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mesa3d
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36ea9922ada5ea99e54231697a4afb31d5f6b9bf
36ea992
mesa: Add missing _mm_mfence() before streaming loads.
by Matt Turner
· 9 years ago
93161be
i965: Fix intel_miptree_is_fast_clear_capable()
by Chad Versace
· 9 years ago
125a04b
i965/mt: Declare some functions as static
by Chad Versace
· 9 years ago
73e0dfb
i965: Make vec4_visitor's destructor virtual
by Iago Toral Quiroga
· 9 years ago
a90feb5
glsl: set glsl error if binding qualifier used on global scope
by Tapani Pälli
· 9 years ago
102f6c4
i965: Assert on the number of combined UBO and SSBO binding table entries
by Iago Toral Quiroga
· 9 years ago
20cbe36
i965: Reserve binding table space for SSBO surfaces
by Iago Toral Quiroga
· 9 years ago
41c4d45
i965: Define BRW_MAX_SSBO
by Iago Toral Quiroga
· 9 years ago
440f934
i965: Define BRW_MAX_UBO
by Iago Toral Quiroga
· 9 years ago
4caa101
i965/vec4: Remove more dead visitor/vertex program code.
by Matt Turner
· 9 years ago
cd7fa10
i965: Don't print line numbers with INTEL_DEBUG=optimizer.
by Matt Turner
· 9 years ago
78ec9e2
nv30: always go through translate module on big-endian
by Ilia Mirkin
· 9 years ago
1fec05d
nv30: pretend to have packed texture/surface formats
by Ilia Mirkin
· 9 years ago
87c3c9a
st/dri: Use packed RGB formats
by Michel Dänzer
· 9 years ago
763cd8c
glsl: reduce memory footprint of uniform_storage struct
by Timothy Arceri
· 9 years ago
b85757b
i965: Remove shader_prog from vec4_gs_visitor.
by Kenneth Graunke
· 9 years ago
2158504
i965: Use nir->has_transform_feedback_varyings to avoid shader_prog.
by Kenneth Graunke
· 9 years ago
7768b80
nir: Add a nir_shader_info::has_transform_feedback_varyings flag.
by Kenneth Graunke
· 9 years ago
5d7f8cb
nir: Introduce new nir_intrinsic_load_per_vertex_input intrinsics.
by Kenneth Graunke
· 9 years ago
f2a4b40
nir/lower_io: Make get_io_offset() return a nir_ssa_def * for indirects.
by Kenneth Graunke
· 9 years ago
6994ca2
glsl: fix whitespace
by Timothy Arceri
· 9 years ago
814b7d1
radeonsi: enable PIPE_CAP_FORCE_PERSAMPLE_INTERP
by Marek Olšák
· 9 years ago
b3c55fc
radeonsi: do force_persample_interp in shaders for non-trivial cases
by Marek Olšák
· 9 years ago
9652bfc
radeonsi: implement the simple case of force_persample_interp
by Marek Olšák
· 9 years ago
214de2d
radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a separate state
by Marek Olšák
· 9 years ago
55d406b
tgsi/scan: add interpolation info into tgsi_shader_info
by Marek Olšák
· 9 years ago
6b0f21c
st/mesa: automatically set per-sample interpolation if using SampleID/Pos
by Marek Olšák
· 9 years ago
4e9fc7e
st/mesa: set force_persample_interp if ARB_sample_shading is used
by Marek Olšák
· 9 years ago
f3b37e3
gallium: add per-sample interpolation control into rasterizer statOAe
by Marek Olšák
· 9 years ago
d8932a3
st/mesa: add ST_DEBUG=precompile support for tessellation shaders
by Marek Olšák
· 9 years ago
dd340b3
mesa: remove Driver.BindImageTexture
by Marek Olšák
· 9 years ago
92709dc
mesa: remove Driver.DeleteSamplerObject
by Marek Olšák
· 9 years ago
00f6bee
mesa: remove Driver.EndCallList
by Marek Olšák
· 9 years ago
ef6c071
mesa: remove Driver.BeginCallList
by Marek Olšák
· 9 years ago
f457964
mesa: remove Driver.EndList
by Marek Olšák
· 9 years ago
55735ca
mesa: remove Driver.NewList
by Marek Olšák
· 9 years ago
7a54939
mesa: remove Driver.NotifySaveBegin
by Marek Olšák
· 9 years ago
4b8bb2f
mesa: remove Driver.SaveFlushVertices
by Marek Olšák
· 9 years ago
72a5dff
mesa: remove Driver.FlushVertices
by Marek Olšák
· 9 years ago
9179988
mesa: remove Driver.BeginVertices
by Marek Olšák
· 9 years ago
82a950f
mesa: remove Driver.BindArrayObject
by Marek Olšák
· 9 years ago
d1269a8
mesa: remove Driver.DeleteArrayObject
by Marek Olšák
· 9 years ago
7401807
mesa: remove Driver.NewArrayObject
by Marek Olšák
· 9 years ago
1044f99
mesa: remove Driver.Hint
by Marek Olšák
· 9 years ago
8de82fa
mesa: remove Driver.ColorMaskIndexed
by Marek Olšák
· 9 years ago
3792552
mesa: remove some Driver.Blend* hooks
by Marek Olšák
· 9 years ago
a6cc895
mesa: remove Driver.Accum
by Marek Olšák
· 9 years ago
a4fca24
mesa: remove Driver.ResizeBuffers
by Marek Olšák
· 9 years ago
6863d5b
mesa: remove Driver.DeleteShaderProgram
by Marek Olšák
· 9 years ago
b37dcb8
mesa: remove Driver.NewShaderProgram
by Marek Olšák
· 9 years ago
95e0303
mesa: remove Driver.DeleteShader
by Marek Olšák
· 9 years ago
18123a7
egl/dri2: don't require a context for ClientWaitSync (v2)
by Marek Olšák
· 9 years ago
