- 5b90cf2 enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues. by Roland Scheidegger · 18 years ago
- da4b012 Added some notes about this implementation. by Claudio Ciccani · 18 years ago
- 4812a59 Enable setting invible cursors. by Claudio Ciccani · 18 years ago
- 6acc6dd Separated joystick pointer coordinates from mouse pointer coordinates. by Claudio Ciccani · 18 years ago
- 52c5d9c shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error... by Roland Scheidegger · 18 years ago
- 5dbd0a4 added info about prerequisites for building DRI drivers by Brian Paul · 18 years ago
- 11ea8cb fix glBegin error test by Brian Paul · 18 years ago
- ee7e58e check for invalid mode in glBegin(), bug 7142 by Brian Paul · 18 years ago
- a0daa12 include tnl/tnl.h for _tnl_program_string() by Tilman Sauerbeck · 18 years ago
- 3ebf041 mark ARL operand as scalar (Roland Scheidegger) by Tilman Sauerbeck · 18 years ago
- 0bc09bd struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger) by Tilman Sauerbeck · 18 years ago
- 0c65604 links to ClosedGL and S3TC library by Brian Paul · 18 years ago
- d6213e6 Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit. by Roland Scheidegger · 18 years ago
- 808809b updated Pixmap vs. XImage info by Brian Paul · 18 years ago
- 37474ec prevent possible program mix up with sw vps (Roland Scheidegger) by Aapo Tahkola · 18 years ago
- 9248882 prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set by Aapo Tahkola · 18 years ago
- 9ba2006 make sure tex format is supported. by Aapo Tahkola · 18 years ago
- 2f42558 various fixes (Roland Scheidegger) by Aapo Tahkola · 18 years ago
- 4cb9fff Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call by Brian Paul · 18 years ago
- 3696f0e updates for using libdrm (Hanno Bock) by Brian Paul · 18 years ago
- 6f172f7 minor clean-ups by Brian Paul · 18 years ago
- 98c791b implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf. by Roland Scheidegger · 18 years ago
- 65ced47 Thomas Sondergaard's API tracer by Brian Paul · 18 years ago
- 21fbdb1 set per-context GL_DRAW_BUFFER state regardless of currently bound FBO by Brian Paul · 18 years ago
- 79d8db7 fix depth-format rectangular textures by Brian Paul · 18 years ago
- 2b04dd9 fix depth-component test to allow rectangular textures by Brian Paul · 18 years ago
- b302419 remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway. by Roland Scheidegger · 18 years ago
- 5377ac8 retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers. by Roland Scheidegger · 18 years ago
- fe57ed4 Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code. by Roland Scheidegger · 18 years ago
- 4d3ab19 document MESA_TEX/TNL_PROG env vars by Brian Paul · 18 years ago
- 1ec9b5a fix extension_supported() function, added comments by Brian Paul · 18 years ago
- e689a7f SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them. by Tilman Sauerbeck · 18 years ago
- 49db174 pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now by Tilman Sauerbeck · 18 years ago
- 9efe17e Updated config file. by Claudio Ciccani · 18 years ago
- fe94d0b Added some example progs using DirectFBGL. by Claudio Ciccani · 18 years ago
- b18191c Added DirectFB GLUT implementation. by Claudio Ciccani · 18 years ago
- 9400550 Fixed bug with multiple contexts. by Claudio Ciccani · 18 years ago
- 55ad3cc fix bug 7077 - mem leak by Brian Paul · 18 years ago
- a8c4242 Define new NEGATE_* tokens for setting the src register's NegateBase field. by Brian Paul · 18 years ago
- e4cb9cd remove redundant 'const' by Brian Paul · 18 years ago
- 8333012 free convolved image / fix mem leak (bug 7077) by Brian Paul · 18 years ago
- 1d0fa45 minor code cleanup, no actual changes by Tilman Sauerbeck · 18 years ago
- 6be8127 don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled by Tilman Sauerbeck · 18 years ago
- 51fec69 Add x86sse.h. by Michal Krol · 18 years ago
- 4decba9 Remove not needed forward declaration. by Michal Krol · 18 years ago
- 23b7c7d Make it running under Linux. by Michal Krol · 18 years ago
- 44d5c86 First draft. by Michal Krol · 18 years ago
- b20cdf1 don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done in parse_generic_attrib_num() by Tilman Sauerbeck · 18 years ago
- 919f6a0 generic attribute 0 wasn't handled correctly (Jesse Allen) by Brian Paul · 18 years ago
- 76b6e88 fix some whitespace in previous commit by Roland Scheidegger · 18 years ago
