- a185bcb mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement by Brian Paul · 15 years ago
- 899c524 vbo: s/8/MAX_TEXTURE_COORD_UNITS/ by Brian Paul · 15 years ago
- 5b27b4a st: add support for GL_EXT_vertex_array_bgra by Brian Paul · 15 years ago
- 0c75cb5 st: reformatting, comments, var renaming by Brian Paul · 15 years ago
- d0eccc4 Merge branch 'mesa_7_5_branch' by Brian Paul · 15 years ago
- 042d9a5 mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT by Mathias Fröhlich · 15 years ago
- c99a60c mesa: assign trb->Base.StencilBits in update_wrapper(). by Brian Paul · 15 years ago
- 43d8ace mesa: print more info when valid_texture_object() fails by Brian Paul · 15 years ago
- edfbf7d Merge branch 'mesa_7_5_branch' by Brian Paul · 15 years ago
- 7ce105d st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level() by Brian Paul · 15 years ago
- adabd0e mesa: comments for _mesa_generate_mipmap_level() by Brian Paul · 15 years ago
- 14e5bff st: fix incorrect target parameter to screen->is_format_supported() by Brian Paul · 15 years ago
- 2269048 intel: Don't complain on falling back from PBO fastpaths. by Eric Anholt · 15 years ago
- 0307e60 mesa: Mark FBOs with compressed color attachments as FBO-incomplete. by Eric Anholt · 15 years ago
- b197a8a i915: Fix 945 cube map layout for the small mipmaps along the bottom. by Steinar H. Gunderson · 15 years ago
- 4c6f829 i915: Use Stencil.Enabled instead of Stencil._Enabled in DrawBuffers. by Eric Anholt · 15 years ago
- 5c5a468 i915: Only use the new 945 cube layout for compressed textures. by Eric Anholt · 15 years ago
- 483e247 mesa: bump version to 7.5-rc2 by Brian Paul · 15 years ago
- dc657f3 i965: Fix varying payload reg assignment for the non-GLSL-instructions path. by Eric Anholt · 15 years ago
- 0f5113d i965: Fix register allocation of GLSL fp inputs. by Eric Anholt · 15 years ago
- 6498012 intel: Use FRONT_AND_BACK for StencilOp as well. by Eric Anholt · 15 years ago
- d866abe intel: Use GL_FRONT_AND_BACK for stencil clearing. by Eric Anholt · 15 years ago
- ab6c4fa i965: fix 1D texture borders with GL_CLAMP_TO_BORDER by Robert Ellison · 15 years ago
- bc3270e i965: send all warnings through _mesa_warning() by Robert Ellison · 15 years ago
- 09c04db r300: Make sure to drop current hardware state reference to texture objects. by Michel Dänzer · 15 years ago
- ca327b1 Merge branch 'mesa_7_5_branch' by Brian Paul · 15 years ago
- 9996039 intel: added null ptr check by Brian Paul · 15 years ago
- a566b6d intel: enable GL_APPLE_vertex_array_object by Brian Paul · 15 years ago
- a892ace st/mesa: enable GL_APPLE_vertex_array_object for gallium drivers by Brian Paul · 15 years ago
- 3039acf Merge branch 'mesa_7_5_branch' by Brian Paul · 15 years ago
- 2e4e346 intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638 by Brian Paul · 15 years ago
- 3e74faa mesa: delete array objects before buffer objects during context tear-down by Brian Paul · 15 years ago
- 7ae4ce9 mesa: clean-up vertex array object VBO unbinding and delete/refcounting by Brian Paul · 15 years ago
- 5568f2f mesa: reference counting for gl_array_object by Brian Paul · 15 years ago
- 10c4a10 i965: enable additional code in emit_fb_write() by Brian Paul · 15 years ago
- 5590798 i965: increase BRW_EU_MAX_INSN by Brian Paul · 15 years ago
- 4d244fb i965: comment by Brian Paul · 15 years ago
- d4a42b0 intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO. by Eric Anholt · 15 years ago
- aa422b2 intel: Map write-only buffer objects through the GTT when possible. by Eric Anholt · 15 years ago
- 0fc5fa8 i915: Fix driver after HW glGenerateMipmap commit. by Eric Anholt · 15 years ago
- 6d63dec swrast: update/restore the opt_sample_rgb/rgba_2d() functions by Brian Paul · 15 years ago
- 64f36ff Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering by Ian Romanick · 15 years ago
- e7cb125 Merge branch 'mesa_7_5_branch' by Brian Paul · 15 years ago
- f104e4d st: do proper refcounting for framebuffer surfaces by Brian Paul · 15 years ago
- 7c3d735 mesa: updated comments for _mesa_generate_mipmap() by Brian Paul · 15 years ago
- 6697311 i965: handle extended swizzle terms (0,1) in get_src_reg() by Brian Paul · 15 years ago
- 7c2fe42 mesa: better handling/printing of driver-specific opcodes, register files by Brian Paul · 15 years ago
- 2223615 mesa: Fixed a texture memory leak by Brian Paul · 15 years ago
- 1d112207 i965: improve debug logging by Robert Ellison · 15 years ago
- fc6d891 i965: fix memory leak in context/renderbuffer region management by Robert Ellison · 15 years ago
