1. 91735e2d svga: implement MSAA alpha_to_one feature by Brian Paul · 7 years ago
  2. acfb158 svga: fix unnormalized->normalized texture coordinate conversion by Neha Bhende · 7 years ago
  3. f5602c2 svga: s/unsigned/enum pipe_shader_type/ by Brian Paul · 8 years ago
  4. 36d8fed svga: remove unused svga_compile_key::texture_msaa field by Brian Paul · 8 years ago
  5. dc9ecf5 svga: use shader sampler view declarations by Brian Paul · 8 years ago
  6. 1082735 svga: detect constant color writes in fragment shaders by Brian Paul · 9 years ago
  7. f413f1a svga: use new svga_new_shader_variant() function by Brian Paul · 9 years ago
  8. e054251 svga: update driver for version 10 GPU interface by Brian Paul · 9 years ago
  9. a2a1a58 gallium: replace INLINE with inline by Ilia Mirkin · 9 years ago
  10. 7b2ff54 svga: added svga_shader_too_large() helper by Brian Paul · 10 years ago
  11. 4686f61 svga: refactor some shader code by Brian Paul · 11 years ago