Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
mesa3d
/
32fe506ae14efa055f4773f422e2edd9fd1cffee
/
src
32fe506
intel: Allow src == NULL and *dst != NULL in intel_miptree_reference().
by Eric Anholt
· 13 years ago
db3ada6
intel: Drop the "intel" argument to intel_miptree_release().
by Eric Anholt
· 13 years ago
abaebce
intel: Drop the immediate validation of the texture object in TFP.
by Eric Anholt
· 13 years ago
d430e81
intel: Fix improper freeing of texture data in TFP.
by Eric Anholt
· 13 years ago
fdd4961
intel: Refactor texture_from_pixmap and EGL_image region binding.
by Eric Anholt
· 13 years ago
19cfe1e
intel: Drop some extra equality checks on reference/release functions.
by Eric Anholt
· 13 years ago
14ae70f
i965: Set the pre/post-blend color clamp flags.
by Eric Anholt
· 13 years ago
74e927b
i965/fs: Split generate_math into gen4/gen6 and 1/2 operand variants.
by Kenneth Graunke
· 13 years ago
c5943d6
swrast: always call _swrast_choose_texture_sample_func()
by Brian Paul
· 13 years ago
e0553f6
mesa: Remove EXT_abgr extension enable flag
by Ian Romanick
· 13 years ago
29386d1
mesa: Remove EXT_bgra and EXT_texture_format_BGRA8888 extension enable flags
by Ian Romanick
· 13 years ago
425284e
mesa: Remove OES_read_format extension enable flag
by Ian Romanick
· 13 years ago
e5301b8
mesa: Remove all mention of EXT_vertex_array_set
by Ian Romanick
· 13 years ago
740a9a4
mesa: Fix extension year for EXT_texture_env_combine
by Ian Romanick
· 13 years ago
34eae1c
mesa: Remove many extension enable flags
by Ian Romanick
· 13 years ago
2bf30b1
intel: Remove redundant GL_ARB_window_pos enable
by Ian Romanick
· 13 years ago
5e4f42b
dri: Remove redundant GL_SGIS_texture_edge_clamp enables
by Ian Romanick
· 13 years ago
8bd27a5
i965: Emit depth stalls and flushes before changing depth state on Gen6+.
by Kenneth Graunke
· 13 years ago
490e647
intel: Introduce a new intel_context::gt field to go along with gen.
by Kenneth Graunke
· 13 years ago
3f9f1b3
intel: Remove intel_context::has_xrgb_textures/has_luminance_srgb.
by Kenneth Graunke
· 13 years ago
01dda07
i965: Fix incorrect maximum PS thread count shift on Ivybridge.
by Kenneth Graunke
· 13 years ago
44afac0
r600g: add index_bias to index buffer bounds
by Marek Olšák
· 13 years ago
60a77cf
u_vbuf_mgr: fix uploading with a non-zero index bias
by Marek Olšák
· 13 years ago
21f71b6
u_vbuf_mgr: dereference some pointers only once etc.
by Marek Olšák
· 13 years ago
cd9bbb3
u_vbuf_mgr: rework user buffer uploads
by Marek Olšák
· 13 years ago
315300e
u_vbuf_mgr: remove unused flag U_VBUF_UPLOAD_FLUSHED
by Marek Olšák
· 13 years ago
28fb798
u_vbuf_mgr: s/u_vbuf_mgr_/u_vbuf_
by Marek Olšák
· 13 years ago
f214e1c
u_vbuf_mgr: fix max_index computation for large src_offset
by Marek Olšák
· 13 years ago
4b5bf5a
u_vbuf_mgr: don't take per-instance attribs into acc. when computing max index
by Marek Olšák
· 13 years ago
0b3270b
u_vbuf_mgr: cleanup original vs real vertex buffer arrays
by Marek Olšák
· 13 years ago
455a19b
intel: fix potential segfault error at intel_(un)map_texture_image
by Yuanhan Liu
· 13 years ago
65b8eea
nouveau: fix crash during fence emission
by Marcin Slusarz
· 13 years ago
a4d7218
mesa: Also set the remaining draw buffers to GL_NONE when updating just the first buffer in _mesa_drawbuffers().
