1. 8254672 r600,radeonsi: GL_ARB_conditional_render_inverted by Edward O'Callaghan · 9 years ago
  2. aa25a2c radeonsi: add support for interpolateAt functions (v2) by Dave Airlie · 9 years ago
  3. 313940b nvc0/ir: trim out barrier sync for non-compute shaders by Ilia Mirkin · 9 years ago
  4. ab63610 nvc0/ir: fix barrier emission by Ilia Mirkin · 9 years ago
  5. 7850774 vc4: Add support for ARB_draw_elements_base_vertex. by Eric Anholt · 9 years ago
  6. 98a4b11 freedreno/ir3: add transform-feedback support by Rob Clark · 9 years ago
  7. 96d4db6 freedreno/ir3: track "keeps" in ir by Rob Clark · 9 years ago
  8. 020301b freedreno/ir3: add support for store instructions by Rob Clark · 9 years ago
  9. a240748 freedreno/ir3: cleanup driver-param stuff by Rob Clark · 9 years ago
  10. be8a8eb freedreno: add transform-feedback state by Rob Clark · 9 years ago
  11. bda1354 freedreno: add resource tracking support for written buffers by Rob Clark · 9 years ago
  12. 65d36a1 freedreno/a3xx+a4xx: add support for vtxcnt semantic by Rob Clark · 9 years ago
  13. 1b1ef6b freedreno/ir3: add stream-output support to cmdline compiler by Rob Clark · 9 years ago
  14. 810763d freedreno/ir3: drop unused create_input() arg by Rob Clark · 9 years ago
  15. 56462a3 freedreno/ir3: move emit_const to ir3 by Rob Clark · 9 years ago
  16. 0815729 freedreno/ir3: bit of shader API refactoring by Rob Clark · 9 years ago
  17. bc5e2be freedreno/ir3: updated cat6 encoding by Rob Clark · 9 years ago
  18. bb9d59a radeonsi: add fine derivate control (v2.1) by Dave Airlie · 9 years ago
  19. 9deb614 radeonsi: fix GLSL textureGrad(samplerCube*) functions by Marek Olšák · 9 years ago
  20. a818faa nvc0: fix geometry program revalidation of clipping params by Ilia Mirkin · 9 years ago
  21. 7b40d92 radeonsi: ubo indexing support (v2) by Dave Airlie · 9 years ago
  22. b0654e3 radeonsi: add support for indirect samplers (v2) by Dave Airlie · 9 years ago
  23. 4b6c1ef radeonsi: split out interpolation input selection by Dave Airlie · 9 years ago
  24. 730e8c4 radeonsi: separate out load sample position by Dave Airlie · 9 years ago
  25. 24a7d4e nvc0/ir: per-patch vars are in a separate address space by Ilia Mirkin · 9 years ago
  26. 9d60793 nvc0/ir: kepler can't do indirect shader input/output loads directly by Ilia Mirkin · 9 years ago
  27. 7e0036a nvc0/ir: tess factors are now sysvals, adapt codegen to expect that by Ilia Mirkin · 9 years ago
  28. 88818c4 gk110/ir: fake BAR support by Ilia Mirkin · 9 years ago
  29. fd09232 nvc0/ir: cleanup private enums that have graduated to gallium by Ilia Mirkin · 9 years ago
  30. da89e75 nvc0/ir: allow tess eval output loads to be CSE'd by Ilia Mirkin · 9 years ago
  31. 77672cd nvc0/ir: add hazard for 2nd dim of vfetch/load indirect argument by Ilia Mirkin · 9 years ago
  32. 7cf2bff nvc0/ir: patch vertex count is stored in the upper bits by Ilia Mirkin · 9 years ago
  33. e3e2df0 nvc0/ir: add support for reading outputs in tess control shaders by Ilia Mirkin · 10 years ago
  34. 71744c0 nvc0/ir: set perPatch flag on load/stores to per-patch varyings by Ilia Mirkin · 10 years ago
