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mesa3d
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b035d9cab5a483f0ceee2d8fad578f64aca1888a
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src
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mesa
5b27405
i965: Release aux buffer when disabling ccs
by Topi Pohjolainen
· 8 years ago
c45d84a
Revert "st/mesa: get Version from gl_program rather than gl_shader_program"
by Timothy Arceri
· 8 years ago
6bf63b0
st/mesa: get Version from gl_program rather than gl_shader_program
by Timothy Arceri
· 8 years ago
ab8c013
st/mesa/glsl: move Version to gl_shader_program_data
by Timothy Arceri
· 8 years ago
7c16552
mesa: only verify that enabled arrays have backing buffers
by Ilia Mirkin
· 8 years ago
966567a
mesa: reset linked_stages bitmask when re-linking
by Timothy Arceri
· 8 years ago
f60374a
st/mesa: skip lower_output_reads when possible
by Nicolai Hähnle
· 8 years ago
0a58b25
st/glsl_to_tgsi: swizzle PROGRAM_OUTPUTs correctly in src_register translation
by Nicolai Hähnle
· 8 years ago
6d3458c
mesa: optimise interleaved sso validation
by Timothy Arceri
· 8 years ago
34953f8
mesa/glsl: add bitmask to track stages a program was linked against
by Timothy Arceri
· 8 years ago
218fec6
i965/sched: Schedule trivial blocks.
by Matt Turner
· 8 years ago
cab0952
i965/sched: Make 'time' a local variable.
by Matt Turner
· 8 years ago
b015670
i965/cfg: Initialize bblock_t::cycle_count.
by Matt Turner
· 8 years ago
ca9e30e
i965/cfg: Initialize cfg_t::cycle_count.
by Matt Turner
· 8 years ago
62b8dbf
i965/gen7: expose larger gather offsets
by Ilia Mirkin
· 8 years ago
4f2d1d6
i965: support constant gather offsets larger than 4 bits
by Ilia Mirkin
· 8 years ago
faf20df
i965/fs: Refactor handling of constant tg4 offsets
by Jason Ekstrand
· 8 years ago
0303201
mesa: fix active subroutine uniforms properly
by Timothy Arceri
· 8 years ago
2a7db18
i965: Enable fast clears for multi-lod
by Ben Widawsky
· 9 years ago
3aec6bc
i965: Allow single-sampled miptree to be resolved and shared
by Topi Pohjolainen
· 8 years ago
17d7c5a
i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clears
by Topi Pohjolainen
· 8 years ago
544ed74
i965: Use ISL for CCS layouts
by Topi Pohjolainen
· 8 years ago
96dbe76
i965: Resolve non-compressed fast clears prior layered rendering
by Topi Pohjolainen
· 8 years ago
dea8e7f
i965: Restrict fast color clear on first slice only
by Topi Pohjolainen
· 8 years ago
d41fc8d
i965: Track fast color clear state in level/layer granularity
by Topi Pohjolainen
· 8 years ago
28dc3f6
i965: Move fast clear state enumeration into resolve map
by Topi Pohjolainen
· 8 years ago
6859d2b
i965: Refactor check if color resolve is needed
by Topi Pohjolainen
· 8 years ago
ea2c419
i965: Add plumbing for fast clear layer/level details
by Topi Pohjolainen
· 8 years ago
d07cf68a
i965: Add interface for checking multiple slices if any is unresolved
by Topi Pohjolainen
· 8 years ago
17e6a21
i965: Provide slice details to renderbuffer fast clear state tracker
by Topi Pohjolainen
· 8 years ago
cec30a6
i965: Split per miptree and per slice/level fast clear bits
by Topi Pohjolainen
· 8 years ago
9c7717c
i965: Provide slice details to color resolver
by Topi Pohjolainen
· 8 years ago
12010b9
i965: Add new interface for full color resolves
by Topi Pohjolainen
· 8 years ago
71d48d6
i965: Refactor lossless compression state tracking
by Topi Pohjolainen
· 8 years ago
116fed8
mesa/getteximage: Add validation of target to glGetTextureImage
by Eduardo Lima Mitev
· 8 years ago
89cbe0d
main/texobj: Check that texture id > 0 before looking it up in hash-table
by Eduardo Lima Mitev
· 8 years ago
ec1f159
i965: Always reserve clip distance VUE slots in SSO mode.
