1. 419cd5f gallium: add flush_resource context function by Marek Olšák · 11 years ago
  2. d2bd634 radeonsi: simplify and fix MSAA texture sampling for array textures by Marek Olšák · 11 years ago
  3. defedc0 radeonsi: fix textureOffset and texelFetchOffset GLSL functions by Marek Olšák · 11 years ago
  4. 1569b3e llvmpipe: Fix rendering to PIPE_FORMAT_R10G10B10A2_UNORM. by José Fonseca · 11 years ago
  5. 2ab4e1d draw: Ensure draw_pt_middle_end::bind_parameters is never NULL. by José Fonseca · 11 years ago
  6. 75c394f tools/trace: Simple script to compare two traces. by José Fonseca · 11 years ago
  7. 1cc3b90 mesa: Silence GCC warning 'comparison between signed and unsigned integer expressions' by Ian Romanick · 11 years ago
  8. 7db6b5a mesa: Fix broken call to print_table_stats by Ian Romanick · 11 years ago
  9. b4cf56c glsl: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputComponents in standalone scaffolding by Ian Romanick · 11 years ago
  10. be8963a mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2 by Ian Romanick · 11 years ago
  11. df371e2 mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2 by Ian Romanick · 11 years ago
  12. 965d9e6 mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputComponents by Ian Romanick · 11 years ago
  13. d1ade4e mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponents by Ian Romanick · 11 years ago
  14. 67a2d31 i915: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputComponents by Ian Romanick · 11 years ago
  15. e1f8c58 i965: Set *Program.Max{Input,Output}Components by Ian Romanick · 11 years ago
  16. d358c6b mesa: Set default values for Max{Input,Output}Components in init_program_limits by Ian Romanick · 11 years ago
  17. 052c9ae mesa: Remove gl_constants::MaxVaryingComponents by Ian Romanick · 11 years ago
  18. d91249d mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queries by Ian Romanick · 11 years ago
  19. a384238 mesa: Track per-stage shader input and output limits independently by Ian Romanick · 11 years ago
  20. d38765f mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3 by Ian Romanick · 11 years ago
  21. b6b549c i965: Refactor Gen4-6 SURFACE_STATE setup for buffer surfaces. by Kenneth Graunke · 11 years ago
  22. e114cbf i965: Refactor Gen7+ SURFACE_STATE setup for buffer surfaces. by Kenneth Graunke · 11 years ago
  23. 35a54ad i965: Fix off by one errors in texture buffer size calculations. by Kenneth Graunke · 11 years ago
  24. 34b1133 i965: Fix writemask != 0 assertions on Sandybridge. by Kenneth Graunke · 11 years ago
  25. d2d90d6 glsl: Delete builtin_builder::shader when destroying built-ins. by Kenneth Graunke · 11 years ago
  26. 9f64bb2 i965: Fix brw_gs_prog_data_compare to actually check field members. by Kenneth Graunke · 11 years ago
  27. 4e4b079 i965: Fix brw_vs_prog_data_compare to actually check field members. by Kenneth Graunke · 11 years ago
  28. feaad18 i965: Move binding table code to a new file, brw_binding_tables.c. by Kenneth Graunke · 11 years ago
  29. 113a75f i965: Use brw_upload_binding_table() for the pixel shader as well. by Kenneth Graunke · 11 years ago
  30. 7234083 i965: Generalize brw_vec4_upload_binding_table() beyond vec4 stages. by Kenneth Graunke · 11 years ago
  31. 254891b i965: Convert loop to memcpy in brw_vec4_upload_binding_table(). by Kenneth Graunke · 11 years ago
