1. 7a39a00 docs: recommend using --enable-mangling over the manual -DUSE... by Emil Velikov · 8 years ago
  2. 0fa854a docs: rework/update install.html by Emil Velikov · 8 years ago
  3. 438086e docs: sourcetree.html misc updates by Emil Velikov · 8 years ago
  4. 2edc29a docs: flesh out releasing.html by Emil Velikov · 8 years ago
  5. b571c07 docs/submittingpatches: fix tags mis/abuse by Emil Velikov · 8 years ago
  6. 0738446 docs/submittingpatches: flesh out "how to nominate" methods by Emil Velikov · 8 years ago
  7. 019f055 docs/autoconf: update glx driver / enable-debug text by Emil Velikov · 8 years ago
  8. 49ac732 docs/repository: refer to Submitting patches by Emil Velikov · 8 years ago
  9. 259e65c docs: split Submitting Patches into separate document by Emil Velikov · 8 years ago
  10. e561737 docs: split Codying style into separate document by Emil Velikov · 8 years ago
  11. edbf3eb docs: mention/suggest testing your patch against dEQP by Emil Velikov · 8 years ago
  12. f2d9c7b docs: mention that coding style can differ between drivers by Emil Velikov · 8 years ago
  13. 4fbeac3 revieweds: add Tomasz for the Android/EGL implementation by Emil Velikov · 8 years ago
  14. 4f12fcb mesa: fold always true conditional by Emil Velikov · 8 years ago
  15. e70d0d2 mesa: drop unneeded assert by Emil Velikov · 8 years ago
  16. 130b12f egl/wayland: remove non-applicable destroyDrawable from error path by Emil Velikov · 8 years ago
  17. b421fec loader: automake: whitespace cleanup by Emil Velikov · 8 years ago
  18. 4ffa9b2 gbm: automake: remove unused defines by Emil Velikov · 8 years ago
  19. d3780e2e intel: aubinator: Fix resource leak in gen_spec_load_from_path by Gwan-gyeong Mun · 8 years ago
  20. 51727b1 egl/android: Use gralloc::lock_ycbcr for resolving YUV formats (v2) by Tomasz Figa · 8 years ago
  21. 859d0b0 egl/android: Get gralloc module in dri2_initialize_android() (v2) by Tomasz Figa · 8 years ago
  22. 925ff0b egl/android: Remove handling of RGB_888 pixel format by Tomasz Figa · 8 years ago
  23. 9c5b1c7 radeonsi: Fix resource leak in gs_copy_shader allocation failure path by Gwan-gyeong Mun · 8 years ago
  24. 0e11290 glsl/lower_output_reads: remove unused mem_ctx by Nicolai Hähnle · 8 years ago
  25. a3b98ed glsl/lower_output_reads: bail early in tessellation control shaders by Nicolai Hähnle · 8 years ago
  26. 0d383a7 glsl/lower_output_reads: fix geometry shader output handling with conditional emit by Nicolai Hähnle · 8 years ago
  27. 42d5e91 radeonsi: store group_size_variable in struct si_compute by Nicolai Hähnle · 8 years ago
  28. 47db6b4 glsl: don't flatten if-blocks with dynamic array indices by Nicolai Hähnle · 8 years ago
  29. 39c47e7 anv/state: enable coordinate address rounding for Min/Mag filters by Iago Toral Quiroga · 8 years ago
  30. a8b85f1 anv: Implement a depth stall restriction on gen7 by Jason Ekstrand · 8 years ago
  31. 9145873 nvc0/ir: use levelZero flag when the lod is set to 0 by Ilia Mirkin · 8 years ago
  32. b1340fd radv: spir-v allows texture size query with and without lod. by Dave Airlie · 8 years ago
  33. 6d7be52 radv: fix image view creation for depth and stencil only by Dave Airlie · 8 years ago
