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gerrit-public.fairphone.software
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mesa3d
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ab1a2e454eaeb798b7c4b782877f58266ebab3a1
ab1a2e4
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
by Henri Verbeet
· 14 years ago
2342e89
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
by Henri Verbeet
· 14 years ago
a2ef383
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
by Henri Verbeet
· 14 years ago
f262ba2
r600g: Move r600_pipe_shader_ps() to r600_state.c.
by Henri Verbeet
· 14 years ago
c0ca43e
r600g: Move r600_pipe_shader_vs() to r600_state.c.
by Henri Verbeet
· 14 years ago
112ffdf
r600g: Evergreen add support for log opcode.
by Rafael Monica
· 14 years ago
202c345
autoconf/make: Don't specify individual llvm libraries.
by José Fonseca
· 14 years ago
25e3114
i965: Enable texture lookups whose return type is 'float'
by Kenneth Graunke
· 14 years ago
1842b89
i965: Fix tex_swizzle when depth mode is GL_RED
by Chad Versace
· 14 years ago
e0cbb15
i965: Remove dead assignment
by Chad Versace
· 14 years ago
233b88e
glsl: Explicitly specify a type when reading/printing ir_texture.
by Kenneth Graunke
· 14 years ago
cb3317b
texture_builtins.py: Add support for 130-style Shadow sampler variants.
by Kenneth Graunke
· 14 years ago
bb0910b
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
by Marek Olšák
· 14 years ago
c0110d5
mesa: fix up assertion in _mesa_source_buffer_exists
by Marek Olšák
· 14 years ago
23ccab3
r300g: clamp after blending for fixed-point formats only
by Marek Olšák
· 14 years ago
340e15c
glx: the server still needs __GLXcontext.
by Dave Airlie
· 14 years ago
0f84dda
ir_to_mesa: do not check the number of uniforms against hw limits
by Marek Olšák
· 14 years ago
110f5e2
autoconf/llvm: fix build for disassembler
by Dave Airlie
· 14 years ago
c27e58c
gallivm: Fix build with llvm 2.6 on 32bit platforms
by José Fonseca
· 14 years ago
e6314db
gallivm: Use LLVM MC disassembler, instead of udis86.
by José Fonseca
· 14 years ago
d233256
util: Silence gcc unitialized member warning
by José Fonseca
· 14 years ago
b79b05e
draw: Fix draw_variant_output::format's type.
by José Fonseca
· 14 years ago
c448a55
nv50,nvc0: don't assert on cso with 0 vertex elements
by Christoph Bumiller
· 14 years ago
07838ff
rbug: Use the call mutex
by Jakob Bornecrantz
· 14 years ago
0a6f09a
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
by Mathias Fröhlich
· 14 years ago
629bc76
tgsi: Fix parsing of properties with digits in the name
by Jakob Bornecrantz
· 14 years ago
f4e6061
rbug: Skip drawing on disabled shaders
by Jakob Bornecrantz
· 14 years ago
dfac722
rbug: Remove flags from flush
by Jakob Bornecrantz
· 14 years ago
c7894df
i915g: Lie more so we get GLSL
by Jakob Bornecrantz
· 14 years ago
c03be14
i915g: Point sprite cap could be supported
by Jakob Bornecrantz
· 14 years ago
6d86429
i915g: Sort cap list
by Jakob Bornecrantz
· 14 years ago
07f7357
nvc0: support edge flags
by Christoph Bumiller
· 14 years ago
c0f53fe
nvc0: fix POLYGON_MODE_BACK macro copy/paste error
by Christoph Bumiller
· 14 years ago
e864ccb
nv50,nvc0: fix pipe context switch
by Christoph Bumiller
· 14 years ago
4388817
nv50,nvc0: clean up flushes
by Christoph Bumiller
· 14 years ago
26a199e
nv50,nvc0: add some missing resource referencing
by Christoph Bumiller
· 14 years ago
259efc9
nvc0: mask out centroid bit for writing FP header
by Christoph Bumiller
· 14 years ago
0abaaac
nvc0: identify VERTEX_QUARANTINE
by Christoph Bumiller
· 14 years ago
f0ee7d8
nvc0: don't enable early-z if alpha test is enabled
by Christoph Bumiller
· 14 years ago
d9f1310
nvc0: move sprite coord replace state into cso
by Christoph Bumiller
· 14 years ago
11f07a3
nvc0: s/nblocksx/nblocksy for height in resource_copy_region
by Christoph Bumiller
· 14 years ago
d7a23cf
nvc0: fix unitialized variable in TGSI sysval decl processing
by Christoph Bumiller
· 14 years ago
f10b202
nvc0: update/fix supported instruction src modifiers
by Christoph Bumiller
· 14 years ago
dedc81e
glsl: Document glsl_type::sampler_dimensionality
by Chad Versace
· 14 years ago
098f9c5
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
by Eric Anholt
· 14 years ago
07c420a
Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program"
by Eric Anholt
· 14 years ago
403be11
Revert "i965: Use the fixed function GLSL program instead of the ARB program."
