
by Ben Widawsky
· 9 years ago
e887407
nvc0: add missing compute parameters required by clover
by Samuel Pitoiset
· 9 years ago
e640ba4
nvc0: handle NULL pointer in nvc0_get_compute_param()
by Samuel Pitoiset
· 9 years ago
dde33fc
i965/skl: PCI ID cleanup and brand strings
by Ben Widawsky
· 9 years ago
7cbd660
i965/skl: Add GT4 PCI IDs
by Ben Widawsky
· 9 years ago
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