1. 601498a scons: Revamp how to specify targets to build. by José Fonseca · 14 years ago
  2. a84bd58 dri/nouveau: Re-emit the BO state when coming back from a software fallback. by Francisco Jerez · 14 years ago
  3. 4a28262 dri/nouveau: Validate the framebuffer state on read buffer changes. by Francisco Jerez · 14 years ago
  4. 453b718 dri/nouveau: Fix type promotion issue on 32bit platforms. by Francisco Jerez · 14 years ago
  5. 6102683 st/egl image: multiply drm buf-stride with blocksize by Benjamin Franzke · 14 years ago
  6. 52ef148 targets/egl: Fix a warning with --disable-opengl build. by Chia-I Wu · 14 years ago
  7. 1230050 autoconf: Tidy configure output for EGL. by Chia-I Wu · 14 years ago
  8. a15cf3c r300/compiler: Don't clobber presubtract sources during optimizations by Tom Stellard · 14 years ago
  9. 088145f dri/nouveau: Pipeline glTexSubImage texture transfers. by Francisco Jerez · 14 years ago
  10. f67fa52 dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram. by Francisco Jerez · 14 years ago
  11. e89af20 dri/nouveau: Optimize VBO binding re-emission. by Francisco Jerez · 14 years ago
  12. 57382e7 dri/nouveau: Split out array handling to its own file. by Francisco Jerez · 14 years ago
  13. 9d1f1fc dri/nouveau: Use a macro to iterate over the bound vertex attributes. by Francisco Jerez · 14 years ago
  14. dbe1eae dri/nouveau: Avoid recursion in nouveau_bo_context_reset(). by Francisco Jerez · 14 years ago
  15. f2098e0 dri/nouveau: Split out the scratch helpers to a separate file. by Francisco Jerez · 14 years ago
  16. 6daaf45 dri/nouveau: Tell the vbo module we want real hardware BOs. by Francisco Jerez · 14 years ago
  17. 6ee9cd4 dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range. by Francisco Jerez · 14 years ago
  18. f102c52 dri/nouveau: Call _mesa_update_state() after framebuffer invalidation. by Francisco Jerez · 14 years ago
  19. e3c0b7b dri/nv25: Bind a hierarchical depth buffer. by Francisco Jerez · 14 years ago
  20. c5ca972 dri/nouveau: Don't assert(0) on compressed internal formats. by Francisco Jerez · 14 years ago
  21. 920481d dri/nv20: Clear with the 3D engine. by Francisco Jerez · 14 years ago
  22. cfc81d9 st/mesa: Unreference the sampler view in st_bind_surface. by Chia-I Wu · 14 years ago
  23. 9c2b481 osmesa: fix renderbuffer memleak in OSMesaMakeCurrent() by Brian Paul · 14 years ago
  24. 156e955 autoconf: st/vega requires --enable-openvg. by Chia-I Wu · 14 years ago
  25. cff1aee glsl: Remove unused ARRAY_SIZE macro. by Kenneth Graunke · 14 years ago
  26. a974949 mesa: Make metaops use program refcounts instead of names. by Eric Anholt · 14 years ago
  27. 34e8801 mesa: remove dead code by Brian Paul · 14 years ago
  28. d070edd mesa: Fix windows build (uint -> GLuint). by José Fonseca · 14 years ago
  29. bdd8838 targets: Add missing quotes to Makefile.xorg. by Chia-I Wu · 14 years ago
  30. 9de5c6a Merge branch 'glapi-reorg' by Chia-I Wu · 14 years ago
  31. 815faa4 autoconf: Update configuration info. by Chia-I Wu · 14 years ago
  32. c6320c5 docs: Update egl and openvg docs. by Chia-I Wu · 14 years ago
  33. be5f34a autoconf: Better client API selection. by Chia-I Wu · 14 years ago
  34. bdba460 mesa: pixel transfer ops do not apply to integer-valued textures by Brian Paul · 14 years ago
  35. 0a3566c mesa: additional integer formats in _mesa_bytes_per_pixel() by Brian Paul · 14 years ago
  36. 7faf521 mesa: add const qualifier to _mesa_is_legal_format_and_type() by Brian Paul · 14 years ago
  37. 113c183 mesa: fix integer cases in _mesa_is_legal_format_and_type() by Brian Paul · 14 years ago
  38. 9fc7fa0 mesa: fix incorrect type in _mesa_texstore_rgba_int16() by Brian Paul · 14 years ago
  39. b44f9c7 mesa: remove obsolete comment by Brian Paul · 14 years ago
  40. 22c7a69 mesa: add extension table entry for GL_EXT_gpu_shader4 by Brian Paul · 14 years ago
  41. 55dc971 mesa: clean-up array element code by Brian Paul · 14 years ago
  42. d916d81 mesa: glArrayElement support for integer-valued arrays by Brian Paul · 14 years ago
  43. 3b82cee mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT by Brian Paul · 14 years ago
  44. 433e5e6 mesa: consolidate glVertex/Color/etcPointer() code by Brian Paul · 14 years ago
  45. d1184d2 mesa: add gl_client_array::Integer field and related vertex array state code by Brian Paul · 14 years ago
  46. ca2618f mesa: implement integer-valued vertex attribute functions by Brian Paul · 14 years ago
  47. e2b8c65 mesa: add new GLvertexformat entries for integer-valued attributes by Brian Paul · 14 years ago
  48. ba99959 mesa: plug in more GL_EXT_gpu_shader4 functions by Brian Paul · 14 years ago
  49. 9c61ca9 mesa: add glGetUniformuiv(), plug in uint glUniform funcs by Brian Paul · 14 years ago
