- 38d042a silence compiler warnings by Brian Paul · 23 years ago
- 69d4ae7 add new DOS files to tar file list by Brian Paul · 23 years ago
- db41d2e Daniel Borca's new DOS/DJGPP driver. by Brian Paul · 23 years ago
- cc27365 Daniel Borca's GLUT for DOS/DGJPP. by Brian Paul · 23 years ago
- bcb148d added an assertion, fix typo by Brian Paul · 23 years ago
- 2784dad fixed typo in depth_test_pixels(), should fix reported VTK failures by Brian Paul · 23 years ago
- c4afba3 fix evaluator data and matrix stack mem leaks (Robert Bergkvist) by Brian Paul · 23 years ago
- 79c2f53 Clean-up and remove dead code related to depth/stecil testing. by Brian Paul · 23 years ago
- ac8c241 removed references to removed source files by Brian Paul · 23 years ago
- b37a084 Converted line drawing over to new span code, pb no longer used. by Brian Paul · 23 years ago
- 733a4b6 sw_span can now hold x/y arrays of fragment positions - getting ready to by Brian Paul · 23 years ago
- ceb39f4 Clean-up and optimize alpha test code. Major clean-up of pixel zoom code. by Brian Paul · 23 years ago
- e79de01 removed GLUT reference by Brian Paul · 23 years ago
- e0bafef don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8 by Brian Paul · 23 years ago
- 1cefc83 return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32 by Brian Paul · 23 years ago
- eae38ca replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem by Brian Paul · 23 years ago
- 6e16664 Still more texture/span simplification and clean-up. by Brian Paul · 23 years ago
- 7956292 More span improvements. Removed _mesa_write_monocolor_span(). by Brian Paul · 23 years ago
- f1e2369 More span clean-up, mostly texture-related. by Brian Paul · 23 years ago
- 2a182a9 LOTS of changes, building upon Klaus's work. by Brian Paul · 23 years ago
- 6a731f3 added fog and raster Z position controls by Brian Paul · 23 years ago
- ad7e727 more info about building for Motif by Brian Paul · 23 years ago
- 6ee7a02 added missing IsEnabled() cases for fog coord and secondary color arrays by Brian Paul · 23 years ago
- 8bd13de fixed array_cache.tag mistake by Brian Paul · 23 years ago
- 4c8fadc6 Clean-up/renaming of the per-vertex attribute bits, specifically, the by Brian Paul · 23 years ago
- 9b681dc added array_cache to TAGFILES by Brian Paul · 23 years ago
- 2bc668d minor update by Brian Paul · 23 years ago
- ac9aa22 files to support doxygen (source code documentation) by Brian Paul · 23 years ago
- 2ef866d Klaus's latest patches and some clean-up by Brian Paul · 23 years ago
- 674012f updated gl_mangle.h (Ray Tice) by Brian Paul · 23 years ago
- 9958ace new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice) by Brian Paul · 23 years ago
- 658702d changed PB (pixel buffer) to use texcoord[4] array by Brian Paul · 23 years ago
- 028fe46 set PB->haveSpec in line functions that emit specular color by Brian Paul · 23 years ago
- 72574b9 added another test in regions_overlap() (Klaus) by Brian Paul · 23 years ago
- 7894075 latest changes from Klaus by Brian Paul · 23 years ago
- b311950 added latest bug fixes by Brian Paul · 23 years ago
- 4197c0e Fixes for 24-bit Windows devices. The old code was trying to do 3-byte by Karl Schultz · 23 years ago
- 43df32e by Jouk Jansen · 23 years ago
- 40fac75 get tests working on windows (Robert Bergkvist) by Karl Schultz · 23 years ago
- 3d587f6 Samples working for Windows (Robert Bergkvist) by Karl Schultz · 23 years ago
- 164ce12 Demo updates for Windows (Robert Bergkvist) by Karl Schultz · 23 years ago
- 8335678 Removed missing files and added new ones (Robert Bergkvist) by Karl Schultz · 23 years ago
- 858b694 added some missing error checks by Brian Paul · 23 years ago
- 25c5f1b Fixed Windows compile problem with gl__unused413() function. by Brian Paul · 23 years ago
- 2ff30b2 Correct typo (vpstate.c) so that makefile works. by Karl Schultz · 23 years ago
- e19f5d7 Remove phantom tab on a blank line to allow compile on IRIX. by Karl Schultz · 23 years ago
- 47507f4 removed api_compat stuff by Brian Paul · 23 years ago
- f2e5c19 Fixed pixel color component problem and clear code for 24-bit Windows by Karl Schultz · 23 years ago
