1. b4f8d44 set texcoords depending on GLX_Y_INVERTED_EXT by Brian · 17 years ago
  2. 4465377 GLX_EXT_texture_from_pixmap test by Brian · 17 years ago
  3. 2f61cbd Add simple program to test GL_MESA_texture_array. by Ian Romanick · 17 years ago
  4. 16c503f Tweak the shell scripting for descending into and building subdirs. by Brian · 18 years ago
  5. da37ac5 remove some debug code by Brian · 18 years ago
  6. 58eaf0a a somewhat nicer demo w/ command line options by Brian · 18 years ago
  7. 3cddba6 get rid of normal vector by Brian · 18 years ago
  8. dc881e1 get rid of OSMESA stuff by Brian · 18 years ago
  9. 2dfb03b New test of the dFdx(), dFdy() functions. by Brian · 18 years ago
  10. 02e958a added glGetActiveAttrib by Brian · 18 years ago
  11. 1dd7c00 Windows updates by Brian · 18 years ago
  12. f42d4ab move #include <GL/glut.h> after other #includes for Windows by Brian · 18 years ago
  13. 4a28548 use sqrt(), not sqrtf() for Windows by Brian · 18 years ago
  14. ad3cc95 Fix FBO completeness bug in shadowtex. by Ian Romanick · 18 years ago
  15. bc74cb4 destroy window upon exit by Brian · 18 years ago
  16. e7e5279 Remove unused Imakefiles. by Brian · 18 years ago
  17. badc346 lots of changes, fixes, clean-ups by Brian · 18 years ago
  18. bf28735 restore 200x200 window size, animation, version check by Brian · 18 years ago
  19. 9612a30 fix some dependencies, remove some CFLAGS by Brian · 18 years ago
  20. 0d3d930 add 2.1 functions by Brian · 18 years ago
  21. 8f3fc52 added glActiveStencilFaceEXT by Brian · 18 years ago
  22. 0420d85 disable MakeTexture() by Brian · 18 years ago
  23. d619cce merge of glsl-compiler-1 branch by Brian · 18 years ago
  24. 6fda763 destroy window on exit by Brian · 18 years ago
  25. 180cc2f disable assertion by Brian · 18 years ago
  26. d2a6f43 extra stuff for drawbuffers test by Brian · 18 years ago
  27. 3f7ef61 added drawbuffers.c by Brian · 18 years ago
  28. ccb80d7 Test the GL_ARB_draw_buffers extension. by Brian · 18 years ago
  29. 2cf5fd4 Merge branch 'origin' into glsl-compiler-1 by Brian · 18 years ago
  30. 2282d81 destroy window during cleanup by Brian · 18 years ago
  31. d592eae fix clipping, display name, warnings by Brian · 18 years ago
  32. 887d3c6 s/unsigned int/size_t/ (bug 10135) by Brian · 18 years ago
  33. 03b9e16 include assert.h by Brian · 18 years ago
  34. 9f37be6 s/ARB/MESA/ in extension check (bug 10126) by Brian · 18 years ago
  35. f68067e add texture rotation by Brian · 18 years ago
  36. 21625d7 output texcoord in vertex program by Brian · 18 years ago
  37. 29c471a Merge branch 'origin' into glsl-compiler-1 by Brian · 18 years ago
  38. 917a508 Use gl_LightSource[0].position intead of a light position uniform. by Brian · 18 years ago
  39. edf24e6 shading language texture demo/test by Brian · 18 years ago
  40. 8e0c6fc added texdemo1 by Brian · 18 years ago
  41. a4f4ca7 added newline at end by Brian · 18 years ago
  42. b59657a Merge branch 'vbo-0.2' by Keith Whitwell · 18 years ago
  43. 48c638b New tests for the array functions which also provoke rebasing. by Keith Whitwell · 18 years ago
  44. f94e4f2 simple noise test by Brian · 18 years ago
  45. e4e6647 remove debug code by Brian · 18 years ago
  46. f4e345c minor fprintf() change by Brian · 18 years ago
  47. 46a9241 add texturing, other options by Brian · 18 years ago
  48. afba8f0 Fix bug#9673 by Xiang, Haihao · 18 years ago
  49. 271d504 draw a box, press 'a' to animate by Brian · 18 years ago
  50. 9d0ae96 added some VerteAttrib funcs by Brian · 18 years ago
  51. f44ba11 Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. by Brian · 18 years ago
  52. c53df49 Additional display list tests by Keith Whitwell · 18 years ago
  53. 0d55346 Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. by Brian · 18 years ago
  54. 2ccd264 Added new directory of GL shading language demos: glsl by Brian · 18 years ago
  55. 64414ea added glUniform1fv_func, glUniform2fv_func by Brian · 18 years ago
