1. 9cdf2f7 mesa: Silence unused parameter warning in _mesa_clear_shader_program_data by Ian Romanick · 10 years ago
  2. 7cbcff0 mesa: Add some missing clean-up to _mesa_clear_shader_program_data by Ian Romanick · 10 years ago
  3. a3bfc7d mesa: Remove prototypes for nonexistent functions by Ian Romanick · 10 years ago
  4. 1ac924a ff_fragment_shader: Silence unused parameter warning in smear by Ian Romanick · 10 years ago
  5. 34a3c97 mesa: Implement ARB_clip_control. by Mathias Fröhlich · 10 years ago
  6. 6340e60 mesa: Refactor viewport transform computation. by Mathias Fröhlich · 10 years ago
  7. d897e7c mesa/shaderimage.c: fix inconsistent sign warning by Alon Levy · 10 years ago
  8. 9ad80d1 mesa: remove conditional render and rgtc from ES3 requirements by Ilia Mirkin · 10 years ago
  9. 32364a1 glsl: Delete unused gl_uniform_driver_format enum values. by Kenneth Graunke · 10 years ago
  10. aafbd89 mesa: fix 'feeedback' typo in comment by Brian Paul · 10 years ago
  11. 4676c6c mesa: fix 'misalgned' typos in error messages by Brian Paul · 10 years ago
  12. 953a0af mesa: validate sampler uniforms during gluniform calls by Tapani Pälli · 10 years ago
  13. 63c6509 mesa: Drop the "target" parameter from NewBufferObject(). by Kenneth Graunke · 10 years ago
  14. 7bd6dfe mesa: Mark buffer objects that are used as atomic counter buffers by Chris Forbes · 10 years ago
  15. 8db38ba mesa: Mark buffer objects that are used as TexBOs by Chris Forbes · 10 years ago
  16. fe3133f mesa: Mark buffer objects which are bound as UBOs by Chris Forbes · 10 years ago
  17. 3d98946 mesa: Add usage history bitfield to buffer objects by Chris Forbes · 10 years ago
  18. ac557b4 mesa: fix error reported on gTexSubImage2D when level not valid by Tapani Pälli · 10 years ago
  19. 8892a6b mesa: Make _mesa_print_arrays use stderr. by Kenneth Graunke · 10 years ago
  20. c7f0755 mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error by Brian Paul · 10 years ago
  21. 8df3c02 mesa: fix GetTexImage for 1D array depth textures by Dave Airlie · 10 years ago
  22. f4b4ae8 mesa: relax draw api validation on ES2 by Tapani Pälli · 10 years ago
  23. 44b500f mesa: fix _mesa_alloc_dispatch_table() declaration by Brian Paul · 10 years ago
  24. 38cd40f mesa: Add new variables in gl_context to store sample layout by Anuj Phogat · 10 years ago
  25. 95073a2 mesa: Avoid flagging _NEW_VIEWPORT on redundant viewport updates. by Kenneth Graunke · 10 years ago
  26. 04e1357 glsl: Add context-level controls for whether temporaries have real names by Ian Romanick · 10 years ago
  27. 2b76ee9 mesa: Drop the always-software-primitive-restart paths. by Eric Anholt · 10 years ago
  28. 5ef6eb4 Remove Bluegene/L wrappers by Emil Velikov · 10 years ago
  29. 343795e mesa: remove last DJGPP remains by Emil Velikov · 10 years ago
  30. 43267a3 mesa: Replace IS_NEGATIVE(x) with x < 0.0f. by Matt Turner · 10 years ago
  31. 4a96df7 mesa: Replace a priori knowledge of gcc builtins with configure tests. by Matt Turner · 10 years ago
  32. 23247e8 mesa: Use VertexArray, not _VertexArray, in array size expressions. by Kenneth Graunke · 10 years ago
  33. d0ec6e8 mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*). by Kenneth Graunke · 10 years ago