b783360
st/dri: don't use _ctx in client_wait_sync
by Marek Olšák
· 9 years ago
27b102e
r600g: only do depth-only or stencil-only in-place decompression
by Marek Olšák
· 9 years ago
c23c92c
radeonsi: only do depth-only or stencil-only in-place decompression
by Marek Olšák
· 9 years ago
5804c6a
gallium/radeon: add separate stencil level dirty flags
by Marek Olšák
· 9 years ago
cc92b90
radeonsi: dump buffer lists while debugging
by Marek Olšák
· 9 years ago
eb55610
winsys/radeon: implement cs_get_buffer_list
by Marek Olšák
· 9 years ago
6f48e2b
winsys/amdgpu: add winsys function cs_get_buffer_list
by Marek Olšák
· 9 years ago
93641f4
gallium/radeon: stop using "reloc" in a few places
by Marek Olšák
· 9 years ago
2edb060
gallium/radeon: tell the winsys the exact resource binding types
by Marek Olšák
· 9 years ago
9bd7928
radeonsi: add an option for debugging VM faults
by Marek Olšák
· 9 years ago
4502d0b
radeonsi: move dumping the last IB into its own function
by Marek Olšák
· 9 years ago
89f7382
ddebug: separate creation of debug files
by Marek Olšák
· 9 years ago
3cd5395
docs: add news item and link release notes for 10.6.9
by Emil Velikov
· 9 years ago
61c35ce
docs: add sha256 checksums for 10.6.9
by Emil Velikov
· 9 years ago
b2a987f
docs: add release notes for 10.6.9
by Emil Velikov
· 9 years ago
11cabc4
egl: rework handling EGL_CONTEXT_FLAGS
by Matthew Waters
· 9 years ago
443d3bf
i965/wm: Make compute_barycentric_interp_modes take a nir_shader and a devinfo
by Jason Ekstrand
· 9 years ago
1e3c1b1
i965: Use nir_foreach_variable
by Jason Ekstrand
· 9 years ago
050e478
nir: Add a nir_foreach_variable macro
by Jason Ekstrand
· 9 years ago
ca94179
i965/nir: Remove the prog parameter from brw_nir_lower_inputs
by Jason Ekstrand
· 9 years ago
a2e1e3d
radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2
by Tom Stellard
· 9 years ago
76cfd6f
gallivm: Allow drivers and state trackers to initialize gallivm LLVM targets v2
by Tom Stellard
· 9 years ago
3219b48
gallium/radeon: Use call_once() when initailizing LLVM targets
by Tom Stellard
· 9 years ago
bf7b6fd
i965/shader: Get rid of the shader, prog, and shader_prog fields
by Jason Ekstrand
· 9 years ago
404419e
i965/fs,vec4: Get rid of the sanity_param_count
by Jason Ekstrand
· 9 years ago
ca6a436
i965/vec4: Use nir info instead of pulling things out of [shader_]prog
by Jason Ekstrand
· 9 years ago
756613e
i965/fs: Use the nir info instead of pulling things out of [shader_]prog
by Jason Ekstrand
· 9 years ago
b62e36d
i965/fs: Move sampler unit lookup into rescale_texcoord
by Jason Ekstrand
· 9 years ago
7b974c5
i965/cs: Remove the prog argument from local_id_payload_dwords
by Jason Ekstrand
· 9 years ago
7926c3e
i965/backend_shader: Add a field to store the NIR shader
by Jason Ekstrand
· 9 years ago
7a8d06b
nir: Move GS data to nir_shader_info
by Jason Ekstrand
· 9 years ago
e4fea48
nir: Add a a nir_shader_info struct
by Jason Ekstrand
· 9 years ago
cd1ae6e
nir/glsl: Take a gl_shader_program and a stage rather than a gl_shader
by Jason Ekstrand
· 9 years ago
30c6357
i965: Move prog_data uniform setup to the codegen level
by Jason Ekstrand
· 9 years ago
ea006c4
i965: Move binding table setup to codegen time.
by Jason Ekstrand
· 9 years ago
28709e3
i965/shader: Pull assign_common_binding_table_offsets out of backend_shader
by Jason Ekstrand
· 9 years ago
cdf314c
i965/nir: Simplify uniform setup
by Jason Ekstrand
· 9 years ago
7fee8b6
i965/nir: Pull GLSL uniform handling into a common function
by Jason Ekstrand
· 9 years ago
03c4171
i965/nir: Pull common ARB program uniform handling into a common function
by Jason Ekstrand
· 9 years ago
390b48f
i965/vec4: Use the uniform count from nir_assign_var_locations
by Jason Ekstrand
· 9 years ago
3de8150
i965/shader: Get rid of the setup_vec4_uniform_value helper
by Jason Ekstrand
· 9 years ago
58cea0c
i965/shader: Pull setup_image_uniform_values out of backend_shader
by Jason Ekstrand
· 9 years ago
5609e0d
i965/vec4: Get rid of the uniform_vector_size array
by Jason Ekstrand
· 9 years ago
ea35fb0
i965/vec4: Use the actual channels used in pack_uniform_registers
by Jason Ekstrand
· 9 years ago
cd2132f
glsl/types: Make subroutine types have a single matrix column
by Jason Ekstrand
· 9 years ago
a7e0f75
i965: Pull stage_prog_data.nr_params out of the NIR shader
by Jason Ekstrand
· 9 years ago
fc3f452
i965/vs: Move lazy NIR creation to codegen_vs_prog
by Jason Ekstrand
· 9 years ago
64b1454
i965/vec4: Delete the old vec4_vp code
by Jason Ekstrand
· 9 years ago
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