Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
mesa3d
/
821b5379f04cc536de714d0898b1cff25c46b5b9
/
src
/
amd
/
vulkan
/
radv_meta.h
821b537
radv: handle depth/stencil image copy with layouts better. (v3.1)
by Dave Airlie
· 7 years ago
c8ea55d
radv: convert all COMPUTE operations to the RADV_META_SAVE_XXX flags
by Samuel Pitoiset
· 7 years ago
213f86e
radv: add RADV_META_SAVE_COMPUTE_PIPELINE flag
by Samuel Pitoiset
· 7 years ago
ba3dc35
radv: add radv_meta_save() helper
by Samuel Pitoiset
· 7 years ago
8d91f4e
radv: merge radv_meta_{save,restore}_pass() with RADV_META_SAVE_PASS
by Samuel Pitoiset
· 7 years ago
807f2d4
radv: introduce the concept of meta save flags
by Samuel Pitoiset
· 7 years ago
a3a497c
radv: remove unused RADV_META_VERTEX_BINDING_COUNT
by Samuel Pitoiset
· 7 years ago
8860b39
radv: store the amount of saved constants in the compute state
by Samuel Pitoiset
· 7 years ago
bd7fd6a
radv: remove useless radv_meta_{begin,end}_XXX() helpers
by Samuel Pitoiset
· 7 years ago
1cf508b
radv: save/restore all viewports/scissors for meta operations
by Samuel Pitoiset
· 7 years ago
d4d7773
radv: move shaders related code to radv_shader.c
by Samuel Pitoiset
· 7 years ago
2408f61
radv: remove unused radv_meta_saved_state::vertex_saved field
by Samuel Pitoiset
· 7 years ago
f45e768
radv: reduce meta_saved_state struct size.
by Dave Airlie
· 7 years ago
15e5a7a
radv: Only convert linear->srgb in compute resolves.
by Bas Nieuwenhuizen
· 7 years ago
bcf705b
radv/meta: cleanup some unused code path
by Dave Airlie
· 8 years ago
69136f4
radv/meta: add resolve pass using fragment/vertex shaders
by Dave Airlie
· 8 years ago
ff47866
radv/meta: split out core part of resolve shader
by Dave Airlie
· 8 years ago
2284d6b
radv/meta: Fix nir_builder.h include
by Mike Lothian
· 8 years ago
03a2ca6
radv/meta: refactor out some common shaders.
by Dave Airlie
· 8 years ago
dd17e4c
radv/meta: reduce vertex buffer usage in clear shaders
by Dave Airlie
· 8 years ago
399ebd2
radv/meta: add common shader vertex generation function
by Dave Airlie
· 8 years ago
0e6d532
radv/meta: add support for save/restore meta without vertex data.
by Dave Airlie
· 8 years ago
ce0c8cf
radv: Add occlusion query shader.
by Bas Nieuwenhuizen
· 8 years ago
f695735
vulkan/wsi/radv: add initial prime support (v1.1)
by Dave Airlie
· 8 years ago
9aec76a
radv: handle layered fast clears.
by Dave Airlie
· 8 years ago
f11ea87
radv: clear image implementation for compute queue
by Dave Airlie
· 8 years ago
ef5f59c
radv: implement image->image copies using compute shader
by Dave Airlie
· 8 years ago
983af3a
radv: add a compute shader implementation for buffer to image
by Dave Airlie
· 8 years ago
ba43768
radv: Use proper header guards over 'pragma once' directives
by Edward O'Callaghan
· 8 years ago
f4e499e
radv: add initial non-conformant radv vulkan driver
by Dave Airlie
· 8 years ago