- 07b551f added xdemos/sharedtex.c test by Brian Paul · 16 years ago
- 5692e09 disable GL_TEXTURE_1D at end of frame to fix failed assertion by Brian Paul · 16 years ago
- 059ab50 mesa: explicitly delete textures before creating new ones by Brian Paul · 16 years ago
- 63e6e33 trivial: simple edgeflag test by Keith Whitwell · 16 years ago
- 1e3087cd mesa: add dedicated point-wide-smooth test, restore original tri.c as tri-orig.c by Keith Whitwell · 16 years ago
- 6d0f9d5 mesa: new Z-compositing test (glDrawPixels(GL_DEPTH) + stencil) by Brian Paul · 16 years ago
- e1c3560 add missing glViewport calls by Brian Paul · 16 years ago
- 544c236 mesa: add a new test for glDrawPixels(GL_DEPTH_COMPONENT) by Brian Paul · 16 years ago
- 8a8e7b2 mesa: test code to exercise more GLSL functions by Brian · 16 years ago
- f7f4b81 mesa: added more ext funcs (from Mesa/master) by Brian · 16 years ago
- fe1c9c0 mesa: add missing glPush/PopMatrix() calls by Brian · 16 years ago
- 1e4cd24 mesa: add missing glPush/PopMatrix() calls by Brian · 16 years ago
- cdbfae9 test glStencilFuncSeparateATI() by Brian · 17 years ago
- 7f40115 mesa: added a cast to avoid int overflow, plus rename texels->pixels by Brian · 16 years ago
- 792d524 mesa: measure fill rate for drawing a large quad with basic shading/texture modes by Brian · 16 years ago
- 8bef18f mesa: destroy window upon exit by Brian · 16 years ago
- f654ab4 mesa: call glutDestroyWindow (help find mem leaks) by Brian Paul · 16 years ago
- 74525d4 mesa: minor code re-org by Brian Paul · 16 years ago
- ba31cf6 better text labels by Brian Paul · 16 years ago
- 5456f4f mesa: new mipmap generation, lod bias demo by Brian Paul · 16 years ago
- 14150bc mesa: call glColorMask(1,1,1,1) before glClear() by Brian Paul · 16 years ago
- 370eca1 Added calibrate_rast.c program by Brian · 17 years ago
- 2573f0e Convert crlf->lf line endings. by José Fonseca · 17 years ago
- bc3f2c9 Added line smooth test by Brian · 17 years ago
- 2d38d1b Remove files of unsupported build systems. by José Fonseca · 17 years ago
- 9bcc8ad Update git ignores. by José Fonseca · 17 years ago
- 52e4c8d Test calling glTexSubImage2D mid-way through a frame. by Brian · 17 years ago
- f9973b1 Added minmag.c test by Brian · 17 years ago
- ca2f2c7 gallium: new pgon-mode.c test by Brian · 17 years ago
- be54b49 Fix broken test. by Brian · 17 years ago
- cf94941 Set Min/MaxLod with glTexParameterf, not glTexParameteri by Brian · 17 years ago
- 4697cee press 0,1,2,etc keys for specific bias values by Brian · 17 years ago
- 74c32ee tweak incr/decrements amounts for keyboard options by Brian · 17 years ago
- bd29909 push out far clip plane to 200 by Brian · 17 years ago
- ba083ba Added d/D keys to change viewing distance, 'a' to toggle animation by Brian · 17 years ago
- e122a8f gallium: Ignore generated files. by José Fonseca · 17 years ago
- ded6ce2 vp-tri: match vertex/color data of other tests by Keith Whitwell · 17 years ago
- 2c8e50c use a depth buffer temporarily by Keith Whitwell · 17 years ago
- 55c1894 Add the new test program for fp's. by Zack Rusin · 17 years ago
- 6f111e9 Don't generate spurious vs, move the enable a bit to do that. by Zack Rusin · 17 years ago
- 63a9d83 Redo the fragment program examples to match vp's by Zack Rusin · 17 years ago
- 025b140 Add a simple fps counter to the example by Zack Rusin · 17 years ago
- aef25b1 set window size to 256x256 by Brian · 17 years ago
- b1399a5 gallium: more trivial tests by Keith Whitwell · 17 years ago
- 56bc8d9 gallium: remove unneeded depth buffer by Keith Whitwell · 17 years ago
- 918ea51 Rename 'mms-config.' to 'mms.config'. by Michal Krol · 17 years ago
- a1b4285 Fix fragment shader. by michal · 17 years ago
- 9c22f91 Optimize fragment program. by michal · 17 years ago
- 414a933 Ignore generated files. by José Fonseca · 17 years ago
