1. 9f9d648 scons: Avoid depending on scons 2.0 in general. by José Fonseca · 13 years ago
  2. 2a2b156 mesa: Remove the DXT compression via blit path. by José Fonseca · 14 years ago
  3. 697a3eb svga: Don't fake DXT compression ability. by José Fonseca · 14 years ago
  4. 3903e25 nvc0: fix blend factor mapping by Christoph Bumiller · 13 years ago
  5. 3f1361e nvc0: fix emit_dfdx,dfdy by Christoph Bumiller · 13 years ago
  6. bb2c8e7 nvc0: don't swap sources if either value is not in a GPR by Christoph Bumiller · 13 years ago
  7. 2fa35ee nvc0: add missing break statements in constant_operand by Christoph Bumiller · 13 years ago
  8. e7845e3 nvc0: fix clipping and use VIEWPORT instead of SCISSOR by Christoph Bumiller · 13 years ago
  9. 19f2272 nvc0: demagic the clear flags and fix region clears by Christoph Bumiller · 13 years ago
  10. 293a8d1 nvc0: front stencil mask and func mask methods are swapped by Christoph Bumiller · 13 years ago
  11. a24e9bd nvc0: clone memory values with multiple refs before modifying them by Christoph Bumiller · 13 years ago
  12. 80a7ae3 nvc0: disable early fragment tests if KIL is used by Christoph Bumiller · 13 years ago
  13. 17d680c nvc0: force vertex data through FIFO if we need to convert it by Christoph Bumiller · 14 years ago
  14. bf1ce9c nvc0: use format from the template on surface creation by Christoph Bumiller · 14 years ago
  15. 1b4c0c8 nvc0: update the set of formats supported by the 2D engine by Christoph Bumiller · 14 years ago
  16. a3c62af nvc0: fix user vertex buffer updates by Christoph Bumiller · 13 years ago
  17. fc5ab1b mesa: use gl_format type instead of GLuint by Brian Paul · 13 years ago
  18. f53436d r600g: fix typo in previous s3tc commit by Dave Airlie · 13 years ago
  19. 9e725b9 r300g: fix texture border color for float formats by Marek Olšák · 13 years ago
  20. 4ffef88 Revert "util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0)" by Dave Airlie · 13 years ago
  21. 04903d1 r600g: add L8A8 SRGB formats. by Dave Airlie · 13 years ago
  22. 6e7d782 util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0) by Marek Olšák · 13 years ago
  23. 4016a1b r600g: add L4A4 support. by Dave Airlie · 13 years ago
  24. 0863eaf r600g: fix s3tc-texsubimage by Dave Airlie · 13 years ago
  25. 25b36e8 linker: Fix off-by-one error implicit array sizing by Ian Romanick · 13 years ago
  26. ae11707 st/python: add usage parameter to pipe_buffer_create by Vinson Lee · 13 years ago
  27. 38104a7 r300g: disable linear filtering for float textures by Marek Olšák · 13 years ago
  28. 62c8c77 glsl: Reinstate constant-folding for division by zero by Chad Versace · 13 years ago
  29. f2e9981 Revert "glsl: Fix constant-folding for reciprocal expressions" by Chad Versace · 13 years ago
  30. a231ac2 tnl: Add support for datatype GL_FIXED in vertex arrays by Chad Versace · 13 years ago
  31. 632918d r600g: add srgb compressed formats to the list. by Dave Airlie · 13 years ago
  32. eafb7f2 gallium: add usage parameter to pipe_buffer_create by Marek Olšák · 13 years ago
  33. 82a9794 r600g: Fix RGB10_A2 format handling by Fabian Bieler · 14 years ago
  34. 4b81c5f r600g: fix regression in r6/7xx since mipmap rework by Dave Airlie · 13 years ago
  35. cd8af3b nvc0: Fix uninitialized variable warning. by Vinson Lee · 13 years ago
  36. b9e2cde r300g: offload the CS ioctl to another thread by Marek Olšák · 13 years ago
  37. 8e04379 r600g: add support for s3tc formats. by Dave Airlie · 14 years ago
  38. a661dac r600g: fix miptree calculations by Dave Airlie · 13 years ago
  39. ea7a548 r600g: drop tiled flag by Dave Airlie · 13 years ago
  40. fdb4373 st/mesa: fix compressed mipmap generation. by Dave Airlie · 13 years ago
  41. dc57818 st/mesa: fix GLES build by Marek Olšák · 13 years ago
  42. 333d3da r300g: actually implement the is_buffer_busy hook the right way by Marek Olšák · 13 years ago
  43. 45e1cd5 r300g: handle interaction between UNSYNCHRONIZED and DONTBLOCK flags in bo_map by Marek Olšák · 13 years ago
  44. 8decb0a r300g: fix a possible race condition when mapping a buffer by Marek Olšák · 13 years ago
  45. 18b4978 r300g: implement fences using dummy relocations by Marek Olšák · 13 years ago
  46. 4faf11a r300g: fix SIGFPE on debug builds by Marek Olšák · 13 years ago
  47. 56029ce r300g: inline some of the pipe_buffer_map/unmap calls by Marek Olšák · 13 years ago
  48. 20112cc r300g: do not track whether occlusion queries have been flushed by Marek Olšák · 13 years ago
  49. 89ee0d5 r300g: flush CS in bo_map even if we get USAGE_DONTBLOCK by Marek Olšák · 13 years ago
  50. ec21eab st/python: remove pipe_vertex_buffer::max_index by Vinson Lee · 13 years ago
  51. 7582448 graw: remove pipe_vertex_buffer::max_index by Vinson Lee · 13 years ago
