- a75fee7 radeonsi: Compile dummy pixel shader on demand by Michel Dänzer · 10 years ago
- b84b9ea u_blitter: Create all shaders on demand by Michel Dänzer · 10 years ago
- 51131c4 r600g,radeonsi: Inform the kernel if a BO will likely be accessed by the CPU by Michel Dänzer · 10 years ago
- 2d5d1f5 glsl: free uniform_map on failure path. by Dave Airlie · 10 years ago
- 9f20503 main/cs: Add gl_context::ComputeProgram by Paul Berry · 11 years ago
- d035d50 mesa: Convert NewDriverState to 64-bits by Jordan Justen · 10 years ago
- 8e27a4d i965: Modify state upload to allow 2 different sets of state atoms. by Paul Berry · 11 years ago
- 373143e i965: Modify dirty bit handling to support 2 pipelines. by Paul Berry · 11 years ago
- c5bdf9b i965: Create a macro for checking a dirty bit. by Paul Berry · 11 years ago
- 6f56e14 i965: Create a macro for setting all dirty bits. by Paul Berry · 11 years ago
- 88e3d40 i965: Create a macro for setting a dirty bit. by Paul Berry · 11 years ago
- 94a909e i965: add missing parens in vec4 visitor by Dave Airlie · 10 years ago
- 19f6e80 nouveau: don't leak dec struct on error by Dave Airlie · 10 years ago
- 32a8b2c xvmc/tests: %C isn't a valid printf specifier. by Dave Airlie · 10 years ago
- ea88b1d nouveau/nv40: quiten coverity warning in unused vertex texture code. by Dave Airlie · 10 years ago
- d0cd866 nv50: remove unused variables by Ilia Mirkin · 10 years ago
- 0c38006 mesa: force height of 1D textures to be 1 in texture views by Ilia Mirkin · 10 years ago
- 2c44043 nv50: attach the buffer bo to the miptree structures by Ilia Mirkin · 10 years ago
- 9d52e55 nv50: mt address may not be the underlying bo's start address by Ilia Mirkin · 10 years ago
- 2528d40 nv50: set the miptree address when clearing bo's in vp2 init by Ilia Mirkin · 10 years ago
- 6c2b079 nv50/ir: avoid creating instructions that can't be emitted by Ilia Mirkin · 10 years ago
- 115d9a5 nvc0: don't make 1d staging textures linear by Ilia Mirkin · 10 years ago
- 362cd26 nv50: zero out unbound samplers by Ilia Mirkin · 10 years ago
- c4bb436 nvc0/ir: avoid infinite recursion when finding first uses of tex by Ilia Mirkin · 10 years ago
- ef858ac freedreno/ir3: add DDX/DDY by Rob Clark · 10 years ago
- 5e5604c freedreno/ir3: don't keep IR around by Rob Clark · 10 years ago
- e8f8353 i965/fs: Don't segfault when debug-logging a null program by Jason Ekstrand · 10 years ago
- 1c573c9 i965/vec4: Don't segfault when debug-logging a null program by Jason Ekstrand · 10 years ago
- a10c8db radeonsi: implement EXPCLEAR optimization for depth by Marek Olšák · 10 years ago
- f05fe29 r600g,radeonsi: initialize HTILE to fully-expanded state by Marek Olšák · 10 years ago
- 573313c radeonsi: implement fast depth clear by Marek Olšák · 10 years ago
- 63cb407 radeonsi: move DB_RENDER_CONTROL into draw_vbo by Marek Olšák · 10 years ago
- 78aa717 radeonsi: disable occlusion queries if they are not needed by Marek Olšák · 10 years ago
- ab9ad91 r600g,radeonsi: force fast stencil and HTILE stencil off, fixing a Hyper-Z hang by Marek Olšák · 10 years ago
- ba14d49 r600g: set VGT_ENHANCE=4 on R7xx by Marek Olšák · 10 years ago
- 13b9359 r600g: expose AMD_vertex_shader_layer and *_viewport_index on R600-R700 by Marek Olšák · 10 years ago
- d159c5e r600g: fix layered clear by Marek Olšák · 10 years ago
- e6d191b r600g: some DB bug workarounds for R6xx DB flushing by Marek Olšák · 10 years ago
- 0ccc653 r600g: enable fast depth clear for array textures and cubemaps by Marek Olšák · 10 years ago
- 6d75106 r600g: use HTILE allocator from SI by Marek Olšák · 10 years ago
- ee1b30e r600g: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX for EG/CM, inline other fields by Marek Olšák · 10 years ago
- 91050ff radeonsi: set DB_DEPTH_SIZE.HEIGHT_TILE_MAX, inline other fields by Marek Olšák · 10 years ago
- 8d0f6ff r600g: Implement sm5 geometry shader instancing by Glenn Kennard · 10 years ago
- 482def5 glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand by Marek Olšák · 10 years ago
- b419c65 gallium/pb_bufmgr_cache: limit the size of cache by Marek Olšák · 10 years ago
- bba7d29 pipe-loader: use the correct screen index by Marek Olšák · 10 years ago
- 0b56e23 egl/dri2: use the correct screen index by Marek Olšák · 10 years ago
- 1a428a5 docs: Mark ARB_compute_shader as work in progress by Jordan Justen · 10 years ago
- d571f2b i965/fs: don't use ir->shadow_comparitor in emit_texture_* by Connor Abbott · 10 years ago
- cbfcb1b i965/fs: don't pass ir_variable * to emit_samplepos_setup() by Connor Abbott · 10 years ago
- ec3d06f i965/fs: don't pass ir_variable * to emit_frontfacing_interpolation() by Connor Abbott · 10 years ago