  32. 0532b20 i965: Update comments in brw_vec4_upload_binding_table(). by Kenneth Graunke · 11 years ago
  33. 79930c6 winsys/sw/xlib: fix compile error in xlib_sw_winsys.c. by Gaetan Nadon · 11 years ago
  34. 092f2e8 glx: fix compile error in egl_glx.c. by Gaetan Nadon · 11 years ago
  35. 7dab097 freedreno/a3xx: fix typo mixup w/ mipfilter by Rob Clark · 11 years ago
  36. 575a6e7 freedreno: fix glReadPixels by Rob Clark · 11 years ago
  37. 532dc89 gallivm: adjust wrap mode to CLAMP_TO_EDGE always for cube maps. by Roland Scheidegger · 11 years ago
  38. 602d368 android: Remove builtin_compiler by Adrian Negreanu · 11 years ago
  39. e150c0d util/u_blit: Implement util_blit_pixels via pipe_context::blit. by José Fonseca · 11 years ago
  40. d8c7e13 util/u_blit: Support blits from cubemaps. by José Fonseca · 11 years ago
  41. fb1d992 vega: Use pipe_context::blit instead of util_blit_pixels_tex. by José Fonseca · 11 years ago
  42. ec44d56 i965: Rename brw_{fs,vec4}_emit.cpp to brw_{fs,vec4}_generator.cpp. by Kenneth Graunke · 11 years ago
  43. a3b51a2 glsl: Correctly validate fma()'s types. by Matt Turner · 11 years ago
  44. d56bbd0 glsl: Add frexp signatures and implementation. by Matt Turner · 11 years ago
  45. c43d606 i965: Lower ldexp. by Matt Turner · 11 years ago
  46. d0b8ea6 glsl: Add ldexp_to_arith lowering pass. by Matt Turner · 11 years ago
  47. 5561251 glsl: Allow vectors to be created from ir_constant(). by Matt Turner · 11 years ago
  48. b2ab840 glsl: Add support for ldexp. by Matt Turner · 11 years ago
  49. 4b0488e i965: Add some missing bits to {mesa,brw,cache}_bits[]. by Paul Berry · 11 years ago
  50. 3374dab i965/gs: Implement basic gl_PrimitiveIDIn functionality. by Paul Berry · 11 years ago
  51. f67fa8f i965/gs: New gs primitive types are supported by HW primitive restart. by Paul Berry · 11 years ago
  52. 9791af9 i965/gs: Add new primitive types. by Paul Berry · 11 years ago
  53. 93b5f71 gallivm: some bits of seamless cube filtering implementation by Roland Scheidegger · 11 years ago
  54. b8244b0 i965: Remove MIPLAYOUT_BELOW from Gen4-6 constant buffer surface state. by Kenneth Graunke · 11 years ago
  55. a1b6e69 egl: Also add EGL_TEXTURE_FORMAT as a valid eglQueryWaylandBufferWL attribute by Kristian Høgsberg · 11 years ago
  56. 1281a90 egl: add EGL_WAYLAND_Y_INVERTED_WL attribute by Stanislav Vorobiov · 11 years ago
  57. 9ad6dda i965: Use gen7_upload_constant_state for 3DSTATE_CONSTANT_PS as well. by Kenneth Graunke · 11 years ago
  58. e776c18 i965: Set brw_stage_state::push_const_size for PS constants. by Kenneth Graunke · 11 years ago
  59. d385edf i965: Introduce a prog_data temporary in gen6_upload_wm_push_constants. by Kenneth Graunke · 11 years ago
  60. 24765c5 i965/gen6+: Support 128 varying components. by Paul Berry · 11 years ago
  61. f5d38c5 i965/ff_gs: Generate URB writes using a loop. by Paul Berry · 11 years ago
  62. 57b8cff i965/gen6: Fix assertions on VS/GS URB size. by Paul Berry · 11 years ago
  63. 784044c i965/vec4: Generate URB writes using a loop. by Paul Berry · 11 years ago
  64. 8759720 i965/fs: When >64 input components, order them to match prev pipeline stage. by Paul Berry · 11 years ago
  65. a4546ec i965/fs: Simplify computation of key.input_slots_valid during precompile. by Paul Berry · 11 years ago