- 807aea8 Remove trailing CR's. No logical changes. by Karl Schultz · 23 years ago
- 24f7c0c remove api_compat.c by Brian Paul · 23 years ago
- 03c0c2e Removed api_compat stuff, there's a better way. by Brian Paul · 23 years ago
- fe9f62f oops, missed vpstate.c by Brian Paul · 23 years ago
- 7fc487d added vertex program sources by Brian Paul · 23 years ago
- 1bb17ed added glReadPixels / scissor bug fix by Brian Paul · 23 years ago
- 21cb889 don't apply scissor box in read_fast_rgba_pixels() by Brian Paul · 23 years ago
- 3e276d4 added some comments by Brian Paul · 23 years ago
- 166718f updated some comments by Brian Paul · 23 years ago
- c6755aa set _NeedEyeCoords to zero if vertex program is enabled by Brian Paul · 23 years ago
- 8e6d305 Changed gl_client_array's Enabled field to GLuint so it can actually by Brian Paul · 23 years ago
- 2edd180 Moved _mesa_VertexAttribPointerNV into varray.c. by Brian Paul · 23 years ago
- 9927f19 Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere by Brian Paul · 23 years ago
- 2e99cbd init whole immediate struct to zero by Brian Paul · 23 years ago
- 26c878a added glTexEnviv bug fix by Brian Paul · 23 years ago
- 0c5c139 fixed int->float conversion bug in _mesa_TexEnviv() by Brian Paul · 23 years ago
- a701a14 added GL_REPLACE / GL_RGB texture bug fix by Brian Paul · 23 years ago
- 35e5e89 fixed GL_REPLACE / GL_RGB bug by Brian Paul · 23 years ago
- 8927fbe added GL_BLEND/texenv color bug fix by Brian Paul · 23 years ago
- fd1727b texture env color wasn't used correctly in GL_BLEND mode by Brian Paul · 23 years ago
- d599190 compile with -DNDEBUG by Brian Paul · 23 years ago
- 9729120 work-around for QNX compiler problem by Brian Paul · 23 years ago
- 571a1ac implemented vertex program point size control by Brian Paul · 23 years ago
- 3630491 Another vertex program checkpoint: clean-up of vertex attribute storage by Brian Paul · 23 years ago
- e2053d1 minor clean-ups by Brian Paul · 23 years ago
- bc42c19 infrastructure for vertex program attribute evaluators by Brian Paul · 23 years ago
- bd1a9da Vertex program checkpoint commit: converted all vertex attributes (color, by Brian Paul · 23 years ago
- ca209ae comments, clean-ups, added lots of const qualifiers by Brian Paul · 23 years ago
- cab83b8 comments, clean-ups, added lots of const qualifiers by Brian Paul · 23 years ago
- f48bfd6 test multitexture and vertex arrays by Brian Paul · 23 years ago
- 714cdd8 added some assertions to exercise glIsTexture() by Brian Paul · 23 years ago
- 5e1a4fd added info about which drivers work and don't work by Brian Paul · 23 years ago
- 8d0499b fix bug 498555 - test for __GNUC__ by Brian Paul · 23 years ago
- 735d920 - Clean up state bitmask. by Gareth Hughes · 23 years ago
- 78c2aa0 regenerated from updated glsparcasm.py script by Brian Paul · 23 years ago
- efe2baa don't use macros, just expand them in-line by Brian Paul · 23 years ago
- a0f923d Add missing items from .cvsignore files, tests/Makefile by Gareth Hughes · 23 years ago
- 1fb0a43 Remove warnings about the difference between function pointers and by Gareth Hughes · 23 years ago
- 1a6f488 add _compat_VertexAttrib4fNV by Keith Whitwell · 23 years ago
- 2391f4c Define finite as _finite for Windows. by Karl Schultz · 23 years ago
- fc00cbe Further help with dri libGL version skew by Keith Whitwell · 23 years ago
- 1643203 Fix clipping problem on mga by Keith Whitwell · 23 years ago
- a359d34 some display list support for vertex program extension by Brian Paul · 23 years ago
- 3f9be68 added separate specular bug fix to 4.0.1 list by Brian Paul · 23 years ago
- fa6b2fb fix a comment typo by Brian Paul · 23 years ago
- f47efb5 have to clamp color+specular in _swrast_add_spec_terms_triangle()! (fixes Chimera bug) by Brian Paul · 23 years ago
- c6a1490 remove some cruft by Brian Paul · 23 years ago
- 530da27 bring 4.0.1 info into trunk by Brian Paul · 23 years ago
- 30f51ae Replace old matrix stacks with new code based on struct matrix_stack. by Brian Paul · 23 years ago
- 645ced2 disable prototype matrix stack code by Brian Paul · 23 years ago
- aea0949 by Jouk Jansen · 23 years ago
- 3ade8af added some debug printfs (disabled) by Brian Paul · 23 years ago