  34. 51a44c0 radv: make sure to flush input attachments correctly. by Dave Airlie · 8 years ago
  35. e899d47 tnl: remove unneeded #include "util/simple_list.h" by Brian Paul · 8 years ago
  36. a6e849c radeon: remove unneeded #include "util/simple_list.h" by Brian Paul · 8 years ago
  37. 36678e9 r200: remove unneeded #include "util/simple_list.h" by Brian Paul · 8 years ago
  38. 5d7b5d8 i915: remove unneeded #include "util/simple_list.h" by Brian Paul · 8 years ago
  39. da0bc7b mesa: remove unneeded #includes in errors.c by Brian Paul · 8 years ago
  40. 0d1e240 mesa: remove trailing whitespace in errors.c by Brian Paul · 8 years ago
  41. 9c1609f nir: Add a C wrapper for glsl_type::is_array_of_arrays(). by Kenneth Graunke · 8 years ago
  42. a1a292d i965: Store a clip_distance_mask field similar to cull_distance_mask. by Kenneth Graunke · 8 years ago
  43. 19c652b i965: Use shader_info for brw_vue_prog_data::cull_distance_mask. by Kenneth Graunke · 8 years ago
  44. c447ca6 compiler: Store the clip/cull distance array sizes in shader_info. by Kenneth Graunke · 8 years ago
  45. c4be6e0 i965: Fix GS push inputs with enhanced layouts. by Kenneth Graunke · 8 years ago
  46. 45aee6b i965: Delete unused variable. by Kenneth Graunke · 8 years ago
  47. 9ef2b92 intel: Share URB configuration code between GL and Vulkan. by Kenneth Graunke · 8 years ago
  48. 6d416bc i965: Use arrays in Gen7+ URB code. by Kenneth Graunke · 8 years ago
  49. 6656dd4 i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c. by Kenneth Graunke · 8 years ago
  50. 74d8612 i965: Switch to roundf in HS/DS URB code. by Kenneth Graunke · 8 years ago
  51. c87b5de i965: Make URB code use prog_data for GS/tessellation enable checks. by Kenneth Graunke · 8 years ago
  52. 639af2a intel: Convert devinfo->urb.min_*_entries into an array. by Kenneth Graunke · 8 years ago
  53. 58c09e7 intel: Convert devinfo->urb.max_*_entries into an array. by Kenneth Graunke · 8 years ago
  54. 2acfd36 docs: document MESA_DEBUG=context by Brian Paul · 8 years ago
  55. ea27651 swr: mark streamout buffers as written by Ilia Mirkin · 8 years ago
  56. 203c879 st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program by Timothy Arceri · 8 years ago
  57. 65cd0a0 mesa: create new gl_shader_program_data struct by Timothy Arceri · 8 years ago
  58. 0c85d2f glsl: add new program driver function to standalone compiler by Timothy Arceri · 8 years ago
  59. ff0253a i965: Disable depth writes when depth test is GL_EQUAL. by Kenneth Graunke · 8 years ago
  60. adb3a83 glsl: tidy up entries temporary by Timothy Arceri · 8 years ago
  61. c20564a glsl/i965: move per stage AtomicBuffers list to gl_program by Timothy Arceri · 8 years ago
  62. 9d96d38 glsl: create gl_program at the start of linking rather than the end by Timothy Arceri · 8 years ago
  63. 2b8f97d st/mesa/i965: simplify gl_program references and stop leaking by Timothy Arceri · 8 years ago
  64. 9db5cc8 anv/cmd_buffer: Enable stencil-only HZ clears by Nanley Chery · 8 years ago
  65. 37c07d6 anv/cmd_buffer: Manage Anv state around HZ op emission by Nanley Chery · 8 years ago
  66. 6ff4c24 anv/cmd_buffer: Clarify HZ rectangle behavior by Nanley Chery · 8 years ago
  67. 63318d3 mesa/fbobject: Update CubeMapFace when reusing textures by Nanley Chery · 8 years ago