by Kenneth Graunke
· 8 years ago
903056e
i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.
by Kenneth Graunke
· 8 years ago
72c00e7
i965/gen7: Only advertise 4 samples for RGBA32F on GLES
by Jordan Justen
· 8 years ago
0a0ce88
i965: Restructure fast clear eligibility decision
by Ben Widawsky
· 9 years ago
f4c7989
i965: Set initial msaa fast clear status explicitly
by Topi Pohjolainen
· 8 years ago
dfd6088
i965: Declare read-only input to level/layer check const
by Topi Pohjolainen
· 8 years ago
07d070f
i965/fbo: Prepare layer multiplier for render buffer compression
by Topi Pohjolainen
· 8 years ago
a2d029d
i965: Add multi-slice getter for resolve maps
by Topi Pohjolainen
· 8 years ago
7c75fd9
i965/meta: Split conversion of color and setting it
by Topi Pohjolainen
· 8 years ago
ca84e19
i965/miptree: Don't shrink textures when augmenting for more levels
by Topi Pohjolainen
· 8 years ago
6e8f126
main/getteximage: Use the height argument to calculate memcpy copy size
by Eduardo Lima Mitev
· 8 years ago
2e311e4
i965/fs: Implement load_layer_id for fragment shaders
by Jason Ekstrand
· 8 years ago
111d57e
compiler: Add the rest of the subpassInput types
by Jason Ekstrand
· 8 years ago
d219720
mesa: use special checksums for unset checksums and fixed-func shaders
by Marek Olšák
· 8 years ago
b818df1
glsl: add gl_linked_shader::SourceChecksum
by Marek Olšák
· 8 years ago
6dfdf52
mesa: use util_hash_crc32 instead of _mesa_str_checksum
by Marek Olšák
· 8 years ago
a8ef92b
i965/compiler: Disable trig workarounds on KBL+
by Jason Ekstrand
· 8 years ago
a56a505
mesa/glsl: remove unused uses_builtin_functions field
by Timothy Arceri
· 8 years ago
38a8507
i965: Use NIR-based clip/cull lowering for OpenGL as well.
by Kenneth Graunke
· 8 years ago
f182e5e
i965/vec4: Handle component qualifiers on non-generic varyings.
by Kenneth Graunke
· 8 years ago
b63f767
i965/fs: Handle compact outputs.
by Kenneth Graunke
· 8 years ago
44c5ed0
i965/hsw: Set integer mode in sampling state for stencil texturing
by Jordan Justen
· 8 years ago
4f12fcb
mesa: fold always true conditional
by Emil Velikov
· 8 years ago
e70d0d2
mesa: drop unneeded assert
by Emil Velikov
· 8 years ago
e899d47
tnl: remove unneeded #include "util/simple_list.h"
by Brian Paul
· 8 years ago
a6e849c
radeon: remove unneeded #include "util/simple_list.h"
by Brian Paul
· 8 years ago
36678e9
r200: remove unneeded #include "util/simple_list.h"
by Brian Paul
· 8 years ago
5d7b5d8
i915: remove unneeded #include "util/simple_list.h"
by Brian Paul
· 8 years ago
da0bc7b
mesa: remove unneeded #includes in errors.c
by Brian Paul
· 8 years ago
0d1e240
mesa: remove trailing whitespace in errors.c
by Brian Paul
· 8 years ago
a1a292d
i965: Store a clip_distance_mask field similar to cull_distance_mask.