- 8a61821 preparation for r200 hw vertex programs. Increase R200_CMD_BUF_SZ to 16k instead of 8k (the reasons why it was exactly 8k are unclear). Add register defines, sanity code, fix potential issue with wrong statechange order when disabling fragment programs. by Roland Scheidegger · 18 years ago
- 04fa003 The ctx->_TexEnvProgram that's allocated in update_state() doesn't seem to by Brian Paul · 18 years ago
- 65a51c0 Roll _mesa_free_parameters() into calling function (the only caller). by Brian Paul · 18 years ago
- 5a67af9 fix a small memory leak in _mesa_add_state_reference() by Brian Paul · 18 years ago
- 1798d9a added _mesa_align_realloc() by Brian Paul · 18 years ago
- 0c1cbd5 use GLbitfield for StateFlags, improved comments by Brian Paul · 18 years ago
- d9736db Add const qualifiers in a number of places. by Brian Paul · 18 years ago
- f5a2ac9 init mask=0 to silence warning by Brian Paul · 18 years ago
- fe9026d make mgaSetFence() and mgaWaitFence() static by Brian Paul · 18 years ago
- a6f7f10 prototype i915_udpate_fog() to silence warning by Brian Paul · 18 years ago
- b8f2f6f In cache_item(), there was sizeof(void) expression. by Brian Paul · 18 years ago
- acc9566 GL_INDEX_OFFSET fix by Brian Paul · 18 years ago
- 17befff GL_INDEX_OFFSET didn't work with CI->RGB mappings. Added some const qualifiers. by Brian Paul · 18 years ago
- 8065c12 memory usage fixes for glean/conform, use a better hash function by Keith Whitwell · 18 years ago
- 64da161 Fix typo by Keith Whitwell · 18 years ago
- 5ddc53f Better caching for texenv programs. Initialize some values correctly. by Keith Whitwell · 18 years ago
- 7e3fa7e Speedup the venerable mm.[ch] allocator with doubly linked lists and a by Keith Whitwell · 18 years ago
- b0b6d1a In gl_texture_image, replace ImageStride with an ImageOffsets array. by Brian Paul · 18 years ago
- 226d018 glxinfo -l expanded, fixed bug 6863 by Brian Paul · 18 years ago
- 04d5d16 remove some redundant functions, fix-up reference counting by Brian Paul · 18 years ago
- 89ffca5 use new _mesa_remove_renderbuffer() by Brian Paul · 18 years ago
- 7ac5b7b use new _mesa_dereference_frame/renderbuffer() functions by Brian Paul · 18 years ago
- b52f021 Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer(). by Brian Paul · 18 years ago
- 2eb88c17 Added _mesa_dereference_framebuffer() to encapsulate reference count by Brian Paul · 18 years ago
- cbb1993 some new comments by Brian Paul · 18 years ago
- 20e11b2 remove an assertion by Brian Paul · 18 years ago
- 4e470db print 2D vs 3D in window by Brian Paul · 18 years ago
- 5ec34f0 also test 3D textures (press '2'/'3' to toggle) by Brian Paul · 18 years ago
- 083f811 added some CHAN_BITS tests by Brian Paul · 18 years ago
- 68bc7df replace FORMAT var with RB_TYPE by Brian Paul · 18 years ago
- fd02ca7 Demonstrate rendering 8, 16 and 32-bit/channel images all in one program. by Brian Paul · 18 years ago
- e35b905 updated docs for off-screen rendering by Brian Paul · 18 years ago
- d44248c Allow rendering 8, 16 and 32-bit/channel images without recompiling. by Brian Paul · 18 years ago
- 6a74f65 install renderbuffer adaptors when color channel sizes need to be reduced by Brian Paul · 18 years ago
- d2e5598 added rbadaptors.[ch] files by Brian Paul · 18 years ago
- e2db790 added rbadaptors.c by Brian Paul · 18 years ago
- 3c30b35 Renderbuffer adaptors. by Brian Paul · 18 years ago
- 23a5c57 minor simplification by Brian Paul · 18 years ago
- 0ca9082 texture EnvColor needs to be converted to GLchan, not GLint by Brian Paul · 18 years ago
- 787fd58 Dont allow 16 tex units to be used at all. by Aapo Tahkola · 18 years ago
- 5e51ebd use -march=i486 instead of -m486 (bug 6954) by Brian Paul · 18 years ago
- 0d957ca change initialization of texcoords - not all C compilers support non-constant array initializers by Brian Paul · 18 years ago
- 3d8a791 add extra APP_LIB_DEPS (bug 6954) by Brian Paul · 18 years ago
- c717ffa added solaris-x86-gcc-static by Brian Paul · 18 years ago
- 7d848c3 generate shared lib, not static by Brian Paul · 18 years ago
- 9cc115e formerly known as solaris-x86-gcc by Brian Paul · 18 years ago
- 4c6319d call reshape() after init() to set initial projection/viewing transform (see bug 6941) by Brian Paul · 18 years ago
- b99c801 unbreak the build by Tilman Sauerbeck · 18 years ago
- cea0c74 add texture rectangle support for i815, I wrote the original patch about by Dave Airlie · 18 years ago
- 601c02f bug 6941: fixed initial rendering problems in glxgears by Tilman Sauerbeck · 18 years ago