1. ab1a2e4 r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state(). by Henri Verbeet · 14 years ago
  2. 2342e89 r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps(). by Henri Verbeet · 14 years ago
  3. a2ef383 r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c. by Henri Verbeet · 14 years ago
  4. f262ba2 r600g: Move r600_pipe_shader_ps() to r600_state.c. by Henri Verbeet · 14 years ago
  5. c0ca43e r600g: Move r600_pipe_shader_vs() to r600_state.c. by Henri Verbeet · 14 years ago
  6. 112ffdf r600g: Evergreen add support for log opcode. by Rafael Monica · 14 years ago
  7. 202c345 autoconf/make: Don't specify individual llvm libraries. by José Fonseca · 14 years ago
  8. 25e3114 i965: Enable texture lookups whose return type is 'float' by Kenneth Graunke · 14 years ago
  9. 1842b89 i965: Fix tex_swizzle when depth mode is GL_RED by Chad Versace · 14 years ago
  10. e0cbb15 i965: Remove dead assignment by Chad Versace · 14 years ago
  11. 233b88e glsl: Explicitly specify a type when reading/printing ir_texture. by Kenneth Graunke · 14 years ago
  12. cb3317b texture_builtins.py: Add support for 130-style Shadow sampler variants. by Kenneth Graunke · 14 years ago
  13. bb0910b mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8 by Marek Olšák · 14 years ago
  14. c0110d5 mesa: fix up assertion in _mesa_source_buffer_exists by Marek Olšák · 14 years ago
  15. 23ccab3 r300g: clamp after blending for fixed-point formats only by Marek Olšák · 14 years ago
  16. 340e15c glx: the server still needs __GLXcontext. by Dave Airlie · 14 years ago
  17. 0f84dda ir_to_mesa: do not check the number of uniforms against hw limits by Marek Olšák · 14 years ago
  18. 110f5e2 autoconf/llvm: fix build for disassembler by Dave Airlie · 14 years ago
  19. c27e58c gallivm: Fix build with llvm 2.6 on 32bit platforms by José Fonseca · 14 years ago
  20. e6314db gallivm: Use LLVM MC disassembler, instead of udis86. by José Fonseca · 14 years ago
  21. d233256 util: Silence gcc unitialized member warning by José Fonseca · 14 years ago
  22. b79b05e draw: Fix draw_variant_output::format's type. by José Fonseca · 14 years ago
  23. c448a55 nv50,nvc0: don't assert on cso with 0 vertex elements by Christoph Bumiller · 14 years ago
  24. 07838ff rbug: Use the call mutex by Jakob Bornecrantz · 14 years ago
  25. 0a6f09a r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps(). by Mathias Fröhlich · 14 years ago
  26. 629bc76 tgsi: Fix parsing of properties with digits in the name by Jakob Bornecrantz · 14 years ago
  27. f4e6061 rbug: Skip drawing on disabled shaders by Jakob Bornecrantz · 14 years ago
  28. dfac722 rbug: Remove flags from flush by Jakob Bornecrantz · 14 years ago
  29. c7894df i915g: Lie more so we get GLSL by Jakob Bornecrantz · 14 years ago
  30. c03be14 i915g: Point sprite cap could be supported by Jakob Bornecrantz · 14 years ago
  31. 6d86429 i915g: Sort cap list by Jakob Bornecrantz · 14 years ago
  32. 07f7357 nvc0: support edge flags by Christoph Bumiller · 14 years ago
  33. c0f53fe nvc0: fix POLYGON_MODE_BACK macro copy/paste error by Christoph Bumiller · 14 years ago
  34. e864ccb nv50,nvc0: fix pipe context switch by Christoph Bumiller · 14 years ago
  35. 4388817 nv50,nvc0: clean up flushes by Christoph Bumiller · 14 years ago
  36. 26a199e nv50,nvc0: add some missing resource referencing by Christoph Bumiller · 14 years ago
  37. 259efc9 nvc0: mask out centroid bit for writing FP header by Christoph Bumiller · 14 years ago
  38. 0abaaac nvc0: identify VERTEX_QUARANTINE by Christoph Bumiller · 14 years ago
  39. f0ee7d8 nvc0: don't enable early-z if alpha test is enabled by Christoph Bumiller · 14 years ago
  40. d9f1310 nvc0: move sprite coord replace state into cso by Christoph Bumiller · 14 years ago
  41. 11f07a3 nvc0: s/nblocksx/nblocksy for height in resource_copy_region by Christoph Bumiller · 14 years ago
  42. d7a23cf nvc0: fix unitialized variable in TGSI sysval decl processing by Christoph Bumiller · 14 years ago
  43. f10b202 nvc0: update/fix supported instruction src modifiers by Christoph Bumiller · 14 years ago
  44. dedc81e glsl: Document glsl_type::sampler_dimensionality by Chad Versace · 14 years ago
  45. 098f9c5 Revert "mesa: Convert fixed function fragment program generator to GLSL IR." by Eric Anholt · 14 years ago
  46. 07c420a Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program" by Eric Anholt · 14 years ago
  47. 403be11 Revert "i965: Use the fixed function GLSL program instead of the ARB program." by Eric Anholt · 14 years ago
  48. 7735f8c i915g: fix transfer coherency by Daniel Vetter · 14 years ago
  49. f608795 i915g: don't recalculate fb dimension by Daniel Vetter · 14 years ago
  50. d46c608 i915g: use y-tiling when the blitter is not used by Daniel Vetter · 14 years ago
