1. 5aaea3c broadcom/vc5: Add compiler support for V3D 4.x texturing. by Eric Anholt · 7 years ago
  2. 028f6b3 broadcom/vc5: Add the new TMU write addresses for V3D 4.x (and r5rep). by Eric Anholt · 7 years ago
  3. 42a35da broadcom/vc5: Move V3D 3.3 texturing to a separate file. by Eric Anholt · 7 years ago
  4. acf30e4 broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file. by Eric Anholt · 7 years ago
  5. 725d739 broadcom/vc5: Set up depth formats for V3D 4.x. by Eric Anholt · 7 years ago
  6. 66f2f3e broadcom/vc5: Always use the RGBA8 formats for RGBX8. by Eric Anholt · 7 years ago
  7. 469bbd8 broadcom/vc5: Move the formats table to per-V3D-version compile. by Eric Anholt · 7 years ago
  8. 34898c8 broadcom/vc5: Add support for V3D 4.1 CLIF dumping. by Eric Anholt · 7 years ago
  9. 409696b broadcom/vc5: Move the body of CLIF dumping to a per-version file. by Eric Anholt · 7 years ago
  10. 90269ba broadcom/vc5: Use THRSW to enable multi-threaded shaders. by Eric Anholt · 7 years ago
  11. 86a12b4 broadcom/vc5: Properly schedule the thread-end THRSW. by Eric Anholt · 7 years ago
  12. a075bb6 broadcom/vc5: Implement GFXH-1684 workaround. by Eric Anholt · 7 years ago
  13. 5796575 broadcom/vc5: Port drawing commands to V3D 4.x. by Eric Anholt · 7 years ago
  14. f50d39a broadcom/vc5: Add a test for .ifb in ADD ops. by Eric Anholt · 7 years ago
  15. 267f13d broadcom/vc5: Add the new tesselation opcodes in V3D 4.1. by Eric Anholt · 7 years ago
  16. edbd817 broadcom/vc5: Use a physical-reg-only register class for LDVPM. by Eric Anholt · 7 years ago
  17. 22a02f3 broadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D 4.1. by Eric Anholt · 7 years ago
  18. 55f8a01 broadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c. by Eric Anholt · 7 years ago
  19. 2bd3786 broadcom/vc5: Add support for QPU pack/unpack/disasm of small immediates. by Eric Anholt · 7 years ago
  20. 5f227ac broadcom/vc5: Enable the driver on V3D 4.1 by Eric Anholt · 7 years ago
  21. 39ce1ab broadcom/vc5: Port the simulator to support V3D 4.1 by Eric Anholt · 7 years ago
  22. c81cc76 broadcom/vc5: Drop signal bit #defines. by Eric Anholt · 7 years ago
  23. dfee62e broadcom/vc5: Add support for V3Dv4 signal bits. by Eric Anholt · 7 years ago
  24. 81ec2ba broadcom/vc5: Fix pack/unpack of vfmul input unpack flags. by Eric Anholt · 7 years ago
  25. 954a704 broadcom/vc5: Port the RCL setup to V3D4.1. by Eric Anholt · 7 years ago
  26. 80c8424 broadcom/vc5: Fix per-tile extra clear packet. by Eric Anholt · 7 years ago
  27. f13fe51 broadcom/vc5: Move the TLB loads and stores to helper functions. by Eric Anholt · 7 years ago
  28. 2c48ce7 broadcom/vc5: Convert vc5_cl.h to use the V3DX() macros. by Eric Anholt · 7 years ago
  29. fb4face broadcom/vc5: Introduce v3dx_macros.h and v3dx_pack.h headers. by Eric Anholt · 7 years ago
  30. 7dedfd9 broadcom/cle: Fix error path of missing a "type" in the XML. by Eric Anholt · 7 years ago
  31. 3d8ad50 broadcom/vc5: Add XML for V3D v4.1 (BCM7278) by Eric Anholt · 7 years ago
  32. 0eb30d8 ac: add 'const' qualifiers to the shader info pass by Samuel Pitoiset · 7 years ago
  33. 20f7f9a ac: remove unused ac_nir_compiler_options from gather_info_input_decl() by Samuel Pitoiset · 7 years ago