  68. 9a806d2 mesa: add NV_image_formats extension support by Lionel Landwerlin · 8 years ago
  69. 88fe2c3 mesa: fix old classic drivers to use ralloc for ARB asm programs by Timothy Arceri · 8 years ago
  70. da2a511 st/mesa: silence warnings in optimized builds by Nicolai Hähnle · 8 years ago
  71. 9882ed8 radeonsi: emit sample locations also when nr_samples == 1 by Nicolai Hähnle · 8 years ago
  72. 70454f5 radeonsi: allow sample mask export for single-sample framebuffers by Nicolai Hähnle · 8 years ago
  73. ceac339 st/mesa: remove a redundant call to _mesa_is_multisample_enabled by Nicolai Hähnle · 8 years ago
  74. adba706 mesa/main: consider multisampling enabled when number of samples == 1 by Nicolai Hähnle · 8 years ago
  75. 14af960 i965: Delete fs_visitor::nir_setup_single_output_varying prototype. by Kenneth Graunke · 8 years ago
  76. ec4e71f mesa: fix empty program log length by Tapani Pälli · 8 years ago
  77. 5ec3a73 draw: finally optimize bool clip mask generation by Roland Scheidegger · 8 years ago
  78. b16f06f draw: use vectorized calculations for fetch (v2) by Roland Scheidegger · 8 years ago
  79. 0cee3fd i965/gen7: Minify blit size for stencil tree copy by Jordan Justen · 8 years ago
  80. 9bfee70 mesa: Drop PATH_MAX usage. by Kenneth Graunke · 8 years ago
  81. ca76e6b i965: Fix compute shader crash. by Kenneth Graunke · 8 years ago
  82. 3da7adc anv/TODO: Check off render buffer compression by Jason Ekstrand · 8 years ago
  83. 4e91f15 anv: Enable "permanent" compression for immutable format images by Jason Ekstrand · 8 years ago
  84. 2b5644e intel/blorp: Properly handle color compression in blorp_copy by Jason Ekstrand · 8 years ago
  85. 89f9c46 intel/blorp: Always use UINT formats on SKL+ by Jason Ekstrand · 8 years ago
  86. c8357b5 i965/blorp: Rework resolve handling by Jason Ekstrand · 8 years ago
  87. edb7f67 anv/image: Add an aux_usage field for "default" aux by Jason Ekstrand · 8 years ago
  88. 338cdc1 anv: Add initial support for Sky Lake color compression by Jason Ekstrand · 8 years ago
  89. e2f5880 anv/pass: Precompute some subpass usage information by Jason Ekstrand · 8 years ago
  90. 9b9fb6d util/vk_alloc: Add a vk_zalloc2 helper by Jason Ekstrand · 8 years ago
  91. a512565 anv/image: Memset all aux surfaces (not just HiZ) to 0 by Jason Ekstrand · 8 years ago
  92. c3eb586 anv/image: Rename hiz_surface to aux_surface by Jason Ekstrand · 8 years ago
  93. ccdf9af anv/blorp: Ignore clears for attachments first used as resolve destinations by Jason Ekstrand · 8 years ago
  94. 1ba2f05 intel/blorp: Take a fast_clear_op in ccs_resolve by Jason Ekstrand · 8 years ago
  95. 7c560e8 intel/blorp: Add plumbing for color resolve slice details by Pohjolainen, Topi · 8 years ago
  96. d7bd8c1 intel/isl: Allow non-2D CCS surfaces by Jason Ekstrand · 8 years ago
  97. 26c8bb7 intel/isl: Rework the asserts and fails in isl_surf_get_ccs by Jason Ekstrand · 8 years ago
  98. 818c7bf anv/cmd_buffer: Refactor surface state relocation handling by Jason Ekstrand · 8 years ago
  99. 9be9f5f anv/cmd_buffer: Pull add_surface_state_reloc into genX_cmd_buffer.c by Jason Ekstrand · 8 years ago
  100. 0c403df anv/image: Stop force-disabling AUX by Jason Ekstrand · 8 years ago