  50. 53eca8d mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() by Brian Paul · 14 years ago
  51. a6fb2ac glapi: regenerated API files by Brian Paul · 14 years ago
  52. 20371d4 glapi: include EXT_gpu_shader4.xml by Brian Paul · 14 years ago
  53. a52dbaa glapi: xml spec file for GL_EXT_gpu_shader4 by Brian Paul · 14 years ago
  54. beea704 vbo: re-indent file by Brian Paul · 14 years ago
  55. 25efd55 mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() by Brian Paul · 14 years ago
  56. 9d45c7d i965: Update the gen6 stencil ref state when stencil state changes. by Eric Anholt · 14 years ago
  57. b271445 i965: Upload required gen6 VS push constants even when using pull constants. by Eric Anholt · 14 years ago
  58. c5114c7 i965: Update gen6 SF state when point state (sprite or attenuation) changes. by Eric Anholt · 14 years ago
  59. e30a3e7 i965: Add user clip planes support to gen6. by Eric Anholt · 14 years ago
  60. 85a08f8 gallivm: Remove the EMMS opcodes. by José Fonseca · 14 years ago
  61. 8d36422 gallivm: always enable LLVMAddInstructionCombiningPass() by José Fonseca · 14 years ago
  62. 5479fa3 gallium: Avoid using __doc__ in python scripts. by José Fonseca · 14 years ago
  63. a54ab49 st/mesa: Silence uninitialized variable warning. by Vinson Lee · 14 years ago
  64. aa43176 r300/compiler: Use rc_get_readers_normal() for presubtract optimizations by Tom Stellard · 14 years ago
  65. cbc966b i965: Add bit operation support to the fragment shader backend. by Kenneth Graunke · 14 years ago
  66. 9e3641b i965: Make FS uniforms be the actual type of the uniform at upload time. by Eric Anholt · 14 years ago
  67. 5029430 docs: add GL_EXT_separate_shader_objects to release notes by Ian Romanick · 14 years ago
  68. 817ed68 intel: Enable GL_EXT_separate_shader_objects in Intel drivers by Ian Romanick · 14 years ago
  69. f48915e swrast: Enable GL_EXT_separate_shader_objects in software paths by Ian Romanick · 14 years ago
  70. 84eba3e Track separate programs for each stage by Ian Romanick · 14 years ago
  71. 75c6f47 mesa: Track an ActiveProgram distinct from CurrentProgram by Ian Romanick · 14 years ago
  72. 01abcf3 mesa: Add display list support for GL_EXT_separate_shader_objects functions by Ian Romanick · 14 years ago
  73. c72aa7f mesa: Skeletal support for GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  74. b97794c mesa: Add infrastructure to track GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  75. 44f6e17 glapi: Commit files changed by previous commit by Ian Romanick · 14 years ago
  76. 206e904 glapi: Add GL_EXT_separate_shader_objects by Ian Romanick · 14 years ago
  77. 3acc826 Fix build on systems where "python" is python 3. by Kenneth Graunke · 14 years ago
  78. 676c3f0 r300g: add a default channel ordering of texture border for unhandled formats by Marek Olšák · 14 years ago
  79. 8ff7885 r600c: add missing radeon_prepare_render() call on evergreen by Alex Deucher · 14 years ago
  80. b194b9b r100: revalidate after radeon_update_renderbuffers by Alex Deucher · 14 years ago
  81. 80adc8a swrast: Print out format on unexpected failure in _swrast_ReadPixels. by Vinson Lee · 14 years ago
  82. 1b92eb1 egl: Remove unnecessary headers. by Vinson Lee · 14 years ago
  83. e7343cd mesa: Remove unnecessary header. by Vinson Lee · 14 years ago
  84. 21ce443 st/mesa: Remove unnecessary header. by Vinson Lee · 14 years ago
  85. d674ee2 r600g: Silence uninitialized variable warnings. by Vinson Lee · 14 years ago
  86. d4cdd2f mesa: Remove unnecessary headers. by Vinson Lee · 14 years ago
  87. 3c81064 r300g: Silence uninitialized variable warning. by Vinson Lee · 14 years ago
  88. 8ad9d83 r600g: Destroy the blitter. by Tilman Sauerbeck · 14 years ago
  89. c6b10cd r600g: In radeon_bo(), call LIST_INITHEAD early. by Tilman Sauerbeck · 14 years ago
  90. b762db6 mesa: Remove unnecessary glapitable.h includes. by Chia-I Wu · 14 years ago
  91. aefd4f7 vbo: Use CALL_* macros. by Chia-I Wu · 14 years ago
  92. 07b8545 glapi: Merge glapioffsets.h into glapidispath.h. by Chia-I Wu · 14 years ago
  93. e4dbfa4 glapi: Do not use glapioffsets.h. by Chia-I Wu · 14 years ago
  94. 412b960 mesa: rename function to _mesa_is_format_integer_color() by Brian Paul · 14 years ago
  95. ab50148 mesa: fix bug in _mesa_is_format_integer() by Brian Paul · 14 years ago
  96. e213968 glapi: Move glapidispatch.h to core mesa. by Chia-I Wu · 14 years ago
  97. b5022ad glapi: Do not use glapidispatch.h. by Chia-I Wu · 14 years ago
  98. 9b3c4d3 mesa: remove the unused _mesa_is_fragment_shader_active() function by Brian Paul · 14 years ago
  99. ccef211 mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap by Brian Paul · 14 years ago
  100. 705978e mesa: do integer FB / shader validation check in _mesa_valid_to_render() by Brian Paul · 14 years ago