by Henri Verbeet
· 13 years ago
4703f50
postprocess: Portability fixes.
by José Fonseca
· 13 years ago
785b9e7
noop: Always use memory allocation macros.
by José Fonseca
· 13 years ago
6921d4c
llvmpipe: Always use memory allocation macros.
by José Fonseca
· 13 years ago
f32c9c2
softpipe: Use memory allocation macros.
by José Fonseca
· 13 years ago
1f23ac8
st/vdpau: Link vdpau targets with librt to avoid unresolved symbols error related to the use of the clock_gettime() function
by Emeric Grange
· 13 years ago
86f97f7
g3dvl: Don't use SCALED types for iDCT
by Christian König
· 13 years ago
102bf6e
draw: Never allocate duplicate extra vertex attribs.
by José Fonseca
· 13 years ago
fc31f9a
draw: Make copy of the TGSI tokens.
by José Fonseca
· 13 years ago
06ae4a6
glsl: Fix Android build
by Chad Versace
· 13 years ago
d7cdbc3
intel: Remove pointless boolean return value from *_miptree_layout.
by Kenneth Graunke
· 13 years ago
0d949a5
glsl: Free all S-Expressions immediately after reading IR.
by Kenneth Graunke
· 13 years ago
0fabf8e
glsl: Defer initialization of built-in functions until they're needed.
by Kenneth Graunke
· 13 years ago
604173f
i965: Increase MaxClipPlanes to 8 for gen6+.
by Paul Berry
· 13 years ago
2a6d432
i965: Allow clip distances to be read back in fragment shaders.
by Paul Berry
· 13 years ago
62bad54
i965: Set up clip distance VUE slots appropriately for gl_ClipDistance.
by Paul Berry
· 13 years ago
d9cb683
i965: Don't upload clip planes when gl_ClipDistance is in use.
by Paul Berry
· 13 years ago
b9ef2b8
i965: Enable lower_clip_distance.
by Paul Berry
· 13 years ago
2d686fe
mesa: Decode GL_CLIP_DISTANCE[67] properly in _mesa_set_enable().
by Paul Berry
· 13 years ago
3d7c5a4
mesa: set up gl_vert_result and gl_frag_attrib values for gl_ClipDistance.
by Paul Berry
· 13 years ago
1ad54ae
mesa: Add a flag to indicate whether a program uses gl_ClipDistance.
by Paul Berry
· 13 years ago
c06e325
glsl: Implement a lowering pass for gl_ClipDistance.
by Paul Berry
· 13 years ago
cc81eb0
glsl hierarchical visitor: Do not overwrite base_ir for parameter lists.
by Paul Berry
· 13 years ago
deff7ff
mesa: Add missing includes to meta.h
by Chad Versace
· 13 years ago
ea0cedc
svga: indentation/formatting fixes
by Brian Paul
· 13 years ago
2c308c6
svga: remove emit_consts() offset parameter
by Brian Paul
· 13 years ago
7c6a513
svga: s/int/unsigned/ in svga_state_constants.c
by Brian Paul
· 13 years ago
c27f24f
svga: s/unit/shader/ and related clean-ups
by Brian Paul
· 13 years ago
5f053bf
svga: clean up return values and error codes
by Brian Paul
· 13 years ago
681f921
svga: add format translation for DXT/sRGB formats
by Brian Paul
· 13 years ago
2b2a69e
svga: test register W component in emit_kil()
by Brian Paul
· 13 years ago
7d09df0
svga: fix depth/shadow compare for non-projected texcoords
by Brian Paul
· 13 years ago
9bd15ae
svga: implement texture swizzling
by Brian Paul
· 13 years ago
49a6f5e
svga: check that we don't exceed input/ouput register limits
by Brian Paul
· 13 years ago
2f40e4a
svga: implement point sprite suppport
by Brian Paul
· 13 years ago
9a41eca
svga: add translation for float formats
by Brian Paul
· 13 years ago
73e840a
svga: check to avoid writing beyond end of constant buffer
by Brian Paul
· 13 years ago
974b641
svga: Cleanup format capability checking.