  52. a476ca1 st/mesa: Use blend equation and function of first render target for all render targets if ARB_draw_buffers_blend is not supported by Fabian Bieler · 14 years ago
  53. a87730f r300g: implement pb_manager::is_buffer_busy by Marek Olšák · 13 years ago
  54. 49579a4 pb_bufmgr_cache: add is_buffer_busy hook and use it instead of non-blocking map by Marek Olšák · 13 years ago
  55. 588fa88 gallium: notify drivers about possible changes in user buffer contents by Marek Olšák · 14 years ago
  56. 2a904fd st/mesa: set vertex arrays state only when necessary by Marek Olšák · 14 years ago
  57. cdca3c5 gallium: remove pipe_vertex_buffer::max_index by Marek Olšák · 14 years ago
  58. d5062fb gallium: always save and restore vertex buffers using cso_cache by Marek Olšák · 14 years ago
  59. cfaf217 vbo: bind arrays only when necessary by Marek Olšák · 14 years ago
  60. 5a01361 vbo: notify a driver that we change buffer offsets, strides, etc. by Marek Olšák · 14 years ago
  61. d123959 r300g: Remove redundant initialization. by Vinson Lee · 13 years ago
  62. 9e96ea0 r600g: add alignment cases for linear aligned by Alex Deucher · 13 years ago
  63. 07eb660 draw: Don't define the last two mipmap levels in aa lines. by José Fonseca · 13 years ago
  64. 9305e93 svga: Set the appropriate flags when creating sampler/surface views. by José Fonseca · 14 years ago
  65. a0c293e r300g: put indices in CS if there's just a few of them and are in user memory by Marek Olšák · 13 years ago
  66. 437583e r300g: cleanup the draw functions by Marek Olšák · 13 years ago
  67. 476cec3 r300g: do not create a user buffer struct for misaligned ushort indices fallback by Marek Olšák · 13 years ago
  68. d173f1b r300g: fix fallback for misaligned ushort indices with num vertices >= 65535 by Marek Olšák · 13 years ago
  69. 3d5ac32 r300g: consolidate emission of common draw regs by Marek Olšák · 13 years ago
  70. 0f91253 docs: Fix typo in GL3.txt by Sedat Dilek · 13 years ago
  71. 3b01b52 r300g: Move declaration before code. by Vinson Lee · 13 years ago
  72. e9d993e r600g: do not destroy the original index buffer when translating indices by Marek Olšák · 13 years ago
  73. 5a6ba08 r300g: emit 3D_LOAD_VBPNTR only when necessary by Marek Olšák · 13 years ago
  74. 004dd01 r300g: fix reference counting when translating indices by Marek Olšák · 13 years ago
  75. 9a90eee u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZED by Marek Olšák · 13 years ago
  76. 5197b09 r300g: remove the relocation after AARESOLVE_PITCH by Marek Olšák · 13 years ago
  77. 1f5b674 egl_dri2: add nouveau support. by Dave Airlie · 13 years ago
  78. 8fe5da8 nv50: fix query assertion by Marcin Slusarz · 13 years ago
  79. e6e4860 r300g: correctly determine if a texture is blittable in texture_get_transfer by Marek Olšák · 13 years ago
  80. 8ab1fcc r300g: fixup the handle_compare function by Marek Olšák · 13 years ago
  81. 1fd6bbc r300g: when printing shader linker errors to stderr, report it's not a bug by Marek Olšák · 13 years ago
  82. 9ad9a68 r300g: add debug options nozmask and nohiz which disable some hyper-z features by Marek Olšák · 13 years ago
  83. 685c326 r300g: typecast void* to unsigned correctly by Marek Olšák · 13 years ago
  84. 04521c1 dri: Remove the old metaops code which has been superceded by ../common/ by Eric Anholt · 13 years ago
  85. 211725e radeon: Remove setup of the old dri/ meta code, which is now unused. by Eric Anholt · 13 years ago
  86. 47589c1 intel: Remove setup of the old dri/ meta code, which is now unused. by Eric Anholt · 14 years ago
  87. a6b7393 update GL3.txt for GL_EXT_framebuffer_sRGB status by Dave Airlie · 14 years ago
  88. 9106b98 r300/compiler: Don't erase sources when converting RGB->Alpha by Tom Stellard · 14 years ago
  89. d1e28b2 mesa: Optionally build a dricore support library (v3) by Christopher James Halse Rogers · 14 years ago
  90. b5dc407 glx: Put null check before use by nobled · 14 years ago
  91. df54b53 r300g: improve function radeon_bo_is_referenced_by_cs by Marek Olšák · 14 years ago
  92. 20a78b6 u_vbuf_mgr: fix segfault by Marek Olšák · 14 years ago
  93. 3803295 ir_to_mesa: Don't dereference a NULL pointer during copy propagation by Ian Romanick · 14 years ago
  94. a0120e6 glcpp: regerated files by Ian Romanick · 14 years ago
  95. afdceed glsl: Regenerate files modified by previous commits by Ian Romanick · 14 years ago
  96. 8842158 glsl: Finish out the reduce/reduce error fixes by Ian Romanick · 14 years ago
  97. f4b812e glsl: Eliminate reduce/reduce conflicts in glsl grammar by Keith Packard · 14 years ago
  98. 81affb8 st/mesa: Fix surfaceless opengl with non-dummy contexts by Benjamin Franzke · 14 years ago
  99. 6c3a82a svga: disable a debug_printf() call by Brian Paul · 14 years ago
  100. 396da5d svga: comments and debug code by Brian Paul · 14 years ago