  34. d5e369f nir: add a 'const' qualifier to nir_ssa_def_components_read() by Samuel Pitoiset · 7 years ago
  35. 897c54d loader/dri3: Avoid freeing renderbuffers in use by Thomas Hellstrom · 7 years ago
  36. e63adf8 anv: VkDescriptorSetLayoutBinding can have descriptorCount == 0 by Samuel Iglesias Gonsálvez · 7 years ago
  37. 734bef3 mesa: require at least 14 UBOs for GL 4.3 by Roland Scheidegger · 7 years ago
  38. 85377dc util: fix NORETURN for msvc, add HAVE_FUNC_ATTRIBUTE_NORETURN to c99_compat.h by Roland Scheidegger · 7 years ago
  39. ad11fc3 radv: don't emit unneeded vertex state. by Dave Airlie · 7 years ago
  40. e37db93 radv: trim buffer load result (fixes dota2) by Dave Airlie · 7 years ago
  41. aca3b64 meson: add variable for including include/GL/internal by Dylan Baker · 7 years ago
  42. 5fcadae meson: define inc_gbm as empty if not otherwise assigned by Dylan Baker · 7 years ago
  43. a0a764c meson: move libsensors dependency to libgallium by Dylan Baker · 7 years ago
  44. 2083a14 meson: Use dependencies for nir by Dylan Baker · 7 years ago
  45. 60856a7 meson: don't use intermediate variables that are immediately discarded by Dylan Baker · 7 years ago
  46. 4ccb981 meson: Use consistent style for tests by Dylan Baker · 7 years ago
  47. 8e981eb meson: Use include variables by Dylan Baker · 7 years ago
  48. fbf192a meson: Use consistent style by Dylan Baker · 7 years ago
  49. c3d802d i965: Use UD types for gl_SampleID setup by Jason Ekstrand · 7 years ago
  50. 3d2b157 i965/fs: Use UW types when using V immediates by Jason Ekstrand · 7 years ago
  51. 30c1a93 ac/nir: fix translation of nir_op_fsign for doubles by Timothy Arceri · 7 years ago
  52. d7b6b8b ac: add f64_0 to the llvm build context by Timothy Arceri · 7 years ago
  53. 7b971c8 ac/nir: fix translation of nir_op_frcp for doubles by Timothy Arceri · 7 years ago
  54. 24575c8 ac/nir: fix translation of nir_op_frsq for doubles by Timothy Arceri · 7 years ago
  55. c0eb304 ac: add f64_1 to the llvm build context by Timothy Arceri · 7 years ago
  56. b9f4c61 radv: reset semaphores & fences on sync_file export. by Bas Nieuwenhuizen · 7 years ago
  57. fe668b5 intel: Add more Coffee Lake PCI IDs by Anuj Phogat · 7 years ago
  58. c0ef14f Revert "Revert "i965/fs: Use align1 mode on ternary instructions on Gen10+"" by Matt Turner · 7 years ago
  59. 01ebfbb i965/fs: Add/use functions to convert to 3src_align1 vstride/hstride by Matt Turner · 7 years ago
  60. 4fd8561 anv: Make sure state on primary is correct after CmdExecuteCommands by Alex Smith · 7 years ago
  61. bb951d4 svga: simplify failure code in emit_rss_vgpu9() by Brian Paul · 7 years ago
  62. 8f884b8 svga: remove unused fail parameter to EMIT_RS(), EMIT_RS_FLOAT() by Brian Paul · 7 years ago
  63. 879ea94 svga: add assertion in svga_queue_rs() by Brian Paul · 7 years ago
  64. 66c6cec svga: whitespace/formatting fixes in svga_state_rss.c by Brian Paul · 7 years ago
  65. a1901d0 anv: Import mako templates only during execution of anv_extensions by Andres Gomez · 7 years ago
  66. f2c0e47 glsl: cleanup shader_cache header guard by Tapani Pälli · 7 years ago
  67. c081638 anv: fix maxDescriptorSet* limits by Samuel Iglesias Gonsálvez · 7 years ago
  68. c797cd6 ac: add load_patch_vertices_in() to the abi by Timothy Arceri · 7 years ago