  35. c2350fb nvc0/ir: populate info structure based on new tess properties by Ilia Mirkin · 10 years ago
  36. 59438a4 nvc0/ir: mark varyings as per-patch based on semantic name by Ilia Mirkin · 10 years ago
  37. 4b2a58a nvc0: TESSCOORD comes in as a sysval, not an input by Ilia Mirkin · 10 years ago
  38. c8e5337 nvc0: add handling for set_tess_state callback by Ilia Mirkin · 10 years ago
  39. d1ffdeb nvc0: add support for setting patch vertices at draw time by Ilia Mirkin · 9 years ago
  40. b9ea557 nvc0: support MAX_SHADER_PATCH_VARYINGS by Ilia Mirkin · 9 years ago
  41. f97c14f nvc0: preliminary tess support by Ilia Mirkin · 10 years ago
  42. bac12c8 radeonsi: enable tessellation, update GL3.txt & release notes by Marek Olšák · 9 years ago
  43. a193c49 radeonsi: add scratch buffer support for tessellation shaders by Marek Olšák · 9 years ago
  44. 12df9a7 radeonsi: update invariant registers for tessellation by Marek Olšák · 9 years ago
  45. 99bf47f radeonsi: add assertions into draw_vbo and check tessellation by Marek Olšák · 9 years ago
  46. 5aa5f90 radeonsi: set the rasterization primitive type for tessellation by Marek Olšák · 9 years ago
  47. 3344699 radeonsi: set VGT_LS_HS_CONFIG for tessellation by Marek Olšák · 9 years ago
  48. 09d02fa radeonsi: update IA_MULTI_VGT_PARAM for tessellation by Marek Olšák · 9 years ago
  49. 74c1001 radeonsi: add derived tessellation state by Marek Olšák · 9 years ago
  50. db267a0 radeonsi: implement a fixed-function tessellation control shader and its state by Marek Olšák · 9 years ago
  51. b6f4fdf radeonsi: set up a ring buffer for tessellation factors by Marek Olšák · 9 years ago
  52. ebfd9e0 radeonsi: add tessellation shader states by Marek Olšák · 9 years ago
  53. aa2fa67 radeonsi: update si_get_vs_info and si_get_vs_state for tessellation by Marek Olšák · 9 years ago
  54. fff16e4 radeonsi: add shader code generation for tessellation by Marek Olšák · 9 years ago
  55. 4805685 radeonsi: implement TGSI_OPCODE_BARRIER by Marek Olšák · 10 years ago
  56. 59b3556 radeonsi: program VGT_SHADER_STAGES_EN for tessellation by Marek Olšák · 10 years ago
  57. d9d0de4 radeonsi: add translation of PATCH primitives by Marek Olšák · 10 years ago
  58. 55b6f1c radeonsi: add support for tessellation shader resources and samplers by Marek Olšák · 10 years ago
  59. d1f43a7 radeonsi: add code for creating, binding and destroying tessellation shaders by Marek Olšák · 10 years ago
  60. c267046 radeonsi: add debug flags for dumping tessellation shaders by Marek Olšák · 10 years ago
  61. 3ce91c7 radeonsi: rework how shader pointers to descriptors are set by Marek Olšák · 10 years ago
  62. 57b6f8d radeonsi: rename build_streamout_store -> build_tbuffer_store_dwords by Marek Olšák · 9 years ago
  63. f668448 radeonsi: separate primitive ID computation by Marek Olšák · 9 years ago
  64. aa1f2af radeonsi: move declaring streamout parameters to its own function by Marek Olšák · 9 years ago
  65. 2ecb06b radeonsi: make ES2GS offset sgpr location dynamic by Marek Olšák · 10 years ago
  66. 1bc0fba gallium/radeon: expose emit_fetch by Marek Olšák · 9 years ago
  67. a3be59b gallium/radeon: expose LLVM functions implementing emit_store by Marek Olšák · 10 years ago
