1. a10d59c nir/spirv: Increment num_ubos/ssbos when creating variables by Jason Ekstrand · 9 years ago
  2. 0465631 anv/apply_dynamic_offsets: Use the right sized immediate zero by Jason Ekstrand · 9 years ago
  3. 104525c anv/pipeline: Set the right SSBO binding table start index for FS by Jason Ekstrand · 9 years ago
  4. 399d531 anv/cmd_buffer: Rework the way we emit UBO surface state by Jason Ekstrand · 9 years ago
  5. 1b5c7e7 anv/pipeline: Expose is_scalar_shader_stage by Jason Ekstrand · 9 years ago
  6. 5ba281e nir/spirv: Add a helper for determining if a block is externally visable by Jason Ekstrand · 9 years ago
  7. 220261a anv: Use VkDescriptorType instead of anv_descriptor_type by Jason Ekstrand · 9 years ago
  8. 612e35b anv: Do range-checking in the shader for dynamic buffers by Jason Ekstrand · 9 years ago
  9. f805235 anv/device: Increase the block size for instructions by Jason Ekstrand · 9 years ago
  10. d7cc992 anv: Remove all support for BufferViews by Jason Ekstrand · 9 years ago
  11. 0360c36 anv/device: Only support binding UBOs through BufferInfo by Jason Ekstrand · 9 years ago
  12. 3aa2fc8 anv: Rework UpdateDescriptorSets by Jason Ekstrand · 9 years ago
  13. 45b1bbe anv: Add a descriptor_index to anv_descriptor_set_binding_layout by Jason Ekstrand · 9 years ago
  14. f029e0c anv: Add a layout to anv_descriptor_set by Jason Ekstrand · 9 years ago
  15. 16119ad anv/meta: Finish load clears for stencil attachments by Chad Versace · 9 years ago
  16. a40f682 anv/cmd_buffer: Fix SURFACE_STATE for non-view buffer bindings by Jason Ekstrand · 9 years ago
  17. 1b68120 anv/cmd_buffer: Don't use an anv_state pointer in emit_binding_table by Jason Ekstrand · 9 years ago
  18. d259af3 anv: Remove unused anv_render_pass members by Chad Versace · 9 years ago
  19. a9a3071 anv/meta: Rewrite clear code by Chad Versace · 9 years ago
  20. 49c96a1 anv/meta: Clear color attribute is always flat by Chad Versace · 9 years ago
  21. 7f82cc7 anv/meta: Use consistent naming for dynamic state mask by Chad Versace · 9 years ago
  22. 2bdb9e2 anv/meta: Rename anv_cmd_buffer_save/restore by Chad Versace · 9 years ago
  23. 16b2a48 anv: Move meta clear code to new file anv_meta_clear.c by Chad Versace · 9 years ago
  24. c567270 anv: Move struct anv_vue_header to anv_private.h by Chad Versace · 9 years ago
  25. b00e3f2 Merge remote-tracking branch 'mesa-public/master' into vulkan by Jason Ekstrand · 9 years ago
  26. a1e7b87 nir: remove sampler_set from nir_tex_instr by Jason Ekstrand · 9 years ago
  27. 5d4b019 i965/gen8+: Extract color clear surface state by Ben Widawsky · 9 years ago
  28. f3223eb i965/gen8+: Remove redundant zeroing of surface state by Ben Widawsky · 9 years ago
  29. 4d1c764 anv: Drop stale comment in anv_cmd_buffer_emit_binding_table() by Chad Versace · 9 years ago
  30. e887407 nvc0: add missing compute parameters required by clover by Samuel Pitoiset · 9 years ago
  31. e640ba4 nvc0: handle NULL pointer in nvc0_get_compute_param() by Samuel Pitoiset · 9 years ago
  32. dde33fc i965/skl: PCI ID cleanup and brand strings by Ben Widawsky · 9 years ago
  33. 7cbd660 i965/skl: Add GT4 PCI IDs by Ben Widawsky · 9 years ago
  34. 55365a7 mesa: Add spec citations for DispatchCompute* by Jordan Justen · 9 years ago
  35. 44c399f mesa: Update DispatchComputeIndirect errors for indirect parameter by Jordan Justen · 9 years ago
  36. 584f9d4 anv: Report 0 physical devices when not on Broadwell or Ivy Bridge by Jason Ekstrand · 9 years ago
  37. 0b19f65 i965/fs: Clean up FBH code. by Matt Turner · 9 years ago
  38. c22d62f i965/vec4: Clean up FBH code. by Matt Turner · 9 years ago
  39. 7c81a6a i965: Replace default case with list of enum values. by Matt Turner · 9 years ago
  40. d9b09f8 i965/vec4: Don't disable channels in any/all comparisons. by Matt Turner · 9 years ago
  41. f4466c8 mesa: fix uniforms calculation in glGetProgramiv by Tapani Pälli · 9 years ago
  42. efb333a mesa: fix program resource queries for atomic counter buffers by Tapani Pälli · 9 years ago
  43. c2c124f glsl: join calculate_array_size() and calculate_array_stride() by Juha-Pekka Heikkila · 9 years ago
  44. af7c98a mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES by Ryan Houdek · 9 years ago
  45. 985b515 nouveau: set MaxDrawBuffers to the same value as MaxColorAttachments by Ilia Mirkin · 9 years ago
  46. 00bb524 nv50: use correct heaps for FP and GP code segments by Samuel Pitoiset · 9 years ago
  47. 39bb59a mesa/sso: Add compute shader support by Jordan Justen · 9 years ago
  48. 6e11855 mesa/sso: Add MESA_VERBOSE=api trace support by Jordan Justen · 9 years ago
  49. 5bfe283 i965: Setup pull constant state for compute programs by Jordan Justen · 9 years ago
