1. 506989b glsl: Fix symbol replacement handling in preprocessor. by Brian Paul · 15 years ago
  2. 6f50c98 mesa: disable texture unit error check in _mesa_MatrixMode() by Brian Paul · 15 years ago
  3. 5450281 docs: document GLSL preprocessor fixes by Brian Paul · 15 years ago
  4. 4d16eb5 util: Single precision constants. by José Fonseca · 15 years ago
  5. 978bca8 mesa: Single precision constants. by José Fonseca · 15 years ago
  6. 52411a1 mesa: Pure software accum buffer. by José Fonseca · 15 years ago
  7. 8bfbb7e gallium: Shorthand functions for computing stride and sizes for a rect. by José Fonseca · 15 years ago
  8. 76a1017 mesa/st: fix tracking of mapped buffer ranges by Keith Whitwell · 15 years ago
  9. 9192347 stw: ignore swapbuffer requests on singlebuffer by Keith Whitwell · 15 years ago
  10. cb54977 glsl: Expand nested preprocessor macros. by Brian Paul · 15 years ago
  11. 34bb024 st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertion by Brian Paul · 15 years ago
  12. 7eed6ab Cygwin build fixes by Jon TURNEY · 15 years ago
  13. 304ba4b glsl: Fix preprocessor define argument parsing for dead sections. by Brian Paul · 15 years ago
  14. 77c329a pipebuffer: Silence out of heap space debug print by Jakob Bornecrantz · 15 years ago
  15. b6753ad st/mesa: remove invalid assertion by Brian Paul · 15 years ago
  16. e09f78d mesa: Use matching signedness for the counter as upper bound. by José Fonseca · 15 years ago
  17. 42678db mesa: Allocate tokens from the heap. by José Fonseca · 15 years ago
  18. 33d6327 mesa: better error message for invalid texture unit index by Brian Paul · 15 years ago
  19. 0bced6a mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256 by Brian Paul · 15 years ago
  20. 0d3c8fb mesa/vbo: drop all references to vbo on destroy by Keith Whitwell · 15 years ago
  21. fce4ee1 mesa: EXT_vertex_array_bgra fixes by Brian Paul · 15 years ago
  22. 4d9d0e6 stw: If stfb not set don't call into mesa by Jakob Bornecrantz · 15 years ago
  23. 283e84b progs/tests: Add some scissor tests by Jakob Bornecrantz · 15 years ago
  24. 78dad27 Revert "scons: Less aggressive optimizations for MSVC 64bit compiler." by José Fonseca · 15 years ago
  25. cfff2a6 mesa: bump version to 7.5-rc3 by Brian Paul · 15 years ago
  26. 6453605 osmesa: Link with -ldl for dlopen code by Dan Nicholson · 15 years ago
  27. 5df6468 osmesa: Allow building standalone in all three channel widths by Dan Nicholson · 15 years ago
  28. 9424d81 softpipe: separate case for PIPE_PRIM_POLYGON in sp_vbuf_draw() by Brian Paul · 15 years ago
  29. 6907650 softpipe: fix incorrect tri vertex order for PIPE_PRIM_POLYGON rendering by Brian Paul · 15 years ago
  30. d37795c st/mesa: increase ST_MAX_SHADER_TOKENS to 8k by Brian Paul · 15 years ago
  31. 45e744d tgsi: increase MAX_LABELS to 4096 by Brian Paul · 15 years ago
  32. fc7f924 scons: Less aggressive optimizations for MSVC 64bit compiler. by José Fonseca · 15 years ago
  33. 0f50c4f scons: Output nice summary messages instead of long command lines. by José Fonseca · 15 years ago
  34. 273117c util: Unsaved change missing from last commit. by José Fonseca · 15 years ago
  35. 840af5f util: Support Z24S8/Z24X8 -> unsigned conversion. by José Fonseca · 15 years ago
  36. c91df4c util: Fix 24 to 32 bit expansion binary arithmetic expression. by José Fonseca · 15 years ago
  37. 12e94d8 mesa: release VBO and PBO references upon context destruction by Brian Paul · 15 years ago
  38. cb3a9f9 mesa: add #define FEATURE_ARB_pixel_buffer_object by Brian Paul · 15 years ago
  39. 16fbd39 intel: Clip to window after calling Driver.TexImage2D by Ian Romanick · 15 years ago
  40. 1aef032 gallium/draw: Free specialized versions of driver shaders by Keith Whitwell · 15 years ago
  41. 003cfd4 draw: free more token arrays by Keith Whitwell · 15 years ago
  42. 69a765d draw: avoid leaking tokens when building pstipple fragment shader by Keith Whitwell · 15 years ago
  43. 5036325 mesa/st: restore flush to copy_texsubimage (was previously finish) by Keith Whitwell · 16 years ago
  44. 557d2bb wgl: Destroy the framebuffer when the window is destroyed. by José Fonseca · 15 years ago
  45. 97f5953 progs/vpglsl: add similar support for point rendering as progs/vp by Keith Whitwell · 16 years ago
  46. f989390 st/gl: Fix mip gen for compressed textures by Jakob Bornecrantz · 16 years ago
  47. 00e7a60 trivial/tri-z: add controls for depthrange min/max by Keith Whitwell · 16 years ago
  48. 3c756ed progs/wgl: Small cleanup to wglinfo. by José Fonseca · 16 years ago
  49. 76ad2b4 progs/wgl: Use an invisible window in wglinfo. by José Fonseca · 16 years ago
  50. 0e8a5a8 st/mesa: fix incorrect sprite origin when drawing to FBO/texture by Brian Paul · 15 years ago