- 70691f0 i965: Fix GPU hangs when INTEL_DEBUG=no16 is set. by Kenneth Graunke · 10 years ago
- 88cbe39 mesa: fix make tarballs by Emil Velikov · 10 years ago
- 5598458 i965/vec4: Remove try_emit_saturate by Abdiel Janulgue · 10 years ago
- cbd2250 i965/fs: Refactor try_emit_saturate by Abdiel Janulgue · 10 years ago
- b2c0c35 ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate by Abdiel Janulgue · 10 years ago
- 7841a24 i965/vec4: Allow propagation of instructions with saturate flag to sel by Abdiel Janulgue · 10 years ago
- 40aeb55 i965/fs: Allow propagation of instructions with saturate flag to sel by Abdiel Janulgue · 10 years ago
- 0e2ba3e glsl: Optimize clamp(x, b, 1.0), where b > 0.0 as max(saturate(x),b) by Abdiel Janulgue · 10 years ago
- d92394c glsl: Optimize clamp(x, 0.0, b), where b < 1.0 as min(saturate(x),b) by Abdiel Janulgue · 10 years ago
- 8f890b1 glsl: Optimize clamp(x, 0, 1) as saturate(x) by Abdiel Janulgue · 10 years ago
- cbd0d64 glsl: Implement saturate as ir_unop_saturate by Abdiel Janulgue · 10 years ago
- cb62116 yi965/vec4: Add support for ir_unop_saturate by Abdiel Janulgue · 10 years ago
- 4bfe8a1 i965/fs: Add support for ir_unop_saturate by Abdiel Janulgue · 10 years ago
- 909fa50 ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate by Abdiel Janulgue · 10 years ago
- cfa8c1c ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate by Abdiel Janulgue · 10 years ago
- 8935c12 glsl: Add a pass to lower ir_unop_saturate to clamp(x, 0, 1) by Abdiel Janulgue · 10 years ago
- 4c0ccfc glsl: Add constant evaluation of ir_unop_saturate by Abdiel Janulgue · 10 years ago
- a5f02b6 glsl: Add ir_unop_saturate by Abdiel Janulgue · 10 years ago
- f340145 i965/vec4/fs: Count loops in shader debug by Abdiel Janulgue · 10 years ago
- ddc1d29 i965/vec4: inline generate_vec4_instruction() within generate_code() by Abdiel Janulgue · 10 years ago
- e34a363 i965: Add 2x MSAA support to Broadwell fast clear code. by Kenneth Graunke · 10 years ago
- 8b5ac1d i965/vec4: Update register coalescing test. by Matt Turner · 10 years ago
- 0492275 i965: Use unreachable() to silence warning. by Matt Turner · 10 years ago
- a14c237 ilo: set INTEL_RELOC_GGTT only on GEN6 by Chia-I Wu · 10 years ago
- 255b274 ilo: fix bound check for 3DSTATE_URB_VS by Chia-I Wu · 10 years ago
- 5f4b13f ilo: replace cmd by dw0 in GPE by Chia-I Wu · 10 years ago
- 7b6ea6a st/hgl: Move st_visual create/destroy into hgl state_tracker by Alexander von Gluck IV · 10 years ago
- 15da8d0 st/hgl: Move st_manager create/destroy into hgl state_tracker by Alexander von Gluck IV · 10 years ago
- c06afce freedreno/ir3: fix potential null ptr deref by Rob Clark · 10 years ago
- c99f09f freedreno/ir3: add TXB by Rob Clark · 10 years ago
- b823abe freedreno/ir3: detect scheduler fail by Rob Clark · 10 years ago
- 932b0ef glsl: Use bit-flags image attributes and uint16_t for the image format by Ian Romanick · 10 years ago
- 8eeca7a glsl: Use a single bit for the dual-source blend index by Ian Romanick · 10 years ago
- c0cd5be glsl: Eliminate ir_variable::data.atomic.buffer_index by Ian Romanick · 10 years ago
- 941269f mesa: Delete ctx->GeometryProgram.Cache. by Kenneth Graunke · 10 years ago
- ca4f0ba gallivm: fix somewhat broken NaN behavior for exp2 by Roland Scheidegger · 10 years ago
- 3d29e75 softpipe: handle vertex texture sampling when using llvm for draw by Roland Scheidegger · 10 years ago
- 62fd871 llvmpipe: (trivial) enable cube map arrays by Roland Scheidegger · 10 years ago
- 9da75f9 gallivm: handle cube map arrays for texture sampling by Roland Scheidegger · 10 years ago
- 26a5156 draw: kill off bogus assertion in tgsi_fetch_gs_outputs by Roland Scheidegger · 10 years ago
- c9ae503 softpipe: don't assert on illegal wrap mode for rect textures by Roland Scheidegger · 10 years ago
- 032fe4e tgsi: (trivial) fix handling msaa resources on TXF by Roland Scheidegger · 10 years ago
- 9910545 draw: remove fishy num_samplers/num_sampler_views check in llvm path by Roland Scheidegger · 10 years ago
- 85d4cc4 mesa: fix fallback texture for cube map array by Roland Scheidegger · 10 years ago
- 7c73ee6 r600/compute: Don't leak compute pool item_list/unallocated_list by Aaron Watry · 10 years ago
- 6cd0dbc u_vbuf: Make sure all caps are initialized by Michel Dänzer · 10 years ago
- 2a99b6e r600g: Reinstate include path to common radeon source directory by Michel Dänzer · 10 years ago
- 2cab62a i965: Mark BRW_CONDITIONAL_R as Gen <= 5. by Matt Turner · 10 years ago
- 4fcefac i965/disasm: Show jump count for if/iff/halt. by Matt Turner · 10 years ago