1. a235765 virgl: add exported dmabuf to BO hash table by Rob Herring · 8 years ago
  2. 6d958c7 anv: Enable per sample shading on gen8+ by Anuj Phogat · 8 years ago
  3. 0f94cdc anv/pipeline: Fix setting per sample shading in pixel shader by Anuj Phogat · 8 years ago
  4. 9ee683f egl/dri2: Add reference count for dri2_egl_display by Nicolas Boichat · 8 years ago
  5. 8431c0e vc4: automake: remove vc4_drm.h from the sources lists by Emil Velikov · 8 years ago
  6. bade0cd ddebug: use pclose to close a popen()'d FILE by Nicolai Hähnle · 8 years ago
  7. 21556d8 glsl: fix optimization of discard nested multiple levels by Nicolai Hähnle · 8 years ago
  8. 185b0c1 st_glsl_to_tgsi: only skip over slots of an input array that are present by Nicolai Hähnle · 8 years ago
  9. 041b330 clover: make GCC 4.8 happy by Dieter Nützel · 8 years ago
  10. a86aa87 i965: remove unnecessary null check by Timothy Arceri · 8 years ago
  11. 29d70cc glsl: free hash tables earlier by Timothy Arceri · 8 years ago
  12. af08cfc nvc0: enable ARB_tessellation_shader on GM107+ by Samuel Pitoiset · 8 years ago
  13. 3ac373d gm107/ir: add a legalize SSA pass for PFETCH by Samuel Pitoiset · 8 years ago
  14. 653af07 nvc0: fix up TCP header on GM107+ by Samuel Pitoiset · 8 years ago
  15. 2060f19 vbo: Fix handling of POS/GENERIC0 attributes. by Mathias Fröhlich · 8 years ago
  16. c98c732 radeon/llvm: Use alloca instructions for larger arrays [revert a revert] by Marek Olšák · 8 years ago
  17. 8636a71 r600g: add support for B5G6R5 PBO uploads via texture buffers (v2) by Marek Olšák · 8 years ago
  18. 1e5f00f radeonsi: pre-generate shader logs for ddebug by Marek Olšák · 8 years ago
  19. 18475aa radeonsi: add empty lines after shader stats by Marek Olšák · 8 years ago
  20. dd66f9d radeonsi: move the shader key dumping to si_shader_dump by Marek Olšák · 8 years ago
  21. b47727a ddebug: implement pipelined hang detection mode by Marek Olšák · 8 years ago
  22. 0795a3d ddebug: don't save pointers to call parameters by Marek Olšák · 8 years ago
  23. e407967 ddebug: move dd_call into dd_pipe.h by Marek Olšák · 8 years ago
  24. d50f9e9 ddebug: separate draw call dumping logic by Marek Olšák · 8 years ago
  25. 95c3025 ddebug: move all states into a separate structure by Marek Olšák · 8 years ago
  26. f772094 ddebug: write contents of dmesg into hang reports by Marek Olšák · 8 years ago
  27. 1f85f17 ddebug: implement create_batch_query by Marek Olšák · 8 years ago
  28. 6b9924c ddebug: don't use abort() by Marek Olšák · 8 years ago
  29. 26ef815 ddebug: make dd_get_file_stream accept the screen only by Marek Olšák · 8 years ago
  30. 27fa933 ddebug: clean up ddebug_screen_create by Marek Olšák · 8 years ago
  31. 6bf81de gallium: rework flags for pipe_context::dump_debug_state by Marek Olšák · 8 years ago
  32. 9ace2c1 vc4: add hash table look-up for exported dmabufs by Rob Herring · 8 years ago
  33. ce8504d vc4: Disable early Z with computed depth. by Eric Anholt · 8 years ago
  34. 4d0b2c7 ttn: Update shader->info as we generate code. by Eric Anholt · 8 years ago
  35. 7b9a0f4 mesa: standardize naming Mesa3D, MESA -> Mesa by Vedran Miletić · 8 years ago