  51. 4275542 draw: reset extra_vp_outputs.slot to zero in widepoint_flush() by Brian Paul · 15 years ago
  52. a5d033e demos: add missing dependencies for util files by Brian Paul · 15 years ago
  53. ea3ee47 wgl: Cleanup framebuffer destruction logic. by José Fonseca · 15 years ago
  54. 0ea519f wgl: Ensure we only create framebuffers for HDC associated with a window. by José Fonseca · 15 years ago
  55. fe69b6b wgl: Use the right pixel format. by José Fonseca · 15 years ago
  56. be7c56b wgl: Fix debugging output. by José Fonseca · 15 years ago
  57. 76f2bac wgl: Rename function. by José Fonseca · 15 years ago
  58. 1124f78 wgl: Remove unused field. by José Fonseca · 15 years ago
  59. 5bb2074 mesa: Output warnings to debugger on Windows. by José Fonseca · 15 years ago
  60. 8aef306c mesa: Check/propagate return value on st_make_current. by José Fonseca · 15 years ago
  61. 29c6c8e mesa: Add success/failures return value to _mesa_make_current. by José Fonseca · 15 years ago
  62. a59575d softpipe: fix incorrect provoking vertex color for PIPE_PRIM_POLYGON by Brian Paul · 15 years ago
  63. 1045481 mesa: fix loop over generic attribs in update_arrays() by Brian Paul · 15 years ago
  64. c353896 vbo: fix crash in vbo_exec_bind_arrays() by Brian Paul · 15 years ago
  65. 58fadc6 demos: fix multitex.c VertCoord attribute mapping by Brian Paul · 15 years ago
  66. 995456f mesa: allow GL_BITMAP type in _mesa_image_image_stride() by Brian Paul · 15 years ago
  67. 42b747e mesa: added comment by Brian Paul · 15 years ago
  68. 70c4b81 mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLE by Brian Paul · 15 years ago
  69. 8da09e6 vbo: fix incorrect loop limit in bind_array_obj() by Brian Paul · 15 years ago
  70. d4fb761 mesa: use MAX_ values instead of literals by Brian Paul · 15 years ago
  71. d2f4c2b minstall: Don't copy over an identical file by Carl Worth · 15 years ago
  72. 042d9a5 mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT by Mathias Fröhlich · 15 years ago
  73. c99a60c mesa: assign trb->Base.StencilBits in update_wrapper(). by Brian Paul · 15 years ago
  74. 7ce105d st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level() by Brian Paul · 15 years ago
  75. adabd0e mesa: comments for _mesa_generate_mipmap_level() by Brian Paul · 15 years ago
  76. 30320f0 softpipe: add texture target sanity check assertion by Brian Paul · 15 years ago
  77. 14e5bff st: fix incorrect target parameter to screen->is_format_supported() by Brian Paul · 15 years ago
  78. df37cde mesa: added linux-osmesa-static config by Brian Paul · 15 years ago
  79. 6e61700 docs: link to 7.5 relnotes by Brian Paul · 15 years ago
  80. da0d4e1 docs: emphasize the incomplete status of the nouveau/R300 gallium drivers by Brian Paul · 15 years ago
  81. f2445df Initialize psp->waitX/waitGL for swrast_dri.so. by Aidan Thornton · 15 years ago
  82. 483e247 mesa: bump version to 7.5-rc2 by Brian Paul · 16 years ago
  83. 65b9cd7 docs: updates from the 7.4 branch by Brian Paul · 16 years ago
  84. 09c04db r300: Make sure to drop current hardware state reference to texture objects. by Michel Dänzer · 16 years ago
  85. 9996039 intel: added null ptr check by Brian Paul · 16 years ago
  86. 2e4e346 intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638 by Brian Paul · 16 years ago
  87. 3e74faa mesa: delete array objects before buffer objects during context tear-down by Brian Paul · 16 years ago
  88. 7ae4ce9 mesa: clean-up vertex array object VBO unbinding and delete/refcounting by Brian Paul · 16 years ago
  89. 5568f2f mesa: reference counting for gl_array_object by Brian Paul · 16 years ago
  90. 46b81b0 glXChooseVisual: Only consider fbconfig if we can get the corresponding visual. by Michel Dänzer · 16 years ago
  91. 64f36ff Test either GL_FRONT_LEFT or GL_FRONT for front-buffer rendering by Ian Romanick · 16 years ago
  92. f104e4d st: do proper refcounting for framebuffer surfaces by Brian Paul · 16 years ago
  93. f5cf181 trivial: destroy window upon exit by Brian Paul · 16 years ago
  94. 2223615 mesa: Fixed a texture memory leak by Brian Paul · 16 years ago
  95. 3186590 mesa: added more gallium Makefiles to tarball list by Brian Paul · 16 years ago
  96. c8c0953 gallium: replace lib with $(LIB_DIR) by Hanno Böck · 16 years ago
  97. 9b3d748 mesa: omit files that were removed from git by Brian Paul · 16 years ago
  98. 6fec2eb mesa: set version to 7.5-rc1 by Brian Paul · 16 years ago
  99. b6e2261 wgl: Grow the maximum number of pixel formats to cope with the new accum pixel formats. by José Fonseca · 16 years ago
  100. e90beb9 mesa/st: keep surface_copy arguments positive by Keith Whitwell · 16 years ago