1. 3c074e4 vbo: access VBO memory more efficiently when building display lists by Brian Paul · 11 years ago
  2. ffe5293 vbo: assorted minor clean-ups by Brian Paul · 11 years ago
  3. 2924b5f vbo: Implement new gs prim types in vbo_count_tessellated_primitives. by Paul Berry · 11 years ago
  4. 644fbbd mesa: Rename gl_context::swtnl_im to vbo_context; use proper type. by Kenneth Graunke · 12 years ago
  5. cd18269 mesa/main: Check for 0 size draws after validation. by Fabian Bieler · 11 years ago
  6. 41eef83 mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts by Ian Romanick · 11 years ago
  7. b7d9478 mesa: add const qualifier to glMultiDrawElementsEXT() indices param by Brian Paul · 11 years ago
  8. 3998cfa mesa: remove outdated version lines in comments by Rico Schüller · 11 years ago
  9. 1569709 vbo: Use the new primitive restart index helper function. by Kenneth Graunke · 11 years ago
  10. 37f2780 vbo: Ignore PRIMITIVE_RESTART_FIXED_INDEX for glDrawArrays(). by Kenneth Graunke · 11 years ago
  11. 081c789 mesa: skip _MaxElement computation unless driver needs strict bounds checking by Marek Olšák · 12 years ago
  12. 7608490 vbo: add comments, const qualifiers by Brian Paul · 12 years ago
  13. 7c9e5af vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init() by Brian Paul · 12 years ago
  14. 36c83cc mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it. by Brian Paul · 12 years ago
  15. af30987 vbo: update comments for vbo_save_NotifyBegin() by Brian Paul · 12 years ago
  16. 4ea05bc vbo: implement primitive merging for glBegin/End sequences by Brian Paul · 12 years ago
  17. 3702d25 vbo: create a few utility functions for merging primitives by Brian Paul · 12 years ago
  18. 200e09e mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2() by Brian Paul · 12 years ago
  19. 0f365b2 mesa: remove GLvertexformat::Rectf() by Brian Paul · 12 years ago
  20. 49993a1 mesa: simplify dispatch for glDraw* functions by Brian Paul · 12 years ago
  21. 79679e2 vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch() by Brian Paul · 12 years ago
  22. d010250 mesa: remove _MESA_INIT_EVAL_VTXFMT() macro by Brian Paul · 12 years ago
  23. 43b3d3b mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro by Brian Paul · 12 years ago
  24. 95188fd mesa: remove _MESA_INIT_DLIST_VTXFMT() macro by Brian Paul · 12 years ago
  25. 5472ae1 vbo: fix initial value of ctx->Driver.CurrentSavePrimitive by Brian Paul · 12 years ago
  26. ecea61e vbo: fix error detection in vbo_save_playback_vertex_list() by Brian Paul · 12 years ago
  27. e880b7c vbo: remove redundant vfmt->Begin = _save_Begin assignment by Brian Paul · 12 years ago
  28. d6f3ef9 vbo: fix parameter validation for saving dlist glDraw* functions by Brian Paul · 12 years ago
  29. c1a5c5c mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant by Brian Paul · 12 years ago
  30. 8be093e mesa: fix CurrentSavePrimitive <= GL_POLYGON tests by Brian Paul · 12 years ago
  31. 8eef6ad vbo: fix possible use-after-free segfault after a VAO is deleted by Marek Olšák · 12 years ago
  32. 3d8d5b2 mesa: Restore 78-column wrapping of license text in C-style comments. by Kenneth Graunke · 12 years ago
  33. 96ff2ed mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability. by Kenneth Graunke · 12 years ago
  34. dd404bc mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text. by Kenneth Graunke · 12 years ago
  35. f74da3e mesa: use new _mesa_inside_dlist_begin_end() function by Brian Paul · 12 years ago
  36. 976b529 mesa: use new _mesa_inside_begin_end() function by Brian Paul · 12 years ago
  37. b76f6d9 mesa: remove #include "mfeatures.h" from numerous source files by Brian Paul · 12 years ago
  38. c2665aa vbo: fix crash found with shared display lists by Brian Paul · 12 years ago
  39. e776b63 vbo: Merge GL_QUADS drawing requests in display lists. by Eric Anholt · 12 years ago
  40. 50202f0 vbo: Print display list debug using printf() like dlist.c does. by Eric Anholt · 12 years ago
  41. 7a89f08 vbo: add a null pointer check to handle OOM instead of crashing by Brian Paul · 12 years ago
  42. a975479 mesa: Drop manual checks for outside begin/end. by Eric Anholt · 12 years ago
  43. c572251 mesa: Install a minimal dispatch table during glBegin()/glEnd(). by Eric Anholt · 12 years ago
  44. 0aaf044 mesa: Remove the dead PrepareExecBegin() driver hook. by Eric Anholt · 12 years ago
  45. 23916ca mesa: Use an early return to unindent most of vbo_exec_Begin/End(). by Eric Anholt · 12 years ago
  46. 42ed81a mesa/es3: Add support for GL_PRIMITIVE_RESTART_FIXED_INDEX by Ian Romanick · 12 years ago
  47. 61c1b06 mesa: Change args to vbo_count_tessellated_primitives. by Paul Berry · 12 years ago
  48. 075f872 mesa: don't initialize VBO vtxfmt in _vbo_CreateContext by Jordan Justen · 12 years ago
  49. dbd6135 mesa: Rename API_OPENGL to API_OPENGL_COMPAT. by Paul Berry · 12 years ago