  36. 95c4839 mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1. by Kenneth Graunke · 8 years ago
  37. 20553e4 mesa: Use AC_HEADER_MAJOR to include correct header for major(). by Matt Turner · 8 years ago
  38. 8151351 glsl: Remove references to tail_pred. by Matt Turner · 8 years ago
  39. 5ed3299 glx: Avoid aliasing violations. by Matt Turner · 9 years ago
  40. 2a1d287 mesa: Avoid aliasing violation in uniform_query.cpp. by Matt Turner · 8 years ago
  41. f5ac1d3 mesa: Avoid aliasing violation in FXT1. by Matt Turner · 8 years ago
  42. a1e9b72 swrast: Avoid aliasing violation. by Matt Turner · 8 years ago
  43. 149309a glsl: Avoid aliasing violations. by Matt Turner · 8 years ago
  44. d1f6f65 glsl: Separate overlapping sentinel nodes in exec_list. by Matt Turner · 8 years ago
  45. 5d76690 i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations by Jason Ekstrand · 8 years ago
  46. 833e389 i965/miptree/isl: Stop multiplying depth by 6 for cubes by Jason Ekstrand · 8 years ago
  47. d16dc8e i965/blorp/gen8: Stop multiplying depth by 6 for cubes by Jason Ekstrand · 8 years ago
  48. 126bd15 nvc0: use nvc0_m2mf_push_linear() to reduce code duplication by Samuel Pitoiset · 8 years ago
  49. c5236f0 nvc0: use nve4_p2mf_push_linear() to reduce code duplication by Samuel Pitoiset · 8 years ago
  50. 0420666 build: Remove unused AX_CHECK_COMPILE_FLAG macro by Andreas Boll · 8 years ago
  51. a354c38 main: memcpy larger chunks in _mesa_propagate_uniforms_to_driver_storage by Nils Wallménius · 8 years ago
  52. dd208ea st/va: enable h264 VAAPI encode by Boyuan Zhang · 8 years ago
  53. 71da135 st/va: add function to handle misc param type frame rate by Boyuan Zhang · 8 years ago
  54. 10dec2d st/va: add enviromental variable to disable interlace by Boyuan Zhang · 8 years ago
  55. b0ceb4c st/va: add preset values for VAAPI encode by Boyuan Zhang · 8 years ago
  56. 85d807f st/va: add functions for VAAPI encode by Boyuan Zhang · 8 years ago
  57. 10c1cc4 st/va: get rate control method from configattrib v2 by Boyuan Zhang · 8 years ago
  58. 34f4634 st/va: add conversion for yv12 to nv12in putimage v2 by Boyuan Zhang · 8 years ago
  59. 23b4ab1 vl/util: add copy func for yv12image to nv12surface v2 by Boyuan Zhang · 8 years ago
  60. 5bcaa1b st/va: add encode entrypoint v2 by Boyuan Zhang · 8 years ago
  61. e7b2ce5 nvc0: upload sample locations on GM20x by Samuel Pitoiset · 8 years ago
  62. 2f57e57 freedreno/a4xx: time-elapsed query should be active for clears by Rob Clark · 8 years ago
  63. 3a2e67b nvc0/ir: fix up an assertion in emitUADD() by Samuel Pitoiset · 8 years ago
  64. a159a3d nvc0: fix wrong indentation in nvc0_validate_fb() by Samuel Pitoiset · 8 years ago
  65. e483cb9 glsl: reuse main extension table to appropriately restrict extensions by Ilia Mirkin · 8 years ago
  66. 9253dcd freedreno/a4xx: timestamp queries by Rob Clark · 9 years ago
  67. b888d8e freedreno: hw timestamp support by Rob Clark · 9 years ago
  68. 6a4b052 freedreno: prep work for timestamp queries by Rob Clark · 9 years ago