  68. 5e39743 gallium/radeon: remove buffer_unmap calls that can potentially decrease perf by Marek Olšák · 9 years ago
  69. 0aa2446 radeonsi: remove switch statement in si_create_context by Marek Olšák · 9 years ago
  70. 46b2b3b radeonsi: don't change pipe_resource in resource_copy_region by Marek Olšák · 9 years ago
  71. 50a957c radeonsi: upload shader rodata after updating scratch relocations by Marek Olšák · 9 years ago
  72. e4d738f radeonsi: remove redundant parameter in si_shader_binary_read by Marek Olšák · 9 years ago
  73. 800efb0 radeonsi: Flush when we're asked to return a fence but don't have one yet by Michel Dänzer · 9 years ago
  74. a2a1a58 gallium: replace INLINE with inline by Ilia Mirkin · 9 years ago
  75. 958b5c3 nvc0: force cache flush when binding a new ubo by Samuel Pitoiset · 9 years ago
  76. a62ccde nv50: force cache flush when binding a new ubo by Samuel Pitoiset · 9 years ago
  77. 5b4a7ec r600/sb: Fix an &/&& mistake by Adam Jackson · 9 years ago
  78. cd0dec0 nouveau: use bool instead of boolean by Samuel Pitoiset · 9 years ago
  79. 5b7dd4d nvc0: add a missing parameter to nvc0_set_shader_images() by Samuel Pitoiset · 9 years ago
  80. c2cb771 nouveau: always align buffers to 0x100 by Samuel Pitoiset · 9 years ago
  81. 19a6214 nv50: limit the maximum number of samplers to 16 by Samuel Pitoiset · 9 years ago
  82. 6d207b8 nv50: turn samples counts off during blit by Samuel Pitoiset · 9 years ago
  83. d246a96 nv50: add nesting support for occlusion queries by Samuel Pitoiset · 9 years ago
  84. 801d41f nv50: fix max level clamping on G80 by Ilia Mirkin · 9 years ago
  85. 8c8a71f gm107/ir: fix indirect txq emission by Ilia Mirkin · 9 years ago
  86. 346ce0b nvc0/ir: don't worry about sampler in txq handling by Ilia Mirkin · 9 years ago
  87. 20e484a nvc0/ir: fix txq on indirect samplers by Ilia Mirkin · 9 years ago
  88. ff7896a vc4: Switch to using a separate ioctl for making shaders. by Eric Anholt · 9 years ago
  89. 27aa31f vc4: Fix printing of shader-db debug when shader-db isn't turned on. by Eric Anholt · 9 years ago
  90. 5341349 vc4: Add debugging on texture relocation validation failures. by Eric Anholt · 9 years ago
  91. be7adc2 vc4: Also consider uniform 0 in uniform lowering. by Eric Anholt · 9 years ago
  92. 90dfabc vc4: Use the pure/const attributes on a bunch of our QPU functions. by Eric Anholt · 9 years ago
  93. 05a12c5 gallium: add interface for writable shader images by Marek Olšák · 9 years ago
  94. b73bec0 gallium: add new limits for shader buffers and images by Marek Olšák · 9 years ago
  95. f9f79d2 gallium: add BIND flags for R/W buffers and images by Marek Olšák · 9 years ago
  96. 2622293 gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS by Marek Olšák · 9 years ago
  97. 7124feb vc4: Cache the texture p1 for the sampler. by Eric Anholt · 9 years ago
  98. 0f4d2b0 vc4: Cache texture p0/p1 setup for the sampler view. by Eric Anholt · 9 years ago
  99. 1835ce6 vc4: Move uniforms handling to a separate file. by Eric Anholt · 9 years ago
  100. 9476b11 vc4: Fix some -Wdouble-promotion warnings. by Eric Anholt · 9 years ago