1. 4a9ce9b mesa: remove always-false conditional in check_compatible() by Brian Paul · 14 years ago
  2. 670207e dri/util: add a bunch of comments by Brian Paul · 14 years ago
  3. 0fefafb mesa: move the gl_config struct declaration by Brian Paul · 14 years ago
  4. ee1f047 mesa: use GLubyte for edge flag arrays by Brian Paul · 14 years ago
  5. 265b539 scons: Propagate installation targets. by José Fonseca · 14 years ago
  6. 45f4b85 scons: i915 can't build on MSVC either. by José Fonseca · 14 years ago
  7. 3ae04dd scons: Add aliases for several pipe drivers. by José Fonseca · 14 years ago
  8. 4f8dbd2 r600g: List recently added files in SConscript. by José Fonseca · 14 years ago
  9. aedc270 i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on gen6 by Zhenyu Wang · 14 years ago
  10. 16ee7a5 mesa: Allow contexts of different APIs to coexist. by Chia-I Wu · 14 years ago
  11. fdede1e mesa: Select FEATURE_remap_table when multiple APIs are enabled. by Chia-I Wu · 14 years ago
  12. 6b999c8 r300/compiler: Don't track readers into an IF block. by Tom Stellard · 14 years ago
  13. ad00a92 egl: Rework _eglGetSearchPath. by Chia-I Wu · 14 years ago
  14. 583e418 scons: Disable python state tracker when swig is not present. by José Fonseca · 14 years ago
  15. 0fd41d2 scons: Restore x11 tool behavior for backwards compatability. by José Fonseca · 14 years ago
  16. ab9ca6c scons: Some pipe drivers are not portable for MSVC by José Fonseca · 14 years ago
  17. f9156eb scons: Fix MinGW cross-compilation. by José Fonseca · 14 years ago
  18. 601498a scons: Revamp how to specify targets to build. by José Fonseca · 14 years ago
  19. a84bd58 dri/nouveau: Re-emit the BO state when coming back from a software fallback. by Francisco Jerez · 14 years ago
  20. 4a28262 dri/nouveau: Validate the framebuffer state on read buffer changes. by Francisco Jerez · 14 years ago
  21. 453b718 dri/nouveau: Fix type promotion issue on 32bit platforms. by Francisco Jerez · 14 years ago
  22. 6102683 st/egl image: multiply drm buf-stride with blocksize by Benjamin Franzke · 14 years ago
  23. 52ef148 targets/egl: Fix a warning with --disable-opengl build. by Chia-I Wu · 14 years ago
  24. 1230050 autoconf: Tidy configure output for EGL. by Chia-I Wu · 14 years ago
  25. a15cf3c r300/compiler: Don't clobber presubtract sources during optimizations by Tom Stellard · 14 years ago
  26. 088145f dri/nouveau: Pipeline glTexSubImage texture transfers. by Francisco Jerez · 14 years ago
  27. f67fa52 dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram. by Francisco Jerez · 14 years ago
  28. e89af20 dri/nouveau: Optimize VBO binding re-emission. by Francisco Jerez · 14 years ago
  29. 57382e7 dri/nouveau: Split out array handling to its own file. by Francisco Jerez · 14 years ago
  30. 9d1f1fc dri/nouveau: Use a macro to iterate over the bound vertex attributes. by Francisco Jerez · 14 years ago
  31. dbe1eae dri/nouveau: Avoid recursion in nouveau_bo_context_reset(). by Francisco Jerez · 14 years ago
  32. f2098e0 dri/nouveau: Split out the scratch helpers to a separate file. by Francisco Jerez · 14 years ago
  33. 6daaf45 dri/nouveau: Tell the vbo module we want real hardware BOs. by Francisco Jerez · 14 years ago
  34. 6ee9cd4 dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range. by Francisco Jerez · 14 years ago
  35. f102c52 dri/nouveau: Call _mesa_update_state() after framebuffer invalidation. by Francisco Jerez · 14 years ago
  36. e3c0b7b dri/nv25: Bind a hierarchical depth buffer. by Francisco Jerez · 14 years ago
  37. c5ca972 dri/nouveau: Don't assert(0) on compressed internal formats. by Francisco Jerez · 14 years ago
  38. 920481d dri/nv20: Clear with the 3D engine. by Francisco Jerez · 14 years ago
  39. cfc81d9 st/mesa: Unreference the sampler view in st_bind_surface. by Chia-I Wu · 14 years ago
  40. 9c2b481 osmesa: fix renderbuffer memleak in OSMesaMakeCurrent() by Brian Paul · 14 years ago
  41. 156e955 autoconf: st/vega requires --enable-openvg. by Chia-I Wu · 14 years ago
  42. cff1aee glsl: Remove unused ARRAY_SIZE macro. by Kenneth Graunke · 14 years ago
  43. a974949 mesa: Make metaops use program refcounts instead of names. by Eric Anholt · 14 years ago
  44. 34e8801 mesa: remove dead code by Brian Paul · 14 years ago
  45. d070edd mesa: Fix windows build (uint -> GLuint). by José Fonseca · 14 years ago
  46. bdd8838 targets: Add missing quotes to Makefile.xorg. by Chia-I Wu · 14 years ago
  47. 9de5c6a Merge branch 'glapi-reorg' by Chia-I Wu · 14 years ago
  48. 815faa4 autoconf: Update configuration info. by Chia-I Wu · 14 years ago
  49. c6320c5 docs: Update egl and openvg docs. by Chia-I Wu · 14 years ago
  50. be5f34a autoconf: Better client API selection. by Chia-I Wu · 14 years ago
  51. bdba460 mesa: pixel transfer ops do not apply to integer-valued textures by Brian Paul · 14 years ago
