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gerrit-public.fairphone.software
/
platform
/
external
/
mesa3d
/
86f12e9377374108474b6a5d6b5dd6e9d37766db
/
src
/
gallium
/
drivers
/
svga
/
svga_state_framebuffer.c
362fb05
svga: tweak pre-VGPU10 rasterization offsets
by Brian Paul
· 7 years ago
5b8d33a
svga: adjust line subpixel position for HWv8
by Brian Paul
· 7 years ago
dc30ac5
svga: Move rendertarget view related fields to hw_clear state
by Charmaine Lee
· 7 years ago
f482493
svga: Move setting the rendered_to flags to framebuffer emit time
by Charmaine Lee
· 7 years ago
b1c9644
svga: remove redundant surface propagation
by Charmaine Lee
· 7 years ago
a08e3b8
svga: add a reset flag to svga_propagate_surface()
by Charmaine Lee
· 7 years ago
02c9bf2
svga: add the has_backed_views flag
by Charmaine Lee
· 7 years ago
b95ead8
svga: fix crash regression since e027935a795
by Brian Paul
· 7 years ago
69fb8f3
svga: s/unsigned/pipe_prim_type/
by Brian Paul
· 7 years ago
6b7923e
svga: avoid ubinding render targets that have already been unbound
by Charmaine Lee
· 8 years ago
fb26317
svga: remove unused variable
by Brian Paul
· 8 years ago
c3c7ff0
svga: rebind using render target surfaces in hw draw state
by Charmaine Lee
· 8 years ago
32651c6
svga: avoid emitting redundant DXSetRenderTargets command
by Charmaine Lee
· 8 years ago
13eb5f5
gallium/drivers: Sanitize NULL checks into canonical form
by Edward O'Callaghan
· 9 years ago
e054251
svga: update driver for version 10 GPU interface
by Brian Paul
· 9 years ago
f8bbd82
svga: adjust adjustment for point coordinates
by Brian Paul
· 10 years ago
f12954e
svga: whitespace, formatting fixes in svga_state_framebuffer.c
by Brian Paul
· 11 years ago
34ce1a8
svga: improve loops over color buffers
by Brian Paul
· 11 years ago
2182d2d
svga: document magic number of 8 render targets per batch
by Brian Paul
· 11 years ago
2737abb
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.
by José Fonseca
· 11 years ago
200291e
svga: silence MSVC double/float assignment warnings
by Brian Paul
· 12 years ago
2786343
svga: return PIPE_OK instead of 0
by Brian Paul
· 12 years ago
1459c18
svga: fix FBO / viewport bugs
by Brian Paul
· 12 years ago
ce2929d
svga: Fix user clip planes.
by José Fonseca
· 13 years ago
dc4c821
Squash-merge branch 'gallium-clip-state'
by Marek Olšák
· 13 years ago
e8f646f
svga: Update state prototypes to return pipe_error.
by José Fonseca
· 13 years ago
866f9b1
gallium: rename ZS stencil type to UINT (v2)
by Dave Airlie
· 13 years ago
0be6ae7
svga: emit user-defined clip plane state
by Brian Paul
· 13 years ago
6b95cfb
svga: Rebind framebuffer and tss bindings strictly when necessary.
by José Fonseca
· 13 years ago
6638b4a
svga: another tweak to adjust_x term (use -0.5)
by Brian Paul
· 13 years ago
4c75d5a
svga: adjust triangle rasterization offset
by Brian Paul
· 13 years ago
369ece1
svga: Ensure rendertargets and textures are always rebound at every command buffer start.
by José Fonseca
· 13 years ago
5a70db6
svga: Re-emit bound rendertargets and texture samplers at the beginning of every command buffer.
by José Fonseca
· 14 years ago
6fb364a
gallium: adapt all code to the renamed depth/stencil formats
by Roland Scheidegger
· 14 years ago
2998cad
Merge branch 'gallium-format-cleanup'
by José Fonseca
· 14 years ago
b34d138
svga: Rename pipe formats.
by José Fonseca
· 14 years ago
63cb6f5
gallium: Remove bypass_vs_clip_and_viewport from rasteriser state.
by Michal Krol
· 14 years ago
2848688
gallium: pipe/p_inlines.h -> util/u_inlines.h
by José Fonseca
· 15 years ago
c50fe2c
svga: Remove unnecessary headers.
by Vinson Lee
· 15 years ago
b84b7f1
svga: flush our command buffer after the 8th distinct render target
by Keith Whitwell
· 15 years ago
3192633
svga: Add svga driver
by Jakob Bornecrantz
· 15 years ago