1. 3a2b906 [g3dvl] rename ycbcr buffer to video buffer and add some more functionality by Christian König · 14 years ago
  2. ebd5645 g3dvl/vdpau: some more indention fixes by Christian König · 14 years ago
  3. 087e17f [g3dvl] fix vertex buffer size calculation by Christian König · 14 years ago
  4. e6176ce [g3dvl] some more debugging output in xvmc st by Christian König · 14 years ago
  5. e5f78a7 [g3dvl] split compositor out of video context by Christian König · 14 years ago
  6. e6d41e4 [g3dvl] start to cleanup the mess and provide at least basic functionality by Christian König · 14 years ago
  7. d5b05a8 [g3dvl] start over with vdpau decoding by Christian König · 14 years ago
  8. 7dc8767 vdpau: get state tracker to compile again by Christian König · 14 years ago
  9. 59774e5 [g3dvl] remove unused color_swizzle from idct code by Christian König · 14 years ago
  10. e6049aa [g3dvl] rework mpeg12 context error handling by Christian König · 14 years ago
  11. 3e92b4f g3dvl/xvmc: fix a stupid of by one bug by Christian König · 14 years ago
  12. 71ee815 [g3dvl] remove PIPE_CAP_DECODE_TARGET_PREFERRED_FORMAT by Christian König · 14 years ago
  13. 794cde3 [g3dvl] splitt vertex element state into y, cb, cr by Christian König · 14 years ago
  14. 4de5d81 [g3dvl] some minor cleanup by Christian König · 14 years ago
  15. 1f3a85e [g3dvl] let mc code work on the different color planes seperately by Christian König · 14 years ago
  16. f3c9161 [g3dvl] remove texture dependencies from mc code by Christian König · 14 years ago
  17. 020328c [g3dvl] introduction of ycbcr buffers by Christian König · 14 years ago
  18. 5a351e5 [g3dvl] no need for individual samplers for idct stage 1 & 2 by Christian König · 14 years ago
  19. 8330bc2 [g3dvl] cleanup and improve idct error handling by Christian König · 14 years ago
  20. c6182cc [g3dvl] improve and cleanup mc error handling by Christian König · 14 years ago
  21. e8a701f [g3dvl] remove unused backbuffer from xvmc by Christian König · 14 years ago
  22. 7f42661 [g3dvl] fully implement paletted subpictures by Christian König · 14 years ago
  23. 9a59f22 [g3dvl] correct subpicture stride in upload by Christian König · 14 years ago
  24. 849a0b0 [g3dvl] start implementing palettes for subpictures by Christian König · 14 years ago
  25. 5f23328 [g3dvl] get sampler swizzle right for subpictures by Christian König · 14 years ago
  26. c001c39 [g3dvl] add blend state to compositor by Christian König · 14 years ago
  27. adbc9ce [g3dvl] correct layer size calculation by Christian König · 14 years ago
  28. 05a2c18 [g3dvl] use quads instead of triangles for the compositor by Christian König · 14 years ago
  29. 133add9 [g3dvl] the sampler textview map is no longer needed by Christian König · 14 years ago
  30. 3d40d4f [g3dvl] throw out all unused parts of the interface by Christian König · 14 years ago
  31. 4a0b80f [g3dvl] rework supicture handling by Christian König · 14 years ago
  32. a17788a [g3dvl] start implementing AI44 and IA44 subpicture by Christian König · 14 years ago
  33. ce6f833 [g3dvl] make ref_surface handling more sane by Christian König · 14 years ago
  34. da3c6dd [g3dvl] move sampler views for reference frames into context by Christian König · 14 years ago
  35. 884cb79 [g3dvl] make mapping and flushing of buffers a public interface by Christian König · 14 years ago
  36. f65cdb9 [g3dvl] fix configure.ac for r600 video targets by Christian König · 14 years ago
  37. f08d3bb [g3dvl] buffers must be aligned to macroblock size by Christian König · 14 years ago
  38. ba0bff8 [g3dvl] make video buffer a public available interface by Christian König · 14 years ago
  39. 52766c2 [g3dvl] handle different mc types more similary by Christian König · 14 years ago
  40. f2c6aff [g3dvl] simplify motion vector calculation by Christian König · 14 years ago
  41. bac8760 [g3dvl] rename motion vector fields by Christian König · 14 years ago
  42. dd6cd20 [g3dvl] correctly implement non power of two buffers by Christian König · 14 years ago
  43. 713a52d [g3dvl] cleanup idct init by Christian König · 14 years ago
  44. 1a238ef [g3dvl] fix power_of_two buffer with/height handling by Christian König · 14 years ago
  45. e9b305c [g3dvl] merge fixes by Christian König · 14 years ago
  46. 74e1d64 r600g: revert some asm optimisations by Christian König · 14 years ago
  47. 2bf95c5 Merge remote branch 'origin/master' into pipe-video by Christian König · 14 years ago
  48. f36846c vdpau: add vdpau-r600 target by Christian König · 14 years ago
  49. cbb3ad3 vdpau: fix formating and idention of surface.c by Christian König · 14 years ago
  50. d1655b6 get softpipe winsys to compile again by Christian König · 14 years ago
