1. 9014f47 progs/util: make sure function pointers are initialized by Keith Whitwell · 15 years ago
  2. b799af9 progs/glsl: compile with scons and glew by Keith Whitwell · 15 years ago
  3. 9a5ee12 scons: Don't raise an exception when DXSDK is not found. by José Fonseca · 15 years ago
  4. bb8f309 scons: Disable optimizations only for gcc-4.2 by José Fonseca · 15 years ago
  5. 72ad039 scons: Use -Bsymbolic linker option. by José Fonseca · 15 years ago
  6. 418987f docs: detect when too many varying vars are used by Brian Paul · 15 years ago
  7. 21320b2 glsl: check number of varying variables against the limit by Brian Paul · 15 years ago
  8. 4181a10 docs: fix typos, remove old text from relnotes file by Brian Paul · 15 years ago
  9. 2a41df8 docs: bring over news updates from 7.4 branch by Brian Paul · 15 years ago
  10. 318122b docs: bring in 7.4.3 and 7.4.4 release notes, news by Brian Paul · 15 years ago
  11. dd585db docs: increase max varying vars to 16 by Brian Paul · 15 years ago
  12. f08bebf mesa: raise MAX_VARYING (number of shader varying vars) to 16 by Brian Paul · 15 years ago
  13. 2d86503 intel / DRI2: Additional flush of fake front-buffer to real front-buffer by Ian Romanick · 15 years ago
  14. 077a06c mesa: bump version to 7.5-rc4 by Brian Paul · 15 years ago
  15. 62ad606 docs: document for/continue bug fix by Brian Paul · 15 years ago
  16. 928e1ce cell: PIPE_CAP_TGSI_CONT_SUPPORTED query by Brian Paul · 15 years ago
  17. af7fb89 softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED query by Brian Paul · 15 years ago
  18. f5dc352 gallium: added PIPE_CAP_TGSI_CONT_SUPPORTED by Brian Paul · 15 years ago
  19. e80ecdf glsl: move/simplify error checking for 'return' statements by Brian Paul · 15 years ago
  20. 8e6dd8b glsl: overhaul 'return' statement handling by Brian Paul · 15 years ago
  21. aa48bec glsl: predicate assignments according to __returnFlag by Brian Paul · 15 years ago
  22. 16787c5 glsl: added slang_variable::is_global field by Brian Paul · 15 years ago
  23. ac05996 glsl: silence a problem warning by Brian Paul · 15 years ago
  24. 0efd25b glsl: code refactoring for return statements by Brian Paul · 15 years ago
  25. 2ae297c glsl: fix assorted regressions related to early-return-removal by Brian Paul · 15 years ago
  26. ddf64be glsl: comments, field reordering by Brian Paul · 15 years ago
  27. f652f15 glsl: rework loop nesting code by Brian Paul · 15 years ago
  28. dd453fa glsl: remove test for loop unrolling when we hit conditional cont/break by Brian Paul · 15 years ago
  29. 2f1c5c5 glsl: checkpoint: predicate __retVal = expr with __returnFlag by Brian Paul · 15 years ago
  30. 65eaafe glsl: use new helper functions in _slang_gen_logical_and/or() by Brian Paul · 15 years ago
  31. e139434 glsl: add comments by Brian Paul · 15 years ago
  32. b04605d glsl: checkpoint: replace 'return' with __returnFlag=true; by Brian Paul · 15 years ago
  33. 515513b glsl: fix up scoping for parent/children in slang_operation_copy() by Brian Paul · 15 years ago
  34. 0931304 glsl: fix uninitialized var in _slang_gen_for_without_continue() by Brian Paul · 15 years ago
  35. 5951ab3 glsl: added slang_operation_free_children() by Brian Paul · 15 years ago
  36. e5b53c0 glsl: added slang_oper_num_children() helper by Brian Paul · 15 years ago
  37. 3c6480e glsl: check-point: declare _returnFlag by Brian Paul · 15 years ago
  38. fc0896b glsl: added slang_operation_insert_child() by Brian Paul · 15 years ago
  39. f4b1a69 glsl: use slang_generate_declaration() to consolidate some code by Brian Paul · 15 years ago
  40. 454a717 glsl: remove obsolete comment by Brian Paul · 15 years ago
  41. 02edc8d st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED by Brian Paul · 15 years ago
  42. 08025cd glsl: implement _slang_gen_while_without_continue() by Brian Paul · 15 years ago
  43. 2102e30 glsl: fix a bug involving 'continue' in 'for' loops by Brian Paul · 15 years ago
  44. 541594b glsl: added slang_oper_child_const() by Brian Paul · 15 years ago
  45. 38ddbc5 glsl: use _slang_loop_contains_continue_or_break() to check for unrolling by Brian Paul · 15 years ago
  46. 4dafac2 glsl: use new _slang_loop_contains_continue() helper function by Brian Paul · 15 years ago
  47. aba9364 glsl: implement continue->break translation for do-while loops by Brian Paul · 15 years ago
  48. 7e0eaca glsl: added slang_operation_literal_int/bool() helper functions by Brian Paul · 15 years ago
  49. c1f74a6 glsl: don't allocate 0-length children array in slang_operation_copy() by Brian Paul · 15 years ago
  50. f388724 glsl: remove debug code, misc clean-up by Brian Paul · 15 years ago
  51. f66733b glsl: implement continue->break transformation for for-loops by Brian Paul · 15 years ago