  66. 8a36f43 i965/gs: Stop storing an input VUE map in the GS program key. by Paul Berry · 11 years ago
  67. d1ad447 i965/gen6+: Remove VUE map dependency on userclip_active. by Paul Berry · 11 years ago
  68. 3a83b20 i965/fs: Stop wasting input attribute space on gl_FragCoord and gl_FrontFacing. by Paul Berry · 11 years ago
  69. 0af1252 i965/sf: Consult brw_wm_prog_data when setting up SF/SBE state. by Paul Berry · 11 years ago
  70. af84bbd i965/sf: Consolidate common code for setting up gen6-7 attribute overrides. by Paul Berry · 11 years ago
  71. d5b4095 i965/sf: Use BRW_SF_URB_ENTRY_READ_OFFSET rather than hardcoded values. by Paul Berry · 11 years ago
  72. 8c2b9bd i965/fs: Consult brw_wm_prog_data::num_varying_inputs when setting up WM state. by Paul Berry · 11 years ago
  73. 8c69eab i965/fs: Change brw_wm_prog_data::urb_read_length to num_varying_inputs. by Paul Berry · 11 years ago
  74. 58f01bd i965/fs: Expose "urb_setup" as part of brw_wm_prog_data. by Paul Berry · 11 years ago
  75. 4a6939e ilo: make ilo_bind_sampler_states return void by Chia-I Wu · 11 years ago
  76. 120d100 glsl/tests: Update .gitignore for new unit test. by Kenneth Graunke · 11 years ago
  77. 1da3ff1 glsl/tests: Add a test for properties of sampler types. by Kenneth Graunke · 11 years ago
  78. 2f508f2 st/mesa: don't dereference stObj->pt if NULL by Dave Airlie · 11 years ago
  79. bbe3d6d nouveau: fix regression since float comparison instructions (v2) by Dave Airlie · 11 years ago
  80. 6f52295 vdpau/decode: Check max width and max height. by Rico Schüller · 11 years ago
  81. ffa3244 freedreno: PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE by Rob Clark · 11 years ago
  82. d7be322 freedreno/a3xx: fix VFD_INDEX_MAX overflow by Rob Clark · 11 years ago
  83. c756a3e freedreno: add debug option to disable GMEM bypass by Rob Clark · 11 years ago
  84. cdec879 freedreno/a3xx: handle front_ccw by Rob Clark · 11 years ago
  85. cda7525 freedreno/a3xx: stencil fixes by Rob Clark · 11 years ago
  86. 65ae439 freedreno/a3xx: alpha-test by Rob Clark · 11 years ago
  87. dbf041e freedreno/a3xx/compiler: implement SUB by Rob Clark · 11 years ago
  88. 1a42d4e freedreno/a3xx: use INDIRECT state load for shaders by Rob Clark · 11 years ago
  89. 6e9c386 freedreno: avoid stalling at ringbuffer wraparound by Rob Clark · 11 years ago
  90. ca50530 freedreno: emit markers to scratch registers by Rob Clark · 11 years ago
  91. 1e6d290 freedreno: split out WFI helper by Rob Clark · 11 years ago
  92. 7405234 freedreno: fd_draw helper by Rob Clark · 11 years ago
  93. 4712904 freedreno/a3xx: fix gpu lockup in some piglit tests by Rob Clark · 11 years ago
  94. 64c134c freedreno/a3xx/compiler: add LIT by Rob Clark · 11 years ago
  95. cb9e07a freedreno: multi-slice resources (cubemap, mipmap, etc) by Rob Clark · 11 years ago
  96. 71ffac6 glsl/builtins: Fix {texture1D,texture2D,shadow1D}ArrayLod availibility. by Paul Berry · 11 years ago
  97. 4b3c0a7 i965: Use brw_stage_state for WM data as well. by Kenneth Graunke · 11 years ago
  98. e6e5f88 i965: Increase the size of brw_stage_state::surf_offset. by Kenneth Graunke · 11 years ago
  99. 3a835b6 i965: Add comments to the new brw_state_state structure's fields. by Kenneth Graunke · 11 years ago
  100. ea373f0 mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix by Ian Romanick · 11 years ago