- eb6877d radv,aco: fix use of texop_samples_identical in the resolve meta path by Samuel Pitoiset · 4 years, 1 month ago
- f504eb6 radv: Use nir control flow insertion helpers by Connor Abbott · 6 years ago
- 05b6612 radv: do not lower UBO/SSBO access to offsets by Samuel Pitoiset · 4 years, 5 months ago
- 3808fa4 radv: add a helper for loading meta descriptors by Samuel Pitoiset · 4 years, 5 months ago
- 9cc99ba radv: add support for dynamic depth/stencil states by Samuel Pitoiset · 4 years, 7 months ago
- d6c1e50 radv: add support for dynamic primitive topology by Samuel Pitoiset · 4 years, 7 months ago
- 52bf103 radv: add support for dynamic cull mode and front face by Samuel Pitoiset · 4 years, 7 months ago
- ac575f4 radv: rework dynamic viewports/scissors support by Samuel Pitoiset · 4 years, 5 months ago
- e843303 radv: fix regression with builtin cache by Timothy Arceri · 4 years, 6 months ago
- cd61f52 radv: Handle failing to create .cache dir. by Bas Nieuwenhuizen · 4 years, 6 months ago
- 6545852 radv: use the common base object type for VkDevice by Samuel Pitoiset · 4 years, 7 months ago
- f1a8967 radv: Only save the descriptor set if we have one. by Bas Nieuwenhuizen · 5 years ago
- d78990c radv: allow to save/restore sample locations during meta operations by Samuel Pitoiset · 5 years ago
- 9178076 radv: use RADV_CMD_DIRTY_DYNAMIC_* when restoring viewport/scissor by Samuel Pitoiset · 5 years ago
- 0e7b029 radv: use CmdPushConstants when restoring constants after meta operations by Samuel Pitoiset · 5 years ago
- 6b97602 radv: add support for FMASK expand by Samuel Pitoiset · 6 years ago
- 9177074 radv: use different builtin shader cache for 32bit by Grazvydas Ignotas · 6 years ago
- 85113c4 radv: fix memory leaks in radv_load_meta_pipeline() by Samuel Pitoiset · 6 years ago
- fbcd167 radv: Add on-demand compilation of built-in shaders. by Bas Nieuwenhuizen · 6 years ago
- 6bfbc7b radv/meta: do not restore a NULL descriptor by Samuel Pitoiset · 6 years ago
- 43af92e radv: Use deref instructions for tex derefs in meta shaders. by Bas Nieuwenhuizen · 7 years ago
- 4922e7f radv: use separate bindings for graphics and compute descriptors by Samuel Pitoiset · 7 years ago
- d956e0b radv: Fix ordering issue in meta memory allocation failure path. by Bas Nieuwenhuizen · 7 years ago
- c39947c radv: Invert condition for all samples identical during resolve. by Bas Nieuwenhuizen · 7 years ago
- be01197 radv: do not emit the framebuffer when restoring a pass by Samuel Pitoiset · 7 years ago
- 60a9705 radv: move descriptor sets out of cmd_state. by Dave Airlie · 7 years ago
- 3a0d098 radv: add helper for setting a descriptor. by Dave Airlie · 7 years ago
- c8ea55d radv: convert all COMPUTE operations to the RADV_META_SAVE_XXX flags by Samuel Pitoiset · 7 years ago
- 213f86e radv: add RADV_META_SAVE_COMPUTE_PIPELINE flag by Samuel Pitoiset · 7 years ago
- ba3dc35 radv: add radv_meta_save() helper by Samuel Pitoiset · 7 years ago
- 8d91f4e radv: merge radv_meta_{save,restore}_pass() with RADV_META_SAVE_PASS by Samuel Pitoiset · 7 years ago
- 807f2d4 radv: introduce the concept of meta save flags by Samuel Pitoiset · 7 years ago
- 8860b39 radv: store the amount of saved constants in the compute state by Samuel Pitoiset · 7 years ago
- 1cf508b radv: save/restore all viewports/scissors for meta operations by Samuel Pitoiset · 7 years ago
- 2408f61 radv: remove unused radv_meta_saved_state::vertex_saved field by Samuel Pitoiset · 7 years ago
- 15e5a7a radv: Only convert linear->srgb in compute resolves. by Bas Nieuwenhuizen · 7 years ago
- 4415a46 radv: Dirty all descriptors sets when changing the pipeline. by Bas Nieuwenhuizen · 7 years ago
- d4e4c36 radv: Save descriptor set even if vertex buffers are not saved. by Bas Nieuwenhuizen · 8 years ago
- b86dba8 nir: Embed the shader_info in the nir_shader again by Jason Ekstrand · 8 years ago
- bcf705b radv/meta: cleanup some unused code path by Dave Airlie · 8 years ago
- 69136f4 radv/meta: add resolve pass using fragment/vertex shaders by Dave Airlie · 8 years ago
- ff47866 radv/meta: split out core part of resolve shader by Dave Airlie · 8 years ago
- 5ff4858 radv/meta: fix restoring a push descriptor set by Fredrik Höglund · 8 years ago
- 03a2ca6 radv/meta: refactor out some common shaders. by Dave Airlie · 8 years ago
- dd17e4c radv/meta: reduce vertex buffer usage in clear shaders by Dave Airlie · 8 years ago
- 399ebd2 radv/meta: add common shader vertex generation function by Dave Airlie · 8 years ago
- 0e6d532 radv/meta: add support for save/restore meta without vertex data. by Dave Airlie · 8 years ago
- ce0c8cf radv: Add occlusion query shader. by Bas Nieuwenhuizen · 8 years ago
- f4e499e radv: add initial non-conformant radv vulkan driver by Dave Airlie · 8 years ago