  50. f75acab vbo: move another line of code after declarations by Brian Paul · 12 years ago
  51. 8765c0d vbo: move code after declarations to fix MSVC errors by Brian Paul · 12 years ago
  52. f94e672 vbo: minor whitespace fix by Brian Paul · 12 years ago
  53. 7a414fe mesa/vbo: Check for invalid types in various packed vertex functions. by Kenneth Graunke · 12 years ago
  54. 6a529e2 mesa/vbo: Support the ES 3.0 signed normalized scaling rules. by Kenneth Graunke · 12 years ago
  55. c8d8d5d mesa/vbo: Plumb ctx through to the conv_i(10|2)_to_norm_float functions. by Kenneth Graunke · 12 years ago
  56. bf75a1f mesa/vbo: Fix scaling issue in 2-bit signed normalized packing. by Kenneth Graunke · 12 years ago
  57. e9967ab mesa/vbo: Fix scaling issue in 10-bit signed normalized packing. by Kenneth Graunke · 12 years ago
  58. 1f82bf1 Remove OpenVMS support by Matt Turner · 12 years ago
  59. 15cb1a9 vbo: use GLuint for numInstances to silence MSVC warnings by Brian Paul · 12 years ago
  60. acf438f vbo: fix glVertexAttribI* functions by Marek Olšák · 12 years ago
  61. ec53418 vbo: silence MSVC double/float conversion warnings by Brian Paul · 12 years ago
  62. 37fc983 mesa: Add notes about remaining NV_vertex_program code. by Eric Anholt · 12 years ago
  63. c0120c2 mesa: Remove support for NV_vertex_program's attribute evaluation. by Eric Anholt · 12 years ago
  64. 4f9d351 mesa: Remove support for NV_vertex_program's special attributes aliasing by Eric Anholt · 12 years ago
  65. dda982f mesa: remove FEATURE_EXT_transform_feedback define. by Oliver McFadden · 12 years ago
  66. fa9fc23 mesa: remove FEATURE_evaluators define. by Oliver McFadden · 12 years ago
  67. 09df073 mesa: remove FEATURE_dlist define. by Oliver McFadden · 12 years ago
  68. 004f032 mesa: remove FEATURE_beginend define. by Oliver McFadden · 12 years ago
  69. 72f657c vbo: add a prefix to count_tessellated_primitives by Dave Airlie · 12 years ago
  70. 5067506 Remove useless checks for NULL before freeing by Matt Turner · 12 years ago
  71. 2b7a972 Don't cast the return value of malloc/realloc by Matt Turner · 12 years ago
  72. fe72a06 mesa: s/FREE/free/ by Brian Paul · 12 years ago
  73. 33bb8c0 mesa: s/MALLOC/malloc/ by Brian Paul · 12 years ago
  74. a010215 mesa: Kill ES2 wrapper functions by Ian Romanick · 12 years ago
  75. fb4f2d3 mesa/es: Validate glMaterial face and pname in Mesa code rather than the ES wrapper by Ian Romanick · 12 years ago
  76. a1287f5 mesa: move more format helper functions to glformats.c by Brian Paul · 12 years ago
  77. db7404d mesa: implement new DrawTransformFeedback functions by Marek Olšák · 13 years ago
  78. fcebb15 vbo: optimize validation for glMultiDrawElements by Marek Olšák · 12 years ago
  79. 62b9716 vbo: first ASSERT_OUTSIDE_BEGIN_END then FLUSH, not the other way around by Marek Olšák · 12 years ago
  80. d9eb1a1 vbo: don't call twice _mesa_valid_to_render in DrawArraysInstancedBaseInstance by Marek Olšák · 12 years ago
  81. 9881bf6 mesa: more const qualifiers to match the latest glext.h by Brian Paul · 12 years ago
  82. 4cb3579 mesa: rename ColorMaterialBitmask to _ColorMaterialBitmask by Brian Paul · 12 years ago
  83. ae5d7d5 mesa: Add support for GL_ARB_base_instance by Fredrik Höglund · 12 years ago
  84. 862667b vbo: use software primitive restart in the VBO module by Jordan Justen · 13 years ago
  85. bc8e0f5 vbo: add software primitive restart support by Jordan Justen · 13 years ago
  86. 0143065 mesa: implement DEBUG_ALWAYS_FLUSH debug option by Brian Paul · 13 years ago
  87. 1bc16bf mesa: fix glMaterial / dlist bug by Brian Paul · 13 years ago
  88. c55ebc3 vbo: add some comments by Brian Paul · 13 years ago
  89. c5e473f mesa: add gl_context::NewDriverState and use it for vertex arrays by Marek Olšák · 13 years ago
  90. 50f7e75 mesa: move gl_client_array*[] from vbo_draw_func into gl_context by Marek Olšák · 13 years ago
  91. a7ac9c9 vbo: move vbo_draw_method into vbo_context.h by Marek Olšák · 13 years ago
  92. 802ca81 vbo: call UpdateState directly when notifying a driver about _NEW_ARRAY by Marek Olšák · 13 years ago
  93. 6fc565a vbo: do FLUSH_CURRENT before validating and updating state by Marek Olšák · 13 years ago
  94. 97e2f62 vbo: remove vbo_context::mat_currval by Marek Olšák · 13 years ago
  95. 8c990de vbo: remove vbo_context::generic_currval by Marek Olšák · 13 years ago
  96. fa48137 vbo: remove vbo_context::legacy_currval by Marek Olšák · 13 years ago
  97. f9c40db vbo: remove unused variables in vbo_context by Marek Olšák · 13 years ago
  98. 81afdd2 vbo: don't check twice whether it's valid to render by Marek Olšák · 13 years ago
  99. 576c8c5 mesa: add _NEW_VARYING_VP_INPUTS for gl_context::varying_vp_inputs by Marek Olšák · 13 years ago
  100. 784dd51 mesa,vbo: properly detect when vertex arrays need to be recalculated by Marek Olšák · 13 years ago