- 44a4abf i965: fix segfault on low memory conditions by Robert Ellison · 15 years ago
- c230767 mesa: Fixed a texture memory leak by Robert Ellison · 15 years ago
- 1d663ae intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps. by Eric Anholt · 15 years ago
- b6e94f71 intel: Put the constant texcoords used in metaops into a vbo. by Eric Anholt · 15 years ago
- 6fec2eb mesa: set version to 7.5-rc1 by Brian Paul · 15 years ago
- f09e5a5 i965: const qualifiers by Brian Paul · 15 years ago
- 4e76239 mesa: raise MAX_VARYING (number of shader varying vars) to 16 by Brian Paul · 15 years ago
- 17a354a mesa: assertions to check for too many vertex outputs or fragment inputs by Brian Paul · 15 years ago
- cc58fbc glsl: check number of varying variables against the limit by Brian Paul · 15 years ago
- 87fbc9a mesa: issue warning for out of bounds array indexes by Brian Paul · 15 years ago
- e2cf522 i965: don't use GRF regs 126,127 for WM programs by Brian Paul · 15 years ago
- 40cba54 glsl: set vertex/fragment program Ids to aid with debugging by Brian Paul · 15 years ago
- ccaa646 mesa: more shader debug code (disabled) by Brian Paul · 15 years ago
- e90beb9 mesa/st: keep surface_copy arguments positive by Keith Whitwell · 15 years ago
- 507f4e7 mesa/st: remove redundant call to st_finish in CopyTexSubImage by Keith Whitwell · 15 years ago
- 33d2ca7 mesa/st: cope with non-ibo index data in st_draw_feedback.c by Keith Whitwell · 15 years ago
- d88faf9 mesa: Make _mesa_share_state thread safe. by José Fonseca · 15 years ago
- b6e8256 mesa: more complete fix for transform_invarient glitches by Keith Whitwell · 15 years ago
- 751f73e mesa/main: set PREFER_DP4 to match position_invarient code by Keith Whitwell · 15 years ago
- d5c2ad8 mesa/st: keep surface_copy arguments positive by Keith Whitwell · 15 years ago
- 6826bad mesa/st: remove redundant call to st_finish in CopyTexSubImage by Keith Whitwell · 15 years ago
- 01280cf mesa/st: cope with non-ibo index data in st_draw_feedback.c by Keith Whitwell · 15 years ago
- b25168c mesa: Make _mesa_share_state thread safe. by José Fonseca · 15 years ago
- fa95ecb mesa: make the array object save/remove functions static by Brian Paul · 15 years ago
- 32b851c mesa: clean-up vertex array object VBO unbinding and delete/refcounting by Brian Paul · 15 years ago
- 1030bf0 mesa: reference counting for gl_array_object by Brian Paul · 15 years ago
- 9bb6684 mesa: array object comments by Brian Paul · 15 years ago
- 4f6b704 mesa: move the NullBufferObj from GLcontext to gl_shared_state by Brian Paul · 15 years ago
- 105c852 mesa: fix comments, s/texture/buffer/ by Brian Paul · 15 years ago
- f37cccd vbo: in glDraw[Range]Element() code, check for out of bounds indexes by Brian Paul · 15 years ago
- 6359ece mesa: remove unused gl_buffer_object::OnCard field by Brian Paul · 15 years ago
- dcca97a mesa: added gl_buffer_object::Written flag (for debug purposes) by Brian Paul · 15 years ago
- b9d0f94 mesa: Compute gl_client_array->_MaxElement during array validation by Brian Paul · 15 years ago
- 800b14c mesa: GLvector4f:: flags is a GLbitfield, update comments too. by Brian Paul · 15 years ago
- 1f75c2d mesa: add storage_count field to GLvector4f. Useful for debugging. by Brian Paul · 15 years ago
- 828aa76 mesa: use array->BufferObj instead of ctx->Array.ArrayBufferObj by Brian Paul · 15 years ago
- 0077c87 mesa: added _ElementSize field to gl_client_array by Brian Paul · 15 years ago
- a6c8e90 mesa: use local var to make code a bit more concise by Brian Paul · 15 years ago
- b102c1d mesa: fix/add comments by Brian Paul · 15 years ago
- 7e3bd45 mesa: use _mesa_sizeof_type() in vbo split code by Brian Paul · 15 years ago
- 3acdab8 mesa: vbo code reformatting, clean-up, comments by Brian Paul · 15 years ago
- 87ba228 mesa: add GL_DOUBLE case in _mesa_sizeof_type() by Brian Paul · 15 years ago
- 2369f14 mesa: in vbo split code, map buffers read-only, not write-only by Brian Paul · 15 years ago
- 74bec42 mesa: limit number of error raised by invalid GL_TEXTURE_MAX_ANISOTROPY_EXT by Brian Paul · 15 years ago
- ad32489 tnl: added some clip debug/print code (disabled) by Brian Paul · 15 years ago
- 4245079 mesa: reformatting, updated comments, const-correctness by Brian Paul · 15 years ago
- 134ac52 tnl: replace 0x3f with CILP_FRUSTUM_BITS by Brian Paul · 15 years ago
- f56893e i965: relAddr local var (to make debug/test a little easier) by Brian Paul · 15 years ago
- 9a4890d Merge branch 'mesa_7_5_branch' by Brian Paul · 15 years ago
- 6a3004b swrast: fix span clipping bug by Brian Paul · 15 years ago