  69. 3d69357 radeonsi: ensure sample locations are set for line and polygon smoothing by Nicolai Hähnle · 8 years ago
  70. f755da0 radeonsi: fix Polaris MSAA regression by Nicolai Hähnle · 8 years ago
  71. abb2a86 freedreno/ir3: Add missing braces in initializer by francians@gmail.com · 8 years ago
  72. c99cdd21 freedreno/a2xx: silence missing case 'SHADER_COMPUTE' warning (v2) by francians@gmail.com · 8 years ago
  73. 700de07 radeonsi: implement buffer_subdata without indirect calls by Marek Olšák · 8 years ago
  74. 8e3e9d2 gallium/util: don't modify usage in pipe_buffer_write by Marek Olšák · 8 years ago
  75. 1ffe77e gallium: split transfer_inline_write into buffer and texture callbacks by Marek Olšák · 8 years ago
  76. 0ba7288 nir: Lower interp_var_at_* like a normal load_var for flat inputs. by Kenneth Graunke · 8 years ago
  77. f80bea2 mesa: Don't call GenerateMipmap if Width or Height == 0. by Kenneth Graunke · 8 years ago
  78. b33bccb anv/pipeline: Set up point coord enables by Jason Ekstrand · 8 years ago
  79. 9e05e51 spirv/nir: Add support for ImageQuerySamples by Jason Ekstrand · 8 years ago
  80. 7120235 spirv/nir: Handle texture projectors by Jason Ekstrand · 8 years ago
  81. 36c31b8 nir/spirv: Refactor coordinate handling in handle_texture by Jason Ekstrand · 8 years ago
  82. b820c8b spirv/nir: Refactor type handling in handle_texture by Jason Ekstrand · 8 years ago
  83. 561be50 spirv/nir: Move opcode selection higher up in handle_texture by Jason Ekstrand · 8 years ago
  84. c8da91a anv/image: Assert that the image format is actually supported by Jason Ekstrand · 8 years ago
  85. 34a39e9 spirv/nir: Don't increment coord_components for array lod queries by Jason Ekstrand · 8 years ago
  86. 67b7d87 i965: Get rid of the do_lower_unnormalized_offsets pass by Jason Ekstrand · 8 years ago
  87. 9f32721 i965/nir: Enable NIR lowering of txf and rect offsets by Jason Ekstrand · 8 years ago
  88. d9156ef nir/lower_tex: Add support for lowering coordinate offsets by Jason Ekstrand · 8 years ago
  89. 843fc8f nir/lower_tex: Add some helpers for working with tex sources by Jason Ekstrand · 8 years ago
  90. 09135cd nir: Add a helper for determining the type of a texture source by Jason Ekstrand · 8 years ago
  91. 3c0077a anv/pipeline: Set binding_table.gather_texture_start by Jason Ekstrand · 8 years ago
  92. 95e9d58 spirv/nir: Properly handle gather components by Jason Ekstrand · 8 years ago
  93. 7c7acf5 spirv/nir: Add support for shadow samplers that return vec4 by Jason Ekstrand · 8 years ago
  94. 2ddefd0 spirv/nir: Fix some texture opcode asserts by Jason Ekstrand · 8 years ago
  95. 3f5cf8c nv50/ir: allow to swap sources for OP_SUB by Samuel Pitoiset · 8 years ago
  96. 2e890b5 gallium/radeon: make deferred flushes asynchronous by Marek Olšák · 8 years ago
  97. d17b35e gallium: add PIPE_FLUSH_DEFERRED by Marek Olšák · 8 years ago
  98. 4cdc482 gallium/os: use CLOCK_MONOTONIC for sleeps (v2) by Marek Olšák · 8 years ago
  99. 4da9f7e mapi: fix typo in macro name by Eric Engestrom · 8 years ago
  100. 44ef2ce docs: Put swr back on the GL_ARB_texture_buffer_object_rgb32 list. by Kenneth Graunke · 8 years ago