  34. 8c16a0d mesa: Remove some dead helper functions. by Kenneth Graunke · 10 years ago
  35. f5e8b30 mesa: remove EXT suffix from FBO error messages by Brian Paul · 10 years ago
  36. 5980fc3 mesa: Drop _mesa_getenv() wrapper. by Matt Turner · 10 years ago
  37. 209eba4 mesa: Drop _mesa_bsearch() wrapper. by Matt Turner · 10 years ago
  38. 9499d6e mesa: Unifdef _WIN32_WCE. by Matt Turner · 10 years ago
  39. d20015a mesa: Unifdef _XBOX. by Matt Turner · 10 years ago
  40. 452926a mesa: Use realloc() instead of _mesa_realloc() and remove the latter. by Matt Turner · 10 years ago
  41. e5162de mesa: Remove duplicate _mesa_{init,free}_shader_state prototypes. by Matt Turner · 10 years ago
  42. 2599b92 mesa: allow forcing >=3.1 compatibility contexts with MESA_GL_VERSION_OVERRIDE by Marek Olšák · 10 years ago
  43. 10ffd98 mesa: don't set ES versions to GLSLVersion in _mesa_init_constants by Marek Olšák · 10 years ago
  44. 51aa221 mesa/main: Check allocations success in _mesa_one_time_init_extension_overrides() by Juha-Pekka Heikkila · 10 years ago
  45. 26ee6f2 mesa: Delete VAO _MaxElement code and index buffer bounds checking. by Kenneth Graunke · 10 years ago
  46. be6ef20 mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2) by Richard Sandiford · 10 years ago
  47. df14091 mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB} by Richard Sandiford · 10 years ago
  48. 9ea045e mesa: fix SRGB alpha channel value in pack_float_R8G8B8X8_SRGB by Dave Airlie · 10 years ago
  49. 3e3b1db mesa: Tweak unpack name for MESA_FORMAT_R8G8B8X8_SNORM by Richard Sandiford · 10 years ago
  50. 3ff5c6a mesa: Fix alpha component in unpack_R8G8B8X8_SRGB. by Richard Sandiford · 10 years ago
  51. ebcb2ee util: move shared rgtc code to util (v2) by Dave Airlie · 10 years ago
  52. 418da97 mesa: move i, j var decls into SWIZZLE_CONVERT_LOOP() macro by Brian Paul · 10 years ago
  53. cfeb394 mesa: break up _mesa_swizzle_and_convert() to reduce compile time by Brian Paul · 10 years ago
  54. 9bd139e mesa: check that uniform exists in glUniform* functions by Tapani Pälli · 10 years ago
  55. 0d73ac6 mesa: fix _mesa_free_pipeline_data() use-after-free bug by Brian Paul · 10 years ago
  56. a46d757 st/mesa: handle failed context creation for core profile by Brian Paul · 10 years ago
  57. 9608193 mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC by Brian Paul · 10 years ago
  58. 56d8cfd mesa: trim down some #includes by Brian Paul · 10 years ago
  59. 26e949b mesa: Fix glGetActiveAttribute for gl_VertexID when lowered. by Kenneth Graunke · 10 years ago
  60. 26c9514 mesa: Replace string comparisons with SYSTEM_VALUE enum checks. by Kenneth Graunke · 10 years ago
  61. ec08b5e glsl: Add a lowering pass for gl_VertexID by Ian Romanick · 10 years ago
  62. 1e87fbd mesa: Add SYSTEM_VALUE_BASE_VERTEX by Ian Romanick · 10 years ago
  63. 5964a4f mesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASE by Ian Romanick · 10 years ago
  64. 9afb5ae mesa: Document SYSTEM_VALUE_VERTEX_ID and SYSTEM_VALUE_INSTANCE_ID by Ian Romanick · 10 years ago
  65. d67db73 mesa: set UniformBooleanTrue = 1.0f by default by Marek Olšák · 10 years ago
  66. 44df6df mesa: s/INLINE/inline/ by Brian Paul · 10 years ago
  67. 374f3e9 mesa: invalidate draw state in glPopClientAttrib by Marek Olšák · 10 years ago
