1. 68a0e15 mesa: replace VP/FP/ATIfs _Enabled flags with helper functions by Marek Olšák · 7 years ago
  2. c240883 mesa: replace _mesa_update_stencil() with helper functions by Marek Olšák · 7 years ago
  3. 5346630 r200/glsl/st/mesa: use common outputs written field by Timothy Arceri · 8 years ago
  4. e81aaeb r200/i915/st/mesa/compiler: use common inputs read field by Timothy Arceri · 8 years ago
  5. 3423488 st/mesa/r200/i915/i965: eliminate gl_fragment_program by Timothy Arceri · 8 years ago
  6. 17e28a1 i965/mesa/st/swrast: set fs shader_info directly and switch to using it by Timothy Arceri · 8 years ago
  7. 17f1c49 swrast: fix active attribs with atifragshader by Miklós Máté · 8 years ago
  8. dcbf837 swrast: fix GL_ANY_SAMPLES_PASSED values in Result by Ilia Mirkin · 9 years ago
  9. 8ac9407 swrast: remove unneeded #include of colormac.h by Brian Paul · 10 years ago
  10. f8ed0bb mesa: remove _ASMAPI, ASMAPIP by Brian Paul · 10 years ago
  11. a55831e swrast: fix a few release build warnings by Brian Paul · 10 years ago
  12. bfcdb84 mesa: Use assert() instead of ASSERT wrapper. by Matt Turner · 10 years ago
  13. ff9c3e8 mesa: Replace use of _ReallyEnabled as a boolean with use of _Current. by Eric Anholt · 11 years ago
  14. c703658 mesa: Drop _EnabledUnits. by Eric Anholt · 11 years ago
  15. 3dfe56c swrast: Just use _EnabledCoordUnits for figuring out which texcoords to build. by Eric Anholt · 11 years ago
  16. cbb271a mesa: Convert gl_context::Viewport to gl_context::ViewportArray by Courtney Goeltzenleuchter · 11 years ago
  17. 5b84226 mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float by Courtney Goeltzenleuchter · 11 years ago
  18. a9c73fb mesa: Update gl_scissor_attrib to support ARB_viewport_array by Courtney Goeltzenleuchter · 11 years ago
  19. 8771285 s/Tungsten Graphics/VMware/ by José Fonseca · 11 years ago
  20. 84732a9 mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array. by Paul Berry · 11 years ago
  21. 3998cfa mesa: remove outdated version lines in comments by Rico Schüller · 11 years ago
  22. b4cb857 swrast: increase array size of TextureSample by Marek Olšák · 11 years ago
  23. 5e78433 mesa: move max texture image unit constants to gl_program_constants by Marek Olšák · 11 years ago
  24. 3d8d5b2 mesa: Restore 78-column wrapping of license text in C-style comments. by Kenneth Graunke · 12 years ago
  25. 96ff2ed mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. by Kenneth Graunke · 12 years ago
  26. dd404bc mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. by Kenneth Graunke · 12 years ago
  27. eed6baf Replace gl_frag_attrib enum with gl_varying_slot. by Paul Berry · 12 years ago
  28. 492fedd swrast: Remove support for the NV_fragment_program extension. by Kenneth Graunke · 12 years ago
  29. 5067506 Remove useless checks for NULL before freeing by Matt Turner · 12 years ago
  30. 2b7a972 Don't cast the return value of malloc/realloc by Matt Turner · 12 years ago
  31. fe72a06 mesa: s/FREE/free/ by Brian Paul · 12 years ago
  32. 4fdac65 mesa: s/CALLOC/calloc/ by Brian Paul · 12 years ago
  33. 33bb8c0 mesa: s/MALLOC/malloc/ by Brian Paul · 12 years ago
  34. cbdc1d5 swrast: Support sampler object for texture fetching state by Pauli Nieminen · 12 years ago
  35. f4a93e0 mesa: rework texture completeness testing by Brian Paul · 13 years ago
  36. 938aaec swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/ by Brian Paul · 13 years ago
  37. 70d3363 mesa: remove MAX_WIDTH from prog_execute.h by Brian Paul · 13 years ago
  38. cb49def swrast: check max renderbuffer size against SWRAST_MAX_WIDTH by Brian Paul · 13 years ago
  39. 47d88ef swrast: define, use SWRAST_MAX_WIDTH/HEIGHT by Brian Paul · 13 years ago
  40. 32bf361 swrast: remove MAX_WIDTH arrays in stencil code by Brian Paul · 13 years ago
  41. 08687c7 mesa: move/fix MAX_WIDTH/HEIGHT-related assertions by Brian Paul · 13 years ago
  42. 1c0f1dd swrast: Fix fixed-function fragment processing by Chad Versace · 13 years ago
  43. 56d83ac mesa: remove ctx->Driver.Map/UnmapTexture() hooks by Brian Paul · 13 years ago
  44. fc9f748 swrast: flush pending rendering before unmapping buffers by Brian Paul · 13 years ago
  45. 706400f swrast: use BITFIELD64_BIT() macro to fix MSVC warnings by Brian Paul · 13 years ago
  46. 8dffb6b swrast: s/GLbitfield/GLbitfield64/ for sw_span::arrayAttribs by Brian Paul · 13 years ago
  47. 7d960a3 swrast: s/GLint/GLuint/ to silence MSVC signed/unsigned comparison warning by Brian Paul · 13 years ago
  48. 030e408 swrast: remove calls to _swrast_update_depth/stencil_buffer() by Brian Paul · 13 years ago
  49. 6e122897 mesa: move depth/stencil buffer validation to swrast by Brian Paul · 13 years ago