  56. cc858bf added a few more 2.0 functions by Brian · 18 years ago
  57. 7b4d10b added glUniform1i_func by Brian · 18 years ago
  58. 1ff1e89 added glUniformMatrix2/3fv_func by Brian · 18 years ago
  59. becb393 Use extfuncs.h helper. Added command line options for loading by Brian · 18 years ago
  60. e55b771 simple extension function wrangler by Brian · 18 years ago
  61. 78a6e05 mipmap_limits: Fix display of current texture filtering mode. by Michel Dänzer · 18 years ago
  62. 6c305c0 Remove the xdemo.c program from PROGS since it doesn't work with GLX/DRI. by Brian · 18 years ago
  63. 73eee24 Use XDisplayName() when reporting errors (bug 8079). by Brian · 18 years ago
  64. b46e359 glxinfo: When direct rendering is not enabled, print some hints. by Michel Dänzer · 18 years ago
  65. 14f9263 Make git ignore files only generated at build time. by Michel Dänzer · 18 years ago
  66. 73fdecc Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its own header. by Claudio Ciccani · 18 years ago
  67. 22b74ff fix the gl version test by Roland Scheidegger · 18 years ago
  68. 4b43054 added fsligght by Brian Paul · 18 years ago
  69. 24ea2c2 yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language by Brian Paul · 18 years ago
  70. 036173e test OpenGL 2.0 stencil funcs by Brian Paul · 18 years ago
  71. 48e6fff merge the (rest of) texmem branch by Keith Whitwell · 18 years ago
  72. e4298b9 Add missing call to glutInit. by Ian Romanick · 18 years ago
  73. 8dff54e Added -clip option to test glCopyPixels beyond window bounds. by Brian Paul · 18 years ago
  74. 07fd19f allow specifying image size on cmd line by Brian Paul · 18 years ago
  75. ea87987 Prepend #extension 'MESA_shader_debug: require' to each shader. by Michal Krol · 18 years ago
  76. 1ad1287 allocate larger TempImage, use COMBO var to choose test format/type by Brian Paul · 18 years ago
  77. 54d3ab4 npot version of redbook/mipmap.c by Keith Whitwell · 18 years ago
  78. c6f8176 make prog2 a legal program (texture reference fix) by Brian Paul · 18 years ago
  79. af1dc7e move initialization code aroudn so glPointParameter isn't called before checking the extension is present by Roland Scheidegger · 18 years ago
  80. a394f54 check for GL_ARB_point_parameters by Brian Paul · 18 years ago
  81. 0c46a12 delete buffers, destroy window upon exit by Brian Paul · 18 years ago
  82. 39f222a add point-position.c by Keith Whitwell · 18 years ago
  83. 28536e6 Test for fragment.position in points primitives. Currently renders by Keith Whitwell · 18 years ago
  84. 5208d93 Add test for GL_EXT_gpu_program_parameters. by Ian Romanick · 18 years ago
  85. edefc65 More GLSL code - more support for vec4 operations on x86 back-end. by Michal Krol · 18 years ago
  86. 1616f5b Change fragment shader to utilize faster vec4 operations. by Michal Krol · 18 years ago
  87. 7a70391 Add test for vec4 extension. by Michal Krol · 18 years ago
  88. cc738e0 casts and assertions by Brian Paul · 18 years ago
  89. f05e7eb code to draw engine block by Brian Paul · 18 years ago
  90. c26999f Fix dependencies. by Michal Krol · 18 years ago
  91. 39dd519 Optimize shaders. Use frame counter. by Michal Krol · 18 years ago
  92. 883f989 LIB_DIR is now just 'lib' or 'lib64' by Brian Paul · 18 years ago
  93. 59cfd3c destroy window upon exit, remove CVS log comment by Brian Paul · 18 years ago
  94. d8bb5ea call glutDestroyWindow() to allow checking for mem leaks upon exit by Brian Paul · 18 years ago
  95. 04f4322 fixup OSMESA_LIBS and make clean target by Brian Paul · 18 years ago
  96. 8c140c9 remove GLUT dependency by Brian Paul · 18 years ago
  97. 3ae1905 remove dependency on GLUT by Brian Paul · 18 years ago
  98. 1ff8daf New animated engine demo. by Brian Paul · 18 years ago
  99. 66c9be0 remove occlude.c demo since GL_HP_occlusion_test no longer available by Brian Paul · 18 years ago
  100. 4e06178 use trackball code for mouse rotation by Brian Paul · 18 years ago