1. f482493 svga: Move setting the rendered_to flags to framebuffer emit time by Charmaine Lee · 7 years ago
  2. b1c9644 svga: remove redundant surface propagation by Charmaine Lee · 7 years ago
  3. a08e3b8 svga: add a reset flag to svga_propagate_surface() by Charmaine Lee · 7 years ago
  4. ea33df7 svga: minor whitespace, etc clean-ups in svga_pipe_misc.c by Brian Paul · 8 years ago
  5. 1a10b37 svga: simplify surface propagation code in svga_set_framebuffer_state() by Brian Paul · 8 years ago
  6. 86caa67 svga: add svga_winsys_context::pipe_debug_callback pointer by Brian Paul · 8 years ago
  7. 32a6e08 svga: use the debug callback to report issues to the state tracker by Brian Paul · 9 years ago
  8. e054251 svga: update driver for version 10 GPU interface by Brian Paul · 9 years ago
  9. d0c22a6 svga: track which textures are rendered to by Brian Paul · 10 years ago
  10. 34ce1a8 svga: improve loops over color buffers by Brian Paul · 11 years ago
  11. eaabb4e gallium: Add support for multiple viewports by Zack Rusin · 11 years ago
  12. 25cd2c2 svga: silence some MSVC signed/unsigned comparison warnings by Brian Paul · 12 years ago
  13. 60a9390 svga: don't use uninitialized framebuffer state by Brian Paul · 12 years ago
  14. bffb399 svga: fix comment typo by Brian Paul · 12 years ago
  15. 866f9b1 gallium: rename ZS stencil type to UINT (v2) by Dave Airlie · 13 years ago
  16. 0ced789 svga: Ensure pending drawing commands other surface operations are emitted before DMAs. by José Fonseca · 13 years ago
  17. 287c94e Squashed commit of the following: by Keith Whitwell · 14 years ago
  18. 6fb364a gallium: adapt all code to the renamed depth/stencil formats by Roland Scheidegger · 14 years ago
  19. b34d138 svga: Rename pipe formats. by José Fonseca · 14 years ago
  20. 2848688 gallium: pipe/p_inlines.h -> util/u_inlines.h by José Fonseca · 15 years ago
  21. c50fe2c svga: Remove unnecessary headers. by Vinson Lee · 15 years ago
  22. 3192633 svga: Add svga driver by Jakob Bornecrantz · 15 years ago