  50. a4a416f main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS by Jordan Justen · 9 years ago
  51. 218e949 glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rules by Jordan Justen · 9 years ago
  52. b6e9b2b glsl: Add compute shader builtin variables for OpenGLES 3.1 by Jordan Justen · 9 years ago
  53. 67635a0 nouveau: get rid of tabs by Ilia Mirkin · 9 years ago
  54. 0ef8c5c i965/sched: don't calculate live intervals for post-RA scheduling by Connor Abbott · 9 years ago
  55. 425d8c2 virgl/vtest: fix extra malloc by Dave Airlie · 9 years ago
  56. 8d731eb virgl: free sampler view on failure path by Dave Airlie · 9 years ago
  57. 7153b12 gallium/swrast: fixup build breakage and warnings by Dave Airlie · 9 years ago
  58. 2b67657 gallium/swrast: fix front buffer blitting. (v2) by Dave Airlie · 9 years ago
  59. 103de02 glsl: set image access qualifiers for AoA by Timothy Arceri · 9 years ago
  60. 7b36848 i965: Do legacy userclipping in OpenGL ES 1.x contexts. by Ian Romanick · 9 years ago
  61. f3d4d10 gbm.h: Add a missing stddef.h include for size_t. by Emmanuel Gil Peyrot · 9 years ago
  62. 7bac333 winsys/virgl: rework line wrapping/indent by Emil Velikov · 9 years ago
  63. 493e410 virgl: unwrap the includes by Emil Velikov · 9 years ago
  64. 7154d48 winsys/virgl: remove temporary ret variable by Emil Velikov · 9 years ago
  65. bdcb005 winsys/virgl: always memset prior to ioctl by Emil Velikov · 9 years ago
  66. e992715 winsys/virgl: use MALLOC to match FREE by Emil Velikov · 9 years ago
  67. 72d7d1e winsys/virgl: remove calloc/malloc casts by Emil Velikov · 9 years ago
  68. 1ce685f winsys/virgl: throw in some inline wrappers by Emil Velikov · 9 years ago
  69. 78be78b virgl: introduce virgl_query() inline wrapper by Emil Velikov · 9 years ago
  70. dafcb21 virgl: use virgl_screen/surface upcast wrappers by Emil Velikov · 9 years ago
  71. 7af46b9 virgl: introduce and use virgl_transfer/texture/resource inline wrappers by Emil Velikov · 9 years ago
  72. 6b123fa virgl: add virgl_context/sampler_view/so_target() upcast wrappers by Emil Velikov · 9 years ago
  73. 1f43e4e winsys/virgl/drm: drop unneeded forward declaration by Emil Velikov · 9 years ago
  74. e005622 virgl: remove sw_winsys pointer from virgl_screen by Emil Velikov · 9 years ago
  75. 0c82c2f virgl: rename virgl.h to virgl_screen.h by Emil Velikov · 9 years ago
  76. 87f7d61 virgl: move virgl_hw.h into the driver dir by Emil Velikov · 9 years ago
  77. 014f8ef virgl: straighten the includes confusion by Emil Velikov · 9 years ago
  78. 2c705d2 virgl: remove the _FILE_OFFSET_BITS defines by Emil Velikov · 9 years ago
  79. a05648f winsys/virgl/drm: add all files to the tarball by Emil Velikov · 9 years ago
  80. 8b9e69e winsys/virgl/vtest: list all files in Makefile.sources by Emil Velikov · 9 years ago
  81. 73308ca virgl: move sources list to Makefile.sources by Emil Velikov · 9 years ago
  82. c1bf71f virgl: fix drm.h include path by Emil Velikov · 9 years ago
  83. 60418a2 i965: enable ARB_shader_clock on gen7+ by Emil Velikov · 9 years ago
  84. 4379ca2 i965: Implement nir_intrinsic_shader_clock by Emil Velikov · 9 years ago
  85. 6a15517 i965/fs: move the fs_reg::smear() from get_timestamp() to the callers by Emil Velikov · 9 years ago
  86. 7682844 nir: add shader_clock intrinsic by Emil Velikov · 9 years ago
  87. f1d98fc glsl: add support for the clock2x32ARB function by Emil Velikov · 9 years ago
  88. 51265c1 glsl: add ARB_shader_clock infrastructure by Emil Velikov · 9 years ago
  89. e916d5e mesa: add infra for ARB_shader_clock by Emil Velikov · 9 years ago
  90. 0d0329d nv50: do not create an invalid HW query type by Samuel Pitoiset · 9 years ago
  91. 5f1eeb7 nv50: move HW queries to nv50_query_hw.c/h files by Samuel Pitoiset · 9 years ago
  92. 76b48ce nv50: move nva0_so_target_save_offset() to its correct location by Samuel Pitoiset · 9 years ago
  93. 2e3fe03 nv50: add a header file for nv50_query by Samuel Pitoiset · 9 years ago
  94. e7ed396 st/va: add support to export a surface as dmabuf by Julien Isorce · 9 years ago
  95. 802ba6f st/va: implement VaDeriveImage by Julien Isorce · 9 years ago
  96. 5e763aa st/va: add more errors checks in vlVaBufferSetNumElements and vlVaMapBuffer by Julien Isorce · 9 years ago
  97. 86eb413 st/va: add headless support, i.e. VA_DISPLAY_DRM by Julien Isorce · 9 years ago
  98. 1bdea0e st/va: handle Video Post Processing for configs by Julien Isorce · 9 years ago
  99. 0b86880 st/va: add colospace conversion through Video Post Processing by Julien Isorce · 9 years ago
  100. 05b6ce4 st/va: implement dmabuf import for VaCreateSurfaces2 by Julien Isorce · 9 years ago