  52. c4fd947 glsl: added slang_operation_add_children() and slang_oper_child() helpers by Brian Paul · 15 years ago
  53. c20bb48 glsl: added slang_assemble_ctx::EmitContReturn field, init by Brian Paul · 15 years ago
  54. eb1eee0 demos: improve argv parsing in fslight.c by Brian Paul · 15 years ago
  55. 4bc74a0 glsl: don't unroll loops containing continue/break by Brian Paul · 15 years ago
  56. 625b0fe Revert "slang: if/else/break & if/else/continue work for unrolled loops" by Brian Paul · 15 years ago
  57. 4031ea1 glsl: Added gl_shader_state::EmitContReturn field by Brian Paul · 15 years ago
  58. 84c5e48 docs: updated Mesa release instructions by Brian Paul · 15 years ago
  59. 72aed16 scons: Tool to build with DirectX SDK. by José Fonseca · 15 years ago
  60. 25f6c93 scons: Don't use C specific options with g++ by José Fonseca · 15 years ago
  61. 3e94521 tgsi: correct handling of return value from util_vsnprintf by Keith Whitwell · 15 years ago
  62. c9f8c40 aux/indices: don't use 'prim' value once it is known to be bad by Keith Whitwell · 15 years ago
  63. c25534f wgl: Handle flush after a window is destroyed. by José Fonseca · 15 years ago
  64. b79e6a5 demos: fix issues in glxcontexts.c by Brian Paul · 15 years ago
  65. 2f184d0 i965: handle OPCODE_SWZ in the glsl path by Roland Scheidegger · 15 years ago
  66. 9d367d4 Disable SGI_swap_control extension for DRI2 by Owen W. Taylor · 15 years ago
  67. 0584b6e intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL. by Michel Dänzer · 15 years ago
  68. 19218fe i965: added intelFlush() call in intel_get_tex_image() by Brian Paul · 15 years ago
  69. a5b7e0c mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs by Brian Paul · 15 years ago
  70. 54f425b mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS by Brian Paul · 15 years ago
  71. 810df83 mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS by Brian Paul · 15 years ago
  72. 19ca5ee mesa: fix some potential state-restore issues in pop_texture_group() by Brian Paul · 15 years ago
  73. ad0514b vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program by Brian Paul · 15 years ago
  74. 00e203f mesa: create/use a fallback texture when bound texture is incomplete by Brian Paul · 15 years ago
  75. abfd56c intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists. by Eric Anholt · 15 years ago
  76. daacac1 intel: Fix glClear behavior versus display lists. by Eric Anholt · 15 years ago
  77. 43bb78f radeons: use dp4 for position invariant vertex programs by Roland Scheidegger · 15 years ago
  78. 9dfce36 Also release direct rendering resources in glXDestroyGLXPixmap. by Michel Dänzer · 15 years ago
  79. a120778 Always free image offsets memory when re-initializing texture image fields. by Michel Dänzer · 15 years ago
  80. 3cf92e9 scons: Output the friendly "Linking ..." message when creating DLLs with MinGW. by José Fonseca · 15 years ago
  81. 0487656 softpipe: return alpha=1 in shadow_compare() function by Brian Paul · 15 years ago
  82. 8f382fd util: Add cast. by José Fonseca · 15 years ago
  83. 21bfd0f draw: Replace pointer arithmetic with cast. by José Fonseca · 15 years ago
  84. d609df1 trace: Use size_t consistently. by José Fonseca · 15 years ago
  85. 2af0173 pipebuffer: Use a type consistently for sizes/offsets. by José Fonseca · 15 years ago
  86. 4288289 wgl: Fix window resizing in multithread applications. by José Fonseca · 15 years ago
  87. 4b4855c wgl: Move all thread related code together. by José Fonseca · 15 years ago
  88. 1b05b5b glew: correct misspelling of glFramebufferTextureLayer by Keith Whitwell · 15 years ago
  89. 0491142 mesa: protect Elements against multiple definitions by Keith Whitwell · 15 years ago
  90. 39366ed intel: remove extra \n from warning string by Brian Paul · 15 years ago
  91. d446d3a i965: fix 1D texture borders with GL_CLAMP_TO_BORDER by Robert Ellison · 15 years ago
  92. 56235ae i965: send all warnings through _mesa_warning() by Robert Ellison · 15 years ago
  93. e15aebe i965: fix segfault on low memory conditions by Robert Ellison · 15 years ago
  94. a70c45b Fast path when rebinding the same texture in single context environment by Ian Romanick · 15 years ago
  95. ff3da09 i915: Don't put VBOs in graphics memory unless required for an operation. by Eric Anholt · 15 years ago
  96. 1b8e4dd i915: Fall back on NPOT textured metaops on 830-class. by Eric Anholt · 15 years ago
  97. cee73ff i915: Restore the Viewport and DepthRange functions on 8xx. by Eric Anholt · 15 years ago
  98. 7805c3b i956: Make state dependency of SF on drawbuffer bounds match Mesa's. by Eric Anholt · 15 years ago
  99. 97974b7 intel: Don't complain on falling back from PBO fastpaths. by Eric Anholt · 15 years ago
  100. 957f3c8 mesa: Mark FBOs with compressed color attachments as FBO-incomplete. by Eric Anholt · 15 years ago