  68. c35f14f Eliminate several cases of multiplication in arguments to calloc by Carl Worth · 10 years ago
  69. 454aab4 main: Don't leak temporary texture rows by Jason Ekstrand · 10 years ago
  70. 9f20503 main/cs: Add gl_context::ComputeProgram by Paul Berry · 11 years ago
  71. d035d50 mesa: Convert NewDriverState to 64-bits by Jordan Justen · 10 years ago
  72. 0c38006 mesa: force height of 1D textures to be 1 in texture views by Ilia Mirkin · 10 years ago
  73. 941269f mesa: Delete ctx->GeometryProgram.Cache. by Kenneth Graunke · 10 years ago
  74. 85d4cc4 mesa: fix fallback texture for cube map array by Roland Scheidegger · 10 years ago
  75. 3246e11 mesa: implement GL_MAX_VERTEX_ATTRIB_STRIDE by Timothy Arceri · 10 years ago
  76. 0871028 mesa: Use a recursive mutex for the texture lock. by Kenneth Graunke · 10 years ago
  77. 3f8ad32 mesa: Add support for inverted s/w conditional rendering by Chris Forbes · 10 years ago
  78. 31ce84a mesa: fix NULL pointer deref bug in _mesa_drawbuffers() by Brian Paul · 10 years ago
  79. 64cc187 mesa: add ARB_conditional_render_inverted flags by Tobias Klausmann · 10 years ago
  80. 1a51751 glapi: add GL_ARB_conditional_render_inverted by Tobias Klausmann · 10 years ago
  81. 6df0fd8 mesa: Upload boolean uniforms using UniformBooleanTrue. by Matt Turner · 10 years ago
  82. 39a920c mesa: fix copy and paste errors in glBindVertexBuffers by Timothy Arceri · 10 years ago
  83. 9d9879a mesa: fix compressed_subtexture_error_check() return value by Brian Paul · 10 years ago
  84. cf8b680 mesa: move _mesa_compressed_texture_pixel_storage_error_check() by Brian Paul · 10 years ago
  85. 9b4c6da mesa: minor improvements to _mesa_compute_compressed_pixelstore() by Brian Paul · 10 years ago
  86. ed6a4d6 mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced. by Kenneth Graunke · 10 years ago
  87. 5fad83b mesa: Use _mesa_lock_context_textures in _mesa_GetTexParameterfv() by Kristian Høgsberg · 10 years ago
  88. ffb8e88 mesa: check if GL_ARB_copy_image is enabled in _mesa_CopyImageSubData() by Brian Paul · 10 years ago
  89. 4a9c36c mesa: add ARB_derivative_control extension bit by Ilia Mirkin · 10 years ago
  90. e474cb4 mesa: add ARB_texture_barrier support by Ilia Mirkin · 10 years ago
  91. c1df492 mesa: Make ARB_gpu_shader5 core-profile-only by Chris Forbes · 10 years ago
  92. a8379a4 mesa/texstore: Don't use the _mesa_swizzle_and_convert if we need transfer ops by Jason Ekstrand · 10 years ago
  93. b6d29de mesa: fix texstore with GL_COLOR_INDEX data by Roland Scheidegger · 10 years ago
  94. 817051a swrast: Enable GL_ARB_texture_compression_bptc by Neil Roberts · 10 years ago
  95. 88a8830 mesa/main: Modify generate_mipmap_compressed to cope with float textures by Neil Roberts · 10 years ago
  96. 17cde55 mesa: Add texstore functions for BPTC-compressed textures by Neil Roberts · 10 years ago
  97. 442bcd7 mesa: Add texel fetch functions for BPTC-compressed textures by Neil Roberts · 10 years ago
  98. 7e78033 mesa: Add the format enums for BPTC-compressed images by Neil Roberts · 10 years ago
  99. cc9c30b mesa/format_info: Add support for the BPTC layout by Neil Roberts · 10 years ago
  100. 84218b5 mesa/format_info: Add support for compressed floating-point formats by Neil Roberts · 10 years ago