  69. 67e09c8 ac/nir: Sanitize location_frac for local variables. by Bas Nieuwenhuizen · 7 years ago
  70. af8fd38 tgsi: include struct definitions for tgsi_build declarations by Rob Herring · 7 years ago
  71. 5c4081d swr: Handle indirect indices in GS by George Kyriazis · 7 years ago
  72. 41c36c4 amd/common: use ac_build_buffer_load() for emitting UBO loads by Samuel Pitoiset · 7 years ago
  73. 7239e26 amd/common: import get_{load,store}_intr_attribs() from RadeonSI by Samuel Pitoiset · 7 years ago
  74. b391fb2 dri_util: remove ALLOW_RGB10_CONFIGS option (v2) by Marek Olšák · 7 years ago
  75. c259888 swr/rast: switch win32 jit format to COFF by Tim Rowley · 7 years ago
  76. 3d4d34e swr/rast: don't use 32-bit gathers for elements < 32-bits in size by Tim Rowley · 7 years ago
  77. f5f1bbc swr/rast: autogenerate named structs instead of literal structs by Tim Rowley · 7 years ago
  78. 04d0bfd swr/rast: SIMD16 fetch shader jitter cleanup by Tim Rowley · 7 years ago
  79. d3a4c80 swr/rast: shuffle header files for msvc pre-compiled header usage by Tim Rowley · 7 years ago
  80. e14b48e swr/rast: SIMD16 builder - cleanup naming (simd2 -> simd16) by Tim Rowley · 7 years ago
  81. 336afe7 glsl/linker: Safely generate mask of possible locations by Ian Romanick · 7 years ago
  82. 0c9df36 glsl/linker: Mark no locations as invalid instead of marking all locations by Ian Romanick · 7 years ago
  83. 702dc43 glsl: Don't handle visit_stop in several ::accept methods by Ian Romanick · 7 years ago
  84. a170f27 glsl: Remove unnecessary assignments to type by Ian Romanick · 7 years ago
  85. fd2f4f5 nir: Silence unused parameter warnings by Ian Romanick · 7 years ago
  86. d0ef3d4 radv: Remove some typos. by Bas Nieuwenhuizen · 7 years ago
  87. 5db0bf9 radv: Implement VK_EXT_discard_rectangles. by Bas Nieuwenhuizen · 7 years ago
  88. 11b9cdd radv: Add mapping between dynamic state mask and external enum. by Bas Nieuwenhuizen · 7 years ago
  89. 7145b20 amd/common: bump the number of available user SGPRS to 32 on GFX9 by Samuel Pitoiset · 7 years ago
  90. a1f1f70 radv: remove radv_pipeline_layout::push_constant_stages field by Samuel Pitoiset · 7 years ago
  91. d43f50c amd/common: do not rely on the pipeline for the push constants logic by Samuel Pitoiset · 7 years ago
  92. 4e701cf radv/gfx9: calculate the number of ES VGPRs for merged shaders by Samuel Pitoiset · 7 years ago
  93. 232c418 radv/gfx9: enable LDS for GS only if the ES type is TES by Samuel Pitoiset · 7 years ago
  94. 9e2395f amd/common: determine the ES type (VS or TES) for the GS on GFX9 by Samuel Pitoiset · 7 years ago
  95. 9ef5b3d i965/nir: lower TES PatchVerticesIn to a constant when a TCS is present by Iago Toral Quiroga · 7 years ago
  96. 7e5c812 glsl: remove Lower{TCS,TES}PatchVerticesIn by Iago Toral Quiroga · 7 years ago
  97. dae856e i965: lower gl_PatchVerticesIn to a uniform by Iago Toral Quiroga · 7 years ago
  98. 4317c84 i965/nir: add a helper to lower gl_PatchVerticesIn to a uniform by Iago Toral Quiroga · 7 years ago
  99. ea227f4 r600: don't emit tes samplers/views when tes isn't active by Roland Scheidegger · 7 years ago
  100. 523b6c8 r600: increase number of UBOs to 15 by Roland Scheidegger · 7 years ago