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gerrit-public.fairphone.software
/
platform
/
external
/
mesa3d
/
86f12e9377374108474b6a5d6b5dd6e9d37766db
/
src
/
gallium
/
drivers
/
svga
/
svga_context.c
203d884
svga: add mksstats for context creation
by Charmaine Lee
· 8 years ago
dbb5d2a
svga: re-validate sampler view at draw time if needed
by Charmaine Lee
· 7 years ago
dc30ac5
svga: Move rendertarget view related fields to hw_clear state
by Charmaine Lee
· 7 years ago
16bd2c6
svga: add context pointer to the invalidate surface interface
by Charmaine Lee
· 8 years ago
b4c4ee0
svga: disable rasterization if rasterizer_discard is set or FS undefined
by Charmaine Lee
· 7 years ago
55ad59d
gallium: set pipe_context uploaders in drivers (v3)
by Marek Olšák
· 8 years ago
c96f63c
svga: whitespace / formatting clean-up in svga_context.c
by Brian Paul
· 8 years ago
1691e29
svga: collect stats for time spent in svga_context_finish()
by Brian Paul
· 8 years ago
d787ce7
svga: Implement the pipe clear_render_target functionality v2
by Thomas Hellstrom
· 8 years ago
1cc7a76
svga: remove disable_shader debug variable
by Brian Paul
· 8 years ago
f1b3374
svga: use upload buffer for upload texture.
by Charmaine Lee
· 8 years ago
581292a
svga: try to emit fewer buffer rebind commands
by Brian Paul
· 8 years ago
ee5f5e2
svga: reduce unmapping/remapping of the default constant buffer
by Brian Paul
· 8 years ago
ec16a5b
svga: fix a texture readback bug
by Brian Paul
· 8 years ago
646afc6
svga: move surface propagation code into new function
by Brian Paul
· 8 years ago
2781d60
svga: avoid emitting redundant SetShaderResource command
by Charmaine Lee
· 8 years ago
5313b29
svga: add a cleanup function to clean up sampler state
by Charmaine Lee
· 8 years ago
3f51a3f
svga: avoid emitting redundant DXSetSamplers command
by Charmaine Lee
· 8 years ago
2111795
svga: define svga_clear() in svga_init_clear_functions()
by Neha Bhende
· 8 years ago
40557ae
svga: add svga_init_clear_functions()
by Neha Bhende
· 8 years ago
2e1cfcc
svga: add guest statistic gathering interface
by Charmaine Lee
· 8 years ago
f934117
svga: don't call os_get_time() when not needed by Gallium HUD
by Brian Paul
· 8 years ago
54272e1
gallium: add a pipe_context parameter to fence_finish
by Marek Olšák
· 8 years ago
db721da
svga: minor code simplification in svga_context_finish()
by Brian Paul
· 8 years ago
2b81e31
svga: fix vertex buffer references in the hw state
by Charmaine Lee
· 8 years ago
e0184b3
svga: s/Elements/ARRAY_SIZE/
by Brian Paul
· 8 years ago
47cfc83
svga: rebind index buffer
by Charmaine Lee
· 9 years ago
7e8cf34
svga: add new flush-time HUD query
by Brian Paul
· 8 years ago
192ee9a
svga: add new command-buffer-size HUD query
by Brian Paul
· 8 years ago
ecb2da1
u_upload_mgr: allow specifying PIPE_USAGE_* for the upload buffer
by Marek Olšák
· 9 years ago
37d0aea
u_upload_mgr: remove alignment parameter from u_upload_create
by Marek Olšák
· 9 years ago
020009f
u_upload_mgr: pass alignment to u_upload_alloc manually
by Marek Olšák
· 9 years ago
13eb5f5
gallium/drivers: Sanitize NULL checks into canonical form
by Edward O'Callaghan
· 9 years ago
9bc7e31
svga: add new GALLIUM_HUD queries
by Neha Bhende
· 9 years ago
e054251
svga: update driver for version 10 GPU interface
by Brian Paul
· 9 years ago
0fc21ec