by Eric Anholt
· 14 years ago
7735f8c
i915g: fix transfer coherency
by Daniel Vetter
· 14 years ago
f608795
i915g: don't recalculate fb dimension
by Daniel Vetter
· 14 years ago
d46c608
i915g: use y-tiling when the blitter is not used
by Daniel Vetter
· 14 years ago
f0c56e2
i915g: implement copy_region using u_blitter
by Daniel Vetter
· 14 years ago
06713a4
i915g: fix use after free
by Daniel Vetter
· 14 years ago
1a79064
gallium: Delay the creation of simple helper shaders
by Jakob Bornecrantz
· 14 years ago
7339915
r600g: Fix VS sampler view offsets for r600/r700.
by Carl-Philip Hänsch
· 14 years ago
656c314
r600g: Fix an unused variable warning.
by Henri Verbeet
· 14 years ago
ab21147
u_blitter: Do blits in linear color space.
by Henri Verbeet
· 14 years ago
6da4866
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
by Marek Olšák
· 14 years ago
1e97b4d
r300/compiler: TEX instructions don't support negation on source arguments
by Marek Olšák
· 14 years ago
589d835
r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
by Marek Olšák
· 14 years ago
d96305e
r300/compiler: fix translating the src negate bits in pair_translate
by Marek Olšák
· 14 years ago
1868d21
st/dri: fix warning: ‘bind’ may be used uninitialized in this function
by Marek Olšák
· 14 years ago
f1e160f
llvmpipe: fix warning: ‘t0’ may be used uninitialized in this function
by Marek Olšák
· 14 years ago
4b92c68
r300g: implement fragment color clamping in the shader
by Marek Olšák
· 14 years ago
e470760
r300/compiler: fix the saturate modifier when applied to TEX instructions
by Marek Olšák
· 14 years ago
cbcb84f
r600g: revert unintentional commit
by Adam Jackson
· 14 years ago
02725bc
nouveau: Build fix
by Adam Jackson
· 14 years ago
b5872cd
r600: Build fix
by Adam Jackson
· 14 years ago
4faa95e
st/python: Remove flags from flush function.
by Vinson Lee
· 14 years ago
9c366ce
st/python: Remove the geom_flags param from is_format_supported.
by Vinson Lee
· 14 years ago
d17ef86
st/python: Clean up fence_finish.
by Vinson Lee
· 14 years ago
dee6eaf
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
by Vinson Lee
· 14 years ago
81b34a4
i965: Use the fixed function GLSL program instead of the ARB program.
by Eric Anholt
· 14 years ago
b4452c3
mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
by Eric Anholt
· 14 years ago
7cb87dff
mesa: Convert fixed function fragment program generator to GLSL IR.
by Eric Anholt
· 14 years ago
29e013e
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
by Eric Anholt
· 14 years ago
20f7a6f
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
by Eric Anholt
· 14 years ago
cdacca4
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
by Eric Anholt
· 14 years ago
e1cb12b
prog_cache: Add some support for shader_programs in prog_cache.
by Eric Anholt
· 14 years ago
9c7231c
mesa: Don't try to remove an internal shader_program from the hash.
by Eric Anholt
· 14 years ago
5ae1d19
i965: Use ffs() on a 32-bit int value instad of ffsll().
by Eric Anholt
· 14 years ago
7e02303
gallium: remove flags from the flush function
by Marek Olšák
· 14 years ago
e968975
gallium: remove the geom_flags param from is_format_supported
by Marek Olšák
· 14 years ago
bfe88e6
gallium: cleanup fence_signalled and fence_finish
by Marek Olšák
· 14 years ago
25485f4
gallium: kill is_resource_referenced
by Marek Olšák
· 14 years ago
2b64886
swrastg: Add __DRI_TEX_BUFFER support
by Adam Jackson
· 14 years ago
d7db14a
mesa: test against MaxUniformComponents in check_resources()
by Brian Paul
· 14 years ago
e0e9402
mesa: move location of some geometry program limits
by Brian Paul
· 14 years ago
8cc84b3
mesa: use check_resources() to check program against limits
by Brian Paul
· 14 years ago
decc6e2
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
by Brian Paul
· 14 years ago
4293a12
mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objects
by Brian Paul
· 14 years ago
a4a5d7e
vega: remove unused pipe var
by Brian Paul
· 14 years ago
530ad1f
svga: Propagate discard/unsynchronized flags to the host when doing texture DMAs.
by José Fonseca
· 14 years ago
f0ea639
util: Fix typo in u_upload_flush().
by José Fonseca
· 14 years ago
b6c9c78
r300g: fix alignement for NPOT values in hyperz setup
by Nicolas Peninguy
· 14 years ago
8a01cb8
draw: remove unnecessary flush
by Marek Olšák
· 14 years ago
cb06f18
st/vega: remove unnecessary flushes
by Marek Olšák
· 14 years ago
bdf1038
st/mesa: remove unnecessary flushes
by Marek Olšák
· 14 years ago
ded1e31
Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"
by Thomas Hellstrom
· 14 years ago
fb3b712
i915g: implement surface clear functions using hw-clear
by Daniel Vetter
· 14 years ago
6ad4a11
i915g: make set_framebuffer_state more robust
by Daniel Vetter
· 14 years ago
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