by José Fonseca
· 14 years ago
ffeed5d
svga: Don't use the new depth formats for surfaces that will never be sampled from.
by José Fonseca
· 14 years ago
8bf3fb4
svga: Share one texcoord between depth and fog
by Jakob Bornecrantz
· 14 years ago
4f17830
svga: Only emit Z depth work if it is actually read
by Jakob Bornecrantz
· 14 years ago
3b32e51
svga: Fix vPos usage
by Jakob Bornecrantz
· 14 years ago
166e942
svga: Wip for passing depth in a texcoord
by Jakob Bornecrantz
· 14 years ago
6759ad5
svga: Add a comment about depth format selection.
by José Fonseca
· 14 years ago
846a21d
svga: Consider the new depth formats in svga_texture_from_handle().
by José Fonseca
· 14 years ago
f74c04c
svgadump: Dump the new depth format names.
by José Fonseca
· 14 years ago
4e0ae3e
svga: Expose the new depth formats
by Jakob Bornecrantz
· 14 years ago
fd69fc8
svga: Coalesce multiple shader constants in a single command.
by José Fonseca
· 14 years ago
1573093
svgadump: Update for svga3d_reg.h header changes.
by José Fonseca
· 14 years ago
2b74fb1
svga: updated svga3d_reg.h to latest public version
by Brian Paul
· 13 years ago
2883e3c
Allow RBUG to start blocked
by Alex Corscadden
· 14 years ago
ddfdea8
draw/llvm: add additional null pointer checkin draw_pt_fetch_pipeline_or_emit_llvm()
by Brian Paul
· 13 years ago
1a662e7
intel: fix the wrong code to detect null texture.
by Yuanhan Liu
· 13 years ago
cd6b842
i965: fix the constant interp bitmask for flat mode
by Yuanhan Liu
· 13 years ago
e3c94fa
i915g: Don't generate useless swizzles before texture accesses.
by Stéphane Marchesin
· 13 years ago
79a0499
i915g: Fix whitespace.
by Stéphane Marchesin
· 13 years ago
7276ab2
st/mesa: remove unnecessary st_texture_match_image() parameters
by Brian Paul
· 13 years ago
687e62a
i915g: Fix peephole optimization for MOVs.
by Stéphane Marchesin
· 13 years ago
7cba403
i915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_CAP_MAX_TEXEL_OFFSET.
by Stéphane Marchesin
· 13 years ago
86939e0
intel: Unindent the blit call in PBO blit uploads.
by Eric Anholt
· 13 years ago
275ce96
intel: Drop gratuitous flush in PBO blit upload.
by Eric Anholt
· 13 years ago
3bb536e
intel: Clean up check_pbo_format to ignore internalFormat.
by Eric Anholt
· 13 years ago
0ba2390
intel: Move more of the PBO blit upload logic into that function.
by Eric Anholt
· 13 years ago
d58a318
intel: Remove stale comment about non-intel gl_buffer_objects.
by Eric Anholt
· 13 years ago
bc0335f
intel: Remove the pbo zero-copy code.
by Eric Anholt
· 13 years ago
57024e0
intel: Remove extra FreeTextureImageBuffer() from glTexImage*.
by Eric Anholt
· 13 years ago
03e623a
i965: Add support for GL_EXT_packed_float.
by Eric Anholt
· 13 years ago
2fd8c4e
i965: Add support for GL_EXT_texture_shared_exponent.
by Eric Anholt
· 13 years ago
Next »