- 4a4e6f2 Implement loops by Zack Rusin · 17 years ago
- 1d26e9c Fix nested conditionals by Zack Rusin · 17 years ago
- e842b5e Test some functionality of vp using GLSL that pure vp isn't testing. by Zack Rusin · 17 years ago
- 2727cfd hack in some code to test loops, break by Brian · 17 years ago
- 9405ec6 temporary hack to test nested conditionals by Brian · 17 years ago
- 6fbbeed use perspective projection, press r/R to rotate the quad by Brian · 17 years ago
- 0508370 more usage info by Brian · 17 years ago
- f726ffd test flat shading w/ clipping by Brian · 17 years ago
- bfcc337 vars to test 1D/2D textures with linear/nearest filtering by Brian · 17 years ago
- 9f51e18 added pixelzoom cmd line opt by Brian · 17 years ago
- b7693ee Draw white square in lower-left corner to test orientation by Brian · 17 years ago
- 34d535a glRead/DrawPixels test by Brian · 17 years ago
- c715706 change triangle orientation, fix exit() by Brian · 17 years ago
- f71edfa increase texture size to 32x32 by root · 17 years ago
- 90ee7a4 Gutsy oopses on touch of existing file. Workaround. by Keith Whitwell · 17 years ago
- bf64be2 added clear-scissor.c by Brian · 17 years ago
- 65cc3d2 test glClear w/ scissor by Brian · 17 years ago
- e0a26b0 Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch by michal · 17 years ago
- daaee90 clamp float colors by Brian · 17 years ago
- 3af7876 added code to test per-vertex colors by Brian · 17 years ago
- 9110dbd simple fragment shader test by Brian · 17 years ago
- ffc633c fix logic error, typos by Brian · 17 years ago
- 5b737b7 Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch by Brian · 17 years ago
- 76fb808 Fix a number of MINGW32 issues by Zhang · 17 years ago
- 6101fe6 Merge branch 'origin' into softpipe_0_1_branch by Keith Whitwell · 17 years ago
- a2e471e press 'f' to toggle front-face winding by Brian · 17 years ago
- 5796056 press 's' to toggle smoothing by Brian · 17 years ago
- 86352ff Added colormask, dither, multisample state. Implement colormasking stage. by Brian · 17 years ago
- 34f6243 Improve this demo in a few ways. by Brian · 17 years ago
- 8db6893 remove glDepthFunc(GL_LEQUAL) change from prev commit by Brian · 17 years ago
- 985e37e clean-up, comments by Brian · 17 years ago
- 24b68f4 press 'f' to toggle GL_CCW/GL_CW front face by Brian · 17 years ago
- 9a89cc3 use 'c' to cycle through polygon cull modes by Brian · 17 years ago
- 8733ee9 use cursor keys to translate triangle by Brian · 17 years ago
- f98bdfc call glutInit(), bug 11486 by Xavier Bachelot · 17 years ago
- 3b8bc1f Merge branch 'master' of git+ssh://michal@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch by michal · 17 years ago
- e8e5d9e support more modes, added -f cmd line option by Brian · 17 years ago
- 3b10f50 use larger point/sprite size by Brian · 17 years ago
- 05b2297 better triangle Z coords by Brian · 17 years ago
- 6a3ed5e Random state-change / primitive rendering. Good for hammering on a driver... by Brian · 17 years ago
- 3c0790c triangles w/ depth test by Brian · 17 years ago
- 03933ad don't request GLUT_ALPHA by Brian · 17 years ago
- 9ec2e16 change clear color by Brian · 17 years ago
- 477e18c Add GLUT_ALPHA for softpipe by Keith Whitwell · 17 years ago
- 39d221e fix glReadPixels parameters to handle odd-width windows correctly by Brian · 17 years ago
- 5e9cff0 disable shader program before glDrawPixels by Brian · 17 years ago
- 359c6ea Add support for shadow mapping with vertex and fragment programs by Ian Romanick · 17 years ago
- 2260c24 Refactor shadow map modelview and projection code by Ian Romanick · 17 years ago
- f575d4f Remove '#if defined' tests for ARB extensions. by Ian Romanick · 17 years ago
- 0c5662a use glXGetProcAddress to get extension funcs by Brian · 17 years ago
- 572dc08 Modifications to run with softpipe test harness by Keith Whitwell · 17 years ago