gallium: add flags parameter to pipe_screen::context_create
by Marek Olšák
· 9 years ago
0f5add1
Revert "svga: add work-around for Sauerbraten Z fighting issue"
by Brian Paul
· 10 years ago
e853ade
svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()
by Brian Paul
· 10 years ago
c875d6e
svga: add work-around for Sauerbraten Z fighting issue
by Brian Paul
· 10 years ago
f84c830
svga: update shader code for GBS
by Brian Paul
· 10 years ago
2f1fc8d
svga: update constant buffer code for GBS
by Brian Paul
· 10 years ago
4686f61
svga: refactor some shader code
by Brian Paul
· 11 years ago
34ce1a8
svga: improve loops over color buffers
by Brian Paul
· 11 years ago
8d7b913
svga: remove user-space vertex/index buffer code
by Brian Paul
· 11 years ago
ad3d5db
svga: implement blit
by Marek Olšák
· 12 years ago
96d8829
gallium: remove unused winsys pointers in pipe_screen and pipe_context
by Marek Olšák
· 12 years ago
1e9d893
svga: Flush the hwtnl primitives before writing to buffers.
by José Fonseca
· 13 years ago
6235846
svga: Plug a fence leak
by Thomas Hellstrom
· 13 years ago
5f053bf
svga: clean up return values and error codes
by Brian Paul
· 13 years ago
0277df8
gallium/svga: Make use of u_upload_flush().
by Thomas Hellstrom
· 13 years ago
6b95cfb
svga: Rebind framebuffer and tss bindings strictly when necessary.
by José Fonseca
· 13 years ago
bfe88e6
gallium: cleanup fence_signalled and fence_finish
by Marek Olšák
· 13 years ago
b39bccb
gallium: add timeout parameter to fence_finish
by Marek Olšák
· 13 years ago
369ece1
svga: Ensure rendertargets and textures are always rebound at every command buffer start.
by José Fonseca
· 13 years ago
0ced789
svga: Ensure pending drawing commands other surface operations are emitted before DMAs.
by José Fonseca
· 13 years ago
0cb6329
svga: Ensure SWTNL is created after HWTNL.
by José Fonseca
· 13 years ago
50278c0
svga: Flush upload buffers or we get asserts
by José Fonseca
· 14 years ago
c523f31
svga: Add more swrast debuging
by Jakob Bornecrantz
· 14 years ago
daaf542
svga: Use get once helpers for context debug envs
by Jakob Bornecrantz
· 14 years ago
4c70014
gallium: support for array textures and related changes
by Roland Scheidegger
· 14 years ago
5a70db6
svga: Re-emit bound rendertargets and texture samplers at the beginning of every command buffer.
by José Fonseca
· 14 years ago
cd151ef
svga: Add a winsys callback to get the svga_winsys_context
by Thomas Hellstrom
· 14 years ago
b845909
svga: Remove the screen private context.
by José Fonseca
· 14 years ago
287c94e
Squashed commit of the following:
by Keith Whitwell
· 14 years ago
13a13fc
svga: Fix up for context transfers.
by Michel Dänzer
· 14 years ago
7f41f54
gallium: squash-merge of gallium screen context
by Keith Whitwell
· 14 years ago
45dac0d
Merge branch 'gallium-embedded'
by José Fonseca
· 14 years ago
fc3efcc
svga: better method for generating white fs color outputs
by Keith Whitwell
· 15 years ago
2848688
gallium: pipe/p_inlines.h -> util/u_inlines.h
by José Fonseca
· 15 years ago
cdb445f
svga: Use a shader id as low as possible.
by José Fonseca
· 15 years ago
da6a803
svga: Rename error labels.
by José Fonseca
· 15 years ago
b84b7f1
svga: flush our command buffer after the 8th distinct render target
by Keith Whitwell
· 15 years ago
3192633
svga: Add svga driver
by Jakob Bornecrantz
· 15 years ago