  52. 0a3566c mesa: additional integer formats in _mesa_bytes_per_pixel() by Brian Paul · 14 years ago
  53. 7faf521 mesa: add const qualifier to _mesa_is_legal_format_and_type() by Brian Paul · 14 years ago
  54. 113c183 mesa: fix integer cases in _mesa_is_legal_format_and_type() by Brian Paul · 14 years ago
  55. 9fc7fa0 mesa: fix incorrect type in _mesa_texstore_rgba_int16() by Brian Paul · 14 years ago
  56. b44f9c7 mesa: remove obsolete comment by Brian Paul · 14 years ago
  57. 22c7a69 mesa: add extension table entry for GL_EXT_gpu_shader4 by Brian Paul · 14 years ago
  58. 55dc971 mesa: clean-up array element code by Brian Paul · 14 years ago
  59. d916d81 mesa: glArrayElement support for integer-valued arrays by Brian Paul · 14 years ago
  60. 3b82cee mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT by Brian Paul · 14 years ago
  61. 433e5e6 mesa: consolidate glVertex/Color/etcPointer() code by Brian Paul · 14 years ago
  62. d1184d2 mesa: add gl_client_array::Integer field and related vertex array state code by Brian Paul · 14 years ago
  63. ca2618f mesa: implement integer-valued vertex attribute functions by Brian Paul · 14 years ago
  64. e2b8c65 mesa: add new GLvertexformat entries for integer-valued attributes by Brian Paul · 14 years ago
  65. ba99959 mesa: plug in more GL_EXT_gpu_shader4 functions by Brian Paul · 14 years ago
  66. 9c61ca9 mesa: add glGetUniformuiv(), plug in uint glUniform funcs by Brian Paul · 14 years ago
  67. 53eca8d mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() by Brian Paul · 14 years ago
  68. a6fb2ac glapi: regenerated API files by Brian Paul · 14 years ago
  69. 20371d4 glapi: include EXT_gpu_shader4.xml by Brian Paul · 14 years ago
  70. a52dbaa glapi: xml spec file for GL_EXT_gpu_shader4 by Brian Paul · 14 years ago
  71. beea704 vbo: re-indent file by Brian Paul · 14 years ago
  72. 25efd55 mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() by Brian Paul · 14 years ago
  73. 9d45c7d i965: Update the gen6 stencil ref state when stencil state changes. by Eric Anholt · 14 years ago
  74. b271445 i965: Upload required gen6 VS push constants even when using pull constants. by Eric Anholt · 14 years ago
  75. c5114c7 i965: Update gen6 SF state when point state (sprite or attenuation) changes. by Eric Anholt · 14 years ago
  76. e30a3e7 i965: Add user clip planes support to gen6. by Eric Anholt · 14 years ago
  77. 85a08f8 gallivm: Remove the EMMS opcodes. by José Fonseca · 14 years ago
  78. 8d36422 gallivm: always enable LLVMAddInstructionCombiningPass() by José Fonseca · 14 years ago
  79. 5479fa3 gallium: Avoid using __doc__ in python scripts. by José Fonseca · 14 years ago
  80. a54ab49 st/mesa: Silence uninitialized variable warning. by Vinson Lee · 14 years ago
  81. aa43176 r300/compiler: Use rc_get_readers_normal() for presubtract optimizations by Tom Stellard · 14 years ago
  82. cbc966b i965: Add bit operation support to the fragment shader backend. by Kenneth Graunke · 14 years ago
  83. 9e3641b i965: Make FS uniforms be the actual type of the uniform at upload time. by Eric Anholt · 14 years ago
  84. 5029430 docs: add GL_EXT_separate_shader_objects to release notes by Ian Romanick · 14 years ago
  85. 817ed68 intel: Enable GL_EXT_separate_shader_objects in Intel drivers by Ian Romanick · 14 years ago
  86. f48915e swrast: Enable GL_EXT_separate_shader_objects in software paths by Ian Romanick · 14 years ago
  87. 84eba3e Track separate programs for each stage by Ian Romanick · 14 years ago
  88. 75c6f47 mesa: Track an ActiveProgram distinct from CurrentProgram by Ian Romanick · 14 years ago
  89. 01abcf3 mesa: Add display list support for GL_EXT_separate_shader_objects functions by Ian Romanick · 14 years ago
  90. c72aa7f mesa: Skeletal support for GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  91. b97794c mesa: Add infrastructure to track GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  92. 44f6e17 glapi: Commit files changed by previous commit by Ian Romanick · 14 years ago
  93. 206e904 glapi: Add GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  94. 3acc826 Fix build on systems where "python" is python 3. by Kenneth Graunke · 14 years ago
  95. 676c3f0 r300g: add a default channel ordering of texture border for unhandled formats by Marek Olšák · 14 years ago
  96. 8ff7885 r600c: add missing radeon_prepare_render() call on evergreen by Alex Deucher · 14 years ago
  97. b194b9b r100: revalidate after radeon_update_renderbuffers by Alex Deucher · 14 years ago
  98. 80adc8a swrast: Print out format on unexpected failure in _swrast_ReadPixels. by Vinson Lee · 14 years ago
  99. 1b92eb1 egl: Remove unnecessary headers. by Vinson Lee · 14 years ago
  100. e7343cd mesa: Remove unnecessary header. by Vinson Lee · 14 years ago