by Kenneth Graunke
· 8 years ago
19c652b
i965: Use shader_info for brw_vue_prog_data::cull_distance_mask.
by Kenneth Graunke
· 8 years ago
c447ca6
compiler: Store the clip/cull distance array sizes in shader_info.
by Kenneth Graunke
· 8 years ago
c4be6e0
i965: Fix GS push inputs with enhanced layouts.
by Kenneth Graunke
· 8 years ago
45aee6b
i965: Delete unused variable.
by Kenneth Graunke
· 8 years ago
9ef2b92
intel: Share URB configuration code between GL and Vulkan.
by Kenneth Graunke
· 8 years ago
6d416bc
i965: Use arrays in Gen7+ URB code.
by Kenneth Graunke
· 8 years ago
6656dd4
i965: Drop brw->urb.{nr_*_entries,*_start} assignments from gen7_urb.c.
by Kenneth Graunke
· 8 years ago
74d8612
i965: Switch to roundf in HS/DS URB code.
by Kenneth Graunke
· 8 years ago
c87b5de
i965: Make URB code use prog_data for GS/tessellation enable checks.
by Kenneth Graunke
· 8 years ago
639af2a
intel: Convert devinfo->urb.min_*_entries into an array.
by Kenneth Graunke
· 8 years ago
58c09e7
intel: Convert devinfo->urb.max_*_entries into an array.
by Kenneth Graunke
· 8 years ago
203c879
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program
by Timothy Arceri
· 8 years ago
65cd0a0
mesa: create new gl_shader_program_data struct
by Timothy Arceri
· 8 years ago
ff0253a
i965: Disable depth writes when depth test is GL_EQUAL.
by Kenneth Graunke
· 8 years ago
c20564a
glsl/i965: move per stage AtomicBuffers list to gl_program
by Timothy Arceri
· 8 years ago
9d96d38
glsl: create gl_program at the start of linking rather than the end
by Timothy Arceri
· 8 years ago
2b8f97d
st/mesa/i965: simplify gl_program references and stop leaking
by Timothy Arceri
· 8 years ago
63318d3
mesa/fbobject: Update CubeMapFace when reusing textures
by Nanley Chery
· 8 years ago
9a806d2
mesa: add NV_image_formats extension support
by Lionel Landwerlin
· 8 years ago
88fe2c3
mesa: fix old classic drivers to use ralloc for ARB asm programs
by Timothy Arceri
· 8 years ago
da2a511
st/mesa: silence warnings in optimized builds
by Nicolai Hähnle
· 8 years ago
ceac339
st/mesa: remove a redundant call to _mesa_is_multisample_enabled
by Nicolai Hähnle
· 8 years ago
adba706
mesa/main: consider multisampling enabled when number of samples == 1
by Nicolai Hähnle
· 8 years ago
14af960
i965: Delete fs_visitor::nir_setup_single_output_varying prototype.
by Kenneth Graunke
· 8 years ago
ec4e71f
mesa: fix empty program log length
by Tapani Pälli
· 8 years ago
0cee3fd
i965/gen7: Minify blit size for stencil tree copy
by Jordan Justen
· 8 years ago
9bfee70
mesa: Drop PATH_MAX usage.
by Kenneth Graunke
· 8 years ago
ca76e6b
i965: Fix compute shader crash.
by Kenneth Graunke
· 8 years ago
2b5644e
intel/blorp: Properly handle color compression in blorp_copy
by Jason Ekstrand
· 8 years ago
c8357b5
i965/blorp: Rework resolve handling
by Jason Ekstrand
· 8 years ago
1ba2f05
intel/blorp: Take a fast_clear_op in ccs_resolve
by Jason Ekstrand
· 8 years ago
7c560e8
intel/blorp: Add plumbing for color resolve slice details
by Pohjolainen, Topi
· 8 years ago
929fcee
mesa: Add missing call to _mesa_unlock_debug_state(ctx); v2
by Tom Stellard
· 8 years ago
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