  51. f0c56e2 i915g: implement copy_region using u_blitter by Daniel Vetter · 14 years ago
  52. 06713a4 i915g: fix use after free by Daniel Vetter · 14 years ago
  53. 1a79064 gallium: Delay the creation of simple helper shaders by Jakob Bornecrantz · 14 years ago
  54. 7339915 r600g: Fix VS sampler view offsets for r600/r700. by Carl-Philip Hänsch · 14 years ago
  55. 656c314 r600g: Fix an unused variable warning. by Henri Verbeet · 14 years ago
  56. ab21147 u_blitter: Do blits in linear color space. by Henri Verbeet · 14 years ago
  57. 6da4866 r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500 by Marek Olšák · 14 years ago
  58. 1e97b4d r300/compiler: TEX instructions don't support negation on source arguments by Marek Olšák · 14 years ago
  59. 589d835 r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles) by Marek Olšák · 14 years ago
  60. d96305e r300/compiler: fix translating the src negate bits in pair_translate by Marek Olšák · 14 years ago
  61. 1868d21 st/dri: fix warning: ‘bind’ may be used uninitialized in this function by Marek Olšák · 14 years ago
  62. f1e160f llvmpipe: fix warning: ‘t0’ may be used uninitialized in this function by Marek Olšák · 14 years ago
  63. 4b92c68 r300g: implement fragment color clamping in the shader by Marek Olšák · 14 years ago
  64. e470760 r300/compiler: fix the saturate modifier when applied to TEX instructions by Marek Olšák · 14 years ago
  65. cbcb84f r600g: revert unintentional commit by Adam Jackson · 14 years ago
  66. 02725bc nouveau: Build fix by Adam Jackson · 14 years ago
  67. b5872cd r600: Build fix by Adam Jackson · 14 years ago
  68. 4faa95e st/python: Remove flags from flush function. by Vinson Lee · 14 years ago
  69. 9c366ce st/python: Remove the geom_flags param from is_format_supported. by Vinson Lee · 14 years ago
  70. d17ef86 st/python: Clean up fence_finish. by Vinson Lee · 14 years ago
  71. dee6eaf scons: Move texenvprogram.c to ff_fragment_shader.cpp. by Vinson Lee · 14 years ago
  72. 81b34a4 i965: Use the fixed function GLSL program instead of the ARB program. by Eric Anholt · 14 years ago
  73. b4452c3 mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program by Eric Anholt · 14 years ago
  74. 7cb87dff mesa: Convert fixed function fragment program generator to GLSL IR. by Eric Anholt · 14 years ago
  75. 29e013e mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params. by Eric Anholt · 14 years ago
  76. 20f7a6f mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix. by Eric Anholt · 14 years ago
  77. cdacca4 mesa: Move texenvprogram.c to ff_fragment_shader.cpp. by Eric Anholt · 14 years ago
  78. e1cb12b prog_cache: Add some support for shader_programs in prog_cache. by Eric Anholt · 14 years ago
  79. 9c7231c mesa: Don't try to remove an internal shader_program from the hash. by Eric Anholt · 14 years ago
  80. 5ae1d19 i965: Use ffs() on a 32-bit int value instad of ffsll(). by Eric Anholt · 14 years ago
  81. 7e02303 gallium: remove flags from the flush function by Marek Olšák · 14 years ago
  82. e968975 gallium: remove the geom_flags param from is_format_supported by Marek Olšák · 14 years ago
  83. bfe88e6 gallium: cleanup fence_signalled and fence_finish by Marek Olšák · 14 years ago
  84. 25485f4 gallium: kill is_resource_referenced by Marek Olšák · 14 years ago
  85. 2b64886 swrastg: Add __DRI_TEX_BUFFER support by Adam Jackson · 14 years ago
  86. d7db14a mesa: test against MaxUniformComponents in check_resources() by Brian Paul · 14 years ago
  87. e0e9402 mesa: move location of some geometry program limits by Brian Paul · 14 years ago
  88. 8cc84b3 mesa: use check_resources() to check program against limits by Brian Paul · 14 years ago
  89. decc6e2 mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines by Brian Paul · 14 years ago
  90. 4293a12 mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objects by Brian Paul · 14 years ago
  91. a4a5d7e vega: remove unused pipe var by Brian Paul · 14 years ago
  92. 530ad1f svga: Propagate discard/unsynchronized flags to the host when doing texture DMAs. by José Fonseca · 14 years ago
  93. f0ea639 util: Fix typo in u_upload_flush(). by José Fonseca · 14 years ago
  94. b6c9c78 r300g: fix alignement for NPOT values in hyperz setup by Nicolas Peninguy · 14 years ago
  95. 8a01cb8 draw: remove unnecessary flush by Marek Olšák · 14 years ago
  96. cb06f18 st/vega: remove unnecessary flushes by Marek Olšák · 14 years ago
  97. bdf1038 st/mesa: remove unnecessary flushes by Marek Olšák · 14 years ago
  98. ded1e31 Revert "gallium/svga: Only upload parts of vertexarrays that are actually used" by Thomas Hellstrom · 14 years ago
  99. fb3b712 i915g: implement surface clear functions using hw-clear by Daniel Vetter · 14 years ago
  100. 6ad4a11 i915g: make set_framebuffer_state more robust by Daniel Vetter · 14 years ago