  51. 49f4aff vdpau: make indention and formating more sane by Christian König · 14 years ago
  52. b90f569 vdpau: merge fixes for vdpau state tracker by Christian König · 14 years ago
  53. 0719fde fix chroma swizzle by Christian König · 14 years ago
  54. 1d72cf6 move empty block mask into mpeg12 context by Christian König · 14 years ago
  55. 8042d75 nouveau: Fix serious compiler warnings by Johannes Obermayr · 14 years ago
  56. 5b902a0 mesa: minor improvements in glTexEnvfv() by Brian Paul · 14 years ago
  57. 582570a mesa: only report up to 50 _mesa_problem() calls by Brian Paul · 14 years ago
  58. 147148f swrast: report data type in error message by Brian Paul · 14 years ago
  59. 5e9aa99 mesa: Remove the CompileShader driver hook; it's just a no-op. by Kenneth Graunke · 14 years ago
  60. cbadedb mesa: use _mesa_get_current_tex_unit() helper in BindTexture() by Brian Paul · 14 years ago
  61. 552f54b mesa: remove unneeded local var in BindTexture() by Brian Paul · 14 years ago
  62. dfda559 mesa: clean up the glBindTexture early out code a bit by Brian Paul · 14 years ago
  63. a1fecd0 [g3dvl] move mpeg12 context out of softpipe by Christian König · 14 years ago
  64. e87bd8c [g3dvl] cleanup and documentation by Christian König · 14 years ago
  65. 2279156 i965: Rename brw_(IF|CONT)_gen6 functions to gen6_(IF|CONT). by Kenneth Graunke · 14 years ago
  66. f3a828c autoconf: don't use CFLAGS for cpp files by Tobias Droste · 14 years ago
  67. 2baac48 i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_... for consistency. by Kenneth Graunke · 14 years ago
  68. cc48d66 i965: Rename BRW_SAMPLER_MESSAGE_..._GEN5 to GEN5_SAMPLER_MESSAGE. by Kenneth Graunke · 14 years ago
  69. b47d508 svga: Leave any_user_vertex_buffers flag alone. by José Fonseca · 14 years ago
  70. 74651f5 svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1. by José Fonseca · 14 years ago
  71. 8767fe2 mesa: Sort extensions in extension string by year. by José Fonseca · 14 years ago
  72. e08a3d6 svga: Use transfer information on buffer transfers. by José Fonseca · 14 years ago
  73. 6b3713f glsl2: Silence unused added variable gcc warning. by José Fonseca · 14 years ago
  74. 5fc5820 mesa: Use typecast in BITFIELD64_BIT macro. by José Fonseca · 14 years ago
  75. 11150e4 mesa: use BITFIELD64_BIT() macro by Brian Paul · 14 years ago
  76. aa878f9 st/mesa: use BITFIELD64_BIT() macro in a few more places by Brian Paul · 14 years ago
  77. d350ef1 glsl: add cast to silence signed/unsigned comparison warning by Brian Paul · 14 years ago
  78. d029ba9 mesa: use 1UL for 64-bit unsigned constant for C++ by Brian Paul · 14 years ago
  79. 85caea2 glsl: Only allow unsized array assignment in an initializer by Ian Romanick · 14 years ago
  80. d04348a i915g: fix braino in the static state rework by Daniel Vetter · 14 years ago
  81. 11ee41f i915g: implement early z by Daniel Vetter · 14 years ago
  82. 288504f i915g: split up static state by Daniel Vetter · 14 years ago
  83. a994473 i965: Fix alpha testing when there is no color buffer in the FBO. by Eric Anholt · 14 years ago
  84. b60651a i965: Do our lowering passes before the loop of optimization. by Eric Anholt · 14 years ago
  85. c75427f glsl: Skip processing the first function's body in do_dead_functions(). by Eric Anholt · 14 years ago
  86. 11af045 glsl: Whitespace fixup in opt_dead_functions.cpp. by Eric Anholt · 14 years ago
  87. 2b13e13 glsl: Skip processing of expression trees in discard simplification. by Eric Anholt · 14 years ago
  88. 05cf1ad glsl: Reduce processing of expression trees in do_structure_splitting. by Eric Anholt · 14 years ago
  89. 991fa4d glsl: Skip processing expression trees in do_if_simplification(). by Eric Anholt · 14 years ago
  90. d3a444a glsl: Skip processing expression trees in optimize_redundant_jumps() by Eric Anholt · 14 years ago
  91. b0fff8d svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT. by José Fonseca · 14 years ago
  92. 147ca90 svga: Update svga_winsys_screen::buffer_map comments. by José Fonseca · 14 years ago
  93. ef33c82 svga: Ensure DMA commands are serialized with unsynchronized flag is unset. by José Fonseca · 14 years ago
  94. a946e84 scons: copy hash_table.c, symbol_table.c to glsl directory by Jose Fonseca · 14 years ago
  95. d0e805e mesa: fix scons build by Marek Olšák · 14 years ago
  96. 79ddcb9 r300g: implement the texture barrier by Marek Olšák · 14 years ago
  97. aea4ed4 gallium: add texture barrier support to the interface and st/mesa (v2) by Marek Olšák · 14 years ago
  98. 9a9c1e1 mesa: add display list support for NV_texture_barrier by Marek Olšák · 14 years ago
  99. 7fa53f3 mesa: regenerate glapi files by Marek Olšák · 14 years ago
  100. 867f9b0 mesa: add NV_texture_barrier by Marek Olšák · 14 years ago