  50. bb887b7 swrast: remove dead accum buffer context fields by Brian Paul · 13 years ago
  51. b64dc2a swrast: update program type assertion by Brian Paul · 13 years ago
  52. 68da4b5 mesa: add swrast_texture_image::Buffer by Brian Paul · 13 years ago
  53. 617cdcd mesa: Delay s_texcombine.c memory allocation until it's used. by Eric Anholt · 13 years ago
  54. c5943d6 swrast: always call _swrast_choose_texture_sample_func() by Brian Paul · 13 years ago
  55. 2836aab mesa: Use ColorLogicOpEnabled instead of _LogicOpEnabled by Ian Romanick · 13 years ago
  56. baeefef mesa: move software texel fetch code into swrast by Brian Paul · 13 years ago
  57. ce82914 mesa: move _mesa_update_fetch_functions() calls into swrast by Brian Paul · 13 years ago
  58. e26e9f7 swrast: initialize program native limits by Brian Paul · 13 years ago
  59. ddd6e5b swrast: Remove swrast eject/validate texture image code. by Brian Paul · 13 years ago
  60. e411cd7 swrast: initial multi-threaded span rendering by Andreas Fänger · 13 years ago
  61. cd354b4 mesa: Remove SWcontext::_FogMode, use gl_context::gl_fog_attrib::Mode everywhere by Ian Romanick · 14 years ago
  62. f0188d4 mesa: gl_fragment_program::FogOption is always GL_NONE so don't check it by Ian Romanick · 14 years ago
  63. f9995b3 Drop GLcontext typedef and use struct gl_context instead by Kristian Høgsberg · 14 years ago
  64. 86af037 mesa: Fix many printf-like warnings. by Eric Anholt · 14 years ago
  65. 1a537b6 mesa: Remove unnecessary headers. by Vinson Lee · 14 years ago
  66. ec2b92f mesa: rename src/mesa/shader/ to src/mesa/program/ by Brian Paul · 14 years ago
  67. 2b7911d swrast: Remove remaining color-index state tracking infrastructure by Ian Romanick · 15 years ago
  68. 880411c swrast: silence double->float assignment warnings by Brian Paul · 15 years ago
  69. fd5511d mesa: implement per-buffer color masking by Brian Paul · 15 years ago
  70. 1865620 swrast: can't use deferred texture/shading if using KIL instruction by Brian Paul · 15 years ago
  71. 8852722 swrast: fix state validation bug for changing program constants by Brian Paul · 15 years ago
  72. 7872b8e swrast: simplify state update logic for fragment shader const buffers by Brian Paul · 16 years ago
  73. 76ac75a swrast: fix secondary color add for glBitmap by Brian Paul · 16 years ago
  74. 7aed2b0 swrast: remove old texture_apply() code; always use texture combine code by Brian Paul · 16 years ago
  75. de2afd8 swrast: do texture sampling/combining in floating point by Brian Paul · 16 years ago
  76. 91e61f4 mesa: use Stencil._Enabled field instead of Stencil.Enabled by Brian Paul · 16 years ago
  77. 8d47582 mesa: rename, reorder FRAG_RESULT_x tokens by Brian Paul · 16 years ago
  78. 9644fa6 Merge branch 'master' into gallium-0.2 by Keith Whitwell · 16 years ago
  79. bbd2871 mesa: prefix a bunch of #include lines with "main/". by Brian Paul · 16 years ago
  80. 0397b2b Merge branch 'gallium-0.1' into gallium-0.2 by Keith Whitwell · 16 years ago
  81. 5056063 mesa: fix a swrast state validation bug by Brian Paul · 16 years ago
  82. 101d1a6 mesa: Prefix main includes with dir to avoid conflicts. by José Fonseca · 16 years ago
  83. ec2d0de mesa: allocate pixel zoom arrays on heap, not stack by Brian Paul · 16 years ago
  84. ff73c78 Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835. by Brian · 17 years ago
  85. 507d43f fix polygon cull regression by Brian · 17 years ago
  86. fcd7c37 fix broken two-sided stencil by Brian · 17 years ago
  87. 9ba4311 check for null swrast (pipe work-around) by Brian · 17 years ago
  88. c223c6b Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I flags. by Brian · 17 years ago
  89. fe11b2c rename _swrast_update_fragment_attribs() by Brian · 17 years ago
  90. e4b0370 fix logic for calling _swrast_update_deferred_texture() by Brian · 17 years ago
  91. 0425548 don't treat FRAG_BIT_WPOS as a generic attribute (fixes depth peel regression) by Brian · 17 years ago
  92. 9e8a961 Overhaul/simplify SWvertex and SWspan attribute handling. by Brian · 17 years ago
  93. 6d27194 fix attribsMask (re-fixes depth peeling algorithm) by Brian · 18 years ago
  94. 3db3dc5 disable some errant code by Brian · 18 years ago
  95. afc132e remove SWvertex->fog field, use attrib field by Brian · 18 years ago
  96. 0bdf216 Improve the code for interpolating fragment attributes a little. More to come... by Brian · 18 years ago
  97. 30a79f7 improved fog comment by Brian · 18 years ago
  98. 04bda46 Enable texture sampling for vertex programs/shaders. by Brian · 18 years ago
  99. 4f9d3a0 fix references to non-existant sz4 field by Richard Hughes · 18 years ago
  100. 